]>
Commit | Line | Data |
---|---|---|
1 | # | |
2 | # File: Makeva.env | |
3 | # Author: David Webster | |
4 | # Created: Wed Apr 17 08:36:42 1999 | |
5 | # Updated: | |
6 | # | |
7 | # VisualAge C++ V3.0 makefile include file | |
8 | # | |
9 | ||
10 | # Suffixes | |
11 | OBJSUFF=obj | |
12 | SRCSUFF=cpp | |
13 | ||
14 | OS2FLAGS=/c /W3 /D__VISAGECPP__ /Ss /Q /N100 | |
15 | OS2LINKFLAGS=/BASE:0x00010000 /PMTYPE:PM /NOE /NOD /ALIGN:16 | |
16 | OS2LIBFLAGS=/NOL /NOE | |
17 | OS2LIBS=CPPOM30.lib CPPOOC3.LIB OS2386.LIB | |
18 | ||
19 | # Change this to your WXWIN directory | |
20 | WXDIR=j:\dev\Wx2\wxwindows | |
21 | ||
22 | WXSRC=$(WXDIR)\src\os2 | |
23 | WXINC=$(WXDIR)\include | |
24 | WXBASESRC=$(WXDIR)\src\common | |
25 | EXTRAINC=$(WXDIR)\src\png | |
26 | ||
27 | ##################################################################### | |
28 | # These are the possible DLL/non-DLL usages: | |
29 | # | |
30 | # Type _DLL/_WINDLL WXUSINGDLL WXMAKINGDLL Library | |
31 | #-------------------------------------------------------------------- | |
32 | # Normal application - - - wx.lib | |
33 | # | |
34 | # wxWin as DLL Defined - Defined wx200.lib | |
35 | # | |
36 | # App using wxWin DLL - Defined - wx200.lib | |
37 | # | |
38 | # App built as one DLL Defined - - wx.lib | |
39 | # | |
40 | ###################################################################### | |
41 | # | |
42 | # Compiling your app: | |
43 | #-------------------- | |
44 | # when compiling an app to use the DLL version of wxWindows | |
45 | # (but not to be a DLL itself), set WXUSINGDLL to 1 in your | |
46 | # makefile just before including ntwxwin.mak. | |
47 | # To compile wxWin _and_ app itself as a DLL, set DLL to 1 | |
48 | # in ntwxwin.mak, and do not set WXUSINGDLL. | |
49 | # | |
50 | # Compiling wxWindows: | |
51 | #--------------------- | |
52 | # Use the dll target to compile wxWindows as DLL; then make 'pch' | |
53 | # to generate a precompiled header for your apps to use. BUG: must compile without | |
54 | # wxExpr (USE_WX_RESOURCES = 0) for this to link properly. Don't know why yet. | |
55 | # Use the dllapp target to compile wxWindows for making a DLL app (not implemented yet) | |
56 | ||
57 | #DLL=0 | |
58 | ||
59 | !if "$(WXUSINGDLL)" == "1" | |
60 | EXTRADLLFLAGS=/DWXUSINGDLL=1 | |
61 | EXTRALNKFLAGS=/EXEC | |
62 | !endif | |
63 | ||
64 | !if "$(WXMAKINGDLL)" == "1" | |
65 | EXTRADLLFLAGS=/DWXMAKINGDLL=1 /Ge- /D__OS2DLL__ | |
66 | EXTRALNKFLAGS=/DLL | |
67 | !endif | |
68 | ||
69 | !if "$(WXMAKINGDLL)" == "0" && "$(DLL)" == "1" | |
70 | EXTRADLLFLAGS= | |
71 | EXTRALNKFLAGS=/EXEC | |
72 | !endif | |
73 | ||
74 | !ifndef FINAL | |
75 | FINAL=0 | |
76 | DEBUG=1 | |
77 | !endif | |
78 | ||
79 | !ifndef DLL | |
80 | DLL=0 | |
81 | !endif | |
82 | ||
83 | # This sets 'D' to a suitable directory name | |
84 | # for this kind of build, and WXLIBNAME to one of wx (static release), wx_d (static debug), | |
85 | # wx200 (DLL release), wx200_d (DLL debug) | |
86 | ||
87 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
88 | WXLIBNAME=wx200 | |
89 | !else | |
90 | WXLIBNAME=wx | |
91 | !endif | |
92 | ||
93 | !if "$(NEW_WXLIBNAME)" != "" | |
94 | WXLIBNAME=$(NEW_WXLIBNAME) | |
95 | !endif | |
96 | ||
97 | !if "$(FINAL)" == "1" | |
98 | D=Release | |
99 | !else | |
100 | D=Debug | |
101 | !endif | |
102 | ||
103 | WXLIB=$(WXDIR)\lib\$(WXLIBNAME).lib | |
104 | ||
105 | !if "$(WXMAKINGDLL)" == "1" || "$(WXUSINGDLL)" == "1" | |
106 | D=$(D)DLL | |
107 | !endif | |
108 | ||
109 | ||
110 | INC=-I$(WXINC) -I$(WXDIR)/src/jpeg -I$(WXDIR)/src/zlib -I$(EXTRAINC) | |
111 | LIBS = $(EXTRALIBS) $(WXLIB) $(WINLIBS) $(WXDIR)\lib\jpeg.lib | |
112 | ||
113 | MAKEPRECOMP=/FiWX/WXPREC.H | |
114 | OPTIONS= | |
115 | ||
116 | !if "$(FINAL)" == "0" | |
117 | OPT = | |
118 | DEBUG_FLAGS= /Ti /D__WXDEBUG__ #/Fb | |
119 | LINK_DEBUG_FLAGS=/DEBUG | |
120 | CRTFLAG=/Gm /Gd | |
121 | !else | |
122 | # /O1 - smallest code | |
123 | # /O2 - fastest code | |
124 | OPT = /O+ /Oc /G5 | |
125 | DEBUG_FLAGS= | |
126 | LINK_DEBUG_FLAGS=/RELEASE | |
127 | CRTFLAG=/Gm /Gd | |
128 | !endif | |
129 | ||
130 | !if "$(DLL)" == "0" | |
131 | ||
132 | !if "$(NOPCH)" == "1" | |
133 | PCH= | |
134 | PRECOMP= | |
135 | MAKEPRECOMP= | |
136 | !else | |
137 | PCH=$(WXLIBNAME).pch | |
138 | PRECOMP=/Si$(PCH) | |
139 | MAKEPRECOMP=/Fi$(PCH) | |
140 | !endif | |
141 | ||
142 | CPPFLAGS=$(OS2FLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXPM__ $(INC) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) $(OVERRIDEFLAGS) | |
143 | # If you don't include wxprec.h, use CPPFLAGS2 | |
144 | CPPFLAGS2=$(OS2FLAGS) $(DEBUG_FLAGS) /D__WXPM__ $(INC) $(EXTRAFLAGS) $(OPT) $(EXTRADLLFLAGS) $(CRTFLAG) $(OVERRIDEFLAGS) | |
145 | LINKFLAGS=$(LINK_DEBUG_FLAGS) $(OS2LINKFLAGS) $(EXTRALNKFLAGS) | |
146 | DUMMY=dummy | |
147 | ||
148 | !else | |
149 | ||
150 | !if "$(WXMAKINGDLL)" == "1" | |
151 | PCH=$(WXLIBNAME).pch | |
152 | DUMMY=dummydll | |
153 | !else | |
154 | PCH=$(WXLIBNAME).pch | |
155 | DUMMY=dummy | |
156 | !endif | |
157 | ||
158 | PRECOMP=/SiWX/WXPREC.H | |
159 | CPPFLAGS=$(OS2FLAGS) $(DEBUG_FLAGS) $(PRECOMP) $(EXTRAFLAGS) /D__WXPM__ $(INC) $(OPT) $(CRTFLAG) $(EXTRADLLFLAGS) | |
160 | CPPFLAGS2=$(OS2FLAGS) $(DEBUG_FLAGS) /D__WXPM__ $(INC) $(EXTRAFLAGS) $(OPT) $(CRTFLAG) $(EXTRADLLFLAGS) | |
161 | LINKFLAGS=$(LINK_DEBUG_FLAGS) $(OS2LINKFLAGS) $(EXTRALNKFLAGS) | |
162 | !endif | |
163 | ||
164 | DUMMYOBJ=$(WXDIR)\src\os2\$D\$(DUMMY).obj | |
165 | ||
166 | .c.obj: | |
167 | icc @<< | |
168 | $(CPPFLAGS2) /Fo$@ /c $< | |
169 | << | |
170 | ||
171 | .cpp.obj: | |
172 | icc @<< | |
173 | $(CPPFLAGS2) /Fo$@ /c $< | |
174 | << | |
175 |