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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: thread.h | |
3 | // Purpose: Thread API | |
4 | // Author: Guilhem Lavaux | |
5 | // Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads | |
6 | // package from Olivetti & Oracle Research Laboratory) | |
7 | // Created: 04/13/98 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Guilhem Lavaux | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef __THREADH__ | |
14 | #define __THREADH__ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // get the value of wxUSE_THREADS configuration flag | |
21 | #include "wx/setup.h" | |
22 | ||
23 | #if wxUSE_THREADS | |
24 | ||
25 | // only for wxUSE_THREADS - otherwise we'd get undefined symbols | |
26 | #ifdef __GNUG__ | |
27 | #pragma interface "thread.h" | |
28 | #endif | |
29 | ||
30 | // Windows headers define it | |
31 | #ifdef Yield | |
32 | #undef Yield | |
33 | #endif | |
34 | ||
35 | #include "wx/module.h" | |
36 | ||
37 | // ---------------------------------------------------------------------------- | |
38 | // constants | |
39 | // ---------------------------------------------------------------------------- | |
40 | ||
41 | enum wxMutexError | |
42 | { | |
43 | wxMUTEX_NO_ERROR = 0, | |
44 | wxMUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread | |
45 | wxMUTEX_BUSY, // Mutex has been already locked by ONE thread | |
46 | wxMUTEX_UNLOCKED, | |
47 | wxMUTEX_MISC_ERROR | |
48 | }; | |
49 | ||
50 | enum wxThreadError | |
51 | { | |
52 | wxTHREAD_NO_ERROR = 0, // No error | |
53 | wxTHREAD_NO_RESOURCE, // No resource left to create a new thread | |
54 | wxTHREAD_RUNNING, // The thread is already running | |
55 | wxTHREAD_NOT_RUNNING, // The thread isn't running | |
56 | wxTHREAD_KILLED, // Thread we waited for had to be killed | |
57 | wxTHREAD_MISC_ERROR // Some other error | |
58 | }; | |
59 | ||
60 | enum wxThreadKind | |
61 | { | |
62 | wxTHREAD_DETACHED, | |
63 | wxTHREAD_JOINABLE | |
64 | }; | |
65 | ||
66 | // defines the interval of priority | |
67 | enum | |
68 | { | |
69 | WXTHREAD_MIN_PRIORITY = 0u, | |
70 | WXTHREAD_DEFAULT_PRIORITY = 50u, | |
71 | WXTHREAD_MAX_PRIORITY = 100u | |
72 | }; | |
73 | ||
74 | // ---------------------------------------------------------------------------- | |
75 | // A mutex object is a synchronization object whose state is set to signaled | |
76 | // when it is not owned by any thread, and nonsignaled when it is owned. Its | |
77 | // name comes from its usefulness in coordinating mutually-exclusive access to | |
78 | // a shared resource. Only one thread at a time can own a mutex object. | |
79 | // ---------------------------------------------------------------------------- | |
80 | ||
81 | // you should consider wxMutexLocker whenever possible instead of directly | |
82 | // working with wxMutex class - it is safer | |
83 | class WXDLLEXPORT wxConditionInternal; | |
84 | class WXDLLEXPORT wxMutexInternal; | |
85 | class WXDLLEXPORT wxMutex | |
86 | { | |
87 | public: | |
88 | // constructor & destructor | |
89 | wxMutex(); | |
90 | ~wxMutex(); | |
91 | ||
92 | // Lock the mutex. | |
93 | wxMutexError Lock(); | |
94 | // Try to lock the mutex: if it can't, returns immediately with an error. | |
95 | wxMutexError TryLock(); | |
96 | // Unlock the mutex. | |
97 | wxMutexError Unlock(); | |
98 | ||
99 | // Returns true if the mutex is locked. | |
100 | bool IsLocked() const { return (m_locked > 0); } | |
101 | ||
102 | protected: | |
103 | // no assignment operator nor copy ctor | |
104 | wxMutex(const wxMutex&); | |
105 | wxMutex& operator=(const wxMutex&); | |
106 | ||
107 | int m_locked; | |
108 | wxMutexInternal *m_internal; | |
109 | ||
110 | friend class wxConditionInternal; | |
111 | }; | |
112 | ||
113 | // a helper class which locks the mutex in the ctor and unlocks it in the dtor: | |
114 | // this ensures that mutex is always unlocked, even if the function returns or | |
115 | // throws an exception before it reaches the end | |
116 | class WXDLLEXPORT wxMutexLocker | |
117 | { | |
118 | public: | |
119 | // lock the mutex in the ctor | |
120 | wxMutexLocker(wxMutex& mutex) | |
121 | : m_isOk(FALSE), m_mutex(mutex) | |
122 | { m_isOk = ( m_mutex.Lock() == wxMUTEX_NO_ERROR ); } | |
123 | ||
124 | // returns TRUE if mutex was successfully locked in ctor | |
125 | bool IsOk() const | |
126 | { return m_isOk; } | |
127 | ||
128 | // unlock the mutex in dtor | |
129 | ~wxMutexLocker() | |
130 | { if ( IsOk() ) m_mutex.Unlock(); } | |
131 | ||
132 | private: | |
133 | // no assignment operator nor copy ctor | |
134 | wxMutexLocker(const wxMutexLocker&); | |
135 | wxMutexLocker& operator=(const wxMutexLocker&); | |
136 | ||
137 | bool m_isOk; | |
138 | wxMutex& m_mutex; | |
139 | }; | |
140 | ||
141 | // ---------------------------------------------------------------------------- | |
142 | // Critical section: this is the same as mutex but is only visible to the | |
143 | // threads of the same process. For the platforms which don't have native | |
144 | // support for critical sections, they're implemented entirely in terms of | |
145 | // mutexes. | |
146 | // | |
147 | // NB: wxCriticalSection object does not allocate any memory in its ctor | |
148 | // which makes it possible to have static globals of this class | |
149 | // ---------------------------------------------------------------------------- | |
150 | ||
151 | class WXDLLEXPORT wxCriticalSectionInternal; | |
152 | ||
153 | // in order to avoid any overhead under platforms where critical sections are | |
154 | // just mutexes make all wxCriticalSection class functions inline | |
155 | #if !defined(__WXMSW__) && !defined(__WXPM__) | |
156 | #define WXCRITICAL_INLINE inline | |
157 | ||
158 | #define wxCRITSECT_IS_MUTEX 1 | |
159 | #else // MSW || OS2 | |
160 | #define WXCRITICAL_INLINE | |
161 | ||
162 | #define wxCRITSECT_IS_MUTEX 0 | |
163 | #endif // MSW/!MSW | |
164 | ||
165 | // you should consider wxCriticalSectionLocker whenever possible instead of | |
166 | // directly working with wxCriticalSection class - it is safer | |
167 | class WXDLLEXPORT wxCriticalSection | |
168 | { | |
169 | public: | |
170 | // ctor & dtor | |
171 | WXCRITICAL_INLINE wxCriticalSection(); | |
172 | WXCRITICAL_INLINE ~wxCriticalSection(); | |
173 | ||
174 | // enter the section (the same as locking a mutex) | |
175 | WXCRITICAL_INLINE void Enter(); | |
176 | // leave the critical section (same as unlocking a mutex) | |
177 | WXCRITICAL_INLINE void Leave(); | |
178 | ||
179 | private: | |
180 | // no assignment operator nor copy ctor | |
181 | wxCriticalSection(const wxCriticalSection&); | |
182 | wxCriticalSection& operator=(const wxCriticalSection&); | |
183 | ||
184 | #if wxCRITSECT_IS_MUTEX | |
185 | wxMutex m_mutex; | |
186 | #elif defined(__WXMSW__) | |
187 | // we can't allocate any memory in the ctor, so use placement new - | |
188 | // unfortunately, we have to hardcode the sizeof() here because we can't | |
189 | // include windows.h from this public header | |
190 | char m_buffer[24]; | |
191 | #elif !defined(__WXPM__) | |
192 | wxCriticalSectionInternal *m_critsect; | |
193 | #else | |
194 | // nothing for OS/2 | |
195 | #endif // !Unix/Unix | |
196 | }; | |
197 | ||
198 | // keep your preprocessor name space clean | |
199 | #undef WXCRITICAL_INLINE | |
200 | ||
201 | // wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is | |
202 | // to th mutexes | |
203 | class WXDLLEXPORT wxCriticalSectionLocker | |
204 | { | |
205 | public: | |
206 | inline wxCriticalSectionLocker(wxCriticalSection& critsect); | |
207 | inline ~wxCriticalSectionLocker(); | |
208 | ||
209 | private: | |
210 | // no assignment operator nor copy ctor | |
211 | wxCriticalSectionLocker(const wxCriticalSectionLocker&); | |
212 | wxCriticalSectionLocker& operator=(const wxCriticalSectionLocker&); | |
213 | ||
214 | wxCriticalSection& m_critsect; | |
215 | }; | |
216 | ||
217 | // ---------------------------------------------------------------------------- | |
218 | // wxCondition models a POSIX condition variable which allows one (or more) | |
219 | // thread(s) to wait until some condition is fulfilled | |
220 | // ---------------------------------------------------------------------------- | |
221 | ||
222 | class WXDLLEXPORT wxCondition | |
223 | { | |
224 | DECLARE_NO_COPY_CLASS(wxCondition) | |
225 | ||
226 | public: | |
227 | // constructor and destructor | |
228 | ||
229 | // Each wxCondition object is associated with with a wxMutex object The | |
230 | // mutex object MUST be locked before calling Wait() | |
231 | wxCondition(wxMutex& mutex); | |
232 | ||
233 | // dtor is not virtual, don't use this class polymorphically | |
234 | ~wxCondition(); | |
235 | ||
236 | // NB: the associated mutex MUST be locked beforehand by the calling thread | |
237 | // | |
238 | // it atomically releases the lock on the associated mutex | |
239 | // and starts waiting to be woken up by a Signal()/Broadcast() | |
240 | // once its signaled, then it will wait until it can reacquire | |
241 | // the lock on the associated mutex object, before returning. | |
242 | void Wait(); | |
243 | ||
244 | // exactly as Wait() except that it may also return if the specified | |
245 | // timeout ellapses even if the condition hasn't been signalled: in this | |
246 | // case, the return value is FALSE, otherwise (i.e. in case of a normal | |
247 | // return) it is TRUE | |
248 | // | |
249 | // the timeeout parameter specifies a interval that needs to be waited in | |
250 | // milliseconds | |
251 | bool Wait( unsigned long timeout_millis ); | |
252 | ||
253 | // NB: the associated mutex may or may not be locked by the calling thread | |
254 | // | |
255 | // this method unblocks one thread if any are blocking on the condition. | |
256 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
257 | // The thread which was blocking on Wait(), will then reacquire the lock | |
258 | // on the associated mutex object before returning | |
259 | void Signal(); | |
260 | ||
261 | // NB: the associated mutex may or may not be locked by the calling thread | |
262 | // | |
263 | // this method unblocks all threads if any are blocking on the condition. | |
264 | // if no thread is blocking in Wait(), then the signal is NOT remembered | |
265 | // The threads which were blocking on Wait(), will then reacquire the lock | |
266 | // on the associated mutex object before returning. | |
267 | void Broadcast(); | |
268 | ||
269 | private: | |
270 | wxConditionInternal *m_internal; | |
271 | }; | |
272 | ||
273 | // ---------------------------------------------------------------------------- | |
274 | // wxSemaphore: a counter limiting the number of threads concurrently accessing | |
275 | // a shared resource | |
276 | // ---------------------------------------------------------------------------- | |
277 | ||
278 | class WXDLLEXPORT wxSemaphoreInternal; | |
279 | class WXDLLEXPORT wxSemaphore | |
280 | { | |
281 | DECLARE_NO_COPY_CLASS(wxSemaphore) | |
282 | ||
283 | public: | |
284 | // specifying a maxcount of 0 actually makes wxSemaphore behave as if there | |
285 | // is no upper limit, if maxcount is 1 the semaphore behaves as a mutex | |
286 | wxSemaphore( int initialcount = 0, int maxcount = 0 ); | |
287 | ||
288 | // dtor is not virtual, don't use this class polymorphically | |
289 | ~wxSemaphore(); | |
290 | ||
291 | // wait indefinitely, until the semaphore count goes beyond 0 | |
292 | // and then decrement it and return (this method might have been called | |
293 | // Acquire()) | |
294 | void Wait(); | |
295 | ||
296 | // same as Wait(), but does not block, returns TRUE if successful and | |
297 | // FALSE if the count is zero | |
298 | bool TryWait(); | |
299 | ||
300 | // same as Wait(), but as a timeout limit, returns TRUE if the semaphore | |
301 | // was acquired and FALSE if the timeout has ellapsed | |
302 | bool Wait( unsigned long timeout_millis ); | |
303 | ||
304 | // increments the semaphore count and signals one of the waiting threads | |
305 | void Post(); | |
306 | ||
307 | private: | |
308 | wxSemaphoreInternal *m_internal; | |
309 | }; | |
310 | ||
311 | // ---------------------------------------------------------------------------- | |
312 | // wxThread: class encpasulating a thread of execution | |
313 | // ---------------------------------------------------------------------------- | |
314 | ||
315 | // there are two different kinds of threads: joinable and detached (default) | |
316 | // ones. Only joinable threads can return a return code and only detached | |
317 | // threads auto-delete themselves - the user should delete the joinable | |
318 | // threads manually. | |
319 | ||
320 | // NB: in the function descriptions the words "this thread" mean the thread | |
321 | // created by the wxThread object while "main thread" is the thread created | |
322 | // during the process initialization (a.k.a. the GUI thread) | |
323 | ||
324 | // On VMS thread pointers are 64 bits (also needed for other systems??? | |
325 | #ifdef __VMS | |
326 | typedef unsigned long long wxThreadIdType; | |
327 | #else | |
328 | typedef unsigned long wxThreadIdType; | |
329 | #endif | |
330 | ||
331 | class wxThreadInternal; | |
332 | class WXDLLEXPORT wxThread | |
333 | { | |
334 | public: | |
335 | // the return type for the thread function | |
336 | typedef void *ExitCode; | |
337 | ||
338 | // static functions | |
339 | // Returns the wxThread object for the calling thread. NULL is returned | |
340 | // if the caller is the main thread (but it's recommended to use | |
341 | // IsMain() and only call This() for threads other than the main one | |
342 | // because NULL is also returned on error). If the thread wasn't | |
343 | // created with wxThread class, the returned value is undefined. | |
344 | static wxThread *This(); | |
345 | ||
346 | // Returns true if current thread is the main thread. | |
347 | static bool IsMain(); | |
348 | ||
349 | // Release the rest of our time slice leting the other threads run | |
350 | static void Yield(); | |
351 | ||
352 | // Sleep during the specified period of time in milliseconds | |
353 | // | |
354 | // NB: at least under MSW worker threads can not call ::wxSleep()! | |
355 | static void Sleep(unsigned long milliseconds); | |
356 | ||
357 | // get the number of system CPUs - useful with SetConcurrency() | |
358 | // (the "best" value for it is usually number of CPUs + 1) | |
359 | // | |
360 | // Returns -1 if unknown, number of CPUs otherwise | |
361 | static int GetCPUCount(); | |
362 | ||
363 | // Get the platform specific thread ID and return as a long. This | |
364 | // can be used to uniquely identify threads, even if they are not | |
365 | // wxThreads. This is used by wxPython. | |
366 | static wxThreadIdType GetCurrentId(); | |
367 | ||
368 | // sets the concurrency level: this is, roughly, the number of threads | |
369 | // the system tries to schedule to run in parallel. 0 means the | |
370 | // default value (usually acceptable, but may not yield the best | |
371 | // performance for this process) | |
372 | // | |
373 | // Returns TRUE on success, FALSE otherwise (if not implemented, for | |
374 | // example) | |
375 | static bool SetConcurrency(size_t level); | |
376 | ||
377 | // constructor only creates the C++ thread object and doesn't create (or | |
378 | // start) the real thread | |
379 | wxThread(wxThreadKind kind = wxTHREAD_DETACHED); | |
380 | ||
381 | // functions that change the thread state: all these can only be called | |
382 | // from _another_ thread (typically the thread that created this one, e.g. | |
383 | // the main thread), not from the thread itself | |
384 | ||
385 | // create a new thread and optionally set the stack size on | |
386 | // platforms that support that - call Run() to start it | |
387 | // (special cased for watcom which won't accept 0 default) | |
388 | ||
389 | wxThreadError Create(unsigned int stackSize = 0); | |
390 | ||
391 | // starts execution of the thread - from the moment Run() is called | |
392 | // the execution of wxThread::Entry() may start at any moment, caller | |
393 | // shouldn't suppose that it starts after (or before) Run() returns. | |
394 | wxThreadError Run(); | |
395 | ||
396 | // stops the thread if it's running and deletes the wxThread object if | |
397 | // this is a detached thread freeing its memory - otherwise (for | |
398 | // joinable threads) you still need to delete wxThread object | |
399 | // yourself. | |
400 | // | |
401 | // this function only works if the thread calls TestDestroy() | |
402 | // periodically - the thread will only be deleted the next time it | |
403 | // does it! | |
404 | // | |
405 | // will fill the rc pointer with the thread exit code if it's !NULL | |
406 | wxThreadError Delete(ExitCode *rc = (ExitCode *)NULL); | |
407 | ||
408 | // waits for a joinable thread to finish and returns its exit code | |
409 | // | |
410 | // Returns (ExitCode)-1 on error (for example, if the thread is not | |
411 | // joinable) | |
412 | ExitCode Wait(); | |
413 | ||
414 | // kills the thread without giving it any chance to clean up - should | |
415 | // not be used in normal circumstances, use Delete() instead. It is a | |
416 | // dangerous function that should only be used in the most extreme | |
417 | // cases! | |
418 | // | |
419 | // The wxThread object is deleted by Kill() if the thread is | |
420 | // detachable, but you still have to delete it manually for joinable | |
421 | // threads. | |
422 | wxThreadError Kill(); | |
423 | ||
424 | // pause a running thread: as Delete(), this only works if the thread | |
425 | // calls TestDestroy() regularly | |
426 | wxThreadError Pause(); | |
427 | ||
428 | // resume a paused thread | |
429 | wxThreadError Resume(); | |
430 | ||
431 | // priority | |
432 | // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants | |
433 | // | |
434 | // NB: the priority can only be set before the thread is created | |
435 | void SetPriority(unsigned int prio); | |
436 | ||
437 | // Get the current priority. | |
438 | unsigned int GetPriority() const; | |
439 | ||
440 | // thread status inquiries | |
441 | // Returns true if the thread is alive: i.e. running or suspended | |
442 | bool IsAlive() const; | |
443 | // Returns true if the thread is running (not paused, not killed). | |
444 | bool IsRunning() const; | |
445 | // Returns true if the thread is suspended | |
446 | bool IsPaused() const; | |
447 | ||
448 | // is the thread of detached kind? | |
449 | bool IsDetached() const { return m_isDetached; } | |
450 | ||
451 | // Get the thread ID - a platform dependent number which uniquely | |
452 | // identifies a thread inside a process | |
453 | wxThreadIdType GetId() const; | |
454 | ||
455 | // called when the thread exits - in the context of this thread | |
456 | // | |
457 | // NB: this function will not be called if the thread is Kill()ed | |
458 | virtual void OnExit() { } | |
459 | ||
460 | // dtor is public, but the detached threads should never be deleted - use | |
461 | // Delete() instead (or leave the thread terminate by itself) | |
462 | virtual ~wxThread(); | |
463 | ||
464 | protected: | |
465 | // Returns TRUE if the thread was asked to terminate: this function should | |
466 | // be called by the thread from time to time, otherwise the main thread | |
467 | // will be left forever in Delete()! | |
468 | bool TestDestroy(); | |
469 | ||
470 | // exits from the current thread - can be called only from this thread | |
471 | void Exit(ExitCode exitcode = 0); | |
472 | ||
473 | // entry point for the thread - called by Run() and executes in the context | |
474 | // of this thread. | |
475 | virtual void *Entry() = 0; | |
476 | ||
477 | private: | |
478 | // no copy ctor/assignment operator | |
479 | wxThread(const wxThread&); | |
480 | wxThread& operator=(const wxThread&); | |
481 | ||
482 | friend class wxThreadInternal; | |
483 | ||
484 | // the (platform-dependent) thread class implementation | |
485 | wxThreadInternal *m_internal; | |
486 | ||
487 | // protects access to any methods of wxThreadInternal object | |
488 | wxCriticalSection m_critsect; | |
489 | ||
490 | // true if the thread is detached, false if it is joinable | |
491 | bool m_isDetached; | |
492 | }; | |
493 | ||
494 | // ---------------------------------------------------------------------------- | |
495 | // Automatic initialization | |
496 | // ---------------------------------------------------------------------------- | |
497 | ||
498 | // GUI mutex handling. | |
499 | void WXDLLEXPORT wxMutexGuiEnter(); | |
500 | void WXDLLEXPORT wxMutexGuiLeave(); | |
501 | ||
502 | // macros for entering/leaving critical sections which may be used without | |
503 | // having to take them inside "#if wxUSE_THREADS" | |
504 | #define wxENTER_CRIT_SECT(cs) (cs).Enter() | |
505 | #define wxLEAVE_CRIT_SECT(cs) (cs).Leave() | |
506 | #define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs | |
507 | #define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs) | |
508 | ||
509 | #else // !wxUSE_THREADS | |
510 | ||
511 | #include "wx/defs.h" // for WXDLLEXPORT | |
512 | ||
513 | // no thread support | |
514 | inline void WXDLLEXPORT wxMutexGuiEnter() { } | |
515 | inline void WXDLLEXPORT wxMutexGuiLeave() { } | |
516 | ||
517 | // macros for entering/leaving critical sections which may be used without | |
518 | // having to take them inside "#if wxUSE_THREADS" | |
519 | #define wxENTER_CRIT_SECT(cs) | |
520 | #define wxLEAVE_CRIT_SECT(cs) | |
521 | #define wxCRIT_SECT_DECLARE(cs) | |
522 | #define wxCRIT_SECT_LOCKER(name, cs) | |
523 | ||
524 | #endif // wxUSE_THREADS | |
525 | ||
526 | // automatically unlock GUI mutex in dtor | |
527 | class WXDLLEXPORT wxMutexGuiLocker | |
528 | { | |
529 | public: | |
530 | wxMutexGuiLocker() { wxMutexGuiEnter(); } | |
531 | ~wxMutexGuiLocker() { wxMutexGuiLeave(); } | |
532 | }; | |
533 | ||
534 | // ----------------------------------------------------------------------------- | |
535 | // implementation only until the end of file | |
536 | // ----------------------------------------------------------------------------- | |
537 | ||
538 | #if wxUSE_THREADS | |
539 | ||
540 | #if defined(__WXMSW__) | |
541 | // unlock GUI if there are threads waiting for and lock it back when | |
542 | // there are no more of them - should be called periodically by the main | |
543 | // thread | |
544 | extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); | |
545 | ||
546 | // returns TRUE if the main thread has GUI lock | |
547 | extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); | |
548 | ||
549 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
550 | extern void WXDLLEXPORT wxWakeUpMainThread(); | |
551 | ||
552 | // return TRUE if the main thread is waiting for some other to terminate: | |
553 | // wxApp then should block all "dangerous" messages | |
554 | extern bool WXDLLEXPORT wxIsWaitingForThread(); | |
555 | #elif defined(__WXMAC__) | |
556 | extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); | |
557 | ||
558 | // returns TRUE if the main thread has GUI lock | |
559 | extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); | |
560 | ||
561 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
562 | extern void WXDLLEXPORT wxWakeUpMainThread(); | |
563 | ||
564 | // return TRUE if the main thread is waiting for some other to terminate: | |
565 | // wxApp then should block all "dangerous" messages | |
566 | extern bool WXDLLEXPORT wxIsWaitingForThread(); | |
567 | ||
568 | // implement wxCriticalSection using mutexes | |
569 | inline wxCriticalSection::wxCriticalSection() : m_mutex() { } | |
570 | inline wxCriticalSection::~wxCriticalSection() { } | |
571 | ||
572 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
573 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
574 | #elif defined(__WXPM__) | |
575 | // unlock GUI if there are threads waiting for and lock it back when | |
576 | // there are no more of them - should be called periodically by the main | |
577 | // thread | |
578 | extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); | |
579 | ||
580 | // returns TRUE if the main thread has GUI lock | |
581 | extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); | |
582 | ||
583 | // return TRUE if the main thread is waiting for some other to terminate: | |
584 | // wxApp then should block all "dangerous" messages | |
585 | extern bool WXDLLEXPORT wxIsWaitingForThread(); | |
586 | ||
587 | #else // !MSW && !PM | |
588 | // implement wxCriticalSection using mutexes | |
589 | inline wxCriticalSection::wxCriticalSection() { } | |
590 | inline wxCriticalSection::~wxCriticalSection() { } | |
591 | ||
592 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
593 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
594 | #endif // MSW/!MSW | |
595 | ||
596 | // we can define these inline functions now (they should be defined after | |
597 | // wxCriticalSection::Enter/Leave) | |
598 | inline | |
599 | wxCriticalSectionLocker:: wxCriticalSectionLocker(wxCriticalSection& cs) | |
600 | : m_critsect(cs) { m_critsect.Enter(); } | |
601 | inline | |
602 | wxCriticalSectionLocker::~wxCriticalSectionLocker() { m_critsect.Leave(); } | |
603 | #endif // wxUSE_THREADS | |
604 | ||
605 | #endif // __THREADH__ | |
606 |