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Remove unnecessary IsRadioButton().
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1/*
2 * Internal interface definitions, etc., for the reg package
3 *
4 * Copyright (c) 1998, 1999 Henry Spencer. All rights reserved.
5 *
6 * Development of this software was funded, in part, by Cray Research Inc.,
7 * UUNET Communications Services Inc., Sun Microsystems Inc., and Scriptics
8 * Corporation, none of whom are responsible for the results. The author
9 * thanks all of them.
10 *
11 * Redistribution and use in source and binary forms -- with or without
12 * modification -- are permitted for any purpose, provided that
13 * redistributions in source form retain this entire copyright notice and
14 * indicate the origin and nature of any modifications.
15 *
16 * I'd appreciate being given credit for this package in the documentation
17 * of software which uses it, but that is not a requirement.
18 *
19 * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
20 * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
21 * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
22 * HENRY SPENCER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
23 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
24 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
25 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
26 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
27 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
28 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31
32
33/*
34 * Environmental customization. It should not (I hope) be necessary to
35 * alter the file you are now reading -- regcustom.h should handle it all,
36 * given care here and elsewhere.
37 */
38#include "regcustom.h"
39
40/*
41 * Things that regcustom.h might override.
42 */
43
44/* standard header files (NULL is a reasonable indicator for them) */
45#ifndef NULL
46#include <stdio.h>
47#include <stdlib.h>
48#include <ctype.h>
49#include <limits.h>
50#include <string.h>
51#endif
52
53/* assertions */
54#ifndef assert
55# ifndef REG_DEBUG
56# define NDEBUG /* no assertions */
57# endif
58#include <assert.h>
59#endif
60
61/* voids */
62#ifndef VOID
63#define VOID void /* for function return values */
64#endif
65#ifndef DISCARD
66#define DISCARD VOID /* for throwing values away */
67#endif
68#ifndef PVOID
69#define PVOID VOID * /* generic pointer */
70#endif
71#ifndef VS
72#define VS(x) ((PVOID)(x)) /* cast something to generic ptr */
73#endif
74#ifndef NOPARMS
75#define NOPARMS VOID /* for empty parm lists */
76#endif
77
78/* const */
79#ifndef CONST
80#define CONST const /* for old compilers, might be empty */
81#endif
82
83/* function-pointer declarator */
84#ifndef FUNCPTR
85#if __STDC__ >= 1
86#define FUNCPTR(name, args) (*name)args
87#else
88#define FUNCPTR(name, args) (*name)()
89#endif
90#endif
91
92/* memory allocation */
93#ifndef MALLOC
94#define MALLOC(n) malloc(n)
95#endif
96#ifndef REALLOC
97#define REALLOC(p, n) realloc(VS(p), n)
98#endif
99#ifndef FREE
100#define FREE(p) free(VS(p))
101#endif
102
103/* want size of a char in bits, and max value in bounded quantifiers */
104#ifndef CHAR_BIT
105#include <limits.h>
106#endif
107#ifndef _POSIX2_RE_DUP_MAX
108#define _POSIX2_RE_DUP_MAX 255 /* normally from <limits.h> */
109#endif
110
111
112
113/*
114 * misc
115 */
116
117#define NOTREACHED 0
118#define xxx 1
119
120#define DUPMAX _POSIX2_RE_DUP_MAX
121#define INFINITY (DUPMAX+1)
122
123#define REMAGIC 0xfed7 /* magic number for main struct */
124
125
126
127/*
128 * debugging facilities
129 */
130#ifdef REG_DEBUG
131/* FDEBUG does finite-state tracing */
132#define FDEBUG(arglist) { if (v->eflags&REG_FTRACE) printf arglist; }
133/* MDEBUG does higher-level tracing */
134#define MDEBUG(arglist) { if (v->eflags&REG_MTRACE) printf arglist; }
135#else
136#define FDEBUG(arglist) {}
137#define MDEBUG(arglist) {}
138#endif
139
140
141
142/*
143 * bitmap manipulation
144 */
145#define UBITS (CHAR_BIT * sizeof(unsigned))
146#define BSET(uv, sn) ((uv)[(sn)/UBITS] |= (unsigned)1 << ((sn)%UBITS))
147#define ISBSET(uv, sn) ((uv)[(sn)/UBITS] & ((unsigned)1 << ((sn)%UBITS)))
148
149
150
151/*
152 * We dissect a chr into byts for colormap table indexing. Here we define
153 * a byt, which will be the same as a byte on most machines... The exact
154 * size of a byt is not critical, but about 8 bits is good, and extraction
155 * of 8-bit chunks is sometimes especially fast.
156 */
157#ifndef BYTBITS
158#define BYTBITS 8 /* bits in a byt */
159#endif
160#define BYTTAB (1<<BYTBITS) /* size of table with one entry per byt value */
161#define BYTMASK (BYTTAB-1) /* bit mask for byt */
162#define NBYTS ((CHRBITS+BYTBITS-1)/BYTBITS)
163/* the definition of GETCOLOR(), below, assumes NBYTS <= 4 */
164
165
166
167/*
168 * As soon as possible, we map chrs into equivalence classes -- "colors" --
169 * which are of much more manageable number.
170 */
171typedef short color; /* colors of characters */
172typedef int pcolor; /* what color promotes to */
173#define COLORLESS (-1) /* impossible color */
174#define WHITE 0 /* default color, parent of all others */
175
176
177
178/*
179 * A colormap is a tree -- more precisely, a DAG -- indexed at each level
180 * by a byt of the chr, to map the chr to a color efficiently. Because
181 * lower sections of the tree can be shared, it can exploit the usual
182 * sparseness of such a mapping table. The tree is always NBYTS levels
183 * deep (in the past it was shallower during construction but was "filled"
184 * to full depth at the end of that); areas that are unaltered as yet point
185 * to "fill blocks" which are entirely WHITE in color.
186 */
187
188/* the tree itself */
189struct colors {
190 color ccolor[BYTTAB];
191};
192struct ptrs {
193 union tree *pptr[BYTTAB];
194};
195union tree {
196 struct colors colors;
197 struct ptrs ptrs;
198};
199#define tcolor colors.ccolor
200#define tptr ptrs.pptr
201
202/* internal per-color structure for the color machinery */
203struct colordesc {
204 uchr nchrs; /* number of chars of this color */
205 color sub; /* open subcolor (if any); free chain ptr */
206# define NOSUB COLORLESS
207 struct arc *arcs; /* color chain */
208 int flags;
209# define FREECOL 01 /* currently free */
210# define PSEUDO 02 /* pseudocolor, no real chars */
211# define UNUSEDCOLOR(cd) ((cd)->flags&FREECOL)
212 union tree *block; /* block of solid color, if any */
213};
214
215/* the color map itself */
216struct colormap {
217 int magic;
218# define CMMAGIC 0x876
219 struct vars *v; /* for compile error reporting */
220 size_t ncds; /* number of colordescs */
221 size_t max; /* highest in use */
222 color free; /* beginning of free chain (if non-0) */
223 struct colordesc *cd;
224# define CDEND(cm) (&(cm)->cd[(cm)->max + 1])
225# define NINLINECDS ((size_t)10)
226 struct colordesc cdspace[NINLINECDS];
227 union tree tree[NBYTS]; /* tree top, plus fill blocks */
228};
229
230/* optimization magic to do fast chr->color mapping */
231#define B0(c) ((c) & BYTMASK)
232#define B1(c) (((c)>>BYTBITS) & BYTMASK)
233#define B2(c) (((c)>>(2*BYTBITS)) & BYTMASK)
234#define B3(c) (((c)>>(3*BYTBITS)) & BYTMASK)
235#if NBYTS == 1
236#define GETCOLOR(cm, c) ((cm)->tree->tcolor[B0(c)])
237#endif
238/* beware, for NBYTS>1, GETCOLOR() is unsafe -- 2nd arg used repeatedly */
239#if NBYTS == 2
240#define GETCOLOR(cm, c) ((cm)->tree->tptr[B1(c)]->tcolor[B0(c)])
241#endif
242#if NBYTS == 4
243#define GETCOLOR(cm, c) ((cm)->tree->tptr[B3(c)]->tptr[B2(c)]->tptr[B1(c)]->tcolor[B0(c)])
244#endif
245
246
247
248/*
249 * Interface definitions for locale-interface functions in locale.c.
250 * Multi-character collating elements (MCCEs) cause most of the trouble.
251 */
252struct cvec {
253 int nchrs; /* number of chrs */
254 int chrspace; /* number of chrs possible */
255 chr *chrs; /* pointer to vector of chrs */
256 int nranges; /* number of ranges (chr pairs) */
257 int rangespace; /* number of chrs possible */
258 chr *ranges; /* pointer to vector of chr pairs */
259 int nmcces; /* number of MCCEs */
260 int mccespace; /* number of MCCEs possible */
261 int nmccechrs; /* number of chrs used for MCCEs */
262 chr *mcces[1]; /* pointers to 0-terminated MCCEs */
263 /* and both batches of chrs are on the end */
264};
265
266/* caution: this value cannot be changed easily */
267#define MAXMCCE 2 /* length of longest MCCE */
268
269
270
271/*
272 * definitions for NFA internal representation
273 *
274 * Having a "from" pointer within each arc may seem redundant, but it
275 * saves a lot of hassle.
276 */
277struct state;
278
279struct arc {
280 int type;
281# define ARCFREE '\0'
282 color co;
283 struct state *from; /* where it's from (and contained within) */
284 struct state *to; /* where it's to */
285 struct arc *outchain; /* *from's outs chain or free chain */
286# define freechain outchain
287 struct arc *inchain; /* *to's ins chain */
288 struct arc *colorchain; /* color's arc chain */
289};
290
291struct arcbatch { /* for bulk allocation of arcs */
292 struct arcbatch *next;
293# define ABSIZE 10
294 struct arc a[ABSIZE];
295};
296
297struct state {
298 int no;
299# define FREESTATE (-1)
300 char flag; /* marks special states */
301 int nins; /* number of inarcs */
302 struct arc *ins; /* chain of inarcs */
303 int nouts; /* number of outarcs */
304 struct arc *outs; /* chain of outarcs */
305 struct arc *free; /* chain of free arcs */
306 struct state *tmp; /* temporary for traversal algorithms */
307 struct state *next; /* chain for traversing all */
308 struct state *prev; /* back chain */
309 struct arcbatch oas; /* first arcbatch, avoid malloc in easy case */
310 int noas; /* number of arcs used in first arcbatch */
311};
312
313struct nfa {
314 struct state *pre; /* pre-initial state */
315 struct state *init; /* initial state */
316 struct state *final; /* final state */
317 struct state *post; /* post-final state */
318 int nstates; /* for numbering states */
319 struct state *states; /* state-chain header */
320 struct state *slast; /* tail of the chain */
321 struct state *free; /* free list */
322 struct colormap *cm; /* the color map */
323 color bos[2]; /* colors, if any, assigned to BOS and BOL */
324 color eos[2]; /* colors, if any, assigned to EOS and EOL */
325 struct vars *v; /* simplifies compile error reporting */
326 struct nfa *parent; /* parent NFA, if any */
327};
328
329
330
331/*
332 * definitions for compacted NFA
333 */
334struct carc {
335 color co; /* COLORLESS is list terminator */
336 int to; /* state number */
337};
338
339struct cnfa {
340 int nstates; /* number of states */
341 int ncolors; /* number of colors */
342 int flags;
343# define HASLACONS 01 /* uses lookahead constraints */
344 int pre; /* setup state number */
345 int post; /* teardown state number */
346 color bos[2]; /* colors, if any, assigned to BOS and BOL */
347 color eos[2]; /* colors, if any, assigned to EOS and EOL */
348 struct carc **states; /* vector of pointers to outarc lists */
349 struct carc *arcs; /* the area for the lists */
350};
351#define ZAPCNFA(cnfa) ((cnfa).nstates = 0)
352#define NULLCNFA(cnfa) ((cnfa).nstates == 0)
353
354
355
356/*
357 * subexpression tree
358 */
359struct subre {
360 char op; /* '|', '.' (concat), 'b' (backref), '(', '=' */
361 char flags;
362# define LONGER 01 /* prefers longer match */
363# define SHORTER 02 /* prefers shorter match */
364# define MIXED 04 /* mixed preference below */
365# define CAP 010 /* capturing parens below */
366# define BACKR 020 /* back reference below */
367# define INUSE 0100 /* in use in final tree */
368# define LOCAL 03 /* bits which may not propagate up */
369# define LMIX(f) ((f)<<2) /* LONGER -> MIXED */
370# define SMIX(f) ((f)<<1) /* SHORTER -> MIXED */
371# define UP(f) (((f)&~LOCAL) | (LMIX(f) & SMIX(f) & MIXED))
372# define MESSY(f) ((f)&(MIXED|CAP|BACKR))
373# define PREF(f) ((f)&LOCAL)
374# define PREF2(f1, f2) ((PREF(f1) != 0) ? PREF(f1) : PREF(f2))
375# define COMBINE(f1, f2) (UP((f1)|(f2)) | PREF2(f1, f2))
376 short retry; /* index into retry memory */
377 int subno; /* subexpression number (for 'b' and '(') */
378 short min; /* min repetitions, for backref only */
379 short max; /* max repetitions, for backref only */
380 struct subre *left; /* left child, if any (also freelist chain) */
381 struct subre *right; /* right child, if any */
382 struct state *begin; /* outarcs from here... */
383 struct state *end; /* ...ending in inarcs here */
384 struct cnfa cnfa; /* compacted NFA, if any */
385 struct subre *chain; /* for bookkeeping and error cleanup */
386};
387
388
389
390/*
391 * table of function pointers for generic manipulation functions
392 * A regex_t's re_fns points to one of these.
393 */
394struct fns {
395 VOID FUNCPTR(free, (regex_t *));
396};
397
398
399
400/*
401 * the insides of a regex_t, hidden behind a void *
402 */
403struct guts {
404 int magic;
405# define GUTSMAGIC 0xfed9
406 int cflags; /* copy of compile flags */
407 long info; /* copy of re_info */
408 size_t nsub; /* copy of re_nsub */
409 struct subre *tree;
410 struct cnfa search; /* for fast preliminary search */
411 int ntree;
412 struct colormap cmap;
413 int FUNCPTR(compare, (CONST chr *, CONST chr *, size_t));
414 struct subre *lacons; /* lookahead-constraint vector */
415 int nlacons; /* size of lacons */
416};