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1/////////////////////////////////////////////////////////////////////////////
2// Name: glcanvas.i
3// Purpose: SWIG definitions for the OpenGL wxWindows classes
4//
5// Author: Robin Dunn
6//
7// Created: 15-Mar-1999
8// RCS-ID: $Id$
9// Copyright: (c) 1998 by Total Control Software
10// Licence: wxWindows license
11/////////////////////////////////////////////////////////////////////////////
12
13
14%module glcanvas
15
16%{
17#include "wx/wxPython/wxPython.h"
18#include "wx/wxPython/pyclasses.h"
19
20#include <wx/glcanvas.h>
21
22 static const wxString wxPyGLCanvasNameStr(wxT("GLCanvas"));
23 static const wxString wxPyEmptyString(wxT(""));
24%}
25
26//---------------------------------------------------------------------------
27
28%import core.i
29%pythoncode { wx = core }
30
31%include _glcanvas_rename.i
32
33//---------------------------------------------------------------------------
34
35class wxPalette;
36
37//---------------------------------------------------------------------------
38
39class wxGLContext : public wxObject {
40public:
41#ifndef __WXMAC__
42 wxGLContext(bool isRGB, wxGLCanvas *win,
43 const wxPalette& palette = wxNullPalette,
44 const wxGLContext* other = NULL);
45#else
46 %extend {
47 wxGLContext(bool isRGB, wxGLCanvas *win,
48 const wxPalette& palette = wxNullPalette,
49 const wxGLContext* other = NULL) {
50 AGLPixelFormat fmt; // TODO: How should this be initialized?
51 return new wxGLContext(fmt, win, palette, other);
52 }
53 }
54
55#endif
56 ~wxGLContext();
57
58 void SetCurrent();
59 void SetColour(const wxString& colour);
60 void SwapBuffers();
61
62#ifdef __WXGTK__
63 void SetupPixelFormat();
64 void SetupPalette(const wxPalette& palette);
65 wxPalette CreateDefaultPalette();
66 wxPalette* GetPalette();
67#endif
68
69 wxWindow* GetWindow();
70};
71
72//---------------------------------------------------------------------------
73
74enum {
75 WX_GL_RGBA, // use true color palette
76 WX_GL_BUFFER_SIZE, // bits for buffer if not WX_GL_RGBA
77 WX_GL_LEVEL, // 0 for main buffer, >0 for overlay, <0 for underlay
78 WX_GL_DOUBLEBUFFER, // use doublebuffer
79 WX_GL_STEREO, // use stereoscopic display
80 WX_GL_AUX_BUFFERS, // number of auxiliary buffers
81 WX_GL_MIN_RED, // use red buffer with most bits (> MIN_RED bits)
82 WX_GL_MIN_GREEN, // use green buffer with most bits (> MIN_GREEN bits)
83 WX_GL_MIN_BLUE, // use blue buffer with most bits (> MIN_BLUE bits)
84 WX_GL_MIN_ALPHA, // use blue buffer with most bits (> MIN_ALPHA bits)
85 WX_GL_DEPTH_SIZE, // bits for Z-buffer (0,16,32)
86 WX_GL_STENCIL_SIZE, // bits for stencil buffer
87 WX_GL_MIN_ACCUM_RED, // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
88 WX_GL_MIN_ACCUM_GREEN, // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
89 WX_GL_MIN_ACCUM_BLUE, // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
90 WX_GL_MIN_ACCUM_ALPHA // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
91};
92
93
94%typemap(in) int *attribList (int *temp) {
95 int i;
96 if (PySequence_Check($input)) {
97 int size = PyObject_Length($input);
98 temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
99 for (i = 0; i < size; i++) {
100 temp[i] = PyInt_AsLong(PySequence_GetItem($input, i));
101 }
102 temp[size] = 0;
103 $1 = temp;
104 }
105}
106
107%typemap(freearg) int *attribList
108{
109 delete [] $1;
110}
111
112
113
114class wxGLCanvas : public wxWindow {
115public:
116 %addtofunc wxGLCanvas "self._setOORInfo(self)"
117 wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
118 const wxPoint& pos = wxDefaultPosition,
119 const wxSize& size = wxDefaultSize, long style = 0,
120 const wxString& name = wxPyGLCanvasNameStr,
121 int *attribList = NULL,
122 const wxPalette& palette = wxNullPalette);
123
124 %addtofunc wxGLCanvas "val._setOORInfo(val)"
125 %name(wxGLCanvasWithContext)
126 wxGLCanvas( wxWindow *parent,
127 const wxGLContext *shared = NULL,
128 wxWindowID id = -1,
129 const wxPoint& pos = wxDefaultPosition,
130 const wxSize& size = wxDefaultSize,
131 long style = 0,
132 const wxString& name = wxPyGLCanvasNameStr,
133 int *attribList = NULL,
134 const wxPalette& palette = wxNullPalette );
135
136
137 void SetCurrent();
138 void SetColour(const wxString& colour);
139 void SwapBuffers();
140
141 wxGLContext* GetContext();
142
143#ifdef __WXMSW__
144 void SetupPixelFormat(int *attribList = NULL);
145 void SetupPalette(const wxPalette& palette);
146 wxPalette CreateDefaultPalette();
147 wxPalette* GetPalette();
148#endif
149};
150
151
152//---------------------------------------------------------------------------
153
154%init %{
155
156%}
157
158//---------------------------------------------------------------------------
159//---------------------------------------------------------------------------