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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/mgl/palette.h
3// Purpose:
4// Author: Vaclav Slavik
5// Created: 2001/03/11
6// Id: $Id$
7// Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#ifndef __WX_PALETTE_H__
12#define __WX_PALETTE_H__
13
14#include "wx/defs.h"
15#include "wx/object.h"
16#include "wx/gdiobj.h"
17#include "wx/gdicmn.h"
18
19//-----------------------------------------------------------------------------
20// classes
21//-----------------------------------------------------------------------------
22
23class WXDLLEXPORT wxPalette;
24struct palette_t;
25
26//-----------------------------------------------------------------------------
27// wxPalette
28//-----------------------------------------------------------------------------
29
30class WXDLLEXPORT wxPalette: public wxPaletteBase
31{
32 DECLARE_DYNAMIC_CLASS(wxPalette)
33
34public:
35 wxPalette();
36 wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
37 ~wxPalette();
38 bool operator == (const wxPalette& palette) const;
39 bool operator != (const wxPalette& palette) const;
40 virtual bool Ok() const;
41
42 bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
43 int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
44 bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
45
46 // implementation
47 virtual int GetColoursCount() const;
48
49 palette_t *GetMGLpalette_t() const;
50};
51
52#endif // __WX_PALETTE_H__