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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/os2/bitmap.h
3// Purpose: wxBitmap class
4// Author: David Webster
5// Modified by:
6// Created: 11/28/99
7// RCS-ID: $Id$
8// Copyright: (c) David Webster
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BITMAP_H_
13#define _WX_BITMAP_H_
14
15#include "wx/os2/private.h"
16#include "wx/os2/gdiimage.h"
17#include "wx/gdicmn.h"
18#include "wx/palette.h"
19
20class WXDLLEXPORT wxDC;
21class WXDLLEXPORT wxControl;
22class WXDLLEXPORT wxBitmap;
23class WXDLLEXPORT wxBitmapHandler;
24class WXDLLEXPORT wxIcon;
25class WXDLLEXPORT wxMask;
26class WXDLLEXPORT wxCursor;
27class WXDLLEXPORT wxControl;
28class WXDLLEXPORT wxImage;
29
30// ----------------------------------------------------------------------------
31// Bitmap data
32//
33// NB: this class is private, but declared here to make it possible inline
34// wxBitmap functions accessing it
35// ----------------------------------------------------------------------------
36
37class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
38{
39public:
40 wxBitmapRefData();
41 virtual ~wxBitmapRefData() { Free(); }
42
43 virtual void Free();
44
45public:
46 int m_nNumColors;
47 wxPalette m_vBitmapPalette;
48 int m_nQuality;
49
50 // OS2-specific
51 // ------------
52
53 wxDC* m_pSelectedInto;
54
55 //
56 // Optional mask for transparent drawing
57 //
58 wxMask* m_pBitmapMask;
59}; // end of CLASS wxBitmapRefData
60
61// ----------------------------------------------------------------------------
62// wxBitmap: a mono or colour bitmap
63// ----------------------------------------------------------------------------
64
65class WXDLLEXPORT wxBitmap : public wxGDIImage
66{
67public:
68 // default ctor creates an invalid bitmap, you must Create() it later
69 wxBitmap() { Init(); }
70
71 // Copy constructors
72 inline wxBitmap(const wxBitmap& rBitmap)
73 : wxGDIImage(rBitmap)
74 {
75 Init();
76 SetHandle(rBitmap.GetHandle());
77 }
78
79 // Initialize with raw data
80 wxBitmap( const char bits[]
81 ,int nWidth
82 ,int nHeight
83 ,int nDepth = 1
84 );
85
86 // Initialize with XPM data
87 wxBitmap(const char* const* bits);
88
89 // Load a resource
90 wxBitmap( int nId
91 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
92 );
93
94 // For compatiability with other ports, under OS/2 does same as default ctor
95 inline wxBitmap( const wxString& WXUNUSED(rFilename)
96 ,long WXUNUSED(lType)
97 )
98 { Init(); }
99 // New constructor for generalised creation from data
100 wxBitmap( const void* pData
101 ,long lType
102 ,int nWidth
103 ,int nHeight
104 ,int nDepth = 1
105 );
106
107 // If depth is omitted, will create a bitmap compatible with the display
108 wxBitmap( int nWidth, int nHeight, int nDepth = -1 );
109
110 wxBitmap( const wxImage& image, int depth = -1 )
111 { (void)CreateFromImage(image, depth); }
112
113 // we must have this, otherwise icons are silently copied into bitmaps using
114 // the copy ctor but the resulting bitmap is invalid!
115 inline wxBitmap(const wxIcon& rIcon)
116 { Init(); CopyFromIcon(rIcon); }
117
118 wxBitmap& operator=(const wxIcon& rIcon)
119 {
120 (void)CopyFromIcon(rIcon);
121
122 return(*this);
123 }
124
125 wxBitmap& operator=(const wxCursor& rCursor)
126 {
127 (void)CopyFromCursor(rCursor);
128 return (*this);
129 }
130
131 virtual ~wxBitmap();
132
133 wxImage ConvertToImage() const;
134
135 // get the given part of bitmap
136 wxBitmap GetSubBitmap(const wxRect& rRect) const;
137
138 // copies the contents and mask of the given (colour) icon to the bitmap
139 bool CopyFromIcon(const wxIcon& rIcon);
140
141 // copies the contents and mask of the given cursor to the bitmap
142 bool CopyFromCursor(const wxCursor& rCursor);
143
144 virtual bool Create( int nWidth
145 ,int nHeight
146 ,int nDepth = -1
147 );
148 virtual bool Create( const void* pData
149 ,long lType
150 ,int nWidth
151 ,int nHeight
152 ,int nDepth = 1
153 );
154 virtual bool LoadFile( int nId
155 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
156 );
157 virtual bool LoadFile( const wxString& rName
158 ,long lType = wxBITMAP_TYPE_XPM
159 );
160 virtual bool SaveFile( const wxString& rName
161 ,int lType
162 ,const wxPalette* pCmap = NULL
163 );
164
165 inline wxBitmapRefData* GetBitmapData() const
166 { return (wxBitmapRefData *)m_refData; }
167
168 inline int GetQuality() const
169 { return (GetBitmapData() ? GetBitmapData()->m_nQuality : 0); }
170
171 void SetQuality(int nQ);
172
173 wxPalette* GetPalette() const
174 { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : (wxPalette*) NULL); }
175
176 void SetPalette(const wxPalette& rPalette);
177
178 inline wxMask* GetMask() const
179 { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : (wxMask*) NULL); }
180
181 void SetMask(wxMask* pMask) ;
182
183 inline bool operator==(const wxBitmap& rBitmap) const
184 { return m_refData == rBitmap.m_refData; }
185
186 inline bool operator!=(const wxBitmap& rBitmap) const
187 { return m_refData != rBitmap.m_refData; }
188
189 // Implementation
190public:
191 inline void SetHBITMAP(WXHBITMAP hBmp)
192 { SetHandle((WXHANDLE)hBmp); }
193
194 inline WXHBITMAP GetHBITMAP() const
195 { return (WXHBITMAP)GetHandle(); }
196
197 inline void SetSelectedInto(wxDC* pDc)
198 { if (GetBitmapData()) GetBitmapData()->m_pSelectedInto = pDc; }
199
200 inline wxDC* GetSelectedInto() const
201 { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); }
202
203 inline bool IsMono(void) const { return m_bIsMono; }
204
205 // An OS/2 version that probably doesn't do anything like the msw version
206 wxBitmap GetBitmapForDC(wxDC& rDc) const;
207
208protected:
209 // common part of all ctors
210 void Init();
211
212 inline virtual wxGDIImageRefData* CreateData() const
213 { return new wxBitmapRefData; }
214
215 bool CreateFromImage(const wxImage& image, int depth);
216
217private:
218 bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
219
220 bool m_bIsMono;
221 DECLARE_DYNAMIC_CLASS(wxBitmap)
222}; // end of CLASS wxBitmap
223
224// ----------------------------------------------------------------------------
225// wxMask: a mono bitmap used for drawing bitmaps transparently.
226// ----------------------------------------------------------------------------
227
228class WXDLLEXPORT wxMask : public wxObject
229{
230public:
231 wxMask();
232
233 // Construct a mask from a bitmap and a colour indicating the transparent
234 // area
235 wxMask( const wxBitmap& rBitmap
236 ,const wxColour& rColour
237 );
238
239 // Construct a mask from a bitmap and a palette index indicating the
240 // transparent area
241 wxMask( const wxBitmap& rBitmap
242 ,int nPaletteIndex
243 );
244
245 // Construct a mask from a mono bitmap (copies the bitmap).
246 wxMask(const wxBitmap& rBitmap);
247
248 // construct a mask from the givne bitmap handle
249 wxMask(WXHBITMAP hBmp)
250 { m_hMaskBitmap = hBmp; }
251
252 virtual ~wxMask();
253
254 bool Create( const wxBitmap& bitmap
255 ,const wxColour& rColour
256 );
257 bool Create( const wxBitmap& rBitmap
258 ,int nPaletteIndex
259 );
260 bool Create(const wxBitmap& rBitmap);
261
262 // Implementation
263 WXHBITMAP GetMaskBitmap() const
264 { return m_hMaskBitmap; }
265 void SetMaskBitmap(WXHBITMAP hBmp)
266 { m_hMaskBitmap = hBmp; }
267
268protected:
269 WXHBITMAP m_hMaskBitmap;
270 DECLARE_DYNAMIC_CLASS(wxMask)
271}; // end of CLASS wxMask
272
273// ----------------------------------------------------------------------------
274// wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
275// ----------------------------------------------------------------------------
276
277class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
278{
279public:
280 inline wxBitmapHandler()
281 { m_lType = wxBITMAP_TYPE_INVALID; }
282
283 inline wxBitmapHandler( const wxString& rName
284 ,const wxString& rExt
285 ,long lType
286 )
287 : wxGDIImageHandler( rName
288 ,rExt
289 ,lType)
290 {
291 }
292
293 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
294 // old class which worked only with bitmaps
295 virtual bool Create( wxBitmap* pBitmap
296 ,const void* pData
297 ,long lFlags
298 ,int nWidth
299 ,int nHeight
300 ,int nDepth = 1
301 );
302 virtual bool LoadFile( wxBitmap* pBitmap
303 ,int nId
304 ,long lFlags
305 ,int nDesiredWidth
306 ,int nDesiredHeight
307 );
308 virtual bool LoadFile( wxBitmap* pBitmap
309 ,const wxString& rName
310 ,long lFlags
311 ,int nDesiredWidth
312 ,int nDesiredHeight
313 );
314 virtual bool SaveFile( wxBitmap* pBitmap
315 ,const wxString& rName
316 ,int lType
317 ,const wxPalette* pPalette = NULL
318 );
319
320 virtual bool Create( wxGDIImage* pImage
321 ,const void* pData
322 ,long lFlags
323 ,int nWidth
324 ,int nHeight
325 ,int nDepth = 1
326 );
327 virtual bool Load( wxGDIImage* pImage
328 ,int nId
329 ,long lFlags
330 ,int nDesiredWidth
331 ,int nDesiredHeight
332 );
333 virtual bool Save( wxGDIImage* pImage
334 ,const wxString& rName
335 ,int lType
336 );
337private:
338 inline virtual bool Load( wxGDIImage* WXUNUSED(pImage)
339 ,const wxString& WXUNUSED(rName)
340 ,HPS WXUNUSED(hPs)
341 ,long WXUNUSED(lFlags)
342 ,int WXUNUSED(nDesiredWidth)
343 ,int WXUNUSED(nDesiredHeight)
344 )
345 { return false; }
346 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
347}; // end of CLASS wxBitmapHandler
348
349#endif
350 // _WX_BITMAP_H_