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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/frame.h
3// Purpose: wxFrame class interface
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.11.99
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_FRAME_H_BASE_
13#define _WX_FRAME_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19#ifdef __GNUG__
20 #pragma interface "framebase.h"
21#endif
22
23#include "wx/window.h" // the base class
24#include "wx/icon.h" // for m_icon
25
26// the default names for various classs
27WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
28WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
29WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
30
31class WXDLLEXPORT wxFrame;
32class WXDLLEXPORT wxMenuBar;
33class WXDLLEXPORT wxStatusBar;
34class WXDLLEXPORT wxToolBar;
35
36// Styles for ShowFullScreen
37#define wxFULLSCREEN_NOMENUBAR 0x01
38#define wxFULLSCREEN_NOTOOLBAR 0x02
39#define wxFULLSCREEN_NOSTATUSBAR 0x04
40#define wxFULLSCREEN_NOBORDER 0x08
41#define wxFULLSCREEN_NOCAPTION 0x10
42#define wxFULLSCREEN_ALL (wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | wxFULLSCREEN_NOCAPTION)
43
44// ----------------------------------------------------------------------------
45// wxFrame is a top-level window with optional menubar, statusbar and toolbar
46//
47// For each of *bars, a frame may have several of them, but only one is
48// managed by the frame, i.e. resized/moved when the frame is and whose size
49// is accounted for in client size calculations - all others should be taken
50// care of manually. The CreateXXXBar() functions create this, main, XXXBar,
51// but the actual creation is done in OnCreateXXXBar() functions which may be
52// overridden to create custom objects instead of standard ones when
53// CreateXXXBar() is called.
54// ----------------------------------------------------------------------------
55
56class WXDLLEXPORT wxFrameBase : public wxWindow
57{
58public:
59 // construction
60 wxFrameBase();
61#ifdef __DARWIN__
62 virtual ~wxFrameBase() { }
63#endif
64
65 wxFrame *New(wxWindow *parent,
66 wxWindowID id,
67 const wxString& title,
68 const wxPoint& pos = wxDefaultPosition,
69 const wxSize& size = wxDefaultSize,
70 long style = wxDEFAULT_FRAME_STYLE,
71 const wxString& name = wxFrameNameStr);
72
73 // frame state
74 // -----------
75
76 // maximize = TRUE => maximize, otherwise - restore
77 virtual void Maximize(bool maximize = TRUE) = 0;
78
79 // undo Maximize() or Iconize()
80 virtual void Restore() = 0;
81
82 // iconize = TRUE => iconize, otherwise - restore
83 virtual void Iconize(bool iconize = TRUE) = 0;
84
85 // return TRUE if the frame is maximized
86 virtual bool IsMaximized() const = 0;
87
88 // return TRUE if the frame is iconized
89 virtual bool IsIconized() const = 0;
90
91 // get the frame icon
92 const wxIcon& GetIcon() const { return m_icon; }
93
94 // set the frame icon
95 virtual void SetIcon(const wxIcon& icon) { m_icon = icon; }
96
97 // make the window modal (all other windows unresponsive)
98 virtual void MakeModal(bool modal = TRUE);
99
100 // get the origin of the client area (which may be different from (0, 0)
101 // if the frame has a toolbar) in client coordinates
102 virtual wxPoint GetClientAreaOrigin() const;
103
104 // menu bar functions
105 // ------------------
106
107#if wxUSE_MENUS
108 virtual void SetMenuBar(wxMenuBar *menubar);
109 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
110#endif // wxUSE_MENUS
111
112 // call this to simulate a menu command
113 bool Command(int id) { return ProcessCommand(id); }
114
115 // process menu command: returns TRUE if processed
116 bool ProcessCommand(int id);
117
118 // status bar functions
119 // --------------------
120#if wxUSE_STATUSBAR
121 // create the main status bar by calling OnCreateStatusBar()
122 virtual wxStatusBar* CreateStatusBar(int number = 1,
123 long style = wxST_SIZEGRIP,
124 wxWindowID id = 0,
125 const wxString& name =
126 wxStatusLineNameStr);
127 // return a new status bar
128 virtual wxStatusBar *OnCreateStatusBar(int number,
129 long style,
130 wxWindowID id,
131 const wxString& name);
132 // get the main status bar
133 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
134
135 // sets the main status bar
136 void SetStatusBar(wxStatusBar *statBar) { m_frameStatusBar = statBar; }
137
138 // forward these to status bar
139 virtual void SetStatusText(const wxString &text, int number = 0);
140 virtual void SetStatusWidths(int n, const int widths_field[]);
141#endif // wxUSE_STATUSBAR
142
143 // toolbar functions
144 // -----------------
145#if wxUSE_TOOLBAR
146 // create main toolbar bycalling OnCreateToolBar()
147 virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL,
148 wxWindowID id = -1,
149 const wxString& name = wxToolBarNameStr);
150 // return a new toolbar
151 virtual wxToolBar *OnCreateToolBar(long style,
152 wxWindowID id,
153 const wxString& name );
154
155 // get/set the main toolbar
156 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
157 virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
158#endif // wxUSE_TOOLBAR
159
160 // old functions, use the new ones instead!
161#if WXWIN_COMPATIBILITY_2
162 bool Iconized() const { return IsIconized(); }
163#endif // WXWIN_COMPATIBILITY_2
164
165 // implementation only from now on
166 // -------------------------------
167
168 // override some base class virtuals
169 virtual bool Destroy();
170 virtual bool IsTopLevel() const { return TRUE; }
171
172 // event handlers
173 void OnIdle(wxIdleEvent& event);
174 void OnCloseWindow(wxCloseEvent& event);
175 void OnMenuHighlight(wxMenuEvent& event);
176 void OnSize(wxSizeEvent& event);
177
178 // this should go away, but for now it's called from docview.cpp,
179 // so should be there for all platforms
180 void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
181
182#if wxUSE_MENUS
183 // send wxUpdateUIEvents for all menu items (called from OnIdle())
184 void DoMenuUpdates();
185 void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
186#endif // wxUSE_MENUS
187
188protected:
189 // the frame main menu/status/tool bars
190 // ------------------------------------
191
192 // this (non virtual!) function should be called from dtor to delete the
193 // main menubar, statusbar and toolbar (if any)
194 void DeleteAllBars();
195
196 // test whether this window makes part of the frame
197 virtual bool IsOneOfBars(const wxWindow *win) const;
198
199#if wxUSE_MENUS
200 // override to update menu bar position when the frame size changes
201 virtual void PositionMenuBar() { }
202
203 // override to do something special when the menu bar is being removed
204 // from the frame
205 virtual void DetachMenuBar();
206
207 // override to do something special when the menu bar is attached to the
208 // frame
209 virtual void AttachMenuBar(wxMenuBar *menubar);
210
211 wxMenuBar *m_frameMenuBar;
212#endif // wxUSE_MENUS
213
214#if wxUSE_STATUSBAR
215 // override to update status bar position (or anything else) when
216 // something changes
217 virtual void PositionStatusBar() { }
218
219 // show the help string for this menu item in the given status bar: the
220 // status bar pointer can be NULL; return TRUE if help was shown
221 bool ShowMenuHelp(wxStatusBar *statbar, int id);
222
223 wxStatusBar *m_frameStatusBar;
224#endif // wxUSE_STATUSBAR
225
226#if wxUSE_TOOLBAR
227 // override to update status bar position (or anything else) when
228 // something changes
229 virtual void PositionToolBar() { }
230
231 wxToolBar *m_frameToolBar;
232#endif // wxUSE_TOOLBAR
233
234 // the frame client to screen translation should take account of the
235 // toolbar which may shift the origin of the client area
236 virtual void DoClientToScreen(int *x, int *y) const;
237 virtual void DoScreenToClient(int *x, int *y) const;
238
239 // send the iconize event, return TRUE if processed
240 bool SendIconizeEvent(bool iconized = TRUE);
241
242 // the frame icon
243 wxIcon m_icon;
244
245 DECLARE_EVENT_TABLE()
246};
247
248// include the real class declaration
249#if defined(__WXMSW__)
250 #include "wx/msw/frame.h"
251 #define wxFrameNative wxFrameMSW
252#elif defined(__WXGTK__)
253 #include "wx/gtk/frame.h"
254 #define wxFrameNative wxFrameGTK
255#elif defined(__WXMOTIF__)
256 #include "wx/motif/frame.h"
257#elif defined(__WXMAC__)
258 #include "wx/mac/frame.h"
259 #define wxFrameNative wxFrameMac
260#elif defined(__WXMGL__)
261 #include "wx/mgl/frame.h"
262 #define wxFrameNative wxFrameMGL
263#elif defined(__WXPM__)
264 #include "wx/os2/frame.h"
265 #define wxFrameNative wxFrameOS2
266#endif
267
268#ifdef __WXUNIVERSAL__
269 #include "wx/univ/frame.h"
270#else // !__WXUNIVERSAL__
271 #ifdef wxFrameNative
272 class WXDLLEXPORT wxFrame : public wxFrameNative
273 {
274 public:
275 // construction
276 wxFrame() { Init(); }
277 wxFrame(wxWindow *parent,
278 wxWindowID id,
279 const wxString& title,
280 const wxPoint& pos = wxDefaultPosition,
281 const wxSize& size = wxDefaultSize,
282 long style = wxDEFAULT_FRAME_STYLE,
283 const wxString& name = wxFrameNameStr)
284 {
285 Init();
286 Create(parent, id, title, pos, size, style, name);
287 }
288
289 DECLARE_DYNAMIC_CLASS(wxFrame)
290 };
291 #endif // wxFrameNative
292#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
293
294#endif
295 // _WX_FRAME_H_BASE_