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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #if wxUSE_SOCKETS | |
24 | ||
25 | #include "wx/socket.h" | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/object.h" | |
29 | #include "wx/string.h" | |
30 | #include "wx/intl.h" | |
31 | #include "wx/log.h" | |
32 | #include "wx/event.h" | |
33 | #include "wx/app.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/timer.h" | |
36 | #include "wx/module.h" | |
37 | #endif | |
38 | ||
39 | #include "wx/apptrait.h" | |
40 | #include "wx/sckaddr.h" | |
41 | #include "wx/stopwatch.h" | |
42 | #include "wx/thread.h" | |
43 | #include "wx/evtloop.h" | |
44 | ||
45 | // DLL options compatibility check: | |
46 | #include "wx/build.h" | |
47 | WX_CHECK_BUILD_OPTIONS("wxNet") | |
48 | ||
49 | // -------------------------------------------------------------------------- | |
50 | // macros and constants | |
51 | // -------------------------------------------------------------------------- | |
52 | ||
53 | // discard buffer | |
54 | #define MAX_DISCARD_SIZE (10 * 1024) | |
55 | ||
56 | #define wxTRACE_Socket _T("wxSocket") | |
57 | ||
58 | // -------------------------------------------------------------------------- | |
59 | // wxWin macros | |
60 | // -------------------------------------------------------------------------- | |
61 | ||
62 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
63 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
64 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
65 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
66 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
67 | ||
68 | // -------------------------------------------------------------------------- | |
69 | // private classes | |
70 | // -------------------------------------------------------------------------- | |
71 | ||
72 | class wxSocketState : public wxObject | |
73 | { | |
74 | public: | |
75 | wxSocketFlags m_flags; | |
76 | wxSocketEventFlags m_eventmask; | |
77 | bool m_notify; | |
78 | void *m_clientData; | |
79 | ||
80 | public: | |
81 | wxSocketState() : wxObject() {} | |
82 | ||
83 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
84 | }; | |
85 | ||
86 | // Conditionally make the socket non-blocking for the lifetime of this object. | |
87 | class wxSocketUnblocker | |
88 | { | |
89 | public: | |
90 | wxSocketUnblocker(GSocket *socket, bool unblock = true) | |
91 | : m_socket(socket), | |
92 | m_unblock(unblock) | |
93 | { | |
94 | if ( m_unblock ) | |
95 | m_socket->SetNonBlocking(true); | |
96 | } | |
97 | ||
98 | ~wxSocketUnblocker() | |
99 | { | |
100 | if ( m_unblock ) | |
101 | m_socket->SetNonBlocking(false); | |
102 | } | |
103 | ||
104 | private: | |
105 | GSocket * const m_socket; | |
106 | bool m_unblock; | |
107 | ||
108 | DECLARE_NO_COPY_CLASS(wxSocketUnblocker) | |
109 | }; | |
110 | ||
111 | // ============================================================================ | |
112 | // GSocketManager | |
113 | // ============================================================================ | |
114 | ||
115 | GSocketManager *GSocketManager::ms_manager = NULL; | |
116 | ||
117 | /* static */ | |
118 | void GSocketManager::Set(GSocketManager *manager) | |
119 | { | |
120 | wxASSERT_MSG( !ms_manager, "too late to set manager now" ); | |
121 | ||
122 | ms_manager = manager; | |
123 | } | |
124 | ||
125 | /* static */ | |
126 | void GSocketManager::Init() | |
127 | { | |
128 | wxASSERT_MSG( !ms_manager, "shouldn't be initialized twice" ); | |
129 | ||
130 | /* | |
131 | Details: Initialize() creates a hidden window as a sink for socket | |
132 | events, such as 'read completed'. wxMSW has only one message loop | |
133 | for the main thread. If Initialize is called in a secondary thread, | |
134 | the socket window will be created for the secondary thread, but | |
135 | since there is no message loop on this thread, it will never | |
136 | receive events and all socket operations will time out. | |
137 | BTW, the main thread must not be stopped using sleep or block | |
138 | on a semaphore (a bad idea in any case) or socket operations | |
139 | will time out. | |
140 | ||
141 | On the Mac side, Initialize() stores a pointer to the CFRunLoop for | |
142 | the main thread. Because secondary threads do not have run loops, | |
143 | adding event notifications to the "Current" loop would have no | |
144 | effect at all, events would never fire. | |
145 | */ | |
146 | wxASSERT_MSG( wxIsMainThread(), | |
147 | "sockets must be initialized from the main thread" ); | |
148 | ||
149 | wxAppConsole * const app = wxAppConsole::GetInstance(); | |
150 | wxCHECK_RET( app, "sockets can't be initialized without wxApp" ); | |
151 | ||
152 | ms_manager = app->GetTraits()->GetSocketManager(); | |
153 | } | |
154 | ||
155 | // ========================================================================== | |
156 | // wxSocketBase | |
157 | // ========================================================================== | |
158 | ||
159 | // -------------------------------------------------------------------------- | |
160 | // Initialization and shutdown | |
161 | // -------------------------------------------------------------------------- | |
162 | ||
163 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
164 | // to m_countInit with a crit section | |
165 | size_t wxSocketBase::m_countInit = 0; | |
166 | ||
167 | bool wxSocketBase::IsInitialized() | |
168 | { | |
169 | return m_countInit > 0; | |
170 | } | |
171 | ||
172 | bool wxSocketBase::Initialize() | |
173 | { | |
174 | if ( !m_countInit++ ) | |
175 | { | |
176 | if ( !GSocket_Init() ) | |
177 | { | |
178 | m_countInit--; | |
179 | ||
180 | return false; | |
181 | } | |
182 | } | |
183 | ||
184 | return true; | |
185 | } | |
186 | ||
187 | void wxSocketBase::Shutdown() | |
188 | { | |
189 | // we should be initialized | |
190 | wxASSERT_MSG( m_countInit > 0, _T("extra call to Shutdown()") ); | |
191 | if ( --m_countInit == 0 ) | |
192 | { | |
193 | GSocket_Cleanup(); | |
194 | } | |
195 | } | |
196 | ||
197 | // -------------------------------------------------------------------------- | |
198 | // Ctor and dtor | |
199 | // -------------------------------------------------------------------------- | |
200 | ||
201 | void wxSocketBase::Init() | |
202 | { | |
203 | m_socket = NULL; | |
204 | m_type = wxSOCKET_UNINIT; | |
205 | ||
206 | // state | |
207 | m_flags = 0; | |
208 | m_connected = | |
209 | m_establishing = | |
210 | m_reading = | |
211 | m_writing = | |
212 | m_error = | |
213 | m_closed = false; | |
214 | m_lcount = 0; | |
215 | m_timeout = 600; | |
216 | m_beingDeleted = false; | |
217 | ||
218 | // pushback buffer | |
219 | m_unread = NULL; | |
220 | m_unrd_size = 0; | |
221 | m_unrd_cur = 0; | |
222 | ||
223 | // events | |
224 | m_id = wxID_ANY; | |
225 | m_handler = NULL; | |
226 | m_clientData = NULL; | |
227 | m_notify = false; | |
228 | m_eventmask = 0; | |
229 | ||
230 | if ( !IsInitialized() ) | |
231 | { | |
232 | // this Initialize() will be undone by wxSocketModule::OnExit(), all | |
233 | // the other calls to it should be matched by a call to Shutdown() | |
234 | Initialize(); | |
235 | } | |
236 | } | |
237 | ||
238 | wxSocketBase::wxSocketBase() | |
239 | { | |
240 | Init(); | |
241 | } | |
242 | ||
243 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
244 | { | |
245 | Init(); | |
246 | ||
247 | SetFlags(flags); | |
248 | ||
249 | m_type = type; | |
250 | } | |
251 | ||
252 | wxSocketBase::~wxSocketBase() | |
253 | { | |
254 | // Just in case the app called Destroy() *and* then deleted the socket | |
255 | // immediately: don't leave dangling pointers. | |
256 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
257 | if ( traits ) | |
258 | traits->RemoveFromPendingDelete(this); | |
259 | ||
260 | // Shutdown and close the socket | |
261 | if (!m_beingDeleted) | |
262 | Close(); | |
263 | ||
264 | // Destroy the GSocket object | |
265 | if (m_socket) | |
266 | delete m_socket; | |
267 | ||
268 | // Free the pushback buffer | |
269 | if (m_unread) | |
270 | free(m_unread); | |
271 | } | |
272 | ||
273 | bool wxSocketBase::Destroy() | |
274 | { | |
275 | // Delayed destruction: the socket will be deleted during the next idle | |
276 | // loop iteration. This ensures that all pending events have been | |
277 | // processed. | |
278 | m_beingDeleted = true; | |
279 | ||
280 | // Shutdown and close the socket | |
281 | Close(); | |
282 | ||
283 | // Supress events from now on | |
284 | Notify(false); | |
285 | ||
286 | // schedule this object for deletion | |
287 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
288 | if ( traits ) | |
289 | { | |
290 | // let the traits object decide what to do with us | |
291 | traits->ScheduleForDestroy(this); | |
292 | } | |
293 | else // no app or no traits | |
294 | { | |
295 | // in wxBase we might have no app object at all, don't leak memory | |
296 | delete this; | |
297 | } | |
298 | ||
299 | return true; | |
300 | } | |
301 | ||
302 | // -------------------------------------------------------------------------- | |
303 | // Basic IO calls | |
304 | // -------------------------------------------------------------------------- | |
305 | ||
306 | // The following IO operations update m_error and m_lcount: | |
307 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
308 | // | |
309 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
310 | ||
311 | bool wxSocketBase::Close() | |
312 | { | |
313 | // Interrupt pending waits | |
314 | InterruptWait(); | |
315 | ||
316 | if (m_socket) | |
317 | { | |
318 | // Disable callbacks | |
319 | m_socket->UnsetCallback( | |
320 | GSOCK_INPUT_FLAG | | |
321 | GSOCK_OUTPUT_FLAG | | |
322 | GSOCK_LOST_FLAG | | |
323 | GSOCK_CONNECTION_FLAG | |
324 | ); | |
325 | ||
326 | // Shutdown the connection | |
327 | m_socket->Shutdown(); | |
328 | } | |
329 | ||
330 | m_connected = false; | |
331 | m_establishing = false; | |
332 | return true; | |
333 | } | |
334 | ||
335 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
336 | { | |
337 | // Mask read events | |
338 | m_reading = true; | |
339 | ||
340 | m_lcount = DoRead(buffer, nbytes); | |
341 | ||
342 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
343 | if (m_flags & wxSOCKET_WAITALL) | |
344 | m_error = (m_lcount != nbytes); | |
345 | else | |
346 | m_error = (m_lcount == 0); | |
347 | ||
348 | // Allow read events from now on | |
349 | m_reading = false; | |
350 | ||
351 | return *this; | |
352 | } | |
353 | ||
354 | wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes) | |
355 | { | |
356 | // We use pointer arithmetic here which doesn't work with void pointers. | |
357 | char *buffer = static_cast<char *>(buffer_); | |
358 | ||
359 | // Try the push back buffer first, even before checking whether the socket | |
360 | // is valid to allow reading previously pushed back data from an already | |
361 | // closed socket. | |
362 | wxUint32 total = GetPushback(buffer, nbytes, false); | |
363 | nbytes -= total; | |
364 | buffer += total; | |
365 | ||
366 | // If it's indeed closed or if read everything, there is nothing more to do. | |
367 | if ( !m_socket || !nbytes ) | |
368 | return total; | |
369 | ||
370 | wxCHECK_MSG( buffer, 0, "NULL buffer" ); | |
371 | ||
372 | ||
373 | // wxSOCKET_NOWAIT overrides all the other flags and means that we are | |
374 | // polling the socket and don't block at all. | |
375 | if ( m_flags & wxSOCKET_NOWAIT ) | |
376 | { | |
377 | wxSocketUnblocker unblock(m_socket); | |
378 | int ret = m_socket->Read(buffer, nbytes); | |
379 | if ( ret < 0 ) | |
380 | return 0; | |
381 | ||
382 | total += ret; | |
383 | } | |
384 | else // blocking socket | |
385 | { | |
386 | for ( ;; ) | |
387 | { | |
388 | // Wait until socket becomes ready for reading dispatching the GUI | |
389 | // events in the meanwhile unless wxSOCKET_BLOCK was explicitly | |
390 | // specified to disable this. | |
391 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
392 | break; | |
393 | ||
394 | const int ret = m_socket->Read(buffer, nbytes); | |
395 | if ( ret == 0 ) | |
396 | { | |
397 | // for connection-oriented (e.g. TCP) sockets we can only read | |
398 | // 0 bytes if the other end has been closed, and for | |
399 | // connectionless ones (UDP) this flag doesn't make sense | |
400 | // anyhow so we can set it to true too without doing any harm | |
401 | m_closed = true; | |
402 | break; | |
403 | } | |
404 | ||
405 | if ( ret < 0 ) | |
406 | { | |
407 | // this will be always interpreted as error by Read() | |
408 | return 0; | |
409 | } | |
410 | ||
411 | total += ret; | |
412 | ||
413 | // If wxSOCKET_WAITALL is not set, we can leave now as we did read | |
414 | // something and we don't need to wait for all nbytes bytes to be | |
415 | // read. | |
416 | if ( !(m_flags & wxSOCKET_WAITALL) ) | |
417 | break; | |
418 | ||
419 | // Otherwise continue reading until we do read everything. | |
420 | nbytes -= ret; | |
421 | if ( !nbytes ) | |
422 | break; | |
423 | ||
424 | buffer += ret; | |
425 | } | |
426 | } | |
427 | ||
428 | return total; | |
429 | } | |
430 | ||
431 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
432 | { | |
433 | wxUint32 len, len2, sig, total; | |
434 | bool error; | |
435 | int old_flags; | |
436 | struct | |
437 | { | |
438 | unsigned char sig[4]; | |
439 | unsigned char len[4]; | |
440 | } msg; | |
441 | ||
442 | // Mask read events | |
443 | m_reading = true; | |
444 | ||
445 | total = 0; | |
446 | error = true; | |
447 | old_flags = m_flags; | |
448 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
449 | ||
450 | if (DoRead(&msg, sizeof(msg)) != sizeof(msg)) | |
451 | goto exit; | |
452 | ||
453 | sig = (wxUint32)msg.sig[0]; | |
454 | sig |= (wxUint32)(msg.sig[1] << 8); | |
455 | sig |= (wxUint32)(msg.sig[2] << 16); | |
456 | sig |= (wxUint32)(msg.sig[3] << 24); | |
457 | ||
458 | if (sig != 0xfeeddead) | |
459 | { | |
460 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
461 | goto exit; | |
462 | } | |
463 | ||
464 | len = (wxUint32)msg.len[0]; | |
465 | len |= (wxUint32)(msg.len[1] << 8); | |
466 | len |= (wxUint32)(msg.len[2] << 16); | |
467 | len |= (wxUint32)(msg.len[3] << 24); | |
468 | ||
469 | if (len > nbytes) | |
470 | { | |
471 | len2 = len - nbytes; | |
472 | len = nbytes; | |
473 | } | |
474 | else | |
475 | len2 = 0; | |
476 | ||
477 | // Don't attempt to read if the msg was zero bytes long. | |
478 | if (len) | |
479 | { | |
480 | total = DoRead(buffer, len); | |
481 | ||
482 | if (total != len) | |
483 | goto exit; | |
484 | } | |
485 | ||
486 | if (len2) | |
487 | { | |
488 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
489 | long discard_len; | |
490 | ||
491 | // NOTE: discarded bytes don't add to m_lcount. | |
492 | do | |
493 | { | |
494 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
495 | discard_len = DoRead(discard_buffer, (wxUint32)discard_len); | |
496 | len2 -= (wxUint32)discard_len; | |
497 | } | |
498 | while ((discard_len > 0) && len2); | |
499 | ||
500 | delete [] discard_buffer; | |
501 | ||
502 | if (len2 != 0) | |
503 | goto exit; | |
504 | } | |
505 | if (DoRead(&msg, sizeof(msg)) != sizeof(msg)) | |
506 | goto exit; | |
507 | ||
508 | sig = (wxUint32)msg.sig[0]; | |
509 | sig |= (wxUint32)(msg.sig[1] << 8); | |
510 | sig |= (wxUint32)(msg.sig[2] << 16); | |
511 | sig |= (wxUint32)(msg.sig[3] << 24); | |
512 | ||
513 | if (sig != 0xdeadfeed) | |
514 | { | |
515 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
516 | goto exit; | |
517 | } | |
518 | ||
519 | // everything was OK | |
520 | error = false; | |
521 | ||
522 | exit: | |
523 | m_error = error; | |
524 | m_lcount = total; | |
525 | m_reading = false; | |
526 | SetFlags(old_flags); | |
527 | ||
528 | return *this; | |
529 | } | |
530 | ||
531 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
532 | { | |
533 | // Mask read events | |
534 | m_reading = true; | |
535 | ||
536 | m_lcount = DoRead(buffer, nbytes); | |
537 | Pushback(buffer, m_lcount); | |
538 | ||
539 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
540 | if (m_flags & wxSOCKET_WAITALL) | |
541 | m_error = (m_lcount != nbytes); | |
542 | else | |
543 | m_error = (m_lcount == 0); | |
544 | ||
545 | // Allow read events again | |
546 | m_reading = false; | |
547 | ||
548 | return *this; | |
549 | } | |
550 | ||
551 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
552 | { | |
553 | // Mask write events | |
554 | m_writing = true; | |
555 | ||
556 | m_lcount = DoWrite(buffer, nbytes); | |
557 | ||
558 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
559 | if (m_flags & wxSOCKET_WAITALL) | |
560 | m_error = (m_lcount != nbytes); | |
561 | else | |
562 | m_error = (m_lcount == 0); | |
563 | ||
564 | // Allow write events again | |
565 | m_writing = false; | |
566 | ||
567 | return *this; | |
568 | } | |
569 | ||
570 | // This function is a mirror image of DoRead() except that it doesn't use the | |
571 | // push back buffer, please see comments there | |
572 | wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes) | |
573 | { | |
574 | const char *buffer = static_cast<const char *>(buffer_); | |
575 | ||
576 | // Return if there is nothing to read or the socket is (already?) closed. | |
577 | if ( !m_socket || !nbytes ) | |
578 | return 0; | |
579 | ||
580 | wxCHECK_MSG( buffer, 0, "NULL buffer" ); | |
581 | ||
582 | wxUint32 total = 0; | |
583 | if ( m_flags & wxSOCKET_NOWAIT ) | |
584 | { | |
585 | wxSocketUnblocker unblock(m_socket); | |
586 | const int ret = m_socket->Write(buffer, nbytes); | |
587 | if ( ret > 0 ) | |
588 | total += ret; | |
589 | } | |
590 | else // blocking socket | |
591 | { | |
592 | for ( ;; ) | |
593 | { | |
594 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
595 | break; | |
596 | ||
597 | const int ret = m_socket->Write(buffer, nbytes); | |
598 | if ( ret == 0 ) | |
599 | { | |
600 | m_closed = true; | |
601 | break; | |
602 | } | |
603 | ||
604 | if ( ret < 0 ) | |
605 | return 0; | |
606 | ||
607 | total += ret; | |
608 | if ( !(m_flags & wxSOCKET_WAITALL) ) | |
609 | break; | |
610 | ||
611 | nbytes -= ret; | |
612 | if ( !nbytes ) | |
613 | break; | |
614 | ||
615 | buffer += ret; | |
616 | } | |
617 | } | |
618 | ||
619 | return total; | |
620 | } | |
621 | ||
622 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
623 | { | |
624 | wxUint32 total; | |
625 | bool error; | |
626 | struct | |
627 | { | |
628 | unsigned char sig[4]; | |
629 | unsigned char len[4]; | |
630 | } msg; | |
631 | ||
632 | // Mask write events | |
633 | m_writing = true; | |
634 | ||
635 | error = true; | |
636 | total = 0; | |
637 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
638 | ||
639 | msg.sig[0] = (unsigned char) 0xad; | |
640 | msg.sig[1] = (unsigned char) 0xde; | |
641 | msg.sig[2] = (unsigned char) 0xed; | |
642 | msg.sig[3] = (unsigned char) 0xfe; | |
643 | ||
644 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
645 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
646 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
647 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
648 | ||
649 | if (DoWrite(&msg, sizeof(msg)) < sizeof(msg)) | |
650 | goto exit; | |
651 | ||
652 | total = DoWrite(buffer, nbytes); | |
653 | ||
654 | if (total < nbytes) | |
655 | goto exit; | |
656 | ||
657 | msg.sig[0] = (unsigned char) 0xed; | |
658 | msg.sig[1] = (unsigned char) 0xfe; | |
659 | msg.sig[2] = (unsigned char) 0xad; | |
660 | msg.sig[3] = (unsigned char) 0xde; | |
661 | msg.len[0] = | |
662 | msg.len[1] = | |
663 | msg.len[2] = | |
664 | msg.len[3] = (char) 0; | |
665 | ||
666 | if ((DoWrite(&msg, sizeof(msg))) < sizeof(msg)) | |
667 | goto exit; | |
668 | ||
669 | // everything was OK | |
670 | error = false; | |
671 | ||
672 | exit: | |
673 | m_error = error; | |
674 | m_lcount = total; | |
675 | m_writing = false; | |
676 | ||
677 | return *this; | |
678 | } | |
679 | ||
680 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
681 | { | |
682 | if (nbytes != 0) | |
683 | Pushback(buffer, nbytes); | |
684 | ||
685 | m_error = false; | |
686 | m_lcount = nbytes; | |
687 | ||
688 | return *this; | |
689 | } | |
690 | ||
691 | wxSocketBase& wxSocketBase::Discard() | |
692 | { | |
693 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
694 | wxUint32 ret; | |
695 | wxUint32 total = 0; | |
696 | ||
697 | // Mask read events | |
698 | m_reading = true; | |
699 | ||
700 | SetFlags(wxSOCKET_NOWAIT); | |
701 | ||
702 | do | |
703 | { | |
704 | ret = DoRead(buffer, MAX_DISCARD_SIZE); | |
705 | total += ret; | |
706 | } | |
707 | while (ret == MAX_DISCARD_SIZE); | |
708 | ||
709 | delete[] buffer; | |
710 | m_lcount = total; | |
711 | m_error = false; | |
712 | ||
713 | // Allow read events again | |
714 | m_reading = false; | |
715 | ||
716 | return *this; | |
717 | } | |
718 | ||
719 | // -------------------------------------------------------------------------- | |
720 | // Wait functions | |
721 | // -------------------------------------------------------------------------- | |
722 | ||
723 | // All Wait functions poll the socket using GSocket_Select() to | |
724 | // check for the specified combination of conditions, until one | |
725 | // of these conditions become true, an error occurs, or the | |
726 | // timeout elapses. The polling loop runs the event loop so that | |
727 | // this won't block the GUI. | |
728 | ||
729 | bool | |
730 | wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags) | |
731 | { | |
732 | wxCHECK_MSG( m_socket, false, "can't wait on invalid socket" ); | |
733 | ||
734 | // This can be set to true from Interrupt() to exit this function a.s.a.p. | |
735 | m_interrupt = false; | |
736 | ||
737 | ||
738 | // Use either the provided timeout or the default timeout value associated | |
739 | // with this socket. | |
740 | // | |
741 | // TODO: allow waiting forever, see #9443 | |
742 | const long timeout = seconds == -1 ? m_timeout * 1000 | |
743 | : seconds * 1000 + milliseconds; | |
744 | const wxMilliClock_t timeEnd = wxGetLocalTimeMillis() + timeout; | |
745 | ||
746 | // Get the active event loop which we'll use for the message dispatching | |
747 | // when running in the main thread | |
748 | wxEventLoopBase *eventLoop; | |
749 | if ( wxIsMainThread() ) | |
750 | { | |
751 | eventLoop = wxEventLoop::GetActive(); | |
752 | ||
753 | #ifdef __WXMSW__ | |
754 | wxASSERT_MSG( eventLoop, | |
755 | "Sockets won't work without a running event loop" ); | |
756 | #endif // __WXMSW__ | |
757 | } | |
758 | else // in worker thread | |
759 | { | |
760 | // We never dispatch messages from threads other than the main one. | |
761 | eventLoop = NULL; | |
762 | } | |
763 | ||
764 | // Wait in an active polling loop: notice that the loop is executed at | |
765 | // least once, even if timeout is 0 (i.e. polling). | |
766 | bool gotEvent = false; | |
767 | for ( ;; ) | |
768 | { | |
769 | // We always stop waiting when the connection is lost as it doesn't | |
770 | // make sense to continue further, even if GSOCK_LOST_FLAG is not | |
771 | // specified in flags to wait for. | |
772 | const GSocketEventFlags | |
773 | result = m_socket->Select(flags | GSOCK_LOST_FLAG); | |
774 | ||
775 | // Incoming connection (server) or connection established (client)? | |
776 | if ( result & GSOCK_CONNECTION_FLAG ) | |
777 | { | |
778 | m_connected = true; | |
779 | m_establishing = false; | |
780 | gotEvent = true; | |
781 | break; | |
782 | } | |
783 | ||
784 | // Data available or output buffer ready? | |
785 | if ( (result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG) ) | |
786 | { | |
787 | gotEvent = true; | |
788 | break; | |
789 | } | |
790 | ||
791 | // Connection lost | |
792 | if ( result & GSOCK_LOST_FLAG ) | |
793 | { | |
794 | m_connected = false; | |
795 | m_establishing = false; | |
796 | if ( flags & GSOCK_LOST_FLAG ) | |
797 | gotEvent = true; | |
798 | break; | |
799 | } | |
800 | ||
801 | if ( m_interrupt ) | |
802 | break; | |
803 | ||
804 | // Wait more? | |
805 | const wxMilliClock_t timeNow = wxGetLocalTimeMillis(); | |
806 | if ( timeNow >= timeEnd ) | |
807 | break; | |
808 | ||
809 | if ( eventLoop ) | |
810 | { | |
811 | // Dispatch the events when we run in the main thread and have an | |
812 | // active event loop: without this sockets don't work at all under | |
813 | // MSW as socket flags are only updated when socket messages are | |
814 | // processed. | |
815 | if ( eventLoop->Pending() ) | |
816 | eventLoop->Dispatch(); | |
817 | } | |
818 | #if wxUSE_THREADS | |
819 | else // no event loop or waiting in another thread | |
820 | { | |
821 | // We're busy waiting but at least give up the rest of our current | |
822 | // time slice. | |
823 | wxThread::Yield(); | |
824 | } | |
825 | #endif // wxUSE_THREADS | |
826 | } | |
827 | ||
828 | return gotEvent; | |
829 | } | |
830 | ||
831 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
832 | { | |
833 | return DoWait(seconds, milliseconds, | |
834 | GSOCK_INPUT_FLAG | | |
835 | GSOCK_OUTPUT_FLAG | | |
836 | GSOCK_CONNECTION_FLAG | | |
837 | GSOCK_LOST_FLAG | |
838 | ); | |
839 | } | |
840 | ||
841 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
842 | { | |
843 | // Check pushback buffer before entering DoWait | |
844 | if ( m_unread ) | |
845 | return true; | |
846 | ||
847 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to DoWait | |
848 | // because of the semantics of WaitForRead: a return value of true means | |
849 | // that a GSocket_Read call will return immediately, not that there is | |
850 | // actually data to read. | |
851 | return DoWait(seconds, milliseconds, GSOCK_INPUT_FLAG | GSOCK_LOST_FLAG); | |
852 | } | |
853 | ||
854 | ||
855 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
856 | { | |
857 | return DoWait(seconds, milliseconds, GSOCK_OUTPUT_FLAG | GSOCK_LOST_FLAG); | |
858 | } | |
859 | ||
860 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
861 | { | |
862 | return DoWait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
863 | } | |
864 | ||
865 | // -------------------------------------------------------------------------- | |
866 | // Miscellaneous | |
867 | // -------------------------------------------------------------------------- | |
868 | ||
869 | // | |
870 | // Get local or peer address | |
871 | // | |
872 | ||
873 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
874 | { | |
875 | GAddress *peer; | |
876 | ||
877 | if (!m_socket) | |
878 | return false; | |
879 | ||
880 | peer = m_socket->GetPeer(); | |
881 | ||
882 | // copying a null address would just trigger an assert anyway | |
883 | ||
884 | if (!peer) | |
885 | return false; | |
886 | ||
887 | addr_man.SetAddress(peer); | |
888 | GAddress_destroy(peer); | |
889 | ||
890 | return true; | |
891 | } | |
892 | ||
893 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
894 | { | |
895 | GAddress *local; | |
896 | ||
897 | if (!m_socket) | |
898 | return false; | |
899 | ||
900 | local = m_socket->GetLocal(); | |
901 | addr_man.SetAddress(local); | |
902 | GAddress_destroy(local); | |
903 | ||
904 | return true; | |
905 | } | |
906 | ||
907 | // | |
908 | // Save and restore socket state | |
909 | // | |
910 | ||
911 | void wxSocketBase::SaveState() | |
912 | { | |
913 | wxSocketState *state; | |
914 | ||
915 | state = new wxSocketState(); | |
916 | ||
917 | state->m_flags = m_flags; | |
918 | state->m_notify = m_notify; | |
919 | state->m_eventmask = m_eventmask; | |
920 | state->m_clientData = m_clientData; | |
921 | ||
922 | m_states.Append(state); | |
923 | } | |
924 | ||
925 | void wxSocketBase::RestoreState() | |
926 | { | |
927 | wxList::compatibility_iterator node; | |
928 | wxSocketState *state; | |
929 | ||
930 | node = m_states.GetLast(); | |
931 | if (!node) | |
932 | return; | |
933 | ||
934 | state = (wxSocketState *)node->GetData(); | |
935 | ||
936 | m_flags = state->m_flags; | |
937 | m_notify = state->m_notify; | |
938 | m_eventmask = state->m_eventmask; | |
939 | m_clientData = state->m_clientData; | |
940 | ||
941 | m_states.Erase(node); | |
942 | delete state; | |
943 | } | |
944 | ||
945 | // | |
946 | // Timeout and flags | |
947 | // | |
948 | ||
949 | void wxSocketBase::SetTimeout(long seconds) | |
950 | { | |
951 | m_timeout = seconds; | |
952 | ||
953 | if (m_socket) | |
954 | m_socket->SetTimeout(m_timeout * 1000); | |
955 | } | |
956 | ||
957 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
958 | { | |
959 | // Do some sanity checking on the flags used: not all values can be used | |
960 | // together. | |
961 | wxASSERT_MSG( !(flags & wxSOCKET_NOWAIT) || | |
962 | !(flags & (wxSOCKET_WAITALL | wxSOCKET_BLOCK)), | |
963 | "Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with " | |
964 | "wxSOCKET_NOWAIT doesn't make sense" ); | |
965 | ||
966 | m_flags = flags; | |
967 | } | |
968 | ||
969 | ||
970 | // -------------------------------------------------------------------------- | |
971 | // Event handling | |
972 | // -------------------------------------------------------------------------- | |
973 | ||
974 | // A note on how events are processed, which is probably the most | |
975 | // difficult thing to get working right while keeping the same API | |
976 | // and functionality for all platforms. | |
977 | // | |
978 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
979 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
980 | // object. OnRequest does some housekeeping, and if the event is to be | |
981 | // propagated to the user, it creates a new wxSocketEvent object and | |
982 | // posts it. The event is not processed immediately, but delayed with | |
983 | // AddPendingEvent instead. This is necessary in order to decouple the | |
984 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
985 | // calls made from the user event handler would fail, as gtk callbacks | |
986 | // are not reentrant. | |
987 | // | |
988 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
989 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
990 | // of problems. Avoid them where possible and use events instead. | |
991 | ||
992 | extern "C" | |
993 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
994 | GSocketEvent notification, | |
995 | char *cdata) | |
996 | { | |
997 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
998 | ||
999 | sckobj->OnRequest((wxSocketNotify) notification); | |
1000 | } | |
1001 | ||
1002 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
1003 | { | |
1004 | switch(notification) | |
1005 | { | |
1006 | case wxSOCKET_CONNECTION: | |
1007 | m_establishing = false; | |
1008 | m_connected = true; | |
1009 | break; | |
1010 | ||
1011 | // If we are in the middle of a R/W operation, do not | |
1012 | // propagate events to users. Also, filter 'late' events | |
1013 | // which are no longer valid. | |
1014 | ||
1015 | case wxSOCKET_INPUT: | |
1016 | if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG)) | |
1017 | return; | |
1018 | break; | |
1019 | ||
1020 | case wxSOCKET_OUTPUT: | |
1021 | if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG)) | |
1022 | return; | |
1023 | break; | |
1024 | ||
1025 | case wxSOCKET_LOST: | |
1026 | m_connected = false; | |
1027 | m_establishing = false; | |
1028 | break; | |
1029 | } | |
1030 | ||
1031 | // Schedule the event | |
1032 | ||
1033 | wxSocketEventFlags flag = 0; | |
1034 | wxUnusedVar(flag); | |
1035 | switch (notification) | |
1036 | { | |
1037 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
1038 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
1039 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
1040 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
1041 | default: | |
1042 | wxLogWarning(_("wxSocket: unknown event!.")); | |
1043 | return; | |
1044 | } | |
1045 | ||
1046 | if (((m_eventmask & flag) == flag) && m_notify) | |
1047 | { | |
1048 | if (m_handler) | |
1049 | { | |
1050 | wxSocketEvent event(m_id); | |
1051 | event.m_event = notification; | |
1052 | event.m_clientData = m_clientData; | |
1053 | event.SetEventObject(this); | |
1054 | ||
1055 | m_handler->AddPendingEvent(event); | |
1056 | } | |
1057 | } | |
1058 | } | |
1059 | ||
1060 | void wxSocketBase::Notify(bool notify) | |
1061 | { | |
1062 | m_notify = notify; | |
1063 | if (m_socket) | |
1064 | m_socket->Notify(notify); | |
1065 | } | |
1066 | ||
1067 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
1068 | { | |
1069 | m_eventmask = flags; | |
1070 | } | |
1071 | ||
1072 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
1073 | { | |
1074 | m_handler = &handler; | |
1075 | m_id = id; | |
1076 | } | |
1077 | ||
1078 | // -------------------------------------------------------------------------- | |
1079 | // Pushback buffer | |
1080 | // -------------------------------------------------------------------------- | |
1081 | ||
1082 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1083 | { | |
1084 | if (!size) return; | |
1085 | ||
1086 | if (m_unread == NULL) | |
1087 | m_unread = malloc(size); | |
1088 | else | |
1089 | { | |
1090 | void *tmp; | |
1091 | ||
1092 | tmp = malloc(m_unrd_size + size); | |
1093 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1094 | free(m_unread); | |
1095 | ||
1096 | m_unread = tmp; | |
1097 | } | |
1098 | ||
1099 | m_unrd_size += size; | |
1100 | ||
1101 | memcpy(m_unread, buffer, size); | |
1102 | } | |
1103 | ||
1104 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1105 | { | |
1106 | wxCHECK_MSG( buffer, 0, "NULL buffer" ); | |
1107 | ||
1108 | if (!m_unrd_size) | |
1109 | return 0; | |
1110 | ||
1111 | if (size > (m_unrd_size-m_unrd_cur)) | |
1112 | size = m_unrd_size-m_unrd_cur; | |
1113 | ||
1114 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1115 | ||
1116 | if (!peek) | |
1117 | { | |
1118 | m_unrd_cur += size; | |
1119 | if (m_unrd_size == m_unrd_cur) | |
1120 | { | |
1121 | free(m_unread); | |
1122 | m_unread = NULL; | |
1123 | m_unrd_size = 0; | |
1124 | m_unrd_cur = 0; | |
1125 | } | |
1126 | } | |
1127 | ||
1128 | return size; | |
1129 | } | |
1130 | ||
1131 | ||
1132 | // ========================================================================== | |
1133 | // wxSocketServer | |
1134 | // ========================================================================== | |
1135 | ||
1136 | // -------------------------------------------------------------------------- | |
1137 | // Ctor | |
1138 | // -------------------------------------------------------------------------- | |
1139 | ||
1140 | wxSocketServer::wxSocketServer(const wxSockAddress& addr_man, | |
1141 | wxSocketFlags flags) | |
1142 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1143 | { | |
1144 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1145 | ||
1146 | m_socket = GSocket_new(); | |
1147 | ||
1148 | if (!m_socket) | |
1149 | { | |
1150 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1151 | return; | |
1152 | } | |
1153 | ||
1154 | // Setup the socket as server | |
1155 | m_socket->Notify(m_notify); | |
1156 | m_socket->SetLocal(addr_man.GetAddress()); | |
1157 | ||
1158 | if (GetFlags() & wxSOCKET_REUSEADDR) { | |
1159 | m_socket->SetReusable(); | |
1160 | } | |
1161 | if (GetFlags() & wxSOCKET_BROADCAST) { | |
1162 | m_socket->SetBroadcast(); | |
1163 | } | |
1164 | if (GetFlags() & wxSOCKET_NOBIND) { | |
1165 | m_socket->DontDoBind(); | |
1166 | } | |
1167 | ||
1168 | if (m_socket->SetServer() != GSOCK_NOERROR) | |
1169 | { | |
1170 | delete m_socket; | |
1171 | m_socket = NULL; | |
1172 | ||
1173 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1174 | return; | |
1175 | } | |
1176 | ||
1177 | m_socket->SetTimeout(m_timeout * 1000); | |
1178 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1179 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1180 | wx_socket_callback, (char *)this); | |
1181 | ||
1182 | wxLogTrace( wxTRACE_Socket, _T("wxSocketServer on fd %d"), m_socket->m_fd ); | |
1183 | } | |
1184 | ||
1185 | // -------------------------------------------------------------------------- | |
1186 | // Accept | |
1187 | // -------------------------------------------------------------------------- | |
1188 | ||
1189 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1190 | { | |
1191 | if (!m_socket) | |
1192 | return false; | |
1193 | ||
1194 | // If wait == false, then the call should be nonblocking. | |
1195 | // When we are finished, we put the socket to blocking mode | |
1196 | // again. | |
1197 | wxSocketUnblocker unblock(m_socket, !wait); | |
1198 | GSocket * const child_socket = m_socket->WaitConnection(); | |
1199 | ||
1200 | if (!child_socket) | |
1201 | return false; | |
1202 | ||
1203 | sock.m_type = wxSOCKET_BASE; | |
1204 | sock.m_socket = child_socket; | |
1205 | sock.m_connected = true; | |
1206 | ||
1207 | sock.m_socket->SetTimeout(sock.m_timeout * 1000); | |
1208 | sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1209 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1210 | wx_socket_callback, (char *)&sock); | |
1211 | ||
1212 | return true; | |
1213 | } | |
1214 | ||
1215 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1216 | { | |
1217 | wxSocketBase* sock = new wxSocketBase(); | |
1218 | ||
1219 | sock->SetFlags(m_flags); | |
1220 | ||
1221 | if (!AcceptWith(*sock, wait)) | |
1222 | { | |
1223 | sock->Destroy(); | |
1224 | sock = NULL; | |
1225 | } | |
1226 | ||
1227 | return sock; | |
1228 | } | |
1229 | ||
1230 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1231 | { | |
1232 | return DoWait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1233 | } | |
1234 | ||
1235 | bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) | |
1236 | { | |
1237 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1238 | ||
1239 | if (m_socket->GetSockOpt(level, optname, optval, optlen) | |
1240 | != GSOCK_NOERROR) | |
1241 | { | |
1242 | return false; | |
1243 | } | |
1244 | return true; | |
1245 | } | |
1246 | ||
1247 | bool wxSocketBase::SetOption(int level, int optname, const void *optval, | |
1248 | int optlen) | |
1249 | { | |
1250 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1251 | ||
1252 | if (m_socket->SetSockOpt(level, optname, optval, optlen) | |
1253 | != GSOCK_NOERROR) | |
1254 | { | |
1255 | return false; | |
1256 | } | |
1257 | return true; | |
1258 | } | |
1259 | ||
1260 | bool wxSocketBase::SetLocal(const wxIPV4address& local) | |
1261 | { | |
1262 | GAddress* la = local.GetAddress(); | |
1263 | ||
1264 | // If the address is valid, save it for use when we call Connect | |
1265 | if (la && la->m_addr) | |
1266 | { | |
1267 | m_localAddress = local; | |
1268 | ||
1269 | return true; | |
1270 | } | |
1271 | ||
1272 | return false; | |
1273 | } | |
1274 | ||
1275 | // ========================================================================== | |
1276 | // wxSocketClient | |
1277 | // ========================================================================== | |
1278 | ||
1279 | // -------------------------------------------------------------------------- | |
1280 | // Ctor and dtor | |
1281 | // -------------------------------------------------------------------------- | |
1282 | ||
1283 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1284 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1285 | { | |
1286 | m_initialRecvBufferSize = | |
1287 | m_initialSendBufferSize = -1; | |
1288 | } | |
1289 | ||
1290 | wxSocketClient::~wxSocketClient() | |
1291 | { | |
1292 | } | |
1293 | ||
1294 | // -------------------------------------------------------------------------- | |
1295 | // Connect | |
1296 | // -------------------------------------------------------------------------- | |
1297 | ||
1298 | bool wxSocketClient::DoConnect(const wxSockAddress& addr_man, | |
1299 | const wxSockAddress* local, | |
1300 | bool wait) | |
1301 | { | |
1302 | if (m_socket) | |
1303 | { | |
1304 | // Shutdown and destroy the socket | |
1305 | Close(); | |
1306 | delete m_socket; | |
1307 | } | |
1308 | ||
1309 | m_socket = GSocket_new(); | |
1310 | m_connected = false; | |
1311 | m_establishing = false; | |
1312 | ||
1313 | if (!m_socket) | |
1314 | return false; | |
1315 | ||
1316 | m_socket->SetTimeout(m_timeout * 1000); | |
1317 | m_socket->SetCallback( | |
1318 | GSOCK_INPUT_FLAG | | |
1319 | GSOCK_OUTPUT_FLAG | | |
1320 | GSOCK_LOST_FLAG | | |
1321 | GSOCK_CONNECTION_FLAG, | |
1322 | wx_socket_callback, | |
1323 | (char *)this | |
1324 | ); | |
1325 | ||
1326 | // If wait == false, then the call should be nonblocking. When we are | |
1327 | // finished, we put the socket to blocking mode again. | |
1328 | wxSocketUnblocker unblock(m_socket, !wait); | |
1329 | ||
1330 | // Reuse makes sense for clients too, if we are trying to rebind to the same port | |
1331 | if (GetFlags() & wxSOCKET_REUSEADDR) | |
1332 | { | |
1333 | m_socket->SetReusable(); | |
1334 | } | |
1335 | if (GetFlags() & wxSOCKET_BROADCAST) | |
1336 | { | |
1337 | m_socket->SetBroadcast(); | |
1338 | } | |
1339 | if (GetFlags() & wxSOCKET_NOBIND) | |
1340 | { | |
1341 | m_socket->DontDoBind(); | |
1342 | } | |
1343 | ||
1344 | // If no local address was passed and one has been set, use the one that was Set | |
1345 | if (!local && m_localAddress.GetAddress()) | |
1346 | { | |
1347 | local = &m_localAddress; | |
1348 | } | |
1349 | ||
1350 | // Bind to the local IP address and port, when provided | |
1351 | if (local) | |
1352 | { | |
1353 | GAddress* la = local->GetAddress(); | |
1354 | ||
1355 | if (la && la->m_addr) | |
1356 | m_socket->SetLocal(la); | |
1357 | } | |
1358 | ||
1359 | #if defined(__WXMSW__) || defined(__WXGTK__) | |
1360 | m_socket->SetInitialSocketBuffers(m_initialRecvBufferSize, m_initialSendBufferSize); | |
1361 | #endif | |
1362 | ||
1363 | m_socket->SetPeer(addr_man.GetAddress()); | |
1364 | const GSocketError err = m_socket->Connect(GSOCK_STREAMED); | |
1365 | ||
1366 | //this will register for callbacks - must be called after m_socket->m_fd was initialized | |
1367 | m_socket->Notify(m_notify); | |
1368 | ||
1369 | if (err != GSOCK_NOERROR) | |
1370 | { | |
1371 | if (err == GSOCK_WOULDBLOCK) | |
1372 | m_establishing = true; | |
1373 | ||
1374 | return false; | |
1375 | } | |
1376 | ||
1377 | m_connected = true; | |
1378 | return true; | |
1379 | } | |
1380 | ||
1381 | bool wxSocketClient::Connect(const wxSockAddress& addr_man, bool wait) | |
1382 | { | |
1383 | return DoConnect(addr_man, NULL, wait); | |
1384 | } | |
1385 | ||
1386 | bool wxSocketClient::Connect(const wxSockAddress& addr_man, | |
1387 | const wxSockAddress& local, | |
1388 | bool wait) | |
1389 | { | |
1390 | return DoConnect(addr_man, &local, wait); | |
1391 | } | |
1392 | ||
1393 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1394 | { | |
1395 | if ( m_connected ) | |
1396 | { | |
1397 | // this happens if the initial attempt to connect succeeded without | |
1398 | // blocking | |
1399 | return true; | |
1400 | } | |
1401 | ||
1402 | wxCHECK_MSG( m_establishing && m_socket, false, | |
1403 | "No connection establishment attempt in progress" ); | |
1404 | ||
1405 | // we must specify GSOCK_LOST_FLAG here explicitly because we must return | |
1406 | // true if the connection establishment process is finished, whether it is | |
1407 | // over because we successfully connected or because we were not able to | |
1408 | // connect | |
1409 | return DoWait(seconds, milliseconds, | |
1410 | GSOCK_CONNECTION_FLAG | GSOCK_LOST_FLAG); | |
1411 | } | |
1412 | ||
1413 | // ========================================================================== | |
1414 | // wxDatagramSocket | |
1415 | // ========================================================================== | |
1416 | ||
1417 | /* NOTE: experimental stuff - might change */ | |
1418 | ||
1419 | wxDatagramSocket::wxDatagramSocket( const wxSockAddress& addr, | |
1420 | wxSocketFlags flags ) | |
1421 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1422 | { | |
1423 | // Create the socket | |
1424 | m_socket = GSocket_new(); | |
1425 | ||
1426 | if (!m_socket) | |
1427 | { | |
1428 | wxFAIL_MSG( _T("datagram socket not new'd") ); | |
1429 | return; | |
1430 | } | |
1431 | m_socket->Notify(m_notify); | |
1432 | // Setup the socket as non connection oriented | |
1433 | m_socket->SetLocal(addr.GetAddress()); | |
1434 | if (flags & wxSOCKET_REUSEADDR) | |
1435 | { | |
1436 | m_socket->SetReusable(); | |
1437 | } | |
1438 | if (GetFlags() & wxSOCKET_BROADCAST) | |
1439 | { | |
1440 | m_socket->SetBroadcast(); | |
1441 | } | |
1442 | if (GetFlags() & wxSOCKET_NOBIND) | |
1443 | { | |
1444 | m_socket->DontDoBind(); | |
1445 | } | |
1446 | if ( m_socket->SetNonOriented() != GSOCK_NOERROR ) | |
1447 | { | |
1448 | delete m_socket; | |
1449 | m_socket = NULL; | |
1450 | return; | |
1451 | } | |
1452 | ||
1453 | // Initialize all stuff | |
1454 | m_connected = false; | |
1455 | m_establishing = false; | |
1456 | m_socket->SetTimeout( m_timeout ); | |
1457 | m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1458 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1459 | wx_socket_callback, (char*)this ); | |
1460 | } | |
1461 | ||
1462 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1463 | void* buf, | |
1464 | wxUint32 nBytes ) | |
1465 | { | |
1466 | Read(buf, nBytes); | |
1467 | GetPeer(addr); | |
1468 | return (*this); | |
1469 | } | |
1470 | ||
1471 | wxDatagramSocket& wxDatagramSocket::SendTo( const wxSockAddress& addr, | |
1472 | const void* buf, | |
1473 | wxUint32 nBytes ) | |
1474 | { | |
1475 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1476 | ||
1477 | m_socket->SetPeer(addr.GetAddress()); | |
1478 | Write(buf, nBytes); | |
1479 | return (*this); | |
1480 | } | |
1481 | ||
1482 | // ========================================================================== | |
1483 | // wxSocketModule | |
1484 | // ========================================================================== | |
1485 | ||
1486 | class wxSocketModule : public wxModule | |
1487 | { | |
1488 | public: | |
1489 | virtual bool OnInit() | |
1490 | { | |
1491 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1492 | return true; | |
1493 | } | |
1494 | ||
1495 | virtual void OnExit() | |
1496 | { | |
1497 | if ( wxSocketBase::IsInitialized() ) | |
1498 | wxSocketBase::Shutdown(); | |
1499 | } | |
1500 | ||
1501 | private: | |
1502 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1503 | }; | |
1504 | ||
1505 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1506 | ||
1507 | #endif // wxUSE_SOCKETS |