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WinCE build fix (we need default constructor).
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/bitmap.h
3// Purpose: wxBitmap class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
15#include "wx/msw/gdiimage.h"
16#include "wx/gdicmn.h"
17#include "wx/palette.h"
18
19class WXDLLEXPORT wxBitmap;
20class WXDLLEXPORT wxBitmapHandler;
21class WXDLLEXPORT wxBitmapRefData;
22class WXDLLEXPORT wxControl;
23class WXDLLEXPORT wxCursor;
24class WXDLLEXPORT wxDC;
25#if wxUSE_WXDIB
26class WXDLLEXPORT wxDIB;
27#endif
28class WXDLLEXPORT wxIcon;
29class WXDLLEXPORT wxImage;
30class WXDLLEXPORT wxMask;
31class WXDLLEXPORT wxPalette;
32class WXDLLEXPORT wxPixelDataBase;
33
34// ----------------------------------------------------------------------------
35// wxBitmap: a mono or colour bitmap
36// ----------------------------------------------------------------------------
37
38class WXDLLEXPORT wxBitmap : public wxGDIImage
39{
40public:
41 // default ctor creates an invalid bitmap, you must Create() it later
42 wxBitmap() { Init(); }
43
44 // Copy constructors
45 wxBitmap(const wxBitmap& bitmap) : wxGDIImage(bitmap) { Init(); Ref(bitmap); }
46
47 // Initialize with raw data
48 wxBitmap(const char bits[], int width, int height, int depth = 1);
49
50 // Initialize with XPM data
51 wxBitmap(const char **data) { CreateFromXpm(data); }
52 wxBitmap(char **data) { CreateFromXpm((const char **)data); }
53
54 // Load a file or resource
55 wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
56
57 // New constructor for generalised creation from data
58 wxBitmap(void *data, long type, int width, int height, int depth = 1);
59
60 // Create a new, uninitialized bitmap of the given size and depth (if it
61 // is omitted, will create a bitmap compatible with the display)
62 //
63 // NB: this ctor will create a DIB for 24 and 32bpp bitmaps, use ctor
64 // taking a DC argument if you want to force using DDB in this case
65 wxBitmap(int width, int height, int depth = -1);
66
67 // Create a bitmap compatible with the given DC
68 wxBitmap(int width, int height, const wxDC& dc);
69
70#if wxUSE_IMAGE && wxUSE_WXDIB
71 // Convert from wxImage
72 wxBitmap(const wxImage& image, int depth = -1)
73 { (void)CreateFromImage(image, depth); }
74
75 // Create a DDB compatible with the given DC from wxImage
76 wxBitmap(const wxImage& image, const wxDC& dc)
77 { (void)CreateFromImage(image, dc); }
78#endif // wxUSE_IMAGE
79
80 // we must have this, otherwise icons are silently copied into bitmaps using
81 // the copy ctor but the resulting bitmap is invalid!
82 wxBitmap(const wxIcon& icon) { Init(); CopyFromIcon(icon); }
83
84 wxBitmap& operator=(const wxBitmap& bitmap)
85 {
86 if ( m_refData != bitmap.m_refData )
87 Ref(bitmap);
88 return *this;
89 }
90
91 wxBitmap& operator=(const wxIcon& icon)
92 {
93 (void)CopyFromIcon(icon);
94
95 return *this;
96 }
97
98 wxBitmap& operator=(const wxCursor& cursor)
99 {
100 (void)CopyFromCursor(cursor);
101
102 return *this;
103 }
104
105 virtual ~wxBitmap();
106
107#if wxUSE_IMAGE && wxUSE_WXDIB
108 wxImage ConvertToImage() const;
109#endif // wxUSE_IMAGE
110
111 // get the given part of bitmap
112 wxBitmap GetSubBitmap( const wxRect& rect ) const;
113
114 // copies the contents and mask of the given (colour) icon to the bitmap
115 bool CopyFromIcon(const wxIcon& icon);
116
117 // copies the contents and mask of the given cursor to the bitmap
118 bool CopyFromCursor(const wxCursor& cursor);
119
120#if wxUSE_WXDIB
121 // copies from a device independent bitmap
122 bool CopyFromDIB(const wxDIB& dib);
123#endif
124
125 virtual bool Create(int width, int height, int depth = -1);
126 virtual bool Create(int width, int height, const wxDC& dc);
127 virtual bool Create(void *data, long type, int width, int height, int depth = 1);
128 virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
129 virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
130
131 wxBitmapRefData *GetBitmapData() const
132 { return (wxBitmapRefData *)m_refData; }
133
134 // raw bitmap access support functions
135 void *GetRawData(wxPixelDataBase& data, int bpp);
136 void UngetRawData(wxPixelDataBase& data);
137
138#if wxUSE_PALETTE
139 wxPalette* GetPalette() const;
140 void SetPalette(const wxPalette& palette);
141#endif // wxUSE_PALETTE
142
143 wxMask *GetMask() const;
144 wxBitmap GetMaskBitmap() const;
145 void SetMask(wxMask *mask);
146
147 bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
148 bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
149
150 // these functions are internal and shouldn't be used, they risk to
151 // disappear in the future
152 bool HasAlpha() const;
153 void UseAlpha();
154
155#if WXWIN_COMPATIBILITY_2_4
156 // these functions do nothing and are only there for backwards
157 // compatibility
158 wxDEPRECATED( int GetQuality() const );
159 wxDEPRECATED( void SetQuality(int quality) );
160#endif // WXWIN_COMPATIBILITY_2_4
161
162 // implementation only from now on
163 // -------------------------------
164
165public:
166 void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
167 WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
168
169#ifdef __WXDEBUG__
170 void SetSelectedInto(wxDC *dc);
171 wxDC *GetSelectedInto() const;
172#endif // __WXDEBUG__
173
174protected:
175 // common part of all ctors
176 void Init();
177
178 virtual wxGDIImageRefData *CreateData() const;
179 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
180
181 // creates the bitmap from XPM data, supposed to be called from ctor
182 bool CreateFromXpm(const char **bits);
183
184 // creates an uninitialized bitmap, called from Create()s above
185 bool DoCreate(int w, int h, int depth, WXHDC hdc);
186
187#if wxUSE_IMAGE && wxUSE_WXDIB
188 // creates the bitmap from wxImage, supposed to be called from ctor
189 bool CreateFromImage(const wxImage& image, int depth);
190
191 // creates a DDB from wxImage, supposed to be called from ctor
192 bool CreateFromImage(const wxImage& image, const wxDC& dc);
193
194 // common part of the 2 methods above (hdc may be 0)
195 bool CreateFromImage(const wxImage& image, int depth, WXHDC hdc);
196#endif // wxUSE_IMAGE
197
198private:
199#ifdef __WIN32__
200 // common part of CopyFromIcon/CopyFromCursor for Win32
201 bool CopyFromIconOrCursor(const wxGDIImage& icon);
202#endif // __WIN32__
203
204 DECLARE_DYNAMIC_CLASS(wxBitmap)
205};
206
207// ----------------------------------------------------------------------------
208// wxMask: a mono bitmap used for drawing bitmaps transparently.
209// ----------------------------------------------------------------------------
210
211class WXDLLEXPORT wxMask : public wxObject
212{
213public:
214 wxMask();
215
216 // Construct a mask from a bitmap and a colour indicating the transparent
217 // area
218 wxMask(const wxBitmap& bitmap, const wxColour& colour);
219
220 // Construct a mask from a bitmap and a palette index indicating the
221 // transparent area
222 wxMask(const wxBitmap& bitmap, int paletteIndex);
223
224 // Construct a mask from a mono bitmap (copies the bitmap).
225 wxMask(const wxBitmap& bitmap);
226
227 // construct a mask from the givne bitmap handle
228 wxMask(WXHBITMAP hbmp) { m_maskBitmap = hbmp; }
229
230 virtual ~wxMask();
231
232 bool Create(const wxBitmap& bitmap, const wxColour& colour);
233 bool Create(const wxBitmap& bitmap, int paletteIndex);
234 bool Create(const wxBitmap& bitmap);
235
236 // Implementation
237 WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
238 void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
239
240protected:
241 WXHBITMAP m_maskBitmap;
242
243 DECLARE_DYNAMIC_CLASS(wxMask)
244};
245
246// ----------------------------------------------------------------------------
247// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
248// ----------------------------------------------------------------------------
249
250class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
251{
252public:
253 wxBitmapHandler() { m_type = wxBITMAP_TYPE_INVALID; }
254 wxBitmapHandler(const wxString& name, const wxString& ext, long type)
255 : wxGDIImageHandler(name, ext, type)
256 {
257 }
258
259 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
260 // old class which worked only with bitmaps
261 virtual bool Create(wxBitmap *bitmap,
262 void *data,
263 long flags,
264 int width, int height, int depth = 1);
265 virtual bool LoadFile(wxBitmap *bitmap,
266 const wxString& name,
267 long flags,
268 int desiredWidth, int desiredHeight);
269 virtual bool SaveFile(wxBitmap *bitmap,
270 const wxString& name,
271 int type,
272 const wxPalette *palette = NULL);
273
274 virtual bool Create(wxGDIImage *image,
275 void *data,
276 long flags,
277 int width, int height, int depth = 1);
278 virtual bool Load(wxGDIImage *image,
279 const wxString& name,
280 long flags,
281 int desiredWidth, int desiredHeight);
282 virtual bool Save(wxGDIImage *image,
283 const wxString& name,
284 int type);
285
286private:
287 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
288};
289
290#endif
291 // _WX_BITMAP_H_