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Fix client data handling: delete client data for all items when a
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1/////////////////////////////////////////////////////////////////////////////
2// File: region.cpp
3// Purpose: Region class
4// Author: Markus Holzem/Julian Smart/AUTHOR
5// Created: Fri Oct 24 10:46:34 MET 1997
6// RCS-ID: $Id$
7// Copyright: (c) 1997 Markus Holzem/Julian Smart/AUTHOR
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#ifdef __GNUG__
12#pragma implementation "region.h"
13#endif
14
15#include "wx/region.h"
16#include "wx/gdicmn.h"
17#include "wx/mac/uma.h"
18
19#if !USE_SHARED_LIBRARY
20 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
21 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
22#endif
23
24//-----------------------------------------------------------------------------
25// wxRegionRefData implementation
26//-----------------------------------------------------------------------------
27
28class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
29public:
30 wxRegionRefData()
31 {
32 m_macRgn = NewRgn() ;
33 }
34
35 wxRegionRefData(const wxRegionRefData& data)
36 : wxGDIRefData()
37 {
38 m_macRgn = NewRgn() ;
39 CopyRgn( data.m_macRgn , m_macRgn ) ;
40 }
41
42 ~wxRegionRefData()
43 {
44 DisposeRgn( m_macRgn ) ;
45 }
46 RgnHandle m_macRgn ;
47};
48
49#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
50#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
51
52//-----------------------------------------------------------------------------
53// wxRegion
54//-----------------------------------------------------------------------------
55
56/*!
57 * Create an empty region.
58 */
59wxRegion::wxRegion()
60{
61 m_refData = new wxRegionRefData;
62}
63
64wxRegion::wxRegion(WXHRGN hRegion )
65{
66 m_refData = new wxRegionRefData;
67 CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ;
68}
69
70wxRegion::wxRegion(long x, long y, long w, long h)
71{
72 m_refData = new wxRegionRefData;
73 SetRectRgn( (RgnHandle) M_REGION , x , y , x+w , y+h ) ;
74}
75
76wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
77{
78 m_refData = new wxRegionRefData;
79 SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
80}
81
82wxRegion::wxRegion(const wxRect& rect)
83{
84 m_refData = new wxRegionRefData;
85 SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x+rect.width , rect.y+rect.height ) ;
86}
87
88/*!
89 * Destroy the region.
90 */
91wxRegion::~wxRegion()
92{
93 // m_refData unrefed in ~wxObject
94}
95
96//-----------------------------------------------------------------------------
97//# Modify region
98//-----------------------------------------------------------------------------
99
100//! Clear current region
101void wxRegion::Clear()
102{
103 UnRef();
104}
105
106//! Combine rectangle (x, y, w, h) with this.
107bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
108{
109 // Don't change shared data
110 if (!m_refData)
111 {
112 m_refData = new wxRegionRefData();
113 }
114 else if (m_refData->GetRefCount() > 1)
115 {
116 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
117 UnRef();
118 m_refData = new wxRegionRefData(*ref);
119 }
120 RgnHandle rgn = NewRgn() ;
121 SetRectRgn( rgn , x , y, x+width,y + height ) ;
122
123 switch (op)
124 {
125 case wxRGN_AND:
126 SectRgn( M_REGION , rgn , M_REGION ) ;
127 break ;
128 case wxRGN_OR:
129 UnionRgn( M_REGION , rgn , M_REGION ) ;
130 break ;
131 case wxRGN_XOR:
132 XorRgn( M_REGION , rgn , M_REGION ) ;
133 break ;
134 case wxRGN_DIFF:
135 DiffRgn( M_REGION , rgn , M_REGION ) ;
136 break ;
137 case wxRGN_COPY:
138 default:
139 CopyRgn( rgn ,M_REGION ) ;
140 break ;
141 }
142
143 DisposeRgn( rgn ) ;
144
145 return TRUE;
146}
147
148//! Union /e region with this.
149bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
150{
151 if (region.Empty())
152 return FALSE;
153
154 // Don't change shared data
155 if (!m_refData) {
156 m_refData = new wxRegionRefData();
157 }
158 else if (m_refData->GetRefCount() > 1)
159 {
160 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
161 UnRef();
162 m_refData = new wxRegionRefData(*ref);
163 }
164
165 switch (op)
166 {
167 case wxRGN_AND:
168 SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
169 break ;
170 case wxRGN_OR:
171 UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
172 break ;
173 case wxRGN_XOR:
174 XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
175 break ;
176 case wxRGN_DIFF:
177 DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
178 break ;
179 case wxRGN_COPY:
180 default:
181 CopyRgn( OTHER_M_REGION(region) ,M_REGION ) ;
182 break ;
183 }
184
185 return TRUE;
186}
187
188bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
189{
190 return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
191}
192
193//-----------------------------------------------------------------------------
194//# Information on region
195//-----------------------------------------------------------------------------
196
197// Outer bounds of region
198void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
199{
200 if (m_refData)
201 {
202 Rect box ;
203 GetRegionBounds( M_REGION , &box ) ;
204 x = box.left ;
205 y = box.top ;
206 w = box.right - box.left ;
207 h = box.bottom - box.top ;
208 }
209 else
210 {
211 x = y = w = h = 0;
212 }
213}
214
215wxRect wxRegion::GetBox() const
216{
217 wxCoord x, y, w, h;
218 GetBox(x, y, w, h);
219 return wxRect(x, y, w, h);
220}
221
222// Is region empty?
223bool wxRegion::Empty() const
224{
225 return EmptyRgn( M_REGION ) ;
226}
227
228const WXHRGN wxRegion::GetWXHRGN() const
229{
230 return M_REGION ;
231}
232
233//-----------------------------------------------------------------------------
234//# Tests
235//-----------------------------------------------------------------------------
236
237// Does the region contain the point (x,y)?
238wxRegionContain wxRegion::Contains(long x, long y) const
239{
240 if (!m_refData)
241 return wxOutRegion;
242
243 // TODO. Return wxInRegion if within region.
244 if (0)
245 return wxInRegion;
246 return wxOutRegion;
247}
248
249// Does the region contain the point pt?
250wxRegionContain wxRegion::Contains(const wxPoint& pt) const
251{
252 if (!m_refData)
253 return wxOutRegion;
254
255 Point p = { pt.y , pt.x } ;
256 if (PtInRgn( p , M_REGION ) )
257 return wxInRegion;
258
259 return wxOutRegion;
260}
261
262// Does the region contain the rectangle (x, y, w, h)?
263wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
264{
265 if (!m_refData)
266 return wxOutRegion;
267
268 Rect rect = { y , x , y + h , x + w } ;
269 if (RectInRgn( &rect , M_REGION ) )
270 return wxInRegion;
271 else
272 return wxOutRegion;
273}
274
275// Does the region contain the rectangle rect
276wxRegionContain wxRegion::Contains(const wxRect& rect) const
277{
278 if (!m_refData)
279 return wxOutRegion;
280
281 long x, y, w, h;
282 x = rect.x;
283 y = rect.y;
284 w = rect.GetWidth();
285 h = rect.GetHeight();
286 return Contains(x, y, w, h);
287}
288
289///////////////////////////////////////////////////////////////////////////////
290// //
291// wxRegionIterator //
292// //
293///////////////////////////////////////////////////////////////////////////////
294
295/*!
296 * Initialize empty iterator
297 */
298wxRegionIterator::wxRegionIterator()
299 : m_current(0), m_numRects(0), m_rects(NULL)
300{
301}
302
303wxRegionIterator::~wxRegionIterator()
304{
305 if (m_rects) {
306 delete[] m_rects;
307 m_rects = NULL;
308 }
309}
310
311wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
312 : wxObject()
313 , m_current(iterator.m_current)
314 , m_numRects(0)
315 , m_rects(NULL)
316{
317 SetRects(iterator.m_numRects, iterator.m_rects);
318}
319
320wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
321{
322 m_current = iterator.m_current;
323 SetRects(iterator.m_numRects, iterator.m_rects);
324 return *this;
325}
326
327/*!
328 * Set iterator rects for region
329 */
330void wxRegionIterator::SetRects(long numRects, wxRect *rects)
331{
332 if (m_rects) {
333 delete[] m_rects;
334 m_rects = NULL;
335 }
336 if (rects)
337 {
338 int i;
339 m_rects = new wxRect[numRects];
340 for (i = 0; i < numRects; i++)
341 m_rects[i] = rects[i];
342 }
343 m_numRects = numRects;
344}
345
346/*!
347 * Initialize iterator for region
348 */
349wxRegionIterator::wxRegionIterator(const wxRegion& region)
350{
351 m_rects = NULL;
352
353 Reset(region);
354}
355
356/*!
357 * Reset iterator for a new /e region.
358 */
359void wxRegionIterator::Reset(const wxRegion& region)
360{
361 m_current = 0;
362 m_region = region;
363
364 if (m_rects) {
365 delete[] m_rects;
366 m_rects = NULL;
367 }
368
369 if (m_region.Empty())
370 m_numRects = 0;
371 else
372 {
373 // we cannot dissolve it into rects on mac
374 m_rects = new wxRect[1];
375 Rect rect ;
376 GetRegionBounds( OTHER_M_REGION( region ) , &rect ) ;
377 m_rects[0].x = rect.left;
378 m_rects[0].y = rect.top;
379 m_rects[0].width = rect.right - rect.left;
380 m_rects[0].height = rect.bottom - rect.top;
381 m_numRects = 1;
382 }
383}
384
385/*!
386 * Increment iterator. The rectangle returned is the one after the
387 * incrementation.
388 */
389wxRegionIterator& wxRegionIterator::operator ++ ()
390{
391 if (m_current < m_numRects)
392 ++m_current;
393 return *this;
394}
395
396/*!
397 * Increment iterator. The rectangle returned is the one before the
398 * incrementation.
399 */
400wxRegionIterator wxRegionIterator::operator ++ (int)
401{
402 wxRegionIterator previous(*this);
403
404 if (m_current < m_numRects)
405 ++m_current;
406
407 return previous;
408}
409
410long wxRegionIterator::GetX() const
411{
412 if (m_current < m_numRects)
413 return m_rects[m_current].x;
414 return 0;
415}
416
417long wxRegionIterator::GetY() const
418{
419 if (m_current < m_numRects)
420 return m_rects[m_current].y;
421 return 0;
422}
423
424long wxRegionIterator::GetW() const
425{
426 if (m_current < m_numRects)
427 return m_rects[m_current].width ;
428 return 0;
429}
430
431long wxRegionIterator::GetH() const
432{
433 if (m_current < m_numRects)
434 return m_rects[m_current].height;
435 return 0;
436}
437