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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: ipc.h | |
3 | // Purpose: interface of wxConnection | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxConnection | |
11 | ||
12 | A wxConnection object represents the connection between a client | |
13 | and a server. It is created by making a connection using a | |
14 | wxClient object, or by the acceptance of a | |
15 | connection by a wxServer object. The | |
16 | bulk of a DDE-like (Dynamic Data Exchange) conversation is | |
17 | controlled by calling members in a @b wxConnection object or | |
18 | by overriding its members. The actual DDE-based implementation | |
19 | using wxDDEConnection is available on Windows only, but a | |
20 | platform-independent, socket-based version of this API is | |
21 | available using wxTCPConnection, which has the same API. | |
22 | ||
23 | An application should normally derive a new connection class from | |
24 | wxConnection, in order to override the communication event | |
25 | handlers to do something interesting. | |
26 | ||
27 | @library{wxbase} | |
28 | @category{FIXME} | |
29 | ||
30 | @see wxClient, wxServer, @ref overview_ipcoverview "Interprocess communications | |
31 | overview" | |
32 | */ | |
33 | class wxConnection : public wxObject | |
34 | { | |
35 | public: | |
36 | //@{ | |
37 | /** | |
38 | Constructs a connection object. If no user-defined connection | |
39 | object is to be derived from wxConnection, then the constructor | |
40 | should not be called directly, since the default connection | |
41 | object will be provided on requesting (or accepting) a | |
42 | connection. However, if the user defines his or her own derived | |
43 | connection object, the wxServer::OnAcceptConnection | |
44 | and/or wxClient::OnMakeConnection | |
45 | members should be replaced by functions which construct the new | |
46 | connection object. | |
47 | If the arguments of the wxConnection constructor are void then | |
48 | the wxConnection object manages its own connection buffer, | |
49 | allocating memory as needed. A programmer-supplied buffer cannot | |
50 | be increased if necessary, and the program will assert if it is | |
51 | not large enough. The programmer-supplied buffer is included | |
52 | mainly for backwards compatibility. | |
53 | */ | |
54 | wxConnection(); | |
55 | wxConnection(void* buffer, size_t size); | |
56 | //@} | |
57 | ||
58 | //@{ | |
59 | /** | |
60 | Called by the server application to advise the client of a change | |
61 | in the data associated with the given item. Causes the client | |
62 | connection's OnAdvise() member | |
63 | to be called. Returns @true if successful. | |
64 | */ | |
65 | bool Advise(const wxString& item, const void* data, size_t size, | |
66 | wxIPCFormat format = wxIPC_PRIVATE); | |
67 | bool Advise(const wxString& item, const char* data); | |
68 | bool Advise(const wxString& item, const wchar_t* data); | |
69 | bool Advise(const wxString& item, const wxString data); | |
70 | //@} | |
71 | ||
72 | /** | |
73 | Called by the client or server application to disconnect from the | |
74 | other program; it causes the OnDisconnect() | |
75 | message to be sent to the corresponding connection object in the | |
76 | other program. Returns @true if successful or already disconnected. | |
77 | The application that calls @b Disconnect must explicitly delete | |
78 | its side of the connection. | |
79 | */ | |
80 | bool Disconnect(); | |
81 | ||
82 | //@{ | |
83 | /** | |
84 | Called by the client application to execute a command on the | |
85 | server. Can also be used to transfer arbitrary data to the server | |
86 | (similar to Poke() in | |
87 | that respect). Causes the server connection's OnExec() | |
88 | member to be called. Returns @true if successful. | |
89 | */ | |
90 | bool Execute(const void* data, size_t size, | |
91 | wxIPCFormat format = wxIPC_PRIVATE); | |
92 | bool Execute(const char* data); | |
93 | bool Execute(const wchar_t* data); | |
94 | bool Execute(const wxString data); | |
95 | //@} | |
96 | ||
97 | /** | |
98 | Message sent to the client application when the server notifies | |
99 | it of a change in the data associated with the given item, using | |
100 | Advise(). | |
101 | */ | |
102 | virtual bool OnAdvise(const wxString& topic, | |
103 | const wxString& item, | |
104 | const void* data, | |
105 | size_t size, | |
106 | wxIPCFormat format); | |
107 | ||
108 | /** | |
109 | Message sent to the client or server application when the other | |
110 | application notifies it to end the connection. The default | |
111 | behaviour is to delete the connection object and return @true, so | |
112 | applications should generally override @b OnDisconnect | |
113 | (finally calling the inherited method as well) so that they know | |
114 | the connection object is no longer available. | |
115 | */ | |
116 | virtual bool OnDisconnect(); | |
117 | ||
118 | /** | |
119 | Message sent to the server application when the client notifies | |
120 | it to execute the given data, using Execute(). | |
121 | Note that there is no item associated with this message. | |
122 | */ | |
123 | virtual bool OnExec(const wxString& topic, const wxString& data); | |
124 | ||
125 | /** | |
126 | Message sent to the server application when the client notifies it to | |
127 | accept the given data. | |
128 | */ | |
129 | virtual bool OnPoke(const wxString& topic, const wxString& item, | |
130 | const void* data, | |
131 | size_t size, | |
132 | wxIPCFormat format); | |
133 | ||
134 | /** | |
135 | Message sent to the server application when the client calls | |
136 | Request(). The | |
137 | server's OnRequest() method | |
138 | should respond by returning a character string, or @NULL to | |
139 | indicate no data, and setting *size. The character string must of | |
140 | course persist after the call returns. | |
141 | */ | |
142 | virtual const void* OnRequest(const wxString& topic, | |
143 | const wxString& item, | |
144 | size_t* size, | |
145 | wxIPCFormat format); | |
146 | ||
147 | /** | |
148 | Message sent to the server application by the client, when the client | |
149 | wishes to start an 'advise loop' for the given topic and item. The | |
150 | server can refuse to participate by returning @false. | |
151 | */ | |
152 | virtual bool OnStartAdvise(const wxString& topic, | |
153 | const wxString& item); | |
154 | ||
155 | /** | |
156 | Message sent to the server application by the client, when the client | |
157 | wishes to stop an 'advise loop' for the given topic and item. The | |
158 | server can refuse to stop the advise loop by returning @false, although | |
159 | this doesn't have much meaning in practice. | |
160 | */ | |
161 | virtual bool OnStopAdvise(const wxString& topic, | |
162 | const wxString& item); | |
163 | ||
164 | //@{ | |
165 | /** | |
166 | Called by the client application to poke data into the server. | |
167 | Can be used to transfer arbitrary data to the server. Causes the | |
168 | server connection's OnPoke() member to | |
169 | be called. If size is -1 the size is computed from the string | |
170 | length of data. | |
171 | Returns @true if successful. | |
172 | */ | |
173 | bool Poke(const wxString& item, const void* data, size_t size, | |
174 | wxIPCFormat format = wxIPC_PRIVATE); | |
175 | bool Poke(const wxString& item, const char* data); | |
176 | bool Poke(const wxString& item, const wchar_t* data); | |
177 | bool Poke(const wxString& item, const wxString data); | |
178 | //@} | |
179 | ||
180 | /** | |
181 | Called by the client application to request data from the server. | |
182 | Causes the server connection's OnRequest() | |
183 | member to be called. Size may be @NULL or a pointer to a variable | |
184 | to receive the size of the requested item. | |
185 | Returns a character string (actually a pointer to the | |
186 | connection's buffer) if successful, @NULL otherwise. This buffer | |
187 | does not need to be deleted. | |
188 | */ | |
189 | const void* Request(const wxString& item, size_t* size, | |
190 | wxIPCFormat format = wxIPC_TEXT); | |
191 | ||
192 | /** | |
193 | Called by the client application to ask if an advise loop can be | |
194 | started with the server. Causes the server connection's | |
195 | OnStartAdvise() | |
196 | member to be called. Returns @true if the server okays it, @false | |
197 | otherwise. | |
198 | */ | |
199 | bool StartAdvise(const wxString& item); | |
200 | ||
201 | /** | |
202 | Called by the client application to ask if an advise loop can be | |
203 | stopped. Causes the server connection's OnStopAdvise() | |
204 | member to be called. Returns @true if the server okays it, @false | |
205 | otherwise. | |
206 | */ | |
207 | bool StopAdvise(const wxString& item); | |
208 | }; | |
209 | ||
210 | ||
211 | ||
212 | /** | |
213 | @class wxClient | |
214 | ||
215 | A wxClient object represents the client part of a client-server | |
216 | DDE-like (Dynamic Data Exchange) conversation. The actual | |
217 | DDE-based implementation using wxDDEClient is available on Windows | |
218 | only, but a platform-independent, socket-based version of this | |
219 | API is available using wxTCPClient, which has the same API. | |
220 | ||
221 | To create a client which can communicate with a suitable server, | |
222 | you need to derive a class from wxConnection and another from | |
223 | wxClient. The custom wxConnection class will intercept | |
224 | communications in a 'conversation' with a server, and the custom | |
225 | wxClient is required so that a user-overridden | |
226 | wxClient::OnMakeConnection | |
227 | member can return a wxConnection of the required class, when a | |
228 | connection is made. Look at the IPC sample and the | |
229 | @ref overview_ipcoverview "Interprocess communications overview" for | |
230 | an example of how to do this. | |
231 | ||
232 | @library{wxbase} | |
233 | @category{FIXME} | |
234 | ||
235 | @see wxServer, wxConnection, @ref overview_ipcoverview "Interprocess | |
236 | communications overview" | |
237 | */ | |
238 | class wxClient : public wxObject | |
239 | { | |
240 | public: | |
241 | /** | |
242 | Constructs a client object. | |
243 | */ | |
244 | wxClient(); | |
245 | ||
246 | /** | |
247 | Tries to make a connection with a server by host (machine name | |
248 | under UNIX - use 'localhost' for same machine; ignored when using | |
249 | native DDE in Windows), service name and topic string. If the | |
250 | server allows a connection, a wxConnection object will be | |
251 | returned. The type of wxConnection returned can be altered by | |
252 | overriding the | |
253 | OnMakeConnection() | |
254 | member to return your own derived connection object. | |
255 | Under Unix, the service name may be either an integer port | |
256 | identifier in which case an Internet domain socket will be used | |
257 | for the communications, or a valid file name (which shouldn't | |
258 | exist and will be deleted afterwards) in which case a Unix domain | |
259 | socket is created. | |
260 | @b SECURITY NOTE: Using Internet domain sockets if extremely | |
261 | insecure for IPC as there is absolutely no access control for | |
262 | them, use Unix domain sockets whenever possible! | |
263 | */ | |
264 | wxConnectionBase* MakeConnection(const wxString& host, | |
265 | const wxString& service, | |
266 | const wxString& topic); | |
267 | ||
268 | /** | |
269 | Called by MakeConnection(), by | |
270 | default this simply returns a new wxConnection object. Override | |
271 | this method to return a wxConnection descendant customised for the | |
272 | application. | |
273 | The advantage of deriving your own connection class is that it | |
274 | will enable you to intercept messages initiated by the server, | |
275 | such as wxConnection::OnAdvise. You | |
276 | may also want to store application-specific data in instances of | |
277 | the new class. | |
278 | */ | |
279 | wxConnectionBase* OnMakeConnection(); | |
280 | ||
281 | /** | |
282 | Returns @true if this is a valid host name, @false otherwise. This always | |
283 | returns @true under MS Windows. | |
284 | */ | |
285 | bool ValidHost(const wxString& host); | |
286 | }; | |
287 | ||
288 | ||
289 | ||
290 | /** | |
291 | @class wxServer | |
292 | ||
293 | A wxServer object represents the server part of a client-server | |
294 | DDE-like (Dynamic Data Exchange) conversation. The actual | |
295 | DDE-based implementation using wxDDEServer is available on Windows | |
296 | only, but a platform-independent, socket-based version of this | |
297 | API is available using wxTCPServer, which has the same API. | |
298 | ||
299 | To create a server which can communicate with a suitable client, | |
300 | you need to derive a class from wxConnection and another from | |
301 | wxServer. The custom wxConnection class will intercept | |
302 | communications in a 'conversation' with a client, and the custom | |
303 | wxServer is required so that a user-overridden wxServer::OnAcceptConnection | |
304 | member can return a wxConnection of the required class, when a | |
305 | connection is made. Look at the IPC sample and the @ref overview_ipcoverview | |
306 | "Interprocess communications overview" for | |
307 | an example of how to do this. | |
308 | ||
309 | @library{wxbase} | |
310 | @category{FIXME} | |
311 | ||
312 | @see wxClient, wxConnection, IPC, overview() | |
313 | */ | |
314 | class wxServer | |
315 | { | |
316 | public: | |
317 | /** | |
318 | Constructs a server object. | |
319 | */ | |
320 | wxServer(); | |
321 | ||
322 | /** | |
323 | Registers the server using the given service name. Under Unix, | |
324 | the service name may be either an integer port identifier in | |
325 | which case an Internet domain socket will be used for the | |
326 | communications, or a valid file name (which shouldn't exist and | |
327 | will be deleted afterwards) in which case a Unix domain socket is | |
328 | created. @false is returned if the call failed (for example, the | |
329 | port number is already in use). | |
330 | */ | |
331 | bool Create(const wxString& service); | |
332 | ||
333 | /** | |
334 | When a client calls @b MakeConnection, the server receives the | |
335 | message and this member is called. The application should derive a | |
336 | member to intercept this message and return a connection object of | |
337 | either the standard wxConnection type, or (more likely) of a | |
338 | user-derived type. | |
339 | If the topic is @b STDIO, the application may wish to refuse the | |
340 | connection. Under UNIX, when a server is created the | |
341 | OnAcceptConnection message is always sent for standard input and | |
342 | output, but in the context of DDE messages it doesn't make a lot | |
343 | of sense. | |
344 | */ | |
345 | virtual wxConnectionBase* OnAcceptConnection(const wxString& topic); | |
346 | }; | |
347 |