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Use wxObjCID instead of "struct objc_object*" to fix clang build.
[wxWidgets.git] / include / wx / osx / pnghand.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/osx/pnghand.h
3// Purpose: PNG bitmap handler
4// Author: Julian Smart
5// Modified by:
6// Created: 04/01/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_PNGHAND_H_
13#define _WX_PNGHAND_H_
14
15#include "wx/defs.h"
16
17#if wxUSE_LIBPNG
18
19class WXDLLIMPEXP_CORE wxPNGFileHandler: public wxBitmapHandler
20{
21 DECLARE_DYNAMIC_CLASS(wxPNGFileHandler)
22public:
23 inline wxPNGFileHandler(void)
24 {
25 SetName(wxT("PNG bitmap file"));
26 SetExtension(wxT("bmp"));
27 SetType(wxBITMAP_TYPE_PNG);
28 }
29
30 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
31 int desiredWidth, int desiredHeight);
32 virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
33};
34
35#endif //wxUSE_LIBPNG
36
37#endif
38 // _WX_PNGHAND_H_
39