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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: region.h | |
3 | // Purpose: wxRegion class | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2001/03/12 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _WX_REGION_H_ | |
12 | #define _WX_REGION_H_ | |
13 | ||
14 | #ifdef __GNUG__ | |
15 | #pragma interface "region.h" | |
16 | #endif | |
17 | ||
18 | #include "wx/list.h" | |
19 | #include "wx/gdiobj.h" | |
20 | #include "wx/gdicmn.h" | |
21 | #include "wx/list.h" | |
22 | ||
23 | class WXDLLEXPORT wxRect; | |
24 | class WXDLLEXPORT wxPoint; | |
25 | class MGLRegion; | |
26 | ||
27 | enum wxRegionContain | |
28 | { | |
29 | wxOutRegion = 0, | |
30 | wxPartRegion = 1, | |
31 | wxInRegion = 2 | |
32 | }; | |
33 | ||
34 | class WXDLLEXPORT wxRegion : public wxGDIObject | |
35 | { | |
36 | DECLARE_DYNAMIC_CLASS(wxRegion); | |
37 | friend class WXDLLEXPORT wxRegionIterator; | |
38 | ||
39 | public: | |
40 | wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); | |
41 | wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); | |
42 | wxRegion(const wxRect& rect); | |
43 | wxRegion(const MGLRegion& region); | |
44 | ||
45 | wxRegion(); | |
46 | ~wxRegion(); | |
47 | ||
48 | //# Copying | |
49 | inline wxRegion(const wxRegion& r) | |
50 | { Ref(r); } | |
51 | inline wxRegion& operator = (const wxRegion& r) | |
52 | { Ref(r); return (*this); } | |
53 | ||
54 | //# Modify region | |
55 | // Clear current region | |
56 | void Clear(void); | |
57 | ||
58 | // Union rectangle or region with this. | |
59 | bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
60 | bool Union(const wxRect& rect) { return Union(rect.x, rect.y, rect.width, rect.height); } | |
61 | bool Union(const wxRegion& region); | |
62 | ||
63 | // Intersect rectangle or region with this. | |
64 | bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
65 | bool Intersect(const wxRect& rect) { return Intersect(rect.x, rect.y, rect.width, rect.height); } | |
66 | bool Intersect(const wxRegion& region); | |
67 | ||
68 | // Subtract rectangle or region from this: | |
69 | // Combines the parts of 'this' that are not part of the second region. | |
70 | bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
71 | bool Subtract(const wxRect& rect) { return Subtract(rect.x, rect.y, rect.width, rect.height); } | |
72 | bool Subtract(const wxRegion& region); | |
73 | ||
74 | // XOR: the union of two combined regions except for any overlapping areas. | |
75 | bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height); | |
76 | bool Xor(const wxRect& rect) { return Xor(rect.x, rect.y, rect.width, rect.height); } | |
77 | bool Xor(const wxRegion& region); | |
78 | ||
79 | //# Information on region | |
80 | // Outer bounds of region | |
81 | void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; | |
82 | wxRect GetBox(void) const ; | |
83 | ||
84 | // Is region empty? | |
85 | bool Empty(void) const; | |
86 | inline bool IsEmpty(void) const { return Empty(); } | |
87 | ||
88 | //# Tests | |
89 | // Does the region contain the point (x,y)? | |
90 | wxRegionContain Contains(wxCoord x, wxCoord y) const; | |
91 | // Does the region contain the point pt? | |
92 | wxRegionContain Contains(const wxPoint& pt) const; | |
93 | // Does the region contain the rectangle (x, y, w, h)? | |
94 | wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const; | |
95 | // Does the region contain the rectangle rect? | |
96 | wxRegionContain Contains(const wxRect& rect) const; | |
97 | ||
98 | // implementation from now on: | |
99 | const MGLRegion& GetMGLRegion() const; | |
100 | ||
101 | private: | |
102 | void Unshare(); | |
103 | }; | |
104 | ||
105 | ||
106 | WX_DECLARE_EXPORTED_LIST(wxRect, wxRegionRectList); | |
107 | ||
108 | class WXDLLEXPORT wxRegionIterator : public wxObject | |
109 | { | |
110 | DECLARE_DYNAMIC_CLASS(wxRegionIterator); | |
111 | public: | |
112 | wxRegionIterator(void); | |
113 | wxRegionIterator(const wxRegion& region); | |
114 | ~wxRegionIterator(void); | |
115 | ||
116 | void Reset(void) { m_currentNode = NULL; } | |
117 | void Reset(const wxRegion& region); | |
118 | ||
119 | #ifndef __SALFORDC__ | |
120 | operator bool (void) const { return (m_currentNode != NULL); } | |
121 | #endif | |
122 | ||
123 | bool HaveRects(void) const { return (m_currentNode != NULL); } | |
124 | ||
125 | void operator ++ (void); | |
126 | void operator ++ (int); | |
127 | ||
128 | wxCoord GetX(void) const; | |
129 | wxCoord GetY(void) const; | |
130 | wxCoord GetW(void) const; | |
131 | wxCoord GetWidth(void) const { return GetW(); } | |
132 | wxCoord GetH(void) const; | |
133 | wxCoord GetHeight(void) const { return GetH(); } | |
134 | wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } | |
135 | ||
136 | private: | |
137 | wxRegionRectList m_rects; | |
138 | wxRegionRectList::Node *m_currentNode; | |
139 | }; | |
140 | ||
141 | #endif | |
142 | // _WX_REGION_H_ |