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1/////////////////////////////////////////////////////////////////////////////
2// File: src/mac/carbon/region.cpp
3// Purpose: Region class
4// Author: Stefan Csomor
5// Created: Fri Oct 24 10:46:34 MET 1997
6// RCS-ID: $Id$
7// Copyright: (c) 1997 Stefan Csomor
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11#include "wx/wxprec.h"
12
13#include "wx/region.h"
14
15#ifndef WX_PRECOMP
16 #include "wx/gdicmn.h"
17#endif
18
19#include "wx/mac/uma.h"
20
21IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
22IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
23
24//-----------------------------------------------------------------------------
25// wxRegionRefData implementation
26//-----------------------------------------------------------------------------
27
28class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
29{
30public:
31 wxRegionRefData()
32 {
33 m_macRgn.reset( HIShapeCreateMutable() );
34 }
35
36 wxRegionRefData(HIShapeRef hRegion)
37 {
38 m_macRgn.reset( HIShapeCreateMutableCopy(hRegion) );
39 }
40
41 wxRegionRefData(long x, long y, long w, long h)
42 {
43 CGRect r = CGRectMake(x,y,w,h);
44 wxCFRef<HIShapeRef> rect(HIShapeCreateWithRect(&r));
45 m_macRgn.reset( HIShapeCreateMutableCopy(rect) );
46 }
47
48 wxRegionRefData(const wxRegionRefData& data)
49 : wxGDIRefData()
50 {
51 m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) );
52 }
53
54 virtual ~wxRegionRefData()
55 {
56 }
57
58 wxCFRef<HIMutableShapeRef> m_macRgn;
59};
60
61#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
62#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
63
64//-----------------------------------------------------------------------------
65// wxRegion
66//-----------------------------------------------------------------------------
67
68/*!
69 * Create an empty region.
70 */
71wxRegion::wxRegion()
72{
73 m_refData = new wxRegionRefData();
74}
75
76wxRegion::wxRegion(WXHRGN hRegion )
77{
78 m_refData = new wxRegionRefData(hRegion);
79}
80
81wxRegion::wxRegion(long x, long y, long w, long h)
82{
83 m_refData = new wxRegionRefData(x , y , w , h );
84}
85
86wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
87{
88 m_refData = new wxRegionRefData(topLeft.x , topLeft.y ,
89 topLeft.x - bottomRight.x ,
90 topLeft.y - bottomRight.y);
91}
92
93wxRegion::wxRegion(const wxRect& rect)
94{
95 m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height);
96}
97
98wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
99{
100 m_refData = new wxRegionRefData;
101
102#if 0 // ndef __LP64__
103 // TODO : any APIs ?
104 // OS X somehow does not collect the region invisibly as before, so sometimes things
105 // get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now
106
107 GWorldPtr gWorld = NULL;
108 GWorldPtr oldWorld;
109 GDHandle oldGDHandle;
110 OSStatus err;
111 Rect destRect = { 0, 0, 1, 1 };
112
113 ::GetGWorld( &oldWorld, &oldGDHandle );
114 err = ::NewGWorld( &gWorld, 32, &destRect, NULL, NULL, 0 );
115 if ( err == noErr )
116 {
117 ::SetGWorld( gWorld, GetGDevice() );
118
119 OpenRgn();
120
121 wxCoord x1, x2 , y1 , y2 ;
122 x2 = x1 = points[0].x ;
123 y2 = y1 = points[0].y ;
124
125 ::MoveTo( x1, y1 );
126 for (size_t i = 1; i < n; i++)
127 {
128 x2 = points[i].x ;
129 y2 = points[i].y ;
130 ::LineTo( x2, y2 );
131 }
132
133 // close the polyline if necessary
134 if ( x1 != x2 || y1 != y2 )
135 ::LineTo( x1, y1 ) ;
136
137 CloseRgn( M_REGION ) ;
138
139 ::SetGWorld( oldWorld, oldGDHandle );
140 }
141#endif
142}
143
144wxRegion::~wxRegion()
145{
146 // m_refData unrefed in ~wxObject
147}
148
149//-----------------------------------------------------------------------------
150//# Modify region
151//-----------------------------------------------------------------------------
152
153//! Clear current region
154void wxRegion::Clear()
155{
156 UnRef();
157}
158
159// Move the region
160bool wxRegion::DoOffset(wxCoord x, wxCoord y)
161{
162 wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
163
164 if ( !x && !y )
165 // nothing to do
166 return true;
167
168 HIShapeOffset( M_REGION , x , y ) ;
169
170 return true ;
171}
172
173
174//! Union /e region with this.
175bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op)
176{
177 wxCHECK_MSG( region.Ok(), false, _T("invalid wxRegion") );
178
179 // Don't change shared data
180 if (!m_refData)
181 {
182 m_refData = new wxRegionRefData();
183 }
184 else if (m_refData->GetRefCount() > 1)
185 {
186 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
187 UnRef();
188 m_refData = new wxRegionRefData(*ref);
189 }
190
191 switch (op)
192 {
193 case wxRGN_AND:
194 HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
195 break ;
196
197 case wxRGN_OR:
198 HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
199 break ;
200
201 case wxRGN_XOR:
202 {
203 // XOR is defined as the difference between union and intersection
204 wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) );
205 wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) );
206 HIShapeDifference( unionshape, intersectionshape, M_REGION );
207 }
208 break ;
209
210 case wxRGN_DIFF:
211 HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
212 break ;
213
214 case wxRGN_COPY:
215 default:
216 M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) );
217 break ;
218 }
219
220 return true;
221}
222
223//-----------------------------------------------------------------------------
224//# Information on region
225//-----------------------------------------------------------------------------
226
227bool wxRegion::DoIsEqual(const wxRegion& WXUNUSED(region)) const
228{
229 wxFAIL_MSG( _T("not implemented") );
230
231 return false;
232}
233
234// Outer bounds of region
235bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
236{
237 if (m_refData)
238 {
239 CGRect box ;
240 HIShapeGetBounds( M_REGION , &box ) ;
241 x = box.origin.x ;
242 y = box.origin.y ;
243 w = box.size.width ;
244 h = box.size.height ;
245
246 return true;
247 }
248 else
249 {
250 x = y = w = h = 0;
251
252 return false;
253 }
254}
255
256// Is region empty?
257bool wxRegion::IsEmpty() const
258{
259 if ( m_refData )
260 return HIShapeIsEmpty( M_REGION ) ;
261 else
262 return true ;
263}
264
265const WXHRGN wxRegion::GetWXHRGN() const
266{
267 return M_REGION ;
268}
269
270//-----------------------------------------------------------------------------
271//# Tests
272//-----------------------------------------------------------------------------
273
274// Does the region contain the point?
275wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
276{
277 if (!m_refData)
278 return wxOutRegion;
279
280 CGPoint p = { y , x } ;
281 if (HIShapeContainsPoint( M_REGION , &p ) )
282 return wxInRegion;
283
284 return wxOutRegion;
285}
286
287// Does the region contain the rectangle (x, y, w, h)?
288wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
289{
290 if (!m_refData)
291 return wxOutRegion;
292
293 CGRect rect = CGRectMake(r.x,r.y,r.width,r.height);
294 wxCFRef<HIShapeRef> rectshape(HIShapeCreateWithRect(&rect));
295 wxCFRef<HIShapeRef> intersect(HIShapeCreateIntersection(rectshape,M_REGION));
296 CGRect bounds;
297 HIShapeGetBounds(intersect, &bounds);
298
299 if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) )
300 return wxInRegion;
301 else
302 return wxOutRegion;
303}
304
305///////////////////////////////////////////////////////////////////////////////
306// //
307// wxRegionIterator //
308// //
309///////////////////////////////////////////////////////////////////////////////
310
311/*!
312 * Initialize empty iterator
313 */
314wxRegionIterator::wxRegionIterator()
315 : m_current(0), m_numRects(0), m_rects(NULL)
316{
317}
318
319wxRegionIterator::~wxRegionIterator()
320{
321 if (m_rects)
322 {
323 delete [] m_rects;
324 m_rects = NULL;
325 }
326}
327
328wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
329 : wxObject()
330 , m_current(iterator.m_current)
331 , m_numRects(0)
332 , m_rects(NULL)
333{
334 SetRects(iterator.m_numRects, iterator.m_rects);
335}
336
337wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
338{
339 m_current = iterator.m_current;
340 SetRects(iterator.m_numRects, iterator.m_rects);
341
342 return *this;
343}
344
345/*!
346 * Set iterator rects for region
347 */
348void wxRegionIterator::SetRects(long numRects, wxRect *rects)
349{
350 if (m_rects)
351 {
352 delete [] m_rects;
353 m_rects = NULL;
354 }
355
356 if (rects && (numRects > 0))
357 {
358 int i;
359
360 m_rects = new wxRect[numRects];
361 for (i = 0; i < numRects; i++)
362 m_rects[i] = rects[i];
363 }
364
365 m_numRects = numRects;
366}
367
368/*!
369 * Initialize iterator for region
370 */
371wxRegionIterator::wxRegionIterator(const wxRegion& region)
372{
373 m_rects = NULL;
374
375 Reset(region);
376}
377
378/*!
379 * Reset iterator for a new /e region.
380 */
381
382#ifndef __LP64__
383OSStatus wxMacRegionToRectsCounterCallback(
384 UInt16 message, RgnHandle WXUNUSED(region), const Rect *WXUNUSED(rect), void *data )
385{
386 long *m_numRects = (long*) data ;
387 if ( message == kQDRegionToRectsMsgInit )
388 {
389 (*m_numRects) = 0 ;
390 }
391 else if (message == kQDRegionToRectsMsgParse)
392 {
393 (*m_numRects) += 1 ;
394 }
395
396 return noErr;
397}
398
399class RegionToRectsCallbackData
400{
401public :
402 wxRect* m_rects ;
403 long m_current ;
404};
405
406OSStatus wxMacRegionToRectsSetterCallback(
407 UInt16 message, RgnHandle WXUNUSED(region), const Rect *rect, void *data )
408{
409 if (message == kQDRegionToRectsMsgParse)
410 {
411 RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ;
412 cb->m_rects[cb->m_current++] = wxRect( rect->left , rect->top , rect->right - rect->left , rect->bottom - rect->top ) ;
413 }
414
415 return noErr;
416}
417#endif
418
419void wxRegionIterator::Reset(const wxRegion& region)
420{
421 m_current = 0;
422 m_region = region;
423
424 if (m_rects)
425 {
426 delete [] m_rects;
427 m_rects = NULL;
428 }
429
430 if (m_region.IsEmpty())
431 {
432 m_numRects = 0;
433 }
434 else
435 {
436#ifdef __LP64__
437 // copying this to a path and dissecting the path would be an option
438 m_numRects = 1;
439 m_rects = new wxRect[m_numRects];
440 m_rects[0] = m_region.GetBox();
441
442#else
443 RegionToRectsUPP proc = (RegionToRectsUPP) wxMacRegionToRectsCounterCallback;
444
445 OSStatus err = noErr;
446 RgnHandle rgn = NewRgn();
447 HIShapeGetAsQDRgn(OTHER_M_REGION(region), rgn);
448
449 err = QDRegionToRects (rgn, kQDParseRegionFromTopLeft, proc, (void*)&m_numRects);
450 if (err == noErr)
451 {
452 proc = (RegionToRectsUPP) wxMacRegionToRectsSetterCallback;
453 m_rects = new wxRect[m_numRects];
454 RegionToRectsCallbackData data ;
455 data.m_rects = m_rects ;
456 data.m_current = 0 ;
457 QDRegionToRects( rgn , kQDParseRegionFromTopLeft, proc, (void*)&data );
458 }
459 else
460 {
461 m_numRects = 0;
462 }
463 DisposeRgn( rgn );
464#endif
465 }
466}
467
468/*!
469 * Increment iterator. The rectangle returned is the one after the
470 * incrementation.
471 */
472wxRegionIterator& wxRegionIterator::operator ++ ()
473{
474 if (m_current < m_numRects)
475 ++m_current;
476
477 return *this;
478}
479
480/*!
481 * Increment iterator. The rectangle returned is the one before the
482 * incrementation.
483 */
484wxRegionIterator wxRegionIterator::operator ++ (int)
485{
486 wxRegionIterator previous(*this);
487
488 if (m_current < m_numRects)
489 ++m_current;
490
491 return previous;
492}
493
494long wxRegionIterator::GetX() const
495{
496 if (m_current < m_numRects)
497 return m_rects[m_current].x;
498
499 return 0;
500}
501
502long wxRegionIterator::GetY() const
503{
504 if (m_current < m_numRects)
505 return m_rects[m_current].y;
506
507 return 0;
508}
509
510long wxRegionIterator::GetW() const
511{
512 if (m_current < m_numRects)
513 return m_rects[m_current].width ;
514
515 return 0;
516}
517
518long wxRegionIterator::GetH() const
519{
520 if (m_current < m_numRects)
521 return m_rects[m_current].height;
522
523 return 0;
524}