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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/window.h
3// Purpose: wxWindowBase class - the interface of wxWindow
4// Author: Vadim Zeitlin
5// Modified by: Ron Lee
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_WINDOW_H_BASE_
13#define _WX_WINDOW_H_BASE_
14
15// ----------------------------------------------------------------------------
16// headers which we must include here
17// ----------------------------------------------------------------------------
18
19#include "wx/event.h" // the base class
20
21#include "wx/list.h" // defines wxWindowList
22
23#include "wx/cursor.h" // we have member variables of these classes
24#include "wx/font.h" // so we can't do without them
25#include "wx/colour.h"
26#include "wx/region.h"
27#include "wx/utils.h"
28#include "wx/intl.h"
29
30#include "wx/validate.h" // for wxDefaultValidator (always include it)
31
32#if wxUSE_PALETTE
33 #include "wx/palette.h"
34#endif // wxUSE_PALETTE
35
36#if wxUSE_ACCEL
37 #include "wx/accel.h"
38#endif // wxUSE_ACCEL
39
40#if wxUSE_ACCESSIBILITY
41#include "wx/access.h"
42#endif
43
44// when building wxUniv/Foo we don't want the code for native menu use to be
45// compiled in - it should only be used when building real wxFoo
46#ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48#else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50#endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51
52
53// Define this macro if the corresponding operating system handles the state
54// of children windows automatically when the parent is enabled/disabled.
55// Otherwise wx itself must ensure that when the parent is disabled its
56// children are disabled too, and their initial state is restored when the
57// parent is enabled back.
58#if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
61#else
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
63#endif
64
65// ----------------------------------------------------------------------------
66// forward declarations
67// ----------------------------------------------------------------------------
68
69class WXDLLIMPEXP_FWD_CORE wxCaret;
70class WXDLLIMPEXP_FWD_CORE wxControl;
71class WXDLLIMPEXP_FWD_CORE wxCursor;
72class WXDLLIMPEXP_FWD_CORE wxDC;
73class WXDLLIMPEXP_FWD_CORE wxDropTarget;
74class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints;
75class WXDLLIMPEXP_FWD_CORE wxSizer;
76class WXDLLIMPEXP_FWD_CORE wxToolTip;
77class WXDLLIMPEXP_FWD_CORE wxWindowBase;
78class WXDLLIMPEXP_FWD_CORE wxWindow;
79class WXDLLIMPEXP_FWD_CORE wxScrollHelper;
80
81#if wxUSE_ACCESSIBILITY
82class WXDLLIMPEXP_FWD_CORE wxAccessible;
83#endif
84
85// ----------------------------------------------------------------------------
86// helper stuff used by wxWindow
87// ----------------------------------------------------------------------------
88
89// struct containing all the visual attributes of a control
90struct WXDLLIMPEXP_CORE wxVisualAttributes
91{
92 // the font used for control label/text inside it
93 wxFont font;
94
95 // the foreground colour
96 wxColour colFg;
97
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
100 wxColour colBg;
101};
102
103// different window variants, on platforms like eg mac uses different
104// rendering sizes
105enum wxWindowVariant
106{
107 wxWINDOW_VARIANT_NORMAL, // Normal size
108 wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal)
111 wxWINDOW_VARIANT_MAX
112};
113
114#if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
116#endif
117
118// valid values for Show/HideWithEffect()
119enum wxShowEffect
120{
121 wxSHOW_EFFECT_ROLL_TO_LEFT,
122 wxSHOW_EFFECT_ROLL_TO_RIGHT,
123 wxSHOW_EFFECT_ROLL_TO_TOP,
124 wxSHOW_EFFECT_ROLL_TO_BOTTOM,
125 wxSHOW_EFFECT_SLIDE_TO_LEFT,
126 wxSHOW_EFFECT_SLIDE_TO_RIGHT,
127 wxSHOW_EFFECT_SLIDE_TO_TOP,
128 wxSHOW_EFFECT_SLIDE_TO_BOTTOM,
129 wxSHOW_EFFECT_BLEND,
130 wxSHOW_EFFECT_EXPAND,
131 wxSHOW_EFFECT_MAX
132};
133
134// flags for SendSizeEvent()
135enum
136{
137 wxSEND_EVENT_POST = 1
138};
139
140// ----------------------------------------------------------------------------
141// (pseudo)template list classes
142// ----------------------------------------------------------------------------
143
144WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode, class WXDLLIMPEXP_CORE);
145
146// ----------------------------------------------------------------------------
147// global variables
148// ----------------------------------------------------------------------------
149
150extern WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
151extern WXDLLIMPEXP_DATA_CORE(wxList) wxPendingDelete;
152
153// ----------------------------------------------------------------------------
154// wxWindowBase is the base class for all GUI controls/widgets, this is the public
155// interface of this class.
156//
157// Event handler: windows have themselves as their event handlers by default,
158// but their event handlers could be set to another object entirely. This
159// separation can reduce the amount of derivation required, and allow
160// alteration of a window's functionality (e.g. by a resource editor that
161// temporarily switches event handlers).
162// ----------------------------------------------------------------------------
163
164class WXDLLIMPEXP_CORE wxWindowBase : public wxEvtHandler
165{
166public:
167 // creating the window
168 // -------------------
169
170 // default ctor, initializes everything which can be initialized before
171 // Create()
172 wxWindowBase() ;
173
174 // pseudo ctor (can't be virtual, called from ctor)
175 bool CreateBase(wxWindowBase *parent,
176 wxWindowID winid,
177 const wxPoint& pos = wxDefaultPosition,
178 const wxSize& size = wxDefaultSize,
179 long style = 0,
180 const wxValidator& validator = wxDefaultValidator,
181 const wxString& name = wxPanelNameStr);
182
183 virtual ~wxWindowBase();
184
185 // deleting the window
186 // -------------------
187
188 // ask the window to close itself, return true if the event handler
189 // honoured our request
190 bool Close( bool force = false );
191
192 // the following functions delete the C++ objects (the window itself
193 // or its children) as well as the GUI windows and normally should
194 // never be used directly
195
196 // delete window unconditionally (dangerous!), returns true if ok
197 virtual bool Destroy();
198 // delete all children of this window, returns true if ok
199 bool DestroyChildren();
200
201 // is the window being deleted?
202 bool IsBeingDeleted() const;
203
204 // window attributes
205 // -----------------
206
207 // label is just the same as the title (but for, e.g., buttons it
208 // makes more sense to speak about labels), title access
209 // is available from wxTLW classes only (frames, dialogs)
210 virtual void SetLabel(const wxString& label) = 0;
211 virtual wxString GetLabel() const = 0;
212
213 // the window name is used for ressource setting in X, it is not the
214 // same as the window title/label
215 virtual void SetName( const wxString &name ) { m_windowName = name; }
216 virtual wxString GetName() const { return m_windowName; }
217
218 // sets the window variant, calls internally DoSetVariant if variant
219 // has changed
220 void SetWindowVariant(wxWindowVariant variant);
221 wxWindowVariant GetWindowVariant() const { return m_windowVariant; }
222
223
224 // get or change the layout direction (LTR or RTL) for this window,
225 // wxLayout_Default is returned if layout direction is not supported
226 virtual wxLayoutDirection GetLayoutDirection() const
227 { return wxLayout_Default; }
228 virtual void SetLayoutDirection(wxLayoutDirection WXUNUSED(dir))
229 { }
230
231 // mirror coordinates for RTL layout if this window uses it and if the
232 // mirroring is not done automatically like Win32
233 virtual wxCoord AdjustForLayoutDirection(wxCoord x,
234 wxCoord width,
235 wxCoord widthTotal) const;
236
237
238 // window id uniquely identifies the window among its siblings unless
239 // it is wxID_ANY which means "don't care"
240 void SetId( wxWindowID winid ) { m_windowId = winid; }
241 wxWindowID GetId() const { return m_windowId; }
242
243 // generate a unique id (or count of them consecutively), returns a
244 // valid id in the auto-id range or wxID_NONE if failed. If using
245 // autoid management, it will mark the id as reserved until it is
246 // used (by assigning it to a wxWindowIDRef) or unreserved.
247 static wxWindowID NewControlId(int count = 1)
248 {
249 return wxIdManager::ReserveId(count);
250 }
251
252 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
253 // it must be unreserved
254 static void UnreserveControlId(wxWindowID id, int count = 1)
255 {
256 wxIdManager::UnreserveId(id, count);
257 }
258
259
260 // moving/resizing
261 // ---------------
262
263 // set the window size and/or position
264 void SetSize( int x, int y, int width, int height,
265 int sizeFlags = wxSIZE_AUTO )
266 { DoSetSize(x, y, width, height, sizeFlags); }
267
268 void SetSize( int width, int height )
269 { DoSetSize( wxDefaultCoord, wxDefaultCoord, width, height, wxSIZE_USE_EXISTING ); }
270
271 void SetSize( const wxSize& size )
272 { SetSize( size.x, size.y); }
273
274 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
275 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
276
277 void Move(int x, int y, int flags = wxSIZE_USE_EXISTING)
278 { DoSetSize(x, y, wxDefaultCoord, wxDefaultCoord, flags); }
279
280 void Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING)
281 { Move(pt.x, pt.y, flags); }
282
283 void SetPosition(const wxPoint& pt) { Move(pt); }
284
285 // Z-order
286 virtual void Raise() = 0;
287 virtual void Lower() = 0;
288
289 // client size is the size of area available for subwindows
290 void SetClientSize( int width, int height )
291 { DoSetClientSize(width, height); }
292
293 void SetClientSize( const wxSize& size )
294 { DoSetClientSize(size.x, size.y); }
295
296 void SetClientSize(const wxRect& rect)
297 { SetClientSize( rect.width, rect.height ); }
298
299 // get the window position (pointers may be NULL): notice that it is in
300 // client coordinates for child windows and screen coordinates for the
301 // top level ones, use GetScreenPosition() if you need screen
302 // coordinates for all kinds of windows
303 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
304 wxPoint GetPosition() const
305 {
306 int x, y;
307 DoGetPosition(&x, &y);
308
309 return wxPoint(x, y);
310 }
311
312 // get the window position in screen coordinates
313 void GetScreenPosition(int *x, int *y) const { DoGetScreenPosition(x, y); }
314 wxPoint GetScreenPosition() const
315 {
316 int x, y;
317 DoGetScreenPosition(&x, &y);
318
319 return wxPoint(x, y);
320 }
321
322 // get the window size (pointers may be NULL)
323 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
324 wxSize GetSize() const
325 {
326 int w, h;
327 DoGetSize(& w, & h);
328 return wxSize(w, h);
329 }
330
331 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
332 wxSize GetClientSize() const
333 {
334 int w, h;
335 DoGetClientSize(&w, &h);
336
337 return wxSize(w, h);
338 }
339
340 // get the position and size at once
341 wxRect GetRect() const
342 {
343 int x, y, w, h;
344 GetPosition(&x, &y);
345 GetSize(&w, &h);
346
347 return wxRect(x, y, w, h);
348 }
349
350 wxRect GetScreenRect() const
351 {
352 int x, y, w, h;
353 GetScreenPosition(&x, &y);
354 GetSize(&w, &h);
355
356 return wxRect(x, y, w, h);
357 }
358
359 // get the origin of the client area of the window relative to the
360 // window top left corner (the client area may be shifted because of
361 // the borders, scrollbars, other decorations...)
362 virtual wxPoint GetClientAreaOrigin() const;
363
364 // get the client rectangle in window (i.e. client) coordinates
365 wxRect GetClientRect() const
366 {
367 return wxRect(GetClientAreaOrigin(), GetClientSize());
368 }
369
370 // client<->window size conversion
371 virtual wxSize ClientToWindowSize(const wxSize& size) const;
372 virtual wxSize WindowToClientSize(const wxSize& size) const;
373
374 // get the size best suited for the window (in fact, minimal
375 // acceptable size using which it will still look "nice" in
376 // most situations)
377 wxSize GetBestSize() const;
378
379 void GetBestSize(int *w, int *h) const
380 {
381 wxSize s = GetBestSize();
382 if ( w )
383 *w = s.x;
384 if ( h )
385 *h = s.y;
386 }
387
388 void SetScrollHelper( wxScrollHelper *sh ) { m_scrollHelper = sh; }
389 wxScrollHelper *GetScrollHelper() { return m_scrollHelper; }
390
391 // reset the cached best size value so it will be recalculated the
392 // next time it is needed.
393 void InvalidateBestSize();
394 void CacheBestSize(const wxSize& size) const
395 { wxConstCast(this, wxWindowBase)->m_bestSizeCache = size; }
396
397
398 // This function will merge the window's best size into the window's
399 // minimum size, giving priority to the min size components, and
400 // returns the results.
401 virtual wxSize GetEffectiveMinSize() const;
402 wxDEPRECATED( wxSize GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
403 wxDEPRECATED( wxSize GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
404
405 // A 'Smart' SetSize that will fill in default size values with 'best'
406 // size. Sets the minsize to what was passed in.
407 void SetInitialSize(const wxSize& size=wxDefaultSize);
408 wxDEPRECATED( void SetBestFittingSize(const wxSize& size=wxDefaultSize) ); // replaced by SetInitialSize
409
410
411 // the generic centre function - centers the window on parent by`
412 // default or on screen if it doesn't have parent or
413 // wxCENTER_ON_SCREEN flag is given
414 void Centre(int dir = wxBOTH) { DoCentre(dir); }
415 void Center(int dir = wxBOTH) { DoCentre(dir); }
416
417 // centre with respect to the the parent window
418 void CentreOnParent(int dir = wxBOTH) { DoCentre(dir); }
419 void CenterOnParent(int dir = wxBOTH) { CentreOnParent(dir); }
420
421 // set window size to wrap around its children
422 virtual void Fit();
423
424 // set virtual size to satisfy children
425 virtual void FitInside();
426
427
428 // SetSizeHints is actually for setting the size hints
429 // for the wxTLW for a Window Manager - hence the name -
430 // and it is therefore overridden in wxTLW to do that.
431 // In wxWindow(Base), it has (unfortunately) been abused
432 // to mean the same as SetMinSize() and SetMaxSize().
433
434 virtual void SetSizeHints( int minW, int minH,
435 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord,
436 int incW = wxDefaultCoord, int incH = wxDefaultCoord )
437 { DoSetSizeHints(minW, minH, maxW, maxH, incW, incH); }
438
439 void SetSizeHints( const wxSize& minSize,
440 const wxSize& maxSize=wxDefaultSize,
441 const wxSize& incSize=wxDefaultSize)
442 { DoSetSizeHints(minSize.x, minSize.y, maxSize.x, maxSize.y, incSize.x, incSize.y); }
443
444
445#if WXWIN_COMPATIBILITY_2_8
446 // these are useless and do nothing since wxWidgets 2.9
447 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW, int minH,
448 int maxW = wxDefaultCoord, int maxH = wxDefaultCoord ) );
449 wxDEPRECATED( void SetVirtualSizeHints( const wxSize& minSize,
450 const wxSize& maxSize=wxDefaultSize) );
451#endif // WXWIN_COMPATIBILITY_2_8
452
453
454 // Call these to override what GetBestSize() returns. This
455 // method is only virtual because it is overriden in wxTLW
456 // as a different API for SetSizeHints().
457 virtual void SetMinSize(const wxSize& minSize);
458 virtual void SetMaxSize(const wxSize& maxSize);
459
460 // Like Set*Size, but for client, not window, size
461 virtual void SetMinClientSize(const wxSize& size)
462 { SetMinSize(ClientToWindowSize(size)); }
463 virtual void SetMaxClientSize(const wxSize& size)
464 { SetMaxSize(ClientToWindowSize(size)); }
465
466 // Override these methods to impose restrictions on min/max size.
467 // The easier way is to call SetMinSize() and SetMaxSize() which
468 // will have the same effect. Doing both is non-sense.
469 virtual wxSize GetMinSize() const { return wxSize(m_minWidth, m_minHeight); }
470 virtual wxSize GetMaxSize() const { return wxSize(m_maxWidth, m_maxHeight); }
471
472 // Like Get*Size, but for client, not window, size
473 virtual wxSize GetMinClientSize() const
474 { return WindowToClientSize(GetMinSize()); }
475 virtual wxSize GetMaxClientSize() const
476 { return WindowToClientSize(GetMaxSize()); }
477
478 // Get the min and max values one by one
479 int GetMinWidth() const { return GetMinSize().x; }
480 int GetMinHeight() const { return GetMinSize().y; }
481 int GetMaxWidth() const { return GetMaxSize().x; }
482 int GetMaxHeight() const { return GetMaxSize().y; }
483
484
485 // Methods for accessing the virtual size of a window. For most
486 // windows this is just the client area of the window, but for
487 // some like scrolled windows it is more or less independent of
488 // the screen window size. You may override the DoXXXVirtual
489 // methods below for classes where that is is the case.
490
491 void SetVirtualSize( const wxSize &size ) { DoSetVirtualSize( size.x, size.y ); }
492 void SetVirtualSize( int x, int y ) { DoSetVirtualSize( x, y ); }
493
494 wxSize GetVirtualSize() const { return DoGetVirtualSize(); }
495 void GetVirtualSize( int *x, int *y ) const
496 {
497 wxSize s( DoGetVirtualSize() );
498
499 if( x )
500 *x = s.GetWidth();
501 if( y )
502 *y = s.GetHeight();
503 }
504
505 // Override these methods for windows that have a virtual size
506 // independent of their client size. eg. the virtual area of a
507 // wxScrolledWindow.
508
509 virtual void DoSetVirtualSize( int x, int y );
510 virtual wxSize DoGetVirtualSize() const;
511
512 // Return the largest of ClientSize and BestSize (as determined
513 // by a sizer, interior children, or other means)
514
515 virtual wxSize GetBestVirtualSize() const
516 {
517 wxSize client( GetClientSize() );
518 wxSize best( GetBestSize() );
519
520 return wxSize( wxMax( client.x, best.x ), wxMax( client.y, best.y ) );
521 }
522
523 // return the size of the left/right and top/bottom borders in x and y
524 // components of the result respectively
525 virtual wxSize GetWindowBorderSize() const;
526
527 // wxSizer and friends use this to give a chance to a component to recalc
528 // its min size once one of the final size components is known. Override
529 // this function when that is useful (such as for wxStaticText which can
530 // stretch over several lines). Parameter availableOtherDir
531 // tells the item how much more space there is available in the opposite
532 // direction (-1 if unknown).
533 virtual bool
534 InformFirstDirection(int WXUNUSED(direction),
535 int WXUNUSED(size),
536 int WXUNUSED(availableOtherDir))
537 {
538 return false;
539 }
540
541 // sends a size event to the window using its current size -- this has an
542 // effect of refreshing the window layout
543 //
544 // by default the event is sent, i.e. processed immediately, but if flags
545 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
546 // for later processing
547 virtual void SendSizeEvent(int flags = 0);
548
549 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
550 // we have a parent window and it's not in process of being deleted
551 //
552 // this is used by controls such as tool/status bars changes to which must
553 // also result in parent re-layout
554 void SendSizeEventToParent(int flags = 0);
555
556 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
557 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST); }
558
559 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
560 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST); }
561
562
563 // window state
564 // ------------
565
566 // returns true if window was shown/hidden, false if the nothing was
567 // done (window was already shown/hidden)
568 virtual bool Show( bool show = true );
569 bool Hide() { return Show(false); }
570
571 // show or hide the window with a special effect, not implemented on
572 // most platforms (where it is the same as Show()/Hide() respectively)
573 //
574 // timeout specifies how long the animation should take, in ms, the
575 // default value of 0 means to use the default (system-dependent) value
576 virtual bool ShowWithEffect(wxShowEffect WXUNUSED(effect),
577 unsigned WXUNUSED(timeout) = 0)
578 {
579 return Show();
580 }
581
582 virtual bool HideWithEffect(wxShowEffect WXUNUSED(effect),
583 unsigned WXUNUSED(timeout) = 0)
584 {
585 return Hide();
586 }
587
588 // returns true if window was enabled/disabled, false if nothing done
589 virtual bool Enable( bool enable = true );
590 bool Disable() { return Enable(false); }
591
592 virtual bool IsShown() const { return m_isShown; }
593 // returns true if the window is really enabled and false otherwise,
594 // whether because it had been explicitly disabled itself or because
595 // its parent is currently disabled -- then this method returns false
596 // whatever is the intrinsic state of this window, use IsThisEnabled(0
597 // to retrieve it. In other words, this relation always holds:
598 //
599 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
600 //
601 bool IsEnabled() const;
602
603 // returns the internal window state independently of the parent(s)
604 // state, i.e. the state in which the window would be if all its
605 // parents were enabled (use IsEnabled() above to get the effective
606 // window state)
607 bool IsThisEnabled() const { return m_isEnabled; }
608
609 // returns true if the window is visible, i.e. IsShown() returns true
610 // if called on it and all its parents up to the first TLW
611 virtual bool IsShownOnScreen() const;
612
613 // get/set window style (setting style won't update the window and so
614 // is only useful for internal usage)
615 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
616 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
617
618 // just some (somewhat shorter) synonims
619 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
620 long GetWindowStyle() const { return GetWindowStyleFlag(); }
621
622 // check if the flag is set
623 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
624 virtual bool IsRetained() const { return HasFlag(wxRETAINED); }
625
626 // turn the flag on if it had been turned off before and vice versa,
627 // return true if the flag is currently turned on
628 bool ToggleWindowStyle(int flag);
629
630 // extra style: the less often used style bits which can't be set with
631 // SetWindowStyleFlag()
632 virtual void SetExtraStyle(long exStyle) { m_exStyle = exStyle; }
633 long GetExtraStyle() const { return m_exStyle; }
634
635 bool HasExtraStyle(int exFlag) const { return (m_exStyle & exFlag) != 0; }
636
637 // make the window modal (all other windows unresponsive)
638 virtual void MakeModal(bool modal = true);
639
640
641 // (primitive) theming support
642 // ---------------------------
643
644 virtual void SetThemeEnabled(bool enableTheme) { m_themeEnabled = enableTheme; }
645 virtual bool GetThemeEnabled() const { return m_themeEnabled; }
646
647
648 // focus and keyboard handling
649 // ---------------------------
650
651 // set focus to this window
652 virtual void SetFocus() = 0;
653
654 // set focus to this window as the result of a keyboard action
655 virtual void SetFocusFromKbd() { SetFocus(); }
656
657 // return the window which currently has the focus or NULL
658 static wxWindow *FindFocus();
659
660 static wxWindow *DoFindFocus() /* = 0: implement in derived classes */;
661
662 // return true if the window has focus (handles composite windows
663 // correctly - returns true if GetMainWindowOfCompositeControl()
664 // has focus)
665 virtual bool HasFocus() const;
666
667 // can this window have focus in principle?
668 //
669 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
670 // [FromKeyboard]() is that the former functions are meant to be
671 // overridden in the derived classes to simply return false if the
672 // control can't have focus, while the latter are meant to be used by
673 // this class clients and take into account the current window state
674 virtual bool AcceptsFocus() const { return true; }
675
676 // can this window or one of its children accept focus?
677 //
678 // usually it's the same as AcceptsFocus() but is overridden for
679 // container windows
680 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
681
682 // can this window be given focus by keyboard navigation? if not, the
683 // only way to give it focus (provided it accepts it at all) is to
684 // click it
685 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
686
687
688 // this is mostly a helper for the various functions using it below
689 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
690
691 // can this window itself have focus?
692 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
693
694 // can this window have focus right now?
695 //
696 // if this method returns true, it means that calling SetFocus() will
697 // put focus either to this window or one of its children, if you need
698 // to know whether this window accepts focus itself, use IsFocusable()
699 bool CanAcceptFocus() const
700 { return AcceptsFocusRecursively() && CanBeFocused(); }
701
702 // can this window be assigned focus from keyboard right now?
703 bool CanAcceptFocusFromKeyboard() const
704 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
705
706 // call this when the return value of AcceptsFocus() changes
707 virtual void SetCanFocus(bool WXUNUSED(canFocus)) { }
708
709 // navigates inside this window
710 bool NavigateIn(int flags = wxNavigationKeyEvent::IsForward)
711 { return DoNavigateIn(flags); }
712
713 // navigates in the specified direction from this window, this is
714 // equivalent to GetParent()->NavigateIn()
715 bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
716 { return m_parent && ((wxWindowBase *)m_parent)->DoNavigateIn(flags); }
717
718 // this function will generate the appropriate call to Navigate() if the
719 // key event is one normally used for keyboard navigation and return true
720 // in this case
721 bool HandleAsNavigationKey(const wxKeyEvent& event);
722
723 // move this window just before/after the specified one in tab order
724 // (the other window must be our sibling!)
725 void MoveBeforeInTabOrder(wxWindow *win)
726 { DoMoveInTabOrder(win, OrderBefore); }
727 void MoveAfterInTabOrder(wxWindow *win)
728 { DoMoveInTabOrder(win, OrderAfter); }
729
730
731 // parent/children relations
732 // -------------------------
733
734 // get the list of children
735 const wxWindowList& GetChildren() const { return m_children; }
736 wxWindowList& GetChildren() { return m_children; }
737
738 // needed just for extended runtime
739 const wxWindowList& GetWindowChildren() const { return GetChildren() ; }
740
741 // get the window before/after this one in the parents children list,
742 // returns NULL if this is the first/last window
743 wxWindow *GetPrevSibling() const { return DoGetSibling(OrderBefore); }
744 wxWindow *GetNextSibling() const { return DoGetSibling(OrderAfter); }
745
746 // get the parent or the parent of the parent
747 wxWindow *GetParent() const { return m_parent; }
748 inline wxWindow *GetGrandParent() const;
749
750 // is this window a top level one?
751 virtual bool IsTopLevel() const;
752
753 // it doesn't really change parent, use Reparent() instead
754 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
755 // change the real parent of this window, return true if the parent
756 // was changed, false otherwise (error or newParent == oldParent)
757 virtual bool Reparent( wxWindowBase *newParent );
758
759 // implementation mostly
760 virtual void AddChild( wxWindowBase *child );
761 virtual void RemoveChild( wxWindowBase *child );
762
763 // returns true if the child is in the client area of the window, i.e. is
764 // not scrollbar, toolbar etc.
765 virtual bool IsClientAreaChild(const wxWindow *WXUNUSED(child)) const
766 { return true; }
767
768 // looking for windows
769 // -------------------
770
771 // find window among the descendants of this one either by id or by
772 // name (return NULL if not found)
773 wxWindow *FindWindow(long winid) const;
774 wxWindow *FindWindow(const wxString& name) const;
775
776 // Find a window among any window (all return NULL if not found)
777 static wxWindow *FindWindowById( long winid, const wxWindow *parent = NULL );
778 static wxWindow *FindWindowByName( const wxString& name,
779 const wxWindow *parent = NULL );
780 static wxWindow *FindWindowByLabel( const wxString& label,
781 const wxWindow *parent = NULL );
782
783 // event handler stuff
784 // -------------------
785
786 // get the current event handler
787 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
788
789 // replace the event handler (allows to completely subclass the
790 // window)
791 void SetEventHandler( wxEvtHandler *handler );
792
793 // push/pop event handler: allows to chain a custom event handler to
794 // alreasy existing ones
795 void PushEventHandler( wxEvtHandler *handler );
796 wxEvtHandler *PopEventHandler( bool deleteHandler = false );
797
798 // find the given handler in the event handler chain and remove (but
799 // not delete) it from the event handler chain, return true if it was
800 // found and false otherwise (this also results in an assert failure so
801 // this function should only be called when the handler is supposed to
802 // be there)
803 bool RemoveEventHandler(wxEvtHandler *handler);
804
805 // Process an event by calling GetEventHandler()->ProcessEvent(): this
806 // is a straightforward replacement for ProcessEvent() itself which
807 // shouldn't be used directly with windows as it doesn't take into
808 // account any event handlers associated with the window
809 bool ProcessWindowEvent(wxEvent& event)
810 { return GetEventHandler()->ProcessEvent(event); }
811
812 // Process an event by calling GetEventHandler()->ProcessEvent() and
813 // handling any exceptions thrown by event handlers. It's mostly useful
814 // when processing wx events when called from C code (e.g. in GTK+
815 // callback) when the exception wouldn't correctly propagate to
816 // wxEventLoop.
817 bool HandleWindowEvent(wxEvent& event) const;
818
819 // disable wxEvtHandler double-linked list mechanism:
820 virtual void SetNextHandler(wxEvtHandler *handler);
821 virtual void SetPreviousHandler(wxEvtHandler *handler);
822
823
824 // Watcom doesn't allow reducing access with using access declaration, see
825 // #10749
826#ifndef __WATCOMC__
827protected:
828
829 // NOTE: we change the access specifier of the following wxEvtHandler functions
830 // so that the user won't be able to call them directly.
831 // Calling wxWindow::ProcessEvent in fact only works when there are NO
832 // event handlers pushed on the window.
833 // To ensure correct operation, instead of wxWindow::ProcessEvent
834 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
835 // or HandleWindowEvent().
836 // The same holds for all other wxEvtHandler functions.
837
838 using wxEvtHandler::ProcessEvent;
839#if wxUSE_THREADS
840 using wxEvtHandler::ProcessThreadEvent;
841#endif
842 using wxEvtHandler::SafelyProcessEvent;
843 using wxEvtHandler::ProcessPendingEvents;
844 using wxEvtHandler::AddPendingEvent;
845 using wxEvtHandler::QueueEvent;
846#endif // __WATCOMC__
847
848public:
849
850 // validators
851 // ----------
852
853#if wxUSE_VALIDATORS
854 // a window may have an associated validator which is used to control
855 // user input
856 virtual void SetValidator( const wxValidator &validator );
857 virtual wxValidator *GetValidator() { return m_windowValidator; }
858#endif // wxUSE_VALIDATORS
859
860
861 // dialog oriented functions
862 // -------------------------
863
864 // validate the correctness of input, return true if ok
865 virtual bool Validate();
866
867 // transfer data between internal and GUI representations
868 virtual bool TransferDataToWindow();
869 virtual bool TransferDataFromWindow();
870
871 virtual void InitDialog();
872
873#if wxUSE_ACCEL
874 // accelerators
875 // ------------
876 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
877 { m_acceleratorTable = accel; }
878 wxAcceleratorTable *GetAcceleratorTable()
879 { return &m_acceleratorTable; }
880
881#endif // wxUSE_ACCEL
882
883#if wxUSE_HOTKEY
884 // hot keys (system wide accelerators)
885 // -----------------------------------
886
887 virtual bool RegisterHotKey(int hotkeyId, int modifiers, int keycode);
888 virtual bool UnregisterHotKey(int hotkeyId);
889#endif // wxUSE_HOTKEY
890
891
892 // dialog units translations
893 // -------------------------
894
895 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
896 wxPoint ConvertDialogToPixels( const wxPoint& pt );
897 wxSize ConvertPixelsToDialog( const wxSize& sz )
898 {
899 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
900
901 return wxSize(pt.x, pt.y);
902 }
903
904 wxSize ConvertDialogToPixels( const wxSize& sz )
905 {
906 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
907
908 return wxSize(pt.x, pt.y);
909 }
910
911 // mouse functions
912 // ---------------
913
914 // move the mouse to the specified position
915 virtual void WarpPointer(int x, int y) = 0;
916
917 // start or end mouse capture, these functions maintain the stack of
918 // windows having captured the mouse and after calling ReleaseMouse()
919 // the mouse is not released but returns to the window which had had
920 // captured it previously (if any)
921 void CaptureMouse();
922 void ReleaseMouse();
923
924 // get the window which currently captures the mouse or NULL
925 static wxWindow *GetCapture();
926
927 // does this window have the capture?
928 virtual bool HasCapture() const
929 { return (wxWindow *)this == GetCapture(); }
930
931 // painting the window
932 // -------------------
933
934 // mark the specified rectangle (or the whole window) as "dirty" so it
935 // will be repainted
936 virtual void Refresh( bool eraseBackground = true,
937 const wxRect *rect = (const wxRect *) NULL ) = 0;
938
939 // a less awkward wrapper for Refresh
940 void RefreshRect(const wxRect& rect, bool eraseBackground = true)
941 {
942 Refresh(eraseBackground, &rect);
943 }
944
945 // repaint all invalid areas of the window immediately
946 virtual void Update() { }
947
948 // clear the window background
949 virtual void ClearBackground();
950
951 // freeze the window: don't redraw it until it is thawed
952 void Freeze();
953
954 // thaw the window: redraw it after it had been frozen
955 void Thaw();
956
957 // return true if window had been frozen and not unthawed yet
958 bool IsFrozen() const { return m_freezeCount != 0; }
959
960 // adjust DC for drawing on this window
961 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
962
963 // return true if the window contents is double buffered by the system
964 virtual bool IsDoubleBuffered() const { return false; }
965
966 // the update region of the window contains the areas which must be
967 // repainted by the program
968 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
969 wxRegion& GetUpdateRegion() { return m_updateRegion; }
970
971 // get the update rectangleregion bounding box in client coords
972 wxRect GetUpdateClientRect() const;
973
974 // these functions verify whether the given point/rectangle belongs to
975 // (or at least intersects with) the update region
976 virtual bool DoIsExposed( int x, int y ) const;
977 virtual bool DoIsExposed( int x, int y, int w, int h ) const;
978
979 bool IsExposed( int x, int y ) const
980 { return DoIsExposed(x, y); }
981 bool IsExposed( int x, int y, int w, int h ) const
982 { return DoIsExposed(x, y, w, h); }
983 bool IsExposed( const wxPoint& pt ) const
984 { return DoIsExposed(pt.x, pt.y); }
985 bool IsExposed( const wxRect& rect ) const
986 { return DoIsExposed(rect.x, rect.y, rect.width, rect.height); }
987
988 // colours, fonts and cursors
989 // --------------------------
990
991 // get the default attributes for the controls of this class: we
992 // provide a virtual function which can be used to query the default
993 // attributes of an existing control and a static function which can
994 // be used even when no existing object of the given class is
995 // available, but which won't return any styles specific to this
996 // particular control, of course (e.g. "Ok" button might have
997 // different -- bold for example -- font)
998 virtual wxVisualAttributes GetDefaultAttributes() const
999 {
1000 return GetClassDefaultAttributes(GetWindowVariant());
1001 }
1002
1003 static wxVisualAttributes
1004 GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
1005
1006 // set/retrieve the window colours (system defaults are used by
1007 // default): SetXXX() functions return true if colour was changed,
1008 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1009 // value to prevent it from being inherited by our children
1010 virtual bool SetBackgroundColour(const wxColour& colour);
1011 void SetOwnBackgroundColour(const wxColour& colour)
1012 {
1013 if ( SetBackgroundColour(colour) )
1014 m_inheritBgCol = false;
1015 }
1016 wxColour GetBackgroundColour() const;
1017 bool InheritsBackgroundColour() const
1018 {
1019 return m_inheritBgCol;
1020 }
1021 bool UseBgCol() const
1022 {
1023 return m_hasBgCol;
1024 }
1025
1026 virtual bool SetForegroundColour(const wxColour& colour);
1027 void SetOwnForegroundColour(const wxColour& colour)
1028 {
1029 if ( SetForegroundColour(colour) )
1030 m_inheritFgCol = false;
1031 }
1032 wxColour GetForegroundColour() const;
1033
1034 // Set/get the background style.
1035 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
1036 virtual bool SetBackgroundStyle(wxBackgroundStyle style) { m_backgroundStyle = style; return true; }
1037 virtual wxBackgroundStyle GetBackgroundStyle() const { return m_backgroundStyle; }
1038
1039 // returns true if the control has "transparent" areas such as a
1040 // wxStaticText and wxCheckBox and the background should be adapted
1041 // from a parent window
1042 virtual bool HasTransparentBackground() { return false; }
1043
1044 // set/retrieve the font for the window (SetFont() returns true if the
1045 // font really changed)
1046 virtual bool SetFont(const wxFont& font) = 0;
1047 void SetOwnFont(const wxFont& font)
1048 {
1049 if ( SetFont(font) )
1050 m_inheritFont = false;
1051 }
1052 wxFont GetFont() const;
1053
1054 // set/retrieve the cursor for this window (SetCursor() returns true
1055 // if the cursor was really changed)
1056 virtual bool SetCursor( const wxCursor &cursor );
1057 const wxCursor& GetCursor() const { return m_cursor; }
1058
1059#if wxUSE_CARET
1060 // associate a caret with the window
1061 void SetCaret(wxCaret *caret);
1062 // get the current caret (may be NULL)
1063 wxCaret *GetCaret() const { return m_caret; }
1064#endif // wxUSE_CARET
1065
1066 // get the (average) character size for the current font
1067 virtual int GetCharHeight() const = 0;
1068 virtual int GetCharWidth() const = 0;
1069
1070 // get the width/height/... of the text using current or specified
1071 // font
1072 virtual void GetTextExtent(const wxString& string,
1073 int *x, int *y,
1074 int *descent = NULL,
1075 int *externalLeading = NULL,
1076 const wxFont *theFont = (const wxFont *) NULL)
1077 const = 0;
1078
1079 wxSize GetTextExtent(const wxString& string) const
1080 {
1081 wxCoord w, h;
1082 GetTextExtent(string, &w, &h);
1083 return wxSize(w, h);
1084 }
1085
1086 // client <-> screen coords
1087 // ------------------------
1088
1089 // translate to/from screen/client coordinates (pointers may be NULL)
1090 void ClientToScreen( int *x, int *y ) const
1091 { DoClientToScreen(x, y); }
1092 void ScreenToClient( int *x, int *y ) const
1093 { DoScreenToClient(x, y); }
1094
1095 // wxPoint interface to do the same thing
1096 wxPoint ClientToScreen(const wxPoint& pt) const
1097 {
1098 int x = pt.x, y = pt.y;
1099 DoClientToScreen(&x, &y);
1100
1101 return wxPoint(x, y);
1102 }
1103
1104 wxPoint ScreenToClient(const wxPoint& pt) const
1105 {
1106 int x = pt.x, y = pt.y;
1107 DoScreenToClient(&x, &y);
1108
1109 return wxPoint(x, y);
1110 }
1111
1112 // test where the given (in client coords) point lies
1113 wxHitTest HitTest(wxCoord x, wxCoord y) const
1114 { return DoHitTest(x, y); }
1115
1116 wxHitTest HitTest(const wxPoint& pt) const
1117 { return DoHitTest(pt.x, pt.y); }
1118
1119 // misc
1120 // ----
1121
1122 // get the window border style from the given flags: this is different from
1123 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1124 // translate wxBORDER_DEFAULT to something reasonable
1125 wxBorder GetBorder(long flags) const;
1126
1127 // get border for the flags of this window
1128 wxBorder GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1129
1130 // send wxUpdateUIEvents to this window, and children if recurse is true
1131 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
1132
1133 // do the window-specific processing after processing the update event
1134 virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
1135
1136#if wxUSE_MENUS
1137 // show popup menu at the given position, generate events for the items
1138 // selected in it
1139 bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition)
1140 { return PopupMenu(menu, pos.x, pos.y); }
1141 bool PopupMenu(wxMenu *menu, int x, int y);
1142
1143 // simply return the id of the selected item or wxID_NONE without
1144 // generating any events
1145 int GetPopupMenuSelectionFromUser(wxMenu& menu, const wxPoint& pos)
1146 { return DoGetPopupMenuSelectionFromUser(menu, pos.x, pos.y); }
1147 int GetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
1148 { return DoGetPopupMenuSelectionFromUser(menu, x, y); }
1149#endif // wxUSE_MENUS
1150
1151 // override this method to return true for controls having multiple pages
1152 virtual bool HasMultiplePages() const { return false; }
1153
1154
1155 // scrollbars
1156 // ----------
1157
1158 // does the window have the scrollbar for this orientation?
1159 bool HasScrollbar(int orient) const
1160 {
1161 return (m_windowStyle &
1162 (orient == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL)) != 0;
1163 }
1164
1165 // configure the window scrollbars
1166 virtual void SetScrollbar( int orient,
1167 int pos,
1168 int thumbvisible,
1169 int range,
1170 bool refresh = true ) = 0;
1171 virtual void SetScrollPos( int orient, int pos, bool refresh = true ) = 0;
1172 virtual int GetScrollPos( int orient ) const = 0;
1173 virtual int GetScrollThumb( int orient ) const = 0;
1174 virtual int GetScrollRange( int orient ) const = 0;
1175
1176 // scroll window to the specified position
1177 virtual void ScrollWindow( int dx, int dy,
1178 const wxRect* rect = NULL ) = 0;
1179
1180 // scrolls window by line/page: note that not all controls support this
1181 //
1182 // return true if the position changed, false otherwise
1183 virtual bool ScrollLines(int WXUNUSED(lines)) { return false; }
1184 virtual bool ScrollPages(int WXUNUSED(pages)) { return false; }
1185
1186 // convenient wrappers for ScrollLines/Pages
1187 bool LineUp() { return ScrollLines(-1); }
1188 bool LineDown() { return ScrollLines(1); }
1189 bool PageUp() { return ScrollPages(-1); }
1190 bool PageDown() { return ScrollPages(1); }
1191
1192 // call this to always show one or both scrollbars, even if the window
1193 // is big enough to not require them
1194 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz) = true,
1195 bool WXUNUSED(vert) = true)
1196 {
1197 }
1198
1199 // return true if AlwaysShowScrollbars() had been called before for the
1200 // corresponding orientation
1201 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient)) const
1202 {
1203 return false;
1204 }
1205
1206 // context-sensitive help
1207 // ----------------------
1208
1209 // these are the convenience functions wrapping wxHelpProvider methods
1210
1211#if wxUSE_HELP
1212 // associate this help text with this window
1213 void SetHelpText(const wxString& text);
1214
1215#if WXWIN_COMPATIBILITY_2_8
1216 // Associate this help text with all windows with the same id as this one.
1217 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1218 wxDEPRECATED( void SetHelpTextForId(const wxString& text) );
1219#endif // WXWIN_COMPATIBILITY_2_8
1220
1221 // get the help string associated with the given position in this window
1222 //
1223 // notice that pt may be invalid if event origin is keyboard or unknown
1224 // and this method should return the global window help text then
1225 virtual wxString GetHelpTextAtPoint(const wxPoint& pt,
1226 wxHelpEvent::Origin origin) const;
1227 // returns the position-independent help text
1228 wxString GetHelpText() const
1229 {
1230 return GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Unknown);
1231 }
1232
1233#else // !wxUSE_HELP
1234 // silently ignore SetHelpText() calls
1235 void SetHelpText(const wxString& WXUNUSED(text)) { }
1236 void SetHelpTextForId(const wxString& WXUNUSED(text)) { }
1237#endif // wxUSE_HELP
1238
1239 // tooltips
1240 // --------
1241
1242#if wxUSE_TOOLTIPS
1243 // the easiest way to set a tooltip for a window is to use this method
1244 void SetToolTip( const wxString &tip );
1245 // attach a tooltip to the window, pointer can be NULL to remove
1246 // existing tooltip
1247 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
1248 // more readable synonym for SetToolTip(NULL)
1249 void UnsetToolTip() { SetToolTip(NULL); }
1250 // get the associated tooltip or NULL if none
1251 wxToolTip* GetToolTip() const { return m_tooltip; }
1252 wxString GetToolTipText() const;
1253#else // !wxUSE_TOOLTIPS
1254 // make it much easier to compile apps in an environment
1255 // that doesn't support tooltips, such as PocketPC
1256 void SetToolTip(const wxString & WXUNUSED(tip)) { }
1257 void UnsetToolTip() { }
1258#endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1259
1260 // drag and drop
1261 // -------------
1262#if wxUSE_DRAG_AND_DROP
1263 // set/retrieve the drop target associated with this window (may be
1264 // NULL; it's owned by the window and will be deleted by it)
1265 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
1266 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
1267
1268 // Accept files for dragging
1269 virtual void DragAcceptFiles(bool accept)
1270#ifdef __WXMSW__
1271 // it does have common implementation but not for MSW which has its own
1272 // native version of it
1273 = 0
1274#endif // __WXMSW__
1275 ;
1276
1277#endif // wxUSE_DRAG_AND_DROP
1278
1279 // constraints and sizers
1280 // ----------------------
1281#if wxUSE_CONSTRAINTS
1282 // set the constraints for this window or retrieve them (may be NULL)
1283 void SetConstraints( wxLayoutConstraints *constraints );
1284 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
1285
1286 // implementation only
1287 void UnsetConstraints(wxLayoutConstraints *c);
1288 wxWindowList *GetConstraintsInvolvedIn() const
1289 { return m_constraintsInvolvedIn; }
1290 void AddConstraintReference(wxWindowBase *otherWin);
1291 void RemoveConstraintReference(wxWindowBase *otherWin);
1292 void DeleteRelatedConstraints();
1293 void ResetConstraints();
1294
1295 // these methods may be overridden for special layout algorithms
1296 virtual void SetConstraintSizes(bool recurse = true);
1297 virtual bool LayoutPhase1(int *noChanges);
1298 virtual bool LayoutPhase2(int *noChanges);
1299 virtual bool DoPhase(int phase);
1300
1301 // these methods are virtual but normally won't be overridden
1302 virtual void SetSizeConstraint(int x, int y, int w, int h);
1303 virtual void MoveConstraint(int x, int y);
1304 virtual void GetSizeConstraint(int *w, int *h) const ;
1305 virtual void GetClientSizeConstraint(int *w, int *h) const ;
1306 virtual void GetPositionConstraint(int *x, int *y) const ;
1307
1308#endif // wxUSE_CONSTRAINTS
1309
1310 // when using constraints or sizers, it makes sense to update
1311 // children positions automatically whenever the window is resized
1312 // - this is done if autoLayout is on
1313 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
1314 bool GetAutoLayout() const { return m_autoLayout; }
1315
1316 // lay out the window and its children
1317 virtual bool Layout();
1318
1319 // sizers
1320 void SetSizer(wxSizer *sizer, bool deleteOld = true );
1321 void SetSizerAndFit( wxSizer *sizer, bool deleteOld = true );
1322
1323 wxSizer *GetSizer() const { return m_windowSizer; }
1324
1325 // Track if this window is a member of a sizer
1326 void SetContainingSizer(wxSizer* sizer);
1327 wxSizer *GetContainingSizer() const { return m_containingSizer; }
1328
1329 // accessibility
1330 // ----------------------
1331#if wxUSE_ACCESSIBILITY
1332 // Override to create a specific accessible object.
1333 virtual wxAccessible* CreateAccessible();
1334
1335 // Sets the accessible object.
1336 void SetAccessible(wxAccessible* accessible) ;
1337
1338 // Returns the accessible object.
1339 wxAccessible* GetAccessible() { return m_accessible; }
1340
1341 // Returns the accessible object, creating if necessary.
1342 wxAccessible* GetOrCreateAccessible() ;
1343#endif
1344
1345
1346 // Set window transparency if the platform supports it
1347 virtual bool SetTransparent(wxByte WXUNUSED(alpha)) { return false; }
1348 virtual bool CanSetTransparent() { return false; }
1349
1350
1351 // implementation
1352 // --------------
1353
1354 // event handlers
1355 void OnSysColourChanged( wxSysColourChangedEvent& event );
1356 void OnInitDialog( wxInitDialogEvent &event );
1357 void OnMiddleClick( wxMouseEvent& event );
1358#if wxUSE_HELP
1359 void OnHelp(wxHelpEvent& event);
1360#endif // wxUSE_HELP
1361
1362 // virtual function for implementing internal idle
1363 // behaviour
1364 virtual void OnInternalIdle() {}
1365
1366 // call internal idle recursively
1367// void ProcessInternalIdle() ;
1368
1369 // get the handle of the window for the underlying window system: this
1370 // is only used for wxWin itself or for user code which wants to call
1371 // platform-specific APIs
1372 virtual WXWidget GetHandle() const = 0;
1373 // associate the window with a new native handle
1374 virtual void AssociateHandle(WXWidget WXUNUSED(handle)) { }
1375 // dissociate the current native handle from the window
1376 virtual void DissociateHandle() { }
1377
1378#if wxUSE_PALETTE
1379 // Store the palette used by DCs in wxWindow so that the dcs can share
1380 // a palette. And we can respond to palette messages.
1381 wxPalette GetPalette() const { return m_palette; }
1382
1383 // When palette is changed tell the DC to set the system palette to the
1384 // new one.
1385 void SetPalette(const wxPalette& pal);
1386
1387 // return true if we have a specific palette
1388 bool HasCustomPalette() const { return m_hasCustomPalette; }
1389
1390 // return the first parent window with a custom palette or NULL
1391 wxWindow *GetAncestorWithCustomPalette() const;
1392#endif // wxUSE_PALETTE
1393
1394 // inherit the parents visual attributes if they had been explicitly set
1395 // by the user (i.e. we don't inherit default attributes) and if we don't
1396 // have our own explicitly set
1397 virtual void InheritAttributes();
1398
1399 // returns false from here if this window doesn't want to inherit the
1400 // parents colours even if InheritAttributes() would normally do it
1401 //
1402 // this just provides a simple way to customize InheritAttributes()
1403 // behaviour in the most common case
1404 virtual bool ShouldInheritColours() const { return false; }
1405
1406 // returns true if the window can be positioned outside of parent's client
1407 // area (normal windows can't, but e.g. menubar or statusbar can):
1408 virtual bool CanBeOutsideClientArea() const { return false; }
1409
1410 // returns true if the platform should explicitly apply a theme border. Currently
1411 // used only by Windows
1412 virtual bool CanApplyThemeBorder() const { return true; }
1413
1414protected:
1415 // event handling specific to wxWindow
1416 virtual bool TryBefore(wxEvent& event);
1417 virtual bool TryAfter(wxEvent& event);
1418
1419 enum WindowOrder
1420 {
1421 OrderBefore, // insert before the given window
1422 OrderAfter // insert after the given window
1423 };
1424
1425 // common part of GetPrev/NextSibling()
1426 wxWindow *DoGetSibling(WindowOrder order) const;
1427
1428 // common part of MoveBefore/AfterInTabOrder()
1429 virtual void DoMoveInTabOrder(wxWindow *win, WindowOrder move);
1430
1431 // implementation of Navigate() and NavigateIn()
1432 virtual bool DoNavigateIn(int flags);
1433
1434#if wxUSE_CONSTRAINTS
1435 // satisfy the constraints for the windows but don't set the window sizes
1436 void SatisfyConstraints();
1437#endif // wxUSE_CONSTRAINTS
1438
1439 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1440 // to true
1441 void SendDestroyEvent();
1442
1443 // returns the main window of composite control; this is the window
1444 // that FindFocus returns if the focus is in one of composite control's
1445 // windows
1446 virtual wxWindow *GetMainWindowOfCompositeControl()
1447 { return (wxWindow*)this; }
1448
1449 // this method should be implemented to use operating system specific code
1450 // to really enable/disable the widget, it will only be called when we
1451 // really need to enable/disable window and so no additional checks on the
1452 // widgets state are necessary
1453 virtual void DoEnable(bool WXUNUSED(enable)) { }
1454
1455 // called when the on-screen widget state changes and provides an
1456 // an opportunity for the widget to update its visual state (colours,
1457 // fonts, anything else) as necessary
1458 virtual void OnEnabled(bool WXUNUSED(enabled)) { }
1459
1460
1461 // the window id - a number which uniquely identifies a window among
1462 // its siblings unless it is wxID_ANY
1463 wxWindowIDRef m_windowId;
1464
1465 // the parent window of this window (or NULL) and the list of the children
1466 // of this window
1467 wxWindow *m_parent;
1468 wxWindowList m_children;
1469
1470 // the minimal allowed size for the window (no minimal size if variable(s)
1471 // contain(s) wxDefaultCoord)
1472 int m_minWidth,
1473 m_minHeight,
1474 m_maxWidth,
1475 m_maxHeight;
1476
1477 // event handler for this window: usually is just 'this' but may be
1478 // changed with SetEventHandler()
1479 wxEvtHandler *m_eventHandler;
1480
1481#if wxUSE_VALIDATORS
1482 // associated validator or NULL if none
1483 wxValidator *m_windowValidator;
1484#endif // wxUSE_VALIDATORS
1485
1486#if wxUSE_DRAG_AND_DROP
1487 wxDropTarget *m_dropTarget;
1488#endif // wxUSE_DRAG_AND_DROP
1489
1490 // visual window attributes
1491 wxCursor m_cursor;
1492 wxFont m_font; // see m_hasFont
1493 wxColour m_backgroundColour, // m_hasBgCol
1494 m_foregroundColour; // m_hasFgCol
1495
1496#if wxUSE_CARET
1497 wxCaret *m_caret;
1498#endif // wxUSE_CARET
1499
1500 // the region which should be repainted in response to paint event
1501 wxRegion m_updateRegion;
1502
1503#if wxUSE_ACCEL
1504 // the accelerator table for the window which translates key strokes into
1505 // command events
1506 wxAcceleratorTable m_acceleratorTable;
1507#endif // wxUSE_ACCEL
1508
1509 // the tooltip for this window (may be NULL)
1510#if wxUSE_TOOLTIPS
1511 wxToolTip *m_tooltip;
1512#endif // wxUSE_TOOLTIPS
1513
1514 // constraints and sizers
1515#if wxUSE_CONSTRAINTS
1516 // the constraints for this window or NULL
1517 wxLayoutConstraints *m_constraints;
1518
1519 // constraints this window is involved in
1520 wxWindowList *m_constraintsInvolvedIn;
1521#endif // wxUSE_CONSTRAINTS
1522
1523 // this window's sizer
1524 wxSizer *m_windowSizer;
1525
1526 // The sizer this window is a member of, if any
1527 wxSizer *m_containingSizer;
1528
1529 // Layout() window automatically when its size changes?
1530 bool m_autoLayout:1;
1531
1532 // window state
1533 bool m_isShown:1;
1534 bool m_isEnabled:1;
1535 bool m_isBeingDeleted:1;
1536
1537 // was the window colours/font explicitly changed by user?
1538 bool m_hasBgCol:1;
1539 bool m_hasFgCol:1;
1540 bool m_hasFont:1;
1541
1542 // and should it be inherited by children?
1543 bool m_inheritBgCol:1;
1544 bool m_inheritFgCol:1;
1545 bool m_inheritFont:1;
1546
1547 // window attributes
1548 long m_windowStyle,
1549 m_exStyle;
1550 wxString m_windowName;
1551 bool m_themeEnabled;
1552 wxBackgroundStyle m_backgroundStyle;
1553#if wxUSE_PALETTE
1554 wxPalette m_palette;
1555 bool m_hasCustomPalette;
1556#endif // wxUSE_PALETTE
1557
1558#if wxUSE_ACCESSIBILITY
1559 wxAccessible* m_accessible;
1560#endif
1561
1562 // Virtual size (scrolling)
1563 wxSize m_virtualSize;
1564
1565 wxScrollHelper *m_scrollHelper;
1566
1567 wxWindowVariant m_windowVariant ;
1568
1569 // override this to change the default (i.e. used when no style is
1570 // specified) border for the window class
1571 virtual wxBorder GetDefaultBorder() const;
1572
1573 // this allows you to implement standard control borders without
1574 // repeating the code in different classes that are not derived from
1575 // wxControl
1576 virtual wxBorder GetDefaultBorderForControl() const { return wxBORDER_THEME; }
1577
1578 // Get the default size for the new window if no explicit size given. TLWs
1579 // have their own default size so this is just for non top-level windows.
1580 static int WidthDefault(int w) { return w == wxDefaultCoord ? 20 : w; }
1581 static int HeightDefault(int h) { return h == wxDefaultCoord ? 20 : h; }
1582
1583
1584 // Used to save the results of DoGetBestSize so it doesn't need to be
1585 // recalculated each time the value is needed.
1586 wxSize m_bestSizeCache;
1587
1588 wxDEPRECATED( void SetBestSize(const wxSize& size) ); // use SetInitialSize
1589 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize& size) ); // use SetInitialSize
1590
1591
1592
1593 // more pure virtual functions
1594 // ---------------------------
1595
1596 // NB: we must have DoSomething() function when Something() is an overloaded
1597 // method: indeed, we can't just have "virtual Something()" in case when
1598 // the function is overloaded because then we'd have to make virtual all
1599 // the variants (otherwise only the virtual function may be called on a
1600 // pointer to derived class according to C++ rules) which is, in
1601 // general, absolutely not needed. So instead we implement all
1602 // overloaded Something()s in terms of DoSomething() which will be the
1603 // only one to be virtual.
1604
1605 // coordinates translation
1606 virtual void DoClientToScreen( int *x, int *y ) const = 0;
1607 virtual void DoScreenToClient( int *x, int *y ) const = 0;
1608
1609 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
1610
1611 // capture/release the mouse, used by Capture/ReleaseMouse()
1612 virtual void DoCaptureMouse() = 0;
1613 virtual void DoReleaseMouse() = 0;
1614
1615 // retrieve the position/size of the window
1616 virtual void DoGetPosition(int *x, int *y) const = 0;
1617 virtual void DoGetScreenPosition(int *x, int *y) const;
1618 virtual void DoGetSize(int *width, int *height) const = 0;
1619 virtual void DoGetClientSize(int *width, int *height) const = 0;
1620
1621 // get the size which best suits the window: for a control, it would be
1622 // the minimal size which doesn't truncate the control, for a panel - the
1623 // same size as it would have after a call to Fit()
1624 virtual wxSize DoGetBestSize() const;
1625
1626 // this is the virtual function to be overriden in any derived class which
1627 // wants to change how SetSize() or Move() works - it is called by all
1628 // versions of these functions in the base class
1629 virtual void DoSetSize(int x, int y,
1630 int width, int height,
1631 int sizeFlags = wxSIZE_AUTO) = 0;
1632
1633 // same as DoSetSize() for the client size
1634 virtual void DoSetClientSize(int width, int height) = 0;
1635
1636 virtual void DoSetSizeHints( int minW, int minH,
1637 int maxW, int maxH,
1638 int incW, int incH );
1639
1640 // move the window to the specified location and resize it: this is called
1641 // from both DoSetSize() and DoSetClientSize() and would usually just
1642 // reposition this window except for composite controls which will want to
1643 // arrange themselves inside the given rectangle
1644 //
1645 // Important note: the coordinates passed to this method are in parent's
1646 // *window* coordinates and not parent's client coordinates (as the values
1647 // passed to DoSetSize and returned by DoGetPosition are)!
1648 virtual void DoMoveWindow(int x, int y, int width, int height) = 0;
1649
1650 // centre the window in the specified direction on parent, note that
1651 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1652 // TLWs
1653 virtual void DoCentre(int dir);
1654
1655#if wxUSE_TOOLTIPS
1656 virtual void DoSetToolTip( wxToolTip *tip );
1657#endif // wxUSE_TOOLTIPS
1658
1659#if wxUSE_MENUS
1660 virtual bool DoPopupMenu(wxMenu *menu, int x, int y) = 0;
1661#endif // wxUSE_MENUS
1662
1663 // Makes an adjustment to the window position to make it relative to the
1664 // parents client area, e.g. if the parent is a frame with a toolbar, its
1665 // (0, 0) is just below the toolbar
1666 virtual void AdjustForParentClientOrigin(int& x, int& y,
1667 int sizeFlags = 0) const;
1668
1669 // implements the window variants
1670 virtual void DoSetWindowVariant( wxWindowVariant variant ) ;
1671
1672
1673 // really freeze/thaw the window (should have port-specific implementation)
1674 virtual void DoFreeze() { }
1675 virtual void DoThaw() { }
1676
1677
1678 // Must be called when mouse capture is lost to send
1679 // wxMouseCaptureLostEvent to windows on capture stack.
1680 static void NotifyCaptureLost();
1681
1682private:
1683 // recursively call our own and our children OnEnabled() when the
1684 // enabled/disabled status changed because a parent window had been
1685 // enabled/disabled
1686 void NotifyWindowOnEnableChange(bool enabled);
1687
1688#if wxUSE_MENUS
1689 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1690 void InternalOnPopupMenu(wxCommandEvent& event);
1691 void InternalOnPopupMenuUpdate(wxUpdateUIEvent& event);
1692
1693 // implementation of the public GetPopupMenuSelectionFromUser() method
1694 int DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y);
1695#endif // wxUSE_MENUS
1696
1697 // the stack of windows which have captured the mouse
1698 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext *ms_winCaptureNext;
1699
1700 // the window that currently has mouse capture
1701 static wxWindow *ms_winCaptureCurrent;
1702
1703 // indicates if execution is inside CaptureMouse/ReleaseMouse
1704 static bool ms_winCaptureChanging;
1705
1706
1707 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1708 // (i.e. not being updated) if it is positive
1709 unsigned int m_freezeCount;
1710
1711
1712 DECLARE_ABSTRACT_CLASS(wxWindowBase)
1713 wxDECLARE_NO_COPY_CLASS(wxWindowBase);
1714 DECLARE_EVENT_TABLE()
1715};
1716
1717
1718
1719// Inlines for some deprecated methods
1720inline wxSize wxWindowBase::GetBestFittingSize() const
1721{
1722 return GetEffectiveMinSize();
1723}
1724
1725inline void wxWindowBase::SetBestFittingSize(const wxSize& size)
1726{
1727 SetInitialSize(size);
1728}
1729
1730inline void wxWindowBase::SetBestSize(const wxSize& size)
1731{
1732 SetInitialSize(size);
1733}
1734
1735inline void wxWindowBase::SetInitialBestSize(const wxSize& size)
1736{
1737 SetInitialSize(size);
1738}
1739
1740
1741// ----------------------------------------------------------------------------
1742// now include the declaration of wxWindow class
1743// ----------------------------------------------------------------------------
1744
1745// include the declaration of the platform-specific class
1746#if defined(__WXPALMOS__)
1747 #ifdef __WXUNIVERSAL__
1748 #define wxWindowNative wxWindowPalm
1749 #else // !wxUniv
1750 #define wxWindowPalm wxWindow
1751 #endif // wxUniv/!wxUniv
1752 #include "wx/palmos/window.h"
1753#elif defined(__WXMSW__)
1754 #ifdef __WXUNIVERSAL__
1755 #define wxWindowNative wxWindowMSW
1756 #else // !wxUniv
1757 #define wxWindowMSW wxWindow
1758 #endif // wxUniv/!wxUniv
1759 #include "wx/msw/window.h"
1760#elif defined(__WXMOTIF__)
1761 #include "wx/motif/window.h"
1762#elif defined(__WXGTK20__)
1763 #ifdef __WXUNIVERSAL__
1764 #define wxWindowNative wxWindowGTK
1765 #else // !wxUniv
1766 #define wxWindowGTK wxWindow
1767 #endif // wxUniv
1768 #include "wx/gtk/window.h"
1769#elif defined(__WXGTK__)
1770 #ifdef __WXUNIVERSAL__
1771 #define wxWindowNative wxWindowGTK
1772 #else // !wxUniv
1773 #define wxWindowGTK wxWindow
1774 #endif // wxUniv
1775 #include "wx/gtk1/window.h"
1776#elif defined(__WXX11__)
1777 #ifdef __WXUNIVERSAL__
1778 #define wxWindowNative wxWindowX11
1779 #else // !wxUniv
1780 #define wxWindowX11 wxWindow
1781 #endif // wxUniv
1782 #include "wx/x11/window.h"
1783#elif defined(__WXMGL__)
1784 #define wxWindowNative wxWindowMGL
1785 #include "wx/mgl/window.h"
1786#elif defined(__WXDFB__)
1787 #define wxWindowNative wxWindowDFB
1788 #include "wx/dfb/window.h"
1789#elif defined(__WXMAC__)
1790 #ifdef __WXUNIVERSAL__
1791 #define wxWindowNative wxWindowMac
1792 #else // !wxUniv
1793 #define wxWindowMac wxWindow
1794 #endif // wxUniv
1795 #include "wx/osx/window.h"
1796#elif defined(__WXCOCOA__)
1797 #ifdef __WXUNIVERSAL__
1798 #define wxWindowNative wxWindowCocoa
1799 #else // !wxUniv
1800 #define wxWindowCocoa wxWindow
1801 #endif // wxUniv
1802 #include "wx/cocoa/window.h"
1803#elif defined(__WXPM__)
1804 #ifdef __WXUNIVERSAL__
1805 #define wxWindowNative wxWindowOS2
1806 #else // !wxUniv
1807 #define wxWindowOS2 wxWindow
1808 #endif // wxUniv/!wxUniv
1809 #include "wx/os2/window.h"
1810#endif
1811
1812// for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1813// for the native ports we already have defined it above
1814#if defined(__WXUNIVERSAL__)
1815 #ifndef wxWindowNative
1816 #error "wxWindowNative must be defined above!"
1817 #endif
1818
1819 #include "wx/univ/window.h"
1820#endif // wxUniv
1821
1822// ----------------------------------------------------------------------------
1823// inline functions which couldn't be declared in the class body because of
1824// forward dependencies
1825// ----------------------------------------------------------------------------
1826
1827inline wxWindow *wxWindowBase::GetGrandParent() const
1828{
1829 return m_parent ? m_parent->GetParent() : NULL;
1830}
1831
1832// ----------------------------------------------------------------------------
1833// global functions
1834// ----------------------------------------------------------------------------
1835
1836// Find the wxWindow at the current mouse position, also returning the mouse
1837// position.
1838extern WXDLLIMPEXP_CORE wxWindow* wxFindWindowAtPointer(wxPoint& pt);
1839
1840// Get the current mouse position.
1841extern WXDLLIMPEXP_CORE wxPoint wxGetMousePosition();
1842
1843// get the currently active window of this application or NULL
1844extern WXDLLIMPEXP_CORE wxWindow *wxGetActiveWindow();
1845
1846// get the (first) top level parent window
1847WXDLLIMPEXP_CORE wxWindow* wxGetTopLevelParent(wxWindow *win);
1848
1849#if WXWIN_COMPATIBILITY_2_6
1850 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1851 wxDEPRECATED( wxWindowID NewControlId() );
1852 inline wxWindowID NewControlId() { return wxWindowBase::NewControlId(); }
1853#endif // WXWIN_COMPATIBILITY_2_6
1854
1855#if wxUSE_ACCESSIBILITY
1856// ----------------------------------------------------------------------------
1857// accessible object for windows
1858// ----------------------------------------------------------------------------
1859
1860class WXDLLIMPEXP_CORE wxWindowAccessible: public wxAccessible
1861{
1862public:
1863 wxWindowAccessible(wxWindow* win): wxAccessible(win) { if (win) win->SetAccessible(this); }
1864 virtual ~wxWindowAccessible() {}
1865
1866// Overridables
1867
1868 // Can return either a child object, or an integer
1869 // representing the child element, starting from 1.
1870 virtual wxAccStatus HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject);
1871
1872 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1873 virtual wxAccStatus GetLocation(wxRect& rect, int elementId);
1874
1875 // Navigates from fromId to toId/toObject.
1876 virtual wxAccStatus Navigate(wxNavDir navDir, int fromId,
1877 int* toId, wxAccessible** toObject);
1878
1879 // Gets the name of the specified object.
1880 virtual wxAccStatus GetName(int childId, wxString* name);
1881
1882 // Gets the number of children.
1883 virtual wxAccStatus GetChildCount(int* childCount);
1884
1885 // Gets the specified child (starting from 1).
1886 // If *child is NULL and return value is wxACC_OK,
1887 // this means that the child is a simple element and
1888 // not an accessible object.
1889 virtual wxAccStatus GetChild(int childId, wxAccessible** child);
1890
1891 // Gets the parent, or NULL.
1892 virtual wxAccStatus GetParent(wxAccessible** parent);
1893
1894 // Performs the default action. childId is 0 (the action for this object)
1895 // or > 0 (the action for a child).
1896 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1897 // window (e.g. an edit control).
1898 virtual wxAccStatus DoDefaultAction(int childId);
1899
1900 // Gets the default action for this object (0) or > 0 (the action for a child).
1901 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1902 // string if there is no action.
1903 // The retrieved string describes the action that is performed on an object,
1904 // not what the object does as a result. For example, a toolbar button that prints
1905 // a document has a default action of "Press" rather than "Prints the current document."
1906 virtual wxAccStatus GetDefaultAction(int childId, wxString* actionName);
1907
1908 // Returns the description for this object or a child.
1909 virtual wxAccStatus GetDescription(int childId, wxString* description);
1910
1911 // Returns help text for this object or a child, similar to tooltip text.
1912 virtual wxAccStatus GetHelpText(int childId, wxString* helpText);
1913
1914 // Returns the keyboard shortcut for this object or child.
1915 // Return e.g. ALT+K
1916 virtual wxAccStatus GetKeyboardShortcut(int childId, wxString* shortcut);
1917
1918 // Returns a role constant.
1919 virtual wxAccStatus GetRole(int childId, wxAccRole* role);
1920
1921 // Returns a state constant.
1922 virtual wxAccStatus GetState(int childId, long* state);
1923
1924 // Returns a localized string representing the value for the object
1925 // or child.
1926 virtual wxAccStatus GetValue(int childId, wxString* strValue);
1927
1928 // Selects the object or child.
1929 virtual wxAccStatus Select(int childId, wxAccSelectionFlags selectFlags);
1930
1931 // Gets the window with the keyboard focus.
1932 // If childId is 0 and child is NULL, no object in
1933 // this subhierarchy has the focus.
1934 // If this object has the focus, child should be 'this'.
1935 virtual wxAccStatus GetFocus(int* childId, wxAccessible** child);
1936
1937#if wxUSE_VARIANT
1938 // Gets a variant representing the selected children
1939 // of this object.
1940 // Acceptable values:
1941 // - a null variant (IsNull() returns true)
1942 // - a list variant (GetType() == wxT("list")
1943 // - an integer representing the selected child element,
1944 // or 0 if this object is selected (GetType() == wxT("long")
1945 // - a "void*" pointer to a wxAccessible child object
1946 virtual wxAccStatus GetSelections(wxVariant* selections);
1947#endif // wxUSE_VARIANT
1948};
1949
1950#endif // wxUSE_ACCESSIBILITY
1951
1952
1953#endif // _WX_WINDOW_H_BASE_