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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/app.h | |
3 | // Purpose: wxAppBase class and macros used for declaration of wxApp | |
4 | // derived class in the user code | |
5 | // Author: Julian Smart | |
6 | // Modified by: | |
7 | // Created: 01/02/97 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_APP_H_BASE_ | |
14 | #define _WX_APP_H_BASE_ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers we have to include here | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/event.h" // for the base class | |
21 | #include "wx/build.h" | |
22 | #include "wx/cmdargs.h" // for wxCmdLineArgsArray used by wxApp::argv | |
23 | #include "wx/init.h" // we must declare wxEntry() | |
24 | #include "wx/intl.h" // for wxLayoutDirection | |
25 | ||
26 | class WXDLLIMPEXP_FWD_BASE wxAppConsole; | |
27 | class WXDLLIMPEXP_FWD_BASE wxAppTraits; | |
28 | class WXDLLIMPEXP_FWD_BASE wxCmdLineParser; | |
29 | class WXDLLIMPEXP_FWD_BASE wxEventLoopBase; | |
30 | class WXDLLIMPEXP_FWD_BASE wxLog; | |
31 | class WXDLLIMPEXP_FWD_BASE wxMessageOutput; | |
32 | ||
33 | #if wxUSE_GUI | |
34 | struct WXDLLIMPEXP_FWD_CORE wxVideoMode; | |
35 | class WXDLLIMPEXP_FWD_CORE wxWindow; | |
36 | #endif | |
37 | ||
38 | // ---------------------------------------------------------------------------- | |
39 | // typedefs | |
40 | // ---------------------------------------------------------------------------- | |
41 | ||
42 | // the type of the function used to create a wxApp object on program start up | |
43 | typedef wxAppConsole* (*wxAppInitializerFunction)(); | |
44 | ||
45 | // ---------------------------------------------------------------------------- | |
46 | // constants | |
47 | // ---------------------------------------------------------------------------- | |
48 | ||
49 | enum | |
50 | { | |
51 | wxPRINT_WINDOWS = 1, | |
52 | wxPRINT_POSTSCRIPT = 2 | |
53 | }; | |
54 | ||
55 | // ---------------------------------------------------------------------------- | |
56 | // wxAppConsoleBase: wxApp for non-GUI applications | |
57 | // ---------------------------------------------------------------------------- | |
58 | ||
59 | class WXDLLIMPEXP_BASE wxAppConsoleBase : public wxEvtHandler | |
60 | { | |
61 | public: | |
62 | // ctor and dtor | |
63 | wxAppConsoleBase(); | |
64 | virtual ~wxAppConsoleBase(); | |
65 | ||
66 | ||
67 | // the virtual functions which may/must be overridden in the derived class | |
68 | // ----------------------------------------------------------------------- | |
69 | ||
70 | // This is the very first function called for a newly created wxApp object, | |
71 | // it is used by the library to do the global initialization. If, for some | |
72 | // reason, you must override it (instead of just overriding OnInit(), as | |
73 | // usual, for app-specific initializations), do not forget to call the base | |
74 | // class version! | |
75 | virtual bool Initialize(int& argc, wxChar **argv); | |
76 | ||
77 | // This gives wxCocoa a chance to call OnInit() with a memory pool in place | |
78 | virtual bool CallOnInit() { return OnInit(); } | |
79 | ||
80 | // Called before OnRun(), this is a good place to do initialization -- if | |
81 | // anything fails, return false from here to prevent the program from | |
82 | // continuing. The command line is normally parsed here, call the base | |
83 | // class OnInit() to do it. | |
84 | virtual bool OnInit(); | |
85 | ||
86 | // This is the replacement for the normal main(): all program work should | |
87 | // be done here. When OnRun() returns, the programs starts shutting down. | |
88 | virtual int OnRun(); | |
89 | ||
90 | // This is called by wxEventLoopBase::SetActive(): you should put the code | |
91 | // which needs an active event loop here. | |
92 | // Note that this function is called whenever an event loop is activated; | |
93 | // you may want to use wxEventLoopBase::IsMain() to perform initialization | |
94 | // specific for the app's main event loop. | |
95 | virtual void OnEventLoopEnter(wxEventLoopBase* WXUNUSED(loop)) {} | |
96 | ||
97 | // This is only called if OnInit() returned true so it's a good place to do | |
98 | // any cleanup matching the initializations done there. | |
99 | virtual int OnExit(); | |
100 | ||
101 | // This is called by wxEventLoopBase::OnExit() for each event loop which | |
102 | // is exited. | |
103 | virtual void OnEventLoopExit(wxEventLoopBase* WXUNUSED(loop)) {} | |
104 | ||
105 | // This is the very last function called on wxApp object before it is | |
106 | // destroyed. If you override it (instead of overriding OnExit() as usual) | |
107 | // do not forget to call the base class version! | |
108 | virtual void CleanUp(); | |
109 | ||
110 | // Called when a fatal exception occurs, this function should take care not | |
111 | // to do anything which might provoke a nested exception! It may be | |
112 | // overridden if you wish to react somehow in non-default way (core dump | |
113 | // under Unix, application crash under Windows) to fatal program errors, | |
114 | // however extreme care should be taken if you don't want this function to | |
115 | // crash. | |
116 | virtual void OnFatalException() { } | |
117 | ||
118 | // Called from wxExit() function, should terminate the application a.s.a.p. | |
119 | virtual void Exit(); | |
120 | ||
121 | ||
122 | // application info: name, description, vendor | |
123 | // ------------------------------------------- | |
124 | ||
125 | // NB: all these should be set by the application itself, there are no | |
126 | // reasonable default except for the application name which is taken to | |
127 | // be argv[0] | |
128 | ||
129 | // set/get the application name | |
130 | wxString GetAppName() const | |
131 | { | |
132 | return m_appName.empty() ? m_className : m_appName; | |
133 | } | |
134 | void SetAppName(const wxString& name) { m_appName = name; } | |
135 | ||
136 | // set/get the application display name: the display name is the name | |
137 | // shown to the user in titles, reports, etc while the app name is | |
138 | // used for paths, config, and other places the user doesn't see | |
139 | // | |
140 | // so the app name could be myapp while display name could be "My App" | |
141 | wxString GetAppDisplayName() const | |
142 | { | |
143 | return m_appDisplayName.empty() ? GetAppName().Capitalize() | |
144 | : m_appDisplayName; | |
145 | } | |
146 | ||
147 | void SetAppDisplayName(const wxString& name) { m_appDisplayName = name; } | |
148 | ||
149 | // set/get the app class name | |
150 | wxString GetClassName() const { return m_className; } | |
151 | void SetClassName(const wxString& name) { m_className = name; } | |
152 | ||
153 | // set/get the vendor name | |
154 | const wxString& GetVendorName() const { return m_vendorName; } | |
155 | void SetVendorName(const wxString& name) { m_vendorName = name; } | |
156 | ||
157 | // set/get the vendor display name: the display name is shown | |
158 | // in titles/reports/dialogs to the user, while the vendor name | |
159 | // is used in some areas such as wxConfig, wxStandardPaths, etc | |
160 | const wxString& GetVendorDisplayName() const | |
161 | { | |
162 | return m_vendorDisplayName.empty() ? GetVendorName() | |
163 | : m_vendorDisplayName; | |
164 | } | |
165 | void SetVendorDisplayName(const wxString& name) | |
166 | { | |
167 | m_vendorDisplayName = name; | |
168 | } | |
169 | ||
170 | ||
171 | // cmd line parsing stuff | |
172 | // ---------------------- | |
173 | ||
174 | // all of these methods may be overridden in the derived class to | |
175 | // customize the command line parsing (by default only a few standard | |
176 | // options are handled) | |
177 | // | |
178 | // you also need to call wxApp::OnInit() from YourApp::OnInit() for all | |
179 | // this to work | |
180 | ||
181 | #if wxUSE_CMDLINE_PARSER | |
182 | // this one is called from OnInit() to add all supported options | |
183 | // to the given parser (don't forget to call the base class version if you | |
184 | // override it!) | |
185 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
186 | ||
187 | // called after successfully parsing the command line, return true | |
188 | // to continue and false to exit (don't forget to call the base class | |
189 | // version if you override it!) | |
190 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
191 | ||
192 | // called if "--help" option was specified, return true to continue | |
193 | // and false to exit | |
194 | virtual bool OnCmdLineHelp(wxCmdLineParser& parser); | |
195 | ||
196 | // called if incorrect command line options were given, return | |
197 | // false to abort and true to continue | |
198 | virtual bool OnCmdLineError(wxCmdLineParser& parser); | |
199 | #endif // wxUSE_CMDLINE_PARSER | |
200 | ||
201 | ||
202 | // miscellaneous customization functions | |
203 | // ------------------------------------- | |
204 | ||
205 | // create the app traits object to which we delegate for everything which | |
206 | // either should be configurable by the user (then he can change the | |
207 | // default behaviour simply by overriding CreateTraits() and returning his | |
208 | // own traits object) or which is GUI/console dependent as then wxAppTraits | |
209 | // allows us to abstract the differences behind the common facade | |
210 | wxAppTraits *GetTraits(); | |
211 | ||
212 | // this function provides safer access to traits object than | |
213 | // wxTheApp->GetTraits() during startup or termination when the global | |
214 | // application object itself may be unavailable | |
215 | // | |
216 | // of course, it still returns NULL in this case and the caller must check | |
217 | // for it | |
218 | static wxAppTraits *GetTraitsIfExists(); | |
219 | ||
220 | // returns the main event loop instance, i.e. the event loop which is started | |
221 | // by OnRun() and which dispatches all events sent from the native toolkit | |
222 | // to the application (except when new event loops are temporarily set-up). | |
223 | // The returned value maybe NULL. Put initialization code which needs a | |
224 | // non-NULL main event loop into OnEventLoopEnter(). | |
225 | wxEventLoopBase* GetMainLoop() const | |
226 | { return m_mainLoop; } | |
227 | ||
228 | ||
229 | // event processing functions | |
230 | // -------------------------- | |
231 | ||
232 | // this method allows to filter all the events processed by the program, so | |
233 | // you should try to return quickly from it to avoid slowing down the | |
234 | // program to the crawl | |
235 | // | |
236 | // return value should be -1 to continue with the normal event processing, | |
237 | // or TRUE or FALSE to stop further processing and pretend that the event | |
238 | // had been already processed or won't be processed at all, respectively | |
239 | virtual int FilterEvent(wxEvent& event); | |
240 | ||
241 | // return true if we're running event loop, i.e. if the events can | |
242 | // (already) be dispatched | |
243 | static bool IsMainLoopRunning(); | |
244 | ||
245 | #if wxUSE_EXCEPTIONS | |
246 | // execute the functor to handle the given event | |
247 | // | |
248 | // this is a generalization of HandleEvent() below and the base class | |
249 | // implementation of CallEventHandler() still calls HandleEvent() for | |
250 | // compatibility for functors which are just wxEventFunctions (i.e. methods | |
251 | // of wxEvtHandler) | |
252 | virtual void CallEventHandler(wxEvtHandler *handler, | |
253 | wxEventFunctor& functor, | |
254 | wxEvent& event) const; | |
255 | ||
256 | // call the specified handler on the given object with the given event | |
257 | // | |
258 | // this method only exists to allow catching the exceptions thrown by any | |
259 | // event handler, it would lead to an extra (useless) virtual function call | |
260 | // if the exceptions were not used, so it doesn't even exist in that case | |
261 | virtual void HandleEvent(wxEvtHandler *handler, | |
262 | wxEventFunction func, | |
263 | wxEvent& event) const; | |
264 | ||
265 | // Called when an unhandled C++ exception occurs inside OnRun(): note that | |
266 | // the main event loop has already terminated by now and the program will | |
267 | // exit, if you need to really handle the exceptions you need to override | |
268 | // OnExceptionInMainLoop() | |
269 | virtual void OnUnhandledException(); | |
270 | ||
271 | // Function called if an uncaught exception is caught inside the main | |
272 | // event loop: it may return true to continue running the event loop or | |
273 | // false to stop it (in the latter case it may rethrow the exception as | |
274 | // well) | |
275 | virtual bool OnExceptionInMainLoop(); | |
276 | ||
277 | #endif // wxUSE_EXCEPTIONS | |
278 | ||
279 | ||
280 | // pending events | |
281 | // -------------- | |
282 | ||
283 | // IMPORTANT: all these methods conceptually belong to wxEventLoopBase | |
284 | // but for many reasons we need to allow queuing of events | |
285 | // even when there's no event loop (e.g. in wxApp::OnInit); | |
286 | // this feature is used e.g. to queue events on secondary threads | |
287 | // or in wxPython to use wx.CallAfter before the GUI is initialized | |
288 | ||
289 | // process all events in the m_handlersWithPendingEvents list -- it is necessary | |
290 | // to call this function to process posted events. This happens during each | |
291 | // event loop iteration in GUI mode but if there is no main loop, it may be | |
292 | // also called directly. | |
293 | virtual void ProcessPendingEvents(); | |
294 | ||
295 | // check if there are pending events on global pending event list | |
296 | bool HasPendingEvents() const; | |
297 | ||
298 | // temporary suspends processing of the pending events | |
299 | void SuspendProcessingOfPendingEvents(); | |
300 | ||
301 | // resume processing of the pending events previously stopped because of a | |
302 | // call to SuspendProcessingOfPendingEvents() | |
303 | void ResumeProcessingOfPendingEvents(); | |
304 | ||
305 | // called by ~wxEvtHandler to (eventually) remove the handler from the list of | |
306 | // the handlers with pending events | |
307 | void RemovePendingEventHandler(wxEvtHandler* toRemove); | |
308 | ||
309 | // adds an event handler to the list of the handlers with pending events | |
310 | void AppendPendingEventHandler(wxEvtHandler* toAppend); | |
311 | ||
312 | // moves the event handler from the list of the handlers with pending events | |
313 | //to the list of the handlers with _delayed_ pending events | |
314 | void DelayPendingEventHandler(wxEvtHandler* toDelay); | |
315 | ||
316 | // deletes the current pending events | |
317 | void DeletePendingEvents(); | |
318 | ||
319 | ||
320 | // wxEventLoop redirections | |
321 | // ------------------------ | |
322 | ||
323 | virtual bool Pending(); | |
324 | virtual bool Dispatch(); | |
325 | ||
326 | virtual int MainLoop(); | |
327 | virtual void ExitMainLoop(); | |
328 | ||
329 | bool Yield(bool onlyIfNeeded = false); | |
330 | ||
331 | virtual void WakeUpIdle(); | |
332 | virtual bool ProcessIdle(); | |
333 | ||
334 | ||
335 | // debugging support | |
336 | // ----------------- | |
337 | ||
338 | // this function is called when an assert failure occurs, the base class | |
339 | // version does the normal processing (i.e. shows the usual assert failure | |
340 | // dialog box) | |
341 | // | |
342 | // the arguments are the location of the failed assert (func may be empty | |
343 | // if the compiler doesn't support C99 __FUNCTION__), the text of the | |
344 | // assert itself and the user-specified message | |
345 | virtual void OnAssertFailure(const wxChar *file, | |
346 | int line, | |
347 | const wxChar *func, | |
348 | const wxChar *cond, | |
349 | const wxChar *msg); | |
350 | ||
351 | // old version of the function without func parameter, for compatibility | |
352 | // only, override OnAssertFailure() in the new code | |
353 | virtual void OnAssert(const wxChar *file, | |
354 | int line, | |
355 | const wxChar *cond, | |
356 | const wxChar *msg); | |
357 | ||
358 | // check that the wxBuildOptions object (constructed in the application | |
359 | // itself, usually the one from IMPLEMENT_APP() macro) matches the build | |
360 | // options of the library and abort if it doesn't | |
361 | static bool CheckBuildOptions(const char *optionsSignature, | |
362 | const char *componentName); | |
363 | ||
364 | // implementation only from now on | |
365 | // ------------------------------- | |
366 | ||
367 | // helpers for dynamic wxApp construction | |
368 | static void SetInitializerFunction(wxAppInitializerFunction fn) | |
369 | { ms_appInitFn = fn; } | |
370 | static wxAppInitializerFunction GetInitializerFunction() | |
371 | { return ms_appInitFn; } | |
372 | ||
373 | // accessors for ms_appInstance field (external code might wish to modify | |
374 | // it, this is why we provide a setter here as well, but you should really | |
375 | // know what you're doing if you call it), wxTheApp is usually used instead | |
376 | // of GetInstance() | |
377 | static wxAppConsole *GetInstance() { return ms_appInstance; } | |
378 | static void SetInstance(wxAppConsole *app) { ms_appInstance = app; } | |
379 | ||
380 | ||
381 | // command line arguments (public for backwards compatibility) | |
382 | int argc; | |
383 | ||
384 | // this object is implicitly convertible to either "char**" (traditional | |
385 | // type of argv parameter of main()) or to "wchar_t **" (for compatibility | |
386 | // with Unicode build in previous wx versions and because the command line | |
387 | // can, in pr | |
388 | #if wxUSE_UNICODE | |
389 | wxCmdLineArgsArray argv; | |
390 | #else | |
391 | char **argv; | |
392 | #endif | |
393 | ||
394 | protected: | |
395 | // the function which creates the traits object when GetTraits() needs it | |
396 | // for the first time | |
397 | virtual wxAppTraits *CreateTraits(); | |
398 | ||
399 | // function used for dynamic wxApp creation | |
400 | static wxAppInitializerFunction ms_appInitFn; | |
401 | ||
402 | // the one and only global application object | |
403 | static wxAppConsole *ms_appInstance; | |
404 | ||
405 | // create main loop from AppTraits or return NULL if | |
406 | // there is no main loop implementation | |
407 | wxEventLoopBase *CreateMainLoop(); | |
408 | ||
409 | // application info (must be set from the user code) | |
410 | wxString m_vendorName, // vendor name ("acme") | |
411 | m_vendorDisplayName, // vendor display name (e.g. "ACME Inc") | |
412 | m_appName, // app name ("myapp") | |
413 | m_appDisplayName, // app display name ("My Application") | |
414 | m_className; // class name | |
415 | ||
416 | // the class defining the application behaviour, NULL initially and created | |
417 | // by GetTraits() when first needed | |
418 | wxAppTraits *m_traits; | |
419 | ||
420 | // the main event loop of the application (may be NULL if the loop hasn't | |
421 | // been started yet or has already terminated) | |
422 | wxEventLoopBase *m_mainLoop; | |
423 | ||
424 | ||
425 | // pending events management vars: | |
426 | ||
427 | // the array of the handlers with pending events which needs to be processed | |
428 | // inside ProcessPendingEvents() | |
429 | wxEvtHandlerArray m_handlersWithPendingEvents; | |
430 | ||
431 | // helper array used by ProcessPendingEvents() to store the event handlers | |
432 | // which have pending events but of these events none can be processed right now | |
433 | // (because of a call to wxEventLoop::YieldFor() which asked to selectively process | |
434 | // pending events) | |
435 | wxEvtHandlerArray m_handlersWithPendingDelayedEvents; | |
436 | ||
437 | #if wxUSE_THREADS | |
438 | // this critical section protects both the lists above | |
439 | wxCriticalSection m_handlersWithPendingEventsLocker; | |
440 | #endif | |
441 | ||
442 | // flag modified by Suspend/ResumeProcessingOfPendingEvents() | |
443 | bool m_bDoPendingEventProcessing; | |
444 | ||
445 | friend class WXDLLIMPEXP_FWD_BASE wxEvtHandler; | |
446 | ||
447 | // the application object is a singleton anyhow, there is no sense in | |
448 | // copying it | |
449 | wxDECLARE_NO_COPY_CLASS(wxAppConsoleBase); | |
450 | }; | |
451 | ||
452 | #if defined(__UNIX__) | |
453 | #include "wx/unix/app.h" | |
454 | #else | |
455 | // this has to be a class and not a typedef as we forward declare it | |
456 | class wxAppConsole : public wxAppConsoleBase { }; | |
457 | #endif | |
458 | ||
459 | // ---------------------------------------------------------------------------- | |
460 | // wxAppBase: the common part of wxApp implementations for all platforms | |
461 | // ---------------------------------------------------------------------------- | |
462 | ||
463 | #if wxUSE_GUI | |
464 | ||
465 | class WXDLLIMPEXP_CORE wxAppBase : public wxAppConsole | |
466 | { | |
467 | public: | |
468 | wxAppBase(); | |
469 | virtual ~wxAppBase(); | |
470 | ||
471 | // the virtual functions which may/must be overridden in the derived class | |
472 | // ----------------------------------------------------------------------- | |
473 | ||
474 | // very first initialization function | |
475 | // | |
476 | // Override: very rarely | |
477 | virtual bool Initialize(int& argc, wxChar **argv); | |
478 | ||
479 | // a platform-dependent version of OnInit(): the code here is likely to | |
480 | // depend on the toolkit. default version does nothing. | |
481 | // | |
482 | // Override: rarely. | |
483 | virtual bool OnInitGui(); | |
484 | ||
485 | // called to start program execution - the default version just enters | |
486 | // the main GUI loop in which events are received and processed until | |
487 | // the last window is not deleted (if GetExitOnFrameDelete) or | |
488 | // ExitMainLoop() is called. In console mode programs, the execution | |
489 | // of the program really starts here | |
490 | // | |
491 | // Override: rarely in GUI applications, always in console ones. | |
492 | virtual int OnRun(); | |
493 | ||
494 | // a matching function for OnInit() | |
495 | virtual int OnExit(); | |
496 | ||
497 | // very last clean up function | |
498 | // | |
499 | // Override: very rarely | |
500 | virtual void CleanUp(); | |
501 | ||
502 | ||
503 | // the worker functions - usually not used directly by the user code | |
504 | // ----------------------------------------------------------------- | |
505 | ||
506 | // safer alternatives to Yield(), using wxWindowDisabler | |
507 | virtual bool SafeYield(wxWindow *win, bool onlyIfNeeded); | |
508 | virtual bool SafeYieldFor(wxWindow *win, long eventsToProcess); | |
509 | ||
510 | // this virtual function is called in the GUI mode when the application | |
511 | // becomes idle and normally just sends wxIdleEvent to all interested | |
512 | // parties | |
513 | // | |
514 | // it should return true if more idle events are needed, false if not | |
515 | virtual bool ProcessIdle(); | |
516 | ||
517 | // Send idle event to window and all subwindows | |
518 | // Returns true if more idle time is requested. | |
519 | virtual bool SendIdleEvents(wxWindow* win, wxIdleEvent& event); | |
520 | ||
521 | ||
522 | // top level window functions | |
523 | // -------------------------- | |
524 | ||
525 | // return true if our app has focus | |
526 | virtual bool IsActive() const { return m_isActive; } | |
527 | ||
528 | // set the "main" top level window | |
529 | void SetTopWindow(wxWindow *win) { m_topWindow = win; } | |
530 | ||
531 | // return the "main" top level window (if it hadn't been set previously | |
532 | // with SetTopWindow(), will return just some top level window and, if | |
533 | // there are none, will return NULL) | |
534 | virtual wxWindow *GetTopWindow() const; | |
535 | ||
536 | // control the exit behaviour: by default, the program will exit the | |
537 | // main loop (and so, usually, terminate) when the last top-level | |
538 | // program window is deleted. Beware that if you disable this behaviour | |
539 | // (with SetExitOnFrameDelete(false)), you'll have to call | |
540 | // ExitMainLoop() explicitly from somewhere. | |
541 | void SetExitOnFrameDelete(bool flag) | |
542 | { m_exitOnFrameDelete = flag ? Yes : No; } | |
543 | bool GetExitOnFrameDelete() const | |
544 | { return m_exitOnFrameDelete == Yes; } | |
545 | ||
546 | ||
547 | // display mode, visual, printing mode, ... | |
548 | // ------------------------------------------------------------------------ | |
549 | ||
550 | // Get display mode that is used use. This is only used in framebuffer | |
551 | // wxWin ports (such as wxMGL or wxDFB). | |
552 | virtual wxVideoMode GetDisplayMode() const; | |
553 | // Set display mode to use. This is only used in framebuffer wxWin | |
554 | // ports (such as wxMGL or wxDFB). This method should be called from | |
555 | // wxApp::OnInitGui | |
556 | virtual bool SetDisplayMode(const wxVideoMode& WXUNUSED(info)) { return true; } | |
557 | ||
558 | // set use of best visual flag (see below) | |
559 | void SetUseBestVisual( bool flag, bool forceTrueColour = false ) | |
560 | { m_useBestVisual = flag; m_forceTrueColour = forceTrueColour; } | |
561 | bool GetUseBestVisual() const { return m_useBestVisual; } | |
562 | ||
563 | // set/get printing mode: see wxPRINT_XXX constants. | |
564 | // | |
565 | // default behaviour is the normal one for Unix: always use PostScript | |
566 | // printing. | |
567 | virtual void SetPrintMode(int WXUNUSED(mode)) { } | |
568 | int GetPrintMode() const { return wxPRINT_POSTSCRIPT; } | |
569 | ||
570 | // Return the layout direction for the current locale or wxLayout_Default | |
571 | // if it's unknown | |
572 | virtual wxLayoutDirection GetLayoutDirection() const; | |
573 | ||
574 | // Change the theme used by the application, return true on success. | |
575 | virtual bool SetNativeTheme(const wxString& WXUNUSED(theme)) { return false; } | |
576 | ||
577 | ||
578 | // command line parsing (GUI-specific) | |
579 | // ------------------------------------------------------------------------ | |
580 | ||
581 | #if wxUSE_CMDLINE_PARSER | |
582 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
583 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
584 | #endif | |
585 | ||
586 | // miscellaneous other stuff | |
587 | // ------------------------------------------------------------------------ | |
588 | ||
589 | // called by toolkit-specific code to set the app status: active (we have | |
590 | // focus) or not and also the last window which had focus before we were | |
591 | // deactivated | |
592 | virtual void SetActive(bool isActive, wxWindow *lastFocus); | |
593 | ||
594 | #if WXWIN_COMPATIBILITY_2_6 | |
595 | // OBSOLETE: don't use, always returns true | |
596 | // | |
597 | // returns true if the program is successfully initialized | |
598 | wxDEPRECATED( bool Initialized() ); | |
599 | #endif // WXWIN_COMPATIBILITY_2_6 | |
600 | ||
601 | protected: | |
602 | // delete all objects in wxPendingDelete list | |
603 | void DeletePendingObjects(); | |
604 | ||
605 | // override base class method to use GUI traits | |
606 | virtual wxAppTraits *CreateTraits(); | |
607 | ||
608 | ||
609 | // the main top level window (may be NULL) | |
610 | wxWindow *m_topWindow; | |
611 | ||
612 | // if Yes, exit the main loop when the last top level window is deleted, if | |
613 | // No don't do it and if Later -- only do it once we reach our OnRun() | |
614 | // | |
615 | // the explanation for using this strange scheme is given in appcmn.cpp | |
616 | enum | |
617 | { | |
618 | Later = -1, | |
619 | No, | |
620 | Yes | |
621 | } m_exitOnFrameDelete; | |
622 | ||
623 | // true if the app wants to use the best visual on systems where | |
624 | // more than one are available (Sun, SGI, XFree86 4.0 ?) | |
625 | bool m_useBestVisual; | |
626 | // force TrueColour just in case "best" isn't TrueColour | |
627 | bool m_forceTrueColour; | |
628 | ||
629 | // does any of our windows have focus? | |
630 | bool m_isActive; | |
631 | ||
632 | wxDECLARE_NO_COPY_CLASS(wxAppBase); | |
633 | }; | |
634 | ||
635 | #if WXWIN_COMPATIBILITY_2_6 | |
636 | inline bool wxAppBase::Initialized() { return true; } | |
637 | #endif // WXWIN_COMPATIBILITY_2_6 | |
638 | ||
639 | // ---------------------------------------------------------------------------- | |
640 | // now include the declaration of the real class | |
641 | // ---------------------------------------------------------------------------- | |
642 | ||
643 | #if defined(__WXPALMOS__) | |
644 | #include "wx/palmos/app.h" | |
645 | #elif defined(__WXMSW__) | |
646 | #include "wx/msw/app.h" | |
647 | #elif defined(__WXMOTIF__) | |
648 | #include "wx/motif/app.h" | |
649 | #elif defined(__WXMGL__) | |
650 | #include "wx/mgl/app.h" | |
651 | #elif defined(__WXDFB__) | |
652 | #include "wx/dfb/app.h" | |
653 | #elif defined(__WXGTK20__) | |
654 | #include "wx/gtk/app.h" | |
655 | #elif defined(__WXGTK__) | |
656 | #include "wx/gtk1/app.h" | |
657 | #elif defined(__WXX11__) | |
658 | #include "wx/x11/app.h" | |
659 | #elif defined(__WXMAC__) | |
660 | #include "wx/osx/app.h" | |
661 | #elif defined(__WXCOCOA__) | |
662 | #include "wx/cocoa/app.h" | |
663 | #elif defined(__WXPM__) | |
664 | #include "wx/os2/app.h" | |
665 | #endif | |
666 | ||
667 | #else // !GUI | |
668 | ||
669 | // wxApp is defined in core and we cannot define another one in wxBase, | |
670 | // so use the preprocessor to allow using wxApp in console programs too | |
671 | #define wxApp wxAppConsole | |
672 | ||
673 | #endif // GUI/!GUI | |
674 | ||
675 | // ---------------------------------------------------------------------------- | |
676 | // the global data | |
677 | // ---------------------------------------------------------------------------- | |
678 | ||
679 | // for compatibility, we define this macro to access the global application | |
680 | // object of type wxApp | |
681 | // | |
682 | // note that instead of using of wxTheApp in application code you should | |
683 | // consider using DECLARE_APP() after which you may call wxGetApp() which will | |
684 | // return the object of the correct type (i.e. MyApp and not wxApp) | |
685 | // | |
686 | // the cast is safe as in GUI build we only use wxApp, not wxAppConsole, and in | |
687 | // console mode it does nothing at all | |
688 | #define wxTheApp static_cast<wxApp*>(wxApp::GetInstance()) | |
689 | ||
690 | // ---------------------------------------------------------------------------- | |
691 | // global functions | |
692 | // ---------------------------------------------------------------------------- | |
693 | ||
694 | // event loop related functions only work in GUI programs | |
695 | // ------------------------------------------------------ | |
696 | ||
697 | // Force an exit from main loop | |
698 | WXDLLIMPEXP_BASE void wxExit(); | |
699 | ||
700 | // avoid redeclaring this function here if it had been already declared by | |
701 | // wx/utils.h, this results in warnings from g++ with -Wredundant-decls | |
702 | #ifndef wx_YIELD_DECLARED | |
703 | #define wx_YIELD_DECLARED | |
704 | ||
705 | // Yield to other apps/messages | |
706 | WXDLLIMPEXP_CORE bool wxYield(); | |
707 | ||
708 | #endif // wx_YIELD_DECLARED | |
709 | ||
710 | // Yield to other apps/messages | |
711 | WXDLLIMPEXP_BASE void wxWakeUpIdle(); | |
712 | ||
713 | // ---------------------------------------------------------------------------- | |
714 | // macros for dynamic creation of the application object | |
715 | // ---------------------------------------------------------------------------- | |
716 | ||
717 | // Having a global instance of this class allows wxApp to be aware of the app | |
718 | // creator function. wxApp can then call this function to create a new app | |
719 | // object. Convoluted, but necessary. | |
720 | ||
721 | class WXDLLIMPEXP_BASE wxAppInitializer | |
722 | { | |
723 | public: | |
724 | wxAppInitializer(wxAppInitializerFunction fn) | |
725 | { wxApp::SetInitializerFunction(fn); } | |
726 | }; | |
727 | ||
728 | // the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if | |
729 | // your compiler really, really wants main() to be in your main program (e.g. | |
730 | // hello.cpp). Now IMPLEMENT_APP should add this code if required. | |
731 | ||
732 | #define IMPLEMENT_WXWIN_MAIN_CONSOLE \ | |
733 | int main(int argc, char **argv) { return wxEntry(argc, argv); } | |
734 | ||
735 | // port-specific header could have defined it already in some special way | |
736 | #ifndef IMPLEMENT_WXWIN_MAIN | |
737 | #define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE | |
738 | #endif // defined(IMPLEMENT_WXWIN_MAIN) | |
739 | ||
740 | #ifdef __WXUNIVERSAL__ | |
741 | #include "wx/univ/theme.h" | |
742 | ||
743 | #ifdef wxUNIV_DEFAULT_THEME | |
744 | #define IMPLEMENT_WX_THEME_SUPPORT \ | |
745 | WX_USE_THEME(wxUNIV_DEFAULT_THEME); | |
746 | #else | |
747 | #define IMPLEMENT_WX_THEME_SUPPORT | |
748 | #endif | |
749 | #else | |
750 | #define IMPLEMENT_WX_THEME_SUPPORT | |
751 | #endif | |
752 | ||
753 | // Use this macro if you want to define your own main() or WinMain() function | |
754 | // and call wxEntry() from there. | |
755 | #define IMPLEMENT_APP_NO_MAIN(appname) \ | |
756 | wxAppConsole *wxCreateApp() \ | |
757 | { \ | |
758 | wxAppConsole::CheckBuildOptions(WX_BUILD_OPTIONS_SIGNATURE, \ | |
759 | "your program"); \ | |
760 | return new appname; \ | |
761 | } \ | |
762 | wxAppInitializer \ | |
763 | wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ | |
764 | DECLARE_APP(appname) \ | |
765 | appname& wxGetApp() { return *static_cast<appname*>(wxApp::GetInstance()); } | |
766 | ||
767 | // Same as IMPLEMENT_APP() normally but doesn't include themes support in | |
768 | // wxUniversal builds | |
769 | #define IMPLEMENT_APP_NO_THEMES(appname) \ | |
770 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
771 | IMPLEMENT_WXWIN_MAIN | |
772 | ||
773 | // Use this macro exactly once, the argument is the name of the wxApp-derived | |
774 | // class which is the class of your application. | |
775 | #define IMPLEMENT_APP(appname) \ | |
776 | IMPLEMENT_APP_NO_THEMES(appname) \ | |
777 | IMPLEMENT_WX_THEME_SUPPORT | |
778 | ||
779 | // Same as IMPLEMENT_APP(), but for console applications. | |
780 | #define IMPLEMENT_APP_CONSOLE(appname) \ | |
781 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
782 | IMPLEMENT_WXWIN_MAIN_CONSOLE | |
783 | ||
784 | // this macro can be used multiple times and just allows you to use wxGetApp() | |
785 | // function | |
786 | #define DECLARE_APP(appname) extern appname& wxGetApp(); | |
787 | ||
788 | ||
789 | // declare the stuff defined by IMPLEMENT_APP() macro, it's not really needed | |
790 | // anywhere else but at the very least it suppresses icc warnings about | |
791 | // defining extern symbols without prior declaration, and it shouldn't do any | |
792 | // harm | |
793 | extern wxAppConsole *wxCreateApp(); | |
794 | extern wxAppInitializer wxTheAppInitializer; | |
795 | ||
796 | #endif // _WX_APP_H_BASE_ |