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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: zip.cpp | |
3 | // Purpose: wxHtml sample | |
4 | // Author: ? | |
5 | // Modified by: | |
6 | // Created: ? | |
7 | // Copyright: (c) wxWidgets team | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // For compilers that support precompilation, includes "wx/wx.h". | |
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #ifdef __BORLANDC__ | |
15 | #pragma hdrstop | |
16 | #endif | |
17 | ||
18 | // for all others, include the necessary headers (this file is usually all you | |
19 | // need because it includes almost all "standard" wxWidgets headers | |
20 | #ifndef WX_PRECOMP | |
21 | #include "wx/wx.h" | |
22 | #endif | |
23 | ||
24 | #include "wx/image.h" | |
25 | #include "wx/html/htmlwin.h" | |
26 | #include "wx/fs_zip.h" | |
27 | ||
28 | #ifndef wxHAS_IMAGES_IN_RESOURCES | |
29 | #include "../../sample.xpm" | |
30 | #endif | |
31 | ||
32 | // ---------------------------------------------------------------------------- | |
33 | // private classes | |
34 | // ---------------------------------------------------------------------------- | |
35 | ||
36 | // Define a new application type, each program should derive a class from wxApp | |
37 | class MyApp : public wxApp | |
38 | { | |
39 | public: | |
40 | // override base class virtuals | |
41 | // ---------------------------- | |
42 | ||
43 | // this one is called on application startup and is a good place for the app | |
44 | // initialization (doing it here and not in the ctor allows to have an error | |
45 | // return: if OnInit() returns false, the application terminates) | |
46 | virtual bool OnInit(); | |
47 | }; | |
48 | ||
49 | // Define a new frame type: this is going to be our main frame | |
50 | class MyFrame : public wxFrame | |
51 | { | |
52 | public: | |
53 | // ctor(s) | |
54 | MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); | |
55 | ||
56 | // event handlers (these functions should _not_ be virtual) | |
57 | void OnQuit(wxCommandEvent& event); | |
58 | void OnBack(wxCommandEvent& event); | |
59 | void OnForward(wxCommandEvent& event); | |
60 | ||
61 | private: | |
62 | // any class wishing to process wxWidgets events must use this macro | |
63 | DECLARE_EVENT_TABLE() | |
64 | }; | |
65 | ||
66 | // ---------------------------------------------------------------------------- | |
67 | // constants | |
68 | // ---------------------------------------------------------------------------- | |
69 | ||
70 | // IDs for the controls and the menu commands | |
71 | enum | |
72 | { | |
73 | // menu items | |
74 | Minimal_Quit = 1, | |
75 | Minimal_Back, | |
76 | Minimal_Forward | |
77 | }; | |
78 | ||
79 | // ---------------------------------------------------------------------------- | |
80 | // event tables and other macros for wxWidgets | |
81 | // ---------------------------------------------------------------------------- | |
82 | ||
83 | // the event tables connect the wxWidgets events with the functions (event | |
84 | // handlers) which process them. It can be also done at run-time, but for the | |
85 | // simple menu events like this the static method is much simpler. | |
86 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
87 | EVT_MENU(Minimal_Quit, MyFrame::OnQuit) | |
88 | EVT_MENU(Minimal_Back, MyFrame::OnBack) | |
89 | EVT_MENU(Minimal_Forward, MyFrame::OnForward) | |
90 | END_EVENT_TABLE() | |
91 | ||
92 | // Create a new application object: this macro will allow wxWidgets to create | |
93 | // the application object during program execution (it's better than using a | |
94 | // static object for many reasons) and also declares the accessor function | |
95 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
96 | // not wxApp) | |
97 | IMPLEMENT_APP(MyApp) | |
98 | ||
99 | // ============================================================================ | |
100 | // implementation | |
101 | // ============================================================================ | |
102 | ||
103 | // ---------------------------------------------------------------------------- | |
104 | // the application class | |
105 | // ---------------------------------------------------------------------------- | |
106 | // `Main program' equivalent: the program execution "starts" here | |
107 | bool MyApp::OnInit() | |
108 | { | |
109 | if ( !wxApp::OnInit() ) | |
110 | return false; | |
111 | ||
112 | #if wxUSE_LIBPNG | |
113 | wxImage::AddHandler(new wxPNGHandler); | |
114 | #endif | |
115 | #if wxUSE_LIBJPEG | |
116 | wxImage::AddHandler(new wxJPEGHandler); | |
117 | #endif | |
118 | ||
119 | wxFileSystem::AddHandler(new wxZipFSHandler); | |
120 | ||
121 | // Create the main application window | |
122 | MyFrame *frame = new MyFrame(_("wxHtmlWindow testing application"), | |
123 | wxDefaultPosition, wxSize(640, 480) ); | |
124 | ||
125 | // Show it | |
126 | frame->Show(true); | |
127 | ||
128 | // success: wxApp::OnRun() will be called which will enter the main message | |
129 | // loop and the application will run. If we returned false here, the | |
130 | // application would exit immediately. | |
131 | ||
132 | return true; | |
133 | } | |
134 | ||
135 | // ---------------------------------------------------------------------------- | |
136 | // main frame | |
137 | // ---------------------------------------------------------------------------- | |
138 | ||
139 | wxHtmlWindow *html; | |
140 | ||
141 | // frame constructor | |
142 | MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) | |
143 | : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size) | |
144 | { | |
145 | SetIcon(wxICON(sample)); | |
146 | ||
147 | // create a menu bar | |
148 | wxMenu *menuFile = new wxMenu; | |
149 | wxMenu *menuNav = new wxMenu; | |
150 | ||
151 | menuFile->Append(Minimal_Quit, _("E&xit")); | |
152 | menuNav->Append(Minimal_Back, _("Go &BACK")); | |
153 | menuNav->Append(Minimal_Forward, _("Go &FORWARD")); | |
154 | ||
155 | // now append the freshly created menu to the menu bar... | |
156 | wxMenuBar *menuBar = new wxMenuBar; | |
157 | menuBar->Append(menuFile, _("&File")); | |
158 | menuBar->Append(menuNav, _("&Navigate")); | |
159 | ||
160 | // ... and attach this menu bar to the frame | |
161 | SetMenuBar(menuBar); | |
162 | ||
163 | #if wxUSE_STATUSBAR | |
164 | CreateStatusBar(1); | |
165 | #endif // wxUSE_STATUSBAR | |
166 | ||
167 | html = new wxHtmlWindow(this); | |
168 | html -> SetRelatedFrame(this, _("HTML : %s")); | |
169 | #if wxUSE_STATUSBAR | |
170 | html -> SetRelatedStatusBar(0); | |
171 | #endif // wxUSE_STATUSBAR | |
172 | html -> LoadPage(wxT("start.htm")); | |
173 | } | |
174 | ||
175 | ||
176 | // event handlers | |
177 | ||
178 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
179 | { | |
180 | // true is to force the frame to close | |
181 | Close(true); | |
182 | } | |
183 | ||
184 | void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event)) | |
185 | { | |
186 | if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!")); | |
187 | } | |
188 | ||
189 | void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event)) | |
190 | { | |
191 | if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!")); | |
192 | } |