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1\section{\class{wxDDEServer}}\label{wxddeserver}
2
3A wxDDEServer object represents the server part of a client-server DDE
4(Dynamic Data Exchange) conversation.
5
6This DDE-based implementation is
7available on Windows only, but a platform-independent, socket-based version
8of this API is available using \helpref{wxTCPServer}{wxtcpserver}.
9
10\wxheading{Derived from}
11
12wxServerBase
13
14\wxheading{Include files}
15
16<wx/dde.h>
17
18\wxheading{Library}
19
20\helpref{wxBase}{librarieslist}
21
22\wxheading{See also}
23
24\helpref{wxDDEClient}{wxddeclient}, \helpref{wxDDEConnection}{wxddeconnection}, \helpref{IPC overview}{ipcoverview}
25
26\latexignore{\rtfignore{\wxheading{Members}}}
27
28\membersection{wxDDEServer::wxDDEServer}\label{wxddeserverctor}
29
30\func{}{wxDDEServer}{\void}
31
32Constructs a server object.
33
34\membersection{wxDDEServer::Create}\label{wxddeservercreate}
35
36\func{bool}{Create}{\param{const wxString\& }{service}}
37
38Registers the server using the given service name. Under UNIX, the
39string must contain an integer id which is used as an Internet port
40number. false is returned if the call failed (for example, the port
41number is already in use).
42
43\membersection{wxDDEServer::OnAcceptConnection}\label{wxddeserveronacceptconnection}
44
45\func{virtual wxConnectionBase *}{OnAcceptConnection}{\param{const wxString\& }{topic}}
46
47When a client calls {\bf MakeConnection}, the server receives the
48message and this member is called. The application should derive a
49member to intercept this message and return a connection object of
50either the standard wxDDEConnection type, or of a user-derived type. If the
51topic is ``STDIO'', the application may wish to refuse the connection.
52Under UNIX, when a server is created the OnAcceptConnection message is
53always sent for standard input and output, but in the context of DDE
54messages it doesn't make a lot of sense.
55