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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: app.cpp | |
3 | // Author: Vaclav Slavik | |
4 | // based on GTK and MSW implementations | |
5 | // Id: $Id$ | |
6 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | #ifdef __GNUG__ | |
11 | #pragma implementation "app.h" | |
12 | #endif | |
13 | ||
14 | // For compilers that support precompilation, includes "wx.h". | |
15 | #include "wx/wxprec.h" | |
16 | ||
17 | #ifdef __BORLANDC__ | |
18 | #pragma hdrstop | |
19 | #endif | |
20 | ||
21 | ||
22 | #ifndef WX_PRECOMP | |
23 | #include "wx/settings.h" | |
24 | #include "wx/module.h" | |
25 | #include "wx/evtloop.h" | |
26 | #include "wx/frame.h" | |
27 | #include "wx/dialog.h" | |
28 | #include "wx/log.h" | |
29 | #include "wx/intl.h" | |
30 | #include "wx/resource.h" | |
31 | #endif | |
32 | ||
33 | #include "wx/app.h" | |
34 | #include "wx/fontutil.h" | |
35 | #include "wx/univ/theme.h" | |
36 | #include "wx/univ/renderer.h" | |
37 | #include "wx/univ/colschem.h" | |
38 | #include "wx/mgl/private.h" | |
39 | ||
40 | #define MGL_DEBUG | |
41 | ||
42 | #if defined(MGL_DEBUG) && !defined(__WXDEBUG__) | |
43 | #undef MGL_DEBUG | |
44 | #endif | |
45 | ||
46 | //----------------------------------------------------------------------------- | |
47 | // Global data | |
48 | //----------------------------------------------------------------------------- | |
49 | ||
50 | wxApp *wxTheApp = NULL; | |
51 | wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL; | |
52 | ||
53 | ||
54 | //----------------------------------------------------------------------------- | |
55 | // wxExit | |
56 | //----------------------------------------------------------------------------- | |
57 | ||
58 | void wxExit() | |
59 | { | |
60 | MGL_exit(); | |
61 | exit(0); | |
62 | } | |
63 | ||
64 | //----------------------------------------------------------------------------- | |
65 | // wxYield | |
66 | //----------------------------------------------------------------------------- | |
67 | ||
68 | static bool gs_inYield = FALSE; | |
69 | ||
70 | bool wxApp::Yield(bool onlyIfNeeded) | |
71 | { | |
72 | if ( gs_inYield ) | |
73 | { | |
74 | if ( !onlyIfNeeded ) | |
75 | { | |
76 | wxFAIL_MSG( wxT("wxYield called recursively" ) ); | |
77 | } | |
78 | ||
79 | return FALSE; | |
80 | } | |
81 | ||
82 | #if wxUSE_THREADS | |
83 | if ( !wxThread::IsMain() ) | |
84 | { | |
85 | // can't process events from other threads, MGL is thread-unsafe | |
86 | return TRUE; | |
87 | } | |
88 | #endif // wxUSE_THREADS | |
89 | ||
90 | gs_inYield = TRUE; | |
91 | ||
92 | wxLog::Suspend(); | |
93 | ||
94 | if ( wxEventLoop::GetActive() ) | |
95 | { | |
96 | while (wxEventLoop::GetActive()->Pending()) | |
97 | wxEventLoop::GetActive()->Dispatch(); | |
98 | } | |
99 | ||
100 | /* it's necessary to call ProcessIdle() to update the frames sizes which | |
101 | might have been changed (it also will update other things set from | |
102 | OnUpdateUI() which is a nice (and desired) side effect) */ | |
103 | while (wxTheApp->ProcessIdle()) { } | |
104 | ||
105 | wxLog::Resume(); | |
106 | ||
107 | gs_inYield = FALSE; | |
108 | ||
109 | return TRUE; | |
110 | } | |
111 | ||
112 | ||
113 | //----------------------------------------------------------------------------- | |
114 | // wxWakeUpIdle | |
115 | //----------------------------------------------------------------------------- | |
116 | ||
117 | void wxWakeUpIdle() | |
118 | { | |
119 | #if wxUSE_THREADS | |
120 | if (!wxThread::IsMain()) | |
121 | wxMutexGuiEnter(); | |
122 | #endif | |
123 | ||
124 | while (wxTheApp->ProcessIdle()) {} | |
125 | ||
126 | #if wxUSE_THREADS | |
127 | if (!wxThread::IsMain()) | |
128 | wxMutexGuiLeave(); | |
129 | #endif | |
130 | } | |
131 | ||
132 | //----------------------------------------------------------------------------- | |
133 | // Root window | |
134 | //----------------------------------------------------------------------------- | |
135 | ||
136 | class wxRootWindow : public wxWindow | |
137 | { | |
138 | public: | |
139 | wxRootWindow() : wxWindow(NULL, -1) | |
140 | { | |
141 | SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng)); | |
142 | SetBackgroundColour(wxTHEME_COLOUR(DESKTOP)); | |
143 | } | |
144 | ~wxRootWindow() | |
145 | { | |
146 | // we don't want to delete MGL_WM's rootWnd | |
147 | m_wnd = NULL; | |
148 | } | |
149 | ||
150 | virtual bool AcceptsFocus() { return FALSE; } | |
151 | }; | |
152 | ||
153 | static wxRootWindow *gs_rootWindow = NULL; | |
154 | ||
155 | //----------------------------------------------------------------------------- | |
156 | // MGL initialization | |
157 | //----------------------------------------------------------------------------- | |
158 | ||
159 | static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) | |
160 | { | |
161 | int mode; | |
162 | int refresh = MGL_DEFAULT_REFRESH; | |
163 | ||
164 | #if wxUSE_SYSTEM_OPTIONS | |
165 | if ( wxSystemOptions::HasOption(wxT("mgl.screen-refresh") ) | |
166 | refresh = wxSystemOptions::GetOptionInt(wxT("mgl.screen-refresh")); | |
167 | #endif | |
168 | ||
169 | mode = MGL_findMode(displayMode.GetScreenSize().x, | |
170 | displayMode.GetScreenSize().y, | |
171 | displayMode.GetDepth()); | |
172 | if ( mode == -1 ) | |
173 | { | |
174 | wxLogError(_("Mode %ix%i-%i not available."), | |
175 | displayMode.GetScreenSize().x, | |
176 | displayMode.GetScreenSize().y, | |
177 | displayMode.GetDepth()); | |
178 | return FALSE; | |
179 | } | |
180 | g_displayDC = new MGLDisplayDC(mode, 1, refresh); | |
181 | if ( !g_displayDC->isValid() ) | |
182 | { | |
183 | delete g_displayDC; | |
184 | g_displayDC = NULL; | |
185 | return FALSE; | |
186 | } | |
187 | ||
188 | g_winMng = MGL_wmCreate(g_displayDC->getDC()); | |
189 | if (!g_winMng) | |
190 | return FALSE; | |
191 | ||
192 | return TRUE; | |
193 | } | |
194 | ||
195 | static void wxDestroyMGL_WM() | |
196 | { | |
197 | if ( g_winMng ) | |
198 | { | |
199 | MGL_wmDestroy(g_winMng); | |
200 | g_winMng = NULL; | |
201 | } | |
202 | if ( g_displayDC ) | |
203 | { | |
204 | delete g_displayDC; | |
205 | g_displayDC = NULL; | |
206 | } | |
207 | } | |
208 | ||
209 | //----------------------------------------------------------------------------- | |
210 | // wxApp | |
211 | //----------------------------------------------------------------------------- | |
212 | ||
213 | IMPLEMENT_DYNAMIC_CLASS(wxApp,wxEvtHandler) | |
214 | ||
215 | BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) | |
216 | EVT_IDLE(wxApp::OnIdle) | |
217 | END_EVENT_TABLE() | |
218 | ||
219 | ||
220 | wxApp::wxApp() : m_mainLoop(NULL) | |
221 | { | |
222 | } | |
223 | ||
224 | wxApp::~wxApp() | |
225 | { | |
226 | } | |
227 | ||
228 | bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode) | |
229 | { | |
230 | if ( !mode.IsOk() ) | |
231 | { | |
232 | return FALSE; | |
233 | } | |
234 | if ( g_displayDC != NULL ) | |
235 | { | |
236 | // FIXME_MGL -- we currently don't allow to switch video mode | |
237 | // more than once. This can hopefully be changed... | |
238 | wxFAIL_MSG(wxT("Can't change display mode after intialization!")); | |
239 | return FALSE; | |
240 | } | |
241 | ||
242 | if ( !wxCreateMGL_WM(mode) ) | |
243 | return FALSE; | |
244 | gs_rootWindow = new wxRootWindow; | |
245 | ||
246 | m_displayMode = mode; | |
247 | ||
248 | return TRUE; | |
249 | } | |
250 | ||
251 | bool wxApp::OnInitGui() | |
252 | { | |
253 | if ( !wxAppBase::OnInitGui() ) | |
254 | return FALSE; | |
255 | ||
256 | #ifdef MGL_DEBUG | |
257 | // That damn MGL redirects stdin and stdout to physical console | |
258 | FILE *file = fopen("stderr", "wt"); | |
259 | wxLog::SetActiveTarget(new wxLogStderr(file)); | |
260 | #endif | |
261 | ||
262 | return TRUE; | |
263 | } | |
264 | ||
265 | bool wxApp::ProcessIdle() | |
266 | { | |
267 | wxIdleEvent event; | |
268 | event.SetEventObject(this); | |
269 | ProcessEvent(event); | |
270 | ||
271 | return event.MoreRequested(); | |
272 | } | |
273 | ||
274 | void wxApp::OnIdle(wxIdleEvent &event) | |
275 | { | |
276 | static bool s_inOnIdle = FALSE; | |
277 | ||
278 | /* Avoid recursion (via ProcessEvent default case) */ | |
279 | if (s_inOnIdle) | |
280 | return; | |
281 | ||
282 | s_inOnIdle = TRUE; | |
283 | ||
284 | /* Resend in the main thread events which have been prepared in other | |
285 | threads */ | |
286 | ProcessPendingEvents(); | |
287 | ||
288 | // 'Garbage' collection of windows deleted with Close(). | |
289 | DeletePendingObjects(); | |
290 | ||
291 | // Send OnIdle events to all windows | |
292 | if ( SendIdleEvents() ) | |
293 | event.RequestMore(TRUE); | |
294 | ||
295 | s_inOnIdle = FALSE; | |
296 | } | |
297 | ||
298 | bool wxApp::SendIdleEvents() | |
299 | { | |
300 | bool needMore = FALSE; | |
301 | ||
302 | wxWindowList::Node* node = wxTopLevelWindows.GetFirst(); | |
303 | while (node) | |
304 | { | |
305 | wxWindow* win = node->GetData(); | |
306 | if ( SendIdleEvents(win) ) | |
307 | needMore = TRUE; | |
308 | node = node->GetNext(); | |
309 | } | |
310 | ||
311 | return needMore; | |
312 | } | |
313 | ||
314 | bool wxApp::SendIdleEvents(wxWindow* win) | |
315 | { | |
316 | bool needMore = FALSE; | |
317 | ||
318 | wxIdleEvent event; | |
319 | event.SetEventObject(win); | |
320 | ||
321 | win->GetEventHandler()->ProcessEvent(event); | |
322 | ||
323 | if ( event.MoreRequested() ) | |
324 | needMore = TRUE; | |
325 | ||
326 | wxNode* node = win->GetChildren().First(); | |
327 | while (node) | |
328 | { | |
329 | wxWindow* win = (wxWindow*) node->Data(); | |
330 | if ( SendIdleEvents(win) ) | |
331 | needMore = TRUE; | |
332 | ||
333 | node = node->Next(); | |
334 | } | |
335 | return needMore; | |
336 | } | |
337 | ||
338 | int wxApp::MainLoop() | |
339 | { | |
340 | int rt; | |
341 | m_mainLoop = new wxEventLoop; | |
342 | ||
343 | rt = m_mainLoop->Run(); | |
344 | ||
345 | delete m_mainLoop; | |
346 | m_mainLoop = NULL; | |
347 | return rt; | |
348 | } | |
349 | ||
350 | void wxApp::ExitMainLoop() | |
351 | { | |
352 | if ( m_mainLoop ) | |
353 | m_mainLoop->Exit(0); | |
354 | } | |
355 | ||
356 | bool wxApp::Initialized() | |
357 | { | |
358 | return (wxTopLevelWindows.GetCount() != 0); | |
359 | } | |
360 | ||
361 | bool wxApp::Pending() | |
362 | { | |
363 | return wxEventLoop::GetActive()->Pending(); | |
364 | } | |
365 | ||
366 | void wxApp::Dispatch() | |
367 | { | |
368 | wxEventLoop::GetActive()->Dispatch(); | |
369 | } | |
370 | ||
371 | void wxApp::DeletePendingObjects() | |
372 | { | |
373 | wxNode *node = wxPendingDelete.First(); | |
374 | while (node) | |
375 | { | |
376 | wxObject *obj = (wxObject *)node->Data(); | |
377 | ||
378 | delete obj; | |
379 | ||
380 | if ( wxPendingDelete.Find(obj) ) | |
381 | delete node; | |
382 | ||
383 | node = wxPendingDelete.First(); | |
384 | } | |
385 | } | |
386 | ||
387 | bool wxApp::Initialize() | |
388 | { | |
389 | if ( MGL_init(".", NULL) == 0 ) | |
390 | return FALSE; | |
391 | ||
392 | wxBuffer = new wxChar[BUFSIZ + 512]; | |
393 | ||
394 | wxClassInfo::InitializeClasses(); | |
395 | ||
396 | wxSystemSettings::Init(); | |
397 | ||
398 | #if wxUSE_INTL | |
399 | wxFont::SetDefaultEncoding(wxLocale::GetSystemEncoding()); | |
400 | #endif | |
401 | ||
402 | // GL: I'm annoyed ... I don't know where to put this and I don't want to | |
403 | // create a module for that as it's part of the core. | |
404 | #if wxUSE_THREADS | |
405 | wxPendingEvents = new wxList; | |
406 | wxPendingEventsLocker = new wxCriticalSection; | |
407 | #endif | |
408 | ||
409 | wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); | |
410 | wxTheColourDatabase->Initialize(); | |
411 | ||
412 | // Can't do this in wxModule, because fonts are needed by stock lists | |
413 | wxTheFontsManager = new wxFontsManager; | |
414 | ||
415 | wxInitializeStockLists(); | |
416 | wxInitializeStockObjects(); | |
417 | ||
418 | #if wxUSE_WX_RESOURCES | |
419 | wxInitializeResourceSystem(); | |
420 | #endif | |
421 | ||
422 | wxModule::RegisterModules(); | |
423 | if (!wxModule::InitializeModules()) return FALSE; | |
424 | ||
425 | return TRUE; | |
426 | } | |
427 | ||
428 | wxIcon wxApp::GetStdIcon(int which) const | |
429 | { | |
430 | return wxTheme::Get()->GetRenderer()->GetStdIcon(which); | |
431 | } | |
432 | ||
433 | void wxApp::CleanUp() | |
434 | { | |
435 | delete gs_rootWindow; | |
436 | ||
437 | #if wxUSE_LOG | |
438 | // flush the logged messages if any | |
439 | wxLog *log = wxLog::GetActiveTarget(); | |
440 | if (log != NULL && log->HasPendingMessages()) | |
441 | log->Flush(); | |
442 | ||
443 | // continuing to use user defined log target is unsafe from now on because | |
444 | // some resources may be already unavailable, so replace it by something | |
445 | // more safe | |
446 | wxLog *oldlog = wxLog::SetActiveTarget(new wxLogStderr); | |
447 | if ( oldlog ) | |
448 | delete oldlog; | |
449 | #endif // wxUSE_LOG | |
450 | ||
451 | wxModule::CleanUpModules(); | |
452 | ||
453 | #if wxUSE_WX_RESOURCES | |
454 | wxCleanUpResourceSystem(); | |
455 | #endif | |
456 | ||
457 | if (wxTheColourDatabase) | |
458 | delete wxTheColourDatabase; | |
459 | ||
460 | wxTheColourDatabase = (wxColourDatabase*) NULL; | |
461 | ||
462 | wxDeleteStockObjects(); | |
463 | wxDeleteStockLists(); | |
464 | ||
465 | // Can't do this in wxModule, because fonts are needed by stock lists | |
466 | delete wxTheFontsManager; | |
467 | wxTheFontsManager = (wxFontsManager*) NULL; | |
468 | ||
469 | delete wxTheApp; | |
470 | wxTheApp = (wxApp*) NULL; | |
471 | ||
472 | // GL: I'm annoyed ... I don't know where to put this and I don't want to | |
473 | // create a module for that as it's part of the core. | |
474 | #if wxUSE_THREADS | |
475 | delete wxPendingEvents; | |
476 | delete wxPendingEventsLocker; | |
477 | #endif | |
478 | ||
479 | wxSystemSettings::Done(); | |
480 | ||
481 | delete[] wxBuffer; | |
482 | ||
483 | wxClassInfo::CleanUpClasses(); | |
484 | ||
485 | // check for memory leaks | |
486 | #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
487 | if (wxDebugContext::CountObjectsLeft(TRUE) > 0) | |
488 | { | |
489 | wxLogDebug(wxT("There were memory leaks.\n")); | |
490 | wxDebugContext::Dump(); | |
491 | wxDebugContext::PrintStatistics(); | |
492 | } | |
493 | #endif // Debug | |
494 | ||
495 | #if wxUSE_LOG | |
496 | // do this as the very last thing because everything else can log messages | |
497 | wxLog::DontCreateOnDemand(); | |
498 | ||
499 | wxLog *oldLog = wxLog::SetActiveTarget( (wxLog*) NULL ); | |
500 | if (oldLog) | |
501 | delete oldLog; | |
502 | #endif // wxUSE_LOG | |
503 | ||
504 | wxDestroyMGL_WM(); | |
505 | MGL_exit(); | |
506 | } | |
507 | ||
508 | ||
509 | int wxEntryStart(int argc, char *argv[]) | |
510 | { | |
511 | return wxApp::Initialize() ? 0 : -1; | |
512 | } | |
513 | ||
514 | ||
515 | int wxEntryInitGui() | |
516 | { | |
517 | return wxTheApp->OnInitGui() ? 0 : -1; | |
518 | } | |
519 | ||
520 | ||
521 | void wxEntryCleanup() | |
522 | { | |
523 | wxApp::CleanUp(); | |
524 | } | |
525 | ||
526 | ||
527 | ||
528 | int wxEntry(int argc, char *argv[]) | |
529 | { | |
530 | #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
531 | // This seems to be necessary since there are 'rogue' | |
532 | // objects present at this point (perhaps global objects?) | |
533 | // Setting a checkpoint will ignore them as far as the | |
534 | // memory checking facility is concerned. | |
535 | // Of course you may argue that memory allocated in globals should be | |
536 | // checked, but this is a reasonable compromise. | |
537 | wxDebugContext::SetCheckpoint(); | |
538 | #endif | |
539 | int err = wxEntryStart(argc, argv); | |
540 | if ( err ) | |
541 | return err; | |
542 | ||
543 | if ( !wxTheApp ) | |
544 | { | |
545 | wxCHECK_MSG( wxApp::GetInitializerFunction(), -1, | |
546 | wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") ); | |
547 | ||
548 | wxAppInitializerFunction app_ini = wxApp::GetInitializerFunction(); | |
549 | ||
550 | wxObject *test_app = app_ini(); | |
551 | ||
552 | wxTheApp = (wxApp*) test_app; | |
553 | } | |
554 | ||
555 | wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") ); | |
556 | ||
557 | wxTheApp->argc = argc; | |
558 | #if wxUSE_UNICODE | |
559 | wxTheApp->argv = new wxChar*[argc+1]; | |
560 | int mb_argc = 0; | |
561 | while (mb_argc < argc) | |
562 | { | |
563 | wxTheApp->argv[mb_argc] = wxStrdup(wxConvLibc.cMB2WX(argv[mb_argc])); | |
564 | mb_argc++; | |
565 | } | |
566 | wxTheApp->argv[mb_argc] = (wxChar *)NULL; | |
567 | #else | |
568 | wxTheApp->argv = argv; | |
569 | #endif | |
570 | ||
571 | wxString name(wxFileNameFromPath(argv[0])); | |
572 | wxStripExtension(name); | |
573 | wxTheApp->SetAppName(name); | |
574 | ||
575 | int retValue; | |
576 | retValue = wxEntryInitGui(); | |
577 | ||
578 | // Here frames insert themselves automatically into wxTopLevelWindows by | |
579 | // getting created in OnInit(). | |
580 | if ( retValue == 0 ) | |
581 | { | |
582 | if ( !wxTheApp->OnInit() ) | |
583 | retValue = -1; | |
584 | } | |
585 | ||
586 | if ( retValue == 0 ) | |
587 | { | |
588 | /* delete pending toplevel windows (typically a single | |
589 | dialog) so that, if there isn't any left, we don't | |
590 | call OnRun() */ | |
591 | wxTheApp->DeletePendingObjects(); | |
592 | ||
593 | if ( wxTheApp->Initialized() ) | |
594 | { | |
595 | wxTheApp->OnRun(); | |
596 | ||
597 | wxWindow *topWindow = wxTheApp->GetTopWindow(); | |
598 | if ( topWindow ) | |
599 | { | |
600 | /* Forcibly delete the window. */ | |
601 | if (topWindow->IsKindOf(CLASSINFO(wxFrame)) || | |
602 | topWindow->IsKindOf(CLASSINFO(wxDialog)) ) | |
603 | { | |
604 | topWindow->Close(TRUE); | |
605 | wxTheApp->DeletePendingObjects(); | |
606 | } | |
607 | else | |
608 | { | |
609 | delete topWindow; | |
610 | wxTheApp->SetTopWindow((wxWindow*) NULL); | |
611 | } | |
612 | } | |
613 | ||
614 | retValue = wxTheApp->OnExit(); | |
615 | } | |
616 | } | |
617 | ||
618 | wxEntryCleanup(); | |
619 | ||
620 | return retValue; | |
621 | } |