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1\section{\class{wxThread}}\label{wxthread}
2
3A thread is basically a path of execution through a program. Threads are
4sometimes called {\it light-weight processes}, but the fundamental difference
5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
8easier to shoot oneself in the foot, so careful use of synchronization objects
9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
10
11There are two types of threads in wxWindows: {\it detached} and {\it joinable}
12ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinable threads
14can return a return code - this is returned by the Wait() function. Detached
15threads (the default type) cannot be waited for.
16
17You shouldn't hurry to create all the threads joinable, however, because this
18has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the
19system resources used by it will never be freed, and you also must delete the
20corresponding wxThread object yourself. In contrast, detached threads are of the
21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
25heap because the thread will call {\tt delete this;} upon termination. Joinable
26threads may be created on the stack although more usually they will be created
27on the heap as well. Don't create global thread objects because they allocate
28memory in their constructor, which will cause problems for the memory checking
29system.
30
31\wxheading{Derived from}
32
33None.
34
35\wxheading{Include files}
36
37<wx/thread.h>
38
39\wxheading{See also}
40
41\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
42
43\latexignore{\rtfignore{\wxheading{Members}}}
44
45\membersection{wxThread::wxThread}\label{wxthreadctor}
46
47\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
48
49This constructor creates a new detached (default) or joinable C++ thread object. It
50does not create or start execution of the real thread - for this you should
51use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
52
53The possible values for {\it kind} parameters are:
54
55\twocolwidtha{7cm}
56\begin{twocollist}\itemsep=0pt
57\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
58\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
59\end{twocollist}
60
61\membersection{wxThread::\destruct{wxThread}}
62
63\func{}{\destruct{wxThread}}{\void}
64
65The destructor frees the resources associated with the thread. Notice that you
66should never delete a detached thread - you may only call
67\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
68destructs) itself. Because the detached threads delete themselves, they can
69only be allocated on the heap.
70
71Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
72will not delete the C++ thread object. It is also safe to allocate them on
73stack.
74
75\membersection{wxThread::Create}\label{wxthreadcreate}
76
77\func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
78
79Creates a new thread. The thread object is created in the suspended state, and you
80should call \helpref{Run}{wxthreadrun} to start running it. You may optionally
81specify the stack size to be allocated to it (Ignored on platforms that don't
82support setting it explicitly, eg. Unix).
83
84\wxheading{Return value}
85
86One of:
87
88\twocolwidtha{7cm}
89\begin{twocollist}\itemsep=0pt
90\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
91\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
92\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
93\end{twocollist}
94
95\membersection{wxThread::Delete}\label{wxthreaddelete}
96
97\func{void}{Delete}{\void}
98
99Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
100thread. It asks the thread to terminate and, if the thread code is well
101written, the thread will terminate after the next call to
102\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
103
104However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
105often enough (or at all), the function will not return immediately, but wait
106until the thread terminates. As it may take a long time, and the message processing
107is not stopped during this function execution, message handlers may be
108called from inside it!
109
110Delete() may be called for thread in any state: running, paused or even not yet
111created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
112\helpref{Run}{wxthreadrun} failed for a detached thread to free the memory
113occupied by the thread object. This cleanup will be done in the destructor for joinable
114threads.
115
116Delete() may be called for a thread in any state: running, paused or even not yet created. Moreover,
117it must be called if \helpref{Create}{wxthreadcreate} or \helpref{Run}{wxthreadrun} fail to free
118the memory occupied by the thread object. However, you should not call Delete()
119on a detached thread which already terminated - doing so will probably result
120in a crash because the thread object doesn't exist any more.
121
122For detached threads Delete() will also delete the C++ thread object, but it
123will not do this for joinable ones.
124
125This function can only be called from another thread context.
126
127\membersection{wxThread::Entry}\label{wxthreadentry}
128
129\func{virtual ExitCode}{Entry}{\void}
130
131This is the entry point of the thread. This function is pure virtual and must
132be implemented by any derived class. The thread execution will start here.
133
134The returned value is the thread exit code which is only useful for
135joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
136
137This function is called by wxWindows itself and should never be called
138directly.
139
140\membersection{wxThread::Exit}\label{wxthreadexit}
141
142\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
143
144This is a protected function of the wxThread class and thus can only be called
145from a derived class. It also can only be called in the context of this
146thread, i.e. a thread can only exit from itself, not from another thread.
147
148This function will terminate the OS thread (i.e. stop the associated path of
149execution) and also delete the associated C++ object for detached threads.
150\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
151
152\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
153
154\func{static int}{GetCPUCount}{\void}
155
156Returns the number of system CPUs or -1 if the value is unknown.
157
158\wxheading{See also}
159
160\helpref{SetConcurrency}{wxthreadsetconcurrency}
161
162\membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid}
163
164\func{static unsigned long}{GetCurrentId}{\void}
165
166Returns the platform specific thread ID of the current thread as a
167long. This can be used to uniquely identify threads, even if they are
168not wxThreads.
169
170\membersection{wxThread::GetId}\label{wxthreadgetid}
171
172\constfunc{unsigned long}{GetId}{\void}
173
174Gets the thread identifier: this is a platform dependent number that uniquely identifies the
175thread throughout the system during its existence (i.e. the thread identifiers may be reused).
176
177\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
178
179\constfunc{int}{GetPriority}{\void}
180
181Gets the priority of the thread, between zero and 100.
182
183The following priorities are defined:
184
185\twocolwidtha{7cm}
186\begin{twocollist}\itemsep=0pt
187\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
188\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
189\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
190\end{twocollist}
191
192\membersection{wxThread::IsAlive}\label{wxthreadisalive}
193
194\constfunc{bool}{IsAlive}{\void}
195
196Returns TRUE if the thread is alive (i.e. started and not terminating).
197
198\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
199
200\constfunc{bool}{IsDetached}{\void}
201
202Returns TRUE if the thread is of the detached kind, FALSE if it is a joinable one.
203
204\membersection{wxThread::IsMain}\label{wxthreadismain}
205
206\func{static bool}{IsMain}{\void}
207
208Returns TRUE if the calling thread is the main application thread.
209
210\membersection{wxThread::IsPaused}\label{wxthreadispaused}
211
212\constfunc{bool}{IsPaused}{\void}
213
214Returns TRUE if the thread is paused.
215
216\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
217
218\constfunc{bool}{IsRunning}{\void}
219
220Returns TRUE if the thread is running.
221
222\membersection{wxThread::Kill}\label{wxthreadkill}
223
224\func{wxThreadError}{Kill}{\void}
225
226Immediately terminates the target thread. {\bf This function is dangerous and should
227be used with extreme care (and not used at all whenever possible)!} The resources
228allocated to the thread will not be freed and the state of the C runtime library
229may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
230
231For detached threads Kill() will also delete the associated C++ object.
232However this will not happen for joinable threads and this means that you will
233still have to delete the wxThread object yourself to avoid memory leaks.
234In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
235called, so no thread-specific cleanup will be performed.
236
237This function can only be called from another thread context, i.e. a thread
238cannot kill itself.
239
240It is also an error to call this function for a thread which is not running or
241paused (in the latter case, the thread will be resumed first) - if you do it,
242a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
243
244\membersection{wxThread::OnExit}\label{wxthreadonexit}
245
246\func{void}{OnExit}{\void}
247
248Called when the thread exits. This function is called in the context of the
249thread associated with the wxThread object, not in the context of the main
250thread. This function will not be called if the thread was
251\helpref{killed}{wxthreadkill}.
252
253This function should never be called directly.
254
255\membersection{wxThread::Pause}\label{wxthreadpause}
256
257\func{wxThreadError}{Pause}{\void}
258
259Suspends the thread. Under some implementations (Win32), the thread is
260suspended immediately, under others it will only be suspended when it calls
261\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
262thread doesn't call it at all, it won't be suspended).
263
264This function can only be called from another thread context.
265
266\membersection{wxThread::Run}\label{wxthreadrun}
267
268\func{wxThreadError}{Run}{\void}
269
270Starts the thread execution. Should be called after
271\helpref{Create}{wxthreadcreate}.
272
273This function can only be called from another thread context.
274
275\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
276
277\func{void}{SetPriority}{\param{int}{ priority}}
278
279Sets the priority of the thread, between $0$ and $100$. It can only be set
280after calling \helpref{Create()}{wxthreadcreate} but before calling
281\helpref{Run()}{wxthreadrun}.
282
283The following priorities are already defined:
284
285\twocolwidtha{7cm}
286\begin{twocollist}\itemsep=0pt
287\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
288\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
289\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
290\end{twocollist}
291
292\membersection{wxThread::Sleep}\label{wxthreadsleep}
293
294\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
295
296Pauses the thread execution for the given amount of time.
297
298This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
299threads (i.e. all except the main one).
300
301\membersection{wxThread::Resume}\label{wxthreadresume}
302
303\func{wxThreadError}{Resume}{\void}
304
305Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
306
307This function can only be called from another thread context.
308
309\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
310
311\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
312
313Sets the thread concurrency level for this process. This is, roughly, the
314number of threads that the system tries to schedule to run in parallel.
315The value of $0$ for {\it level} may be used to set the default one.
316
317Returns TRUE on success or FALSE otherwise (for example, if this function is
318not implemented for this platform - currently everything except Solaris).
319
320\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
321
322\func{bool}{TestDestroy}{\void}
323
324This function should be called periodically by the thread to ensure that calls
325to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
326work. If it returns TRUE, the thread should exit as soon as possible.
327
328\membersection{wxThread::This}\label{wxthreadthis}
329
330\func{static wxThread *}{This}{\void}
331
332Return the thread object for the calling thread. NULL is returned if the calling thread
333is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
334whether the thread is really the main one because NULL may also be returned for the thread
335not created with wxThread class. Generally speaking, the return value for such a thread
336is undefined.
337
338\membersection{wxThread::Yield}\label{wxthreadyield}
339
340\func{void}{Yield}{\void}
341
342Give the rest of the thread time slice to the system allowing the other threads to run.
343See also \helpref{Sleep()}{wxthreadsleep}.
344
345\membersection{wxThread::Wait}\label{wxthreadwait}
346
347\constfunc{ExitCode}{Wait}{\void}
348
349Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
350
351You can only Wait() for joinable (not detached) threads.
352
353This function can only be called from another thread context.
354