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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/event.cpp
3// Purpose: Event classes
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// Copyright: (c) Julian Smart
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#include "wx/event.h"
27#include "wx/eventfilter.h"
28#include "wx/evtloop.h"
29
30#ifndef WX_PRECOMP
31 #include "wx/list.h"
32 #include "wx/log.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/stopwatch.h"
36 #include "wx/module.h"
37
38 #if wxUSE_GUI
39 #include "wx/window.h"
40 #include "wx/control.h"
41 #include "wx/dc.h"
42 #include "wx/spinbutt.h"
43 #include "wx/textctrl.h"
44 #include "wx/validate.h"
45 #endif // wxUSE_GUI
46#endif
47
48#include "wx/thread.h"
49
50#if wxUSE_BASE
51 #include "wx/scopedptr.h"
52
53 wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr)
54 wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr)
55#endif // wxUSE_BASE
56
57// ----------------------------------------------------------------------------
58// wxWin macros
59// ----------------------------------------------------------------------------
60
61#if wxUSE_BASE
62 IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
63 IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
64 IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
65 IMPLEMENT_DYNAMIC_CLASS(wxThreadEvent, wxEvent)
66#endif // wxUSE_BASE
67
68#if wxUSE_GUI
69 IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
70 IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
71 IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
72 IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
73 IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
74 IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
75 IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
76 IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
77 IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
78 IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
79 IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
80 IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
81 IMPLEMENT_DYNAMIC_CLASS(wxChildFocusEvent, wxCommandEvent)
82 IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
83 IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
84 IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
85 IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
86 IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
87 IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
88 IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
89 IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
90 IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
91 IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
92 IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
93 IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
94 IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
95 IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxEvent)
96 IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
97 IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
98 IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
99 IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
100 IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
101 IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
102 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
103 IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureLostEvent, wxEvent)
104 IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
105#endif // wxUSE_GUI
106
107#if wxUSE_BASE
108
109const wxEventTable *wxEvtHandler::GetEventTable() const
110 { return &wxEvtHandler::sm_eventTable; }
111
112const wxEventTable wxEvtHandler::sm_eventTable =
113 { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
114
115wxEventHashTable &wxEvtHandler::GetEventHashTable() const
116 { return wxEvtHandler::sm_eventHashTable; }
117
118wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable);
119
120const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
121 { wxDECLARE_EVENT_TABLE_TERMINATOR() };
122
123
124// wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors
125// leaked, so we need to manually clean up all event tables before checking for
126// the memory leaks when using it, however this breaks re-initializing the
127// library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
128// event tables won't be rebuilt the next time, so disable this by default
129#if wxUSE_MEMORY_TRACING
130
131class wxEventTableEntryModule: public wxModule
132{
133public:
134 wxEventTableEntryModule() { }
135 virtual bool OnInit() { return true; }
136 virtual void OnExit() { wxEventHashTable::ClearAll(); }
137
138 DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule)
139};
140
141IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
142
143#endif // wxUSE_MEMORY_TRACING
144
145// ----------------------------------------------------------------------------
146// global variables
147// ----------------------------------------------------------------------------
148
149// common event types are defined here, other event types are defined by the
150// components which use them
151
152const wxEventType wxEVT_FIRST = 10000;
153const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
154const wxEventType wxEVT_NULL = wxNewEventType();
155
156wxDEFINE_EVENT( wxEVT_IDLE, wxIdleEvent );
157
158// Thread and asynchronous call events
159wxDEFINE_EVENT( wxEVT_THREAD, wxThreadEvent );
160wxDEFINE_EVENT( wxEVT_ASYNC_METHOD_CALL, wxAsyncMethodCallEvent );
161
162#endif // wxUSE_BASE
163
164#if wxUSE_GUI
165
166wxDEFINE_EVENT( wxEVT_BUTTON, wxCommandEvent );
167wxDEFINE_EVENT( wxEVT_CHECKBOX, wxCommandEvent );
168wxDEFINE_EVENT( wxEVT_CHOICE, wxCommandEvent );
169wxDEFINE_EVENT( wxEVT_LISTBOX, wxCommandEvent );
170wxDEFINE_EVENT( wxEVT_LISTBOX_DCLICK, wxCommandEvent );
171wxDEFINE_EVENT( wxEVT_CHECKLISTBOX, wxCommandEvent );
172wxDEFINE_EVENT( wxEVT_MENU, wxCommandEvent );
173wxDEFINE_EVENT( wxEVT_SLIDER, wxCommandEvent );
174wxDEFINE_EVENT( wxEVT_RADIOBOX, wxCommandEvent );
175wxDEFINE_EVENT( wxEVT_RADIOBUTTON, wxCommandEvent );
176wxDEFINE_EVENT( wxEVT_SCROLLBAR, wxCommandEvent );
177wxDEFINE_EVENT( wxEVT_VLBOX, wxCommandEvent );
178wxDEFINE_EVENT( wxEVT_COMBOBOX, wxCommandEvent );
179wxDEFINE_EVENT( wxEVT_TOOL_RCLICKED, wxCommandEvent );
180wxDEFINE_EVENT( wxEVT_TOOL_ENTER, wxCommandEvent );
181wxDEFINE_EVENT( wxEVT_SPINCTRL, wxCommandEvent );
182wxDEFINE_EVENT( wxEVT_SPINCTRLDOUBLE, wxCommandEvent );
183wxDEFINE_EVENT( wxEVT_TOOL_DROPDOWN, wxCommandEvent );
184wxDEFINE_EVENT( wxEVT_COMBOBOX_DROPDOWN, wxCommandEvent);
185wxDEFINE_EVENT( wxEVT_COMBOBOX_CLOSEUP, wxCommandEvent);
186
187// Mouse event types
188wxDEFINE_EVENT( wxEVT_LEFT_DOWN, wxMouseEvent );
189wxDEFINE_EVENT( wxEVT_LEFT_UP, wxMouseEvent );
190wxDEFINE_EVENT( wxEVT_MIDDLE_DOWN, wxMouseEvent );
191wxDEFINE_EVENT( wxEVT_MIDDLE_UP, wxMouseEvent );
192wxDEFINE_EVENT( wxEVT_RIGHT_DOWN, wxMouseEvent );
193wxDEFINE_EVENT( wxEVT_RIGHT_UP, wxMouseEvent );
194wxDEFINE_EVENT( wxEVT_MOTION, wxMouseEvent );
195wxDEFINE_EVENT( wxEVT_ENTER_WINDOW, wxMouseEvent );
196wxDEFINE_EVENT( wxEVT_LEAVE_WINDOW, wxMouseEvent );
197wxDEFINE_EVENT( wxEVT_LEFT_DCLICK, wxMouseEvent );
198wxDEFINE_EVENT( wxEVT_MIDDLE_DCLICK, wxMouseEvent );
199wxDEFINE_EVENT( wxEVT_RIGHT_DCLICK, wxMouseEvent );
200wxDEFINE_EVENT( wxEVT_SET_FOCUS, wxFocusEvent );
201wxDEFINE_EVENT( wxEVT_KILL_FOCUS, wxFocusEvent );
202wxDEFINE_EVENT( wxEVT_CHILD_FOCUS, wxChildFocusEvent );
203wxDEFINE_EVENT( wxEVT_MOUSEWHEEL, wxMouseEvent );
204wxDEFINE_EVENT( wxEVT_AUX1_DOWN, wxMouseEvent );
205wxDEFINE_EVENT( wxEVT_AUX1_UP, wxMouseEvent );
206wxDEFINE_EVENT( wxEVT_AUX1_DCLICK, wxMouseEvent );
207wxDEFINE_EVENT( wxEVT_AUX2_DOWN, wxMouseEvent );
208wxDEFINE_EVENT( wxEVT_AUX2_UP, wxMouseEvent );
209wxDEFINE_EVENT( wxEVT_AUX2_DCLICK, wxMouseEvent );
210
211// Character input event type
212wxDEFINE_EVENT( wxEVT_CHAR, wxKeyEvent );
213wxDEFINE_EVENT( wxEVT_AFTER_CHAR, wxKeyEvent );
214wxDEFINE_EVENT( wxEVT_CHAR_HOOK, wxKeyEvent );
215wxDEFINE_EVENT( wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent );
216wxDEFINE_EVENT( wxEVT_KEY_DOWN, wxKeyEvent );
217wxDEFINE_EVENT( wxEVT_KEY_UP, wxKeyEvent );
218#if wxUSE_HOTKEY
219wxDEFINE_EVENT( wxEVT_HOTKEY, wxKeyEvent );
220#endif
221
222// Set cursor event
223wxDEFINE_EVENT( wxEVT_SET_CURSOR, wxSetCursorEvent );
224
225// wxScrollbar and wxSlider event identifiers
226wxDEFINE_EVENT( wxEVT_SCROLL_TOP, wxScrollEvent );
227wxDEFINE_EVENT( wxEVT_SCROLL_BOTTOM, wxScrollEvent );
228wxDEFINE_EVENT( wxEVT_SCROLL_LINEUP, wxScrollEvent );
229wxDEFINE_EVENT( wxEVT_SCROLL_LINEDOWN, wxScrollEvent );
230wxDEFINE_EVENT( wxEVT_SCROLL_PAGEUP, wxScrollEvent );
231wxDEFINE_EVENT( wxEVT_SCROLL_PAGEDOWN, wxScrollEvent );
232wxDEFINE_EVENT( wxEVT_SCROLL_THUMBTRACK, wxScrollEvent );
233wxDEFINE_EVENT( wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent );
234wxDEFINE_EVENT( wxEVT_SCROLL_CHANGED, wxScrollEvent );
235
236// Due to a bug in older wx versions, wxSpinEvents were being sent with type of
237// wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But
238// with the type-safe events in place, these event types are associated with
239// wxScrollEvent. To allow handling of spin events, new event types have been
240// defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility
241// the spin event types are being initialized with the scroll event types.
242
243#if wxUSE_SPINBTN
244
245wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_UP, wxSpinEvent, wxEVT_SCROLL_LINEUP );
246wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_DOWN, wxSpinEvent, wxEVT_SCROLL_LINEDOWN );
247wxDEFINE_EVENT_ALIAS( wxEVT_SPIN, wxSpinEvent, wxEVT_SCROLL_THUMBTRACK );
248
249#endif // wxUSE_SPINBTN
250
251// Scroll events from wxWindow
252wxDEFINE_EVENT( wxEVT_SCROLLWIN_TOP, wxScrollWinEvent );
253wxDEFINE_EVENT( wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent );
254wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent );
255wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent );
256wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent );
257wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent );
258wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent );
259wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent );
260
261// System events
262wxDEFINE_EVENT( wxEVT_SIZE, wxSizeEvent );
263wxDEFINE_EVENT( wxEVT_SIZING, wxSizeEvent );
264wxDEFINE_EVENT( wxEVT_MOVE, wxMoveEvent );
265wxDEFINE_EVENT( wxEVT_MOVING, wxMoveEvent );
266wxDEFINE_EVENT( wxEVT_MOVE_START, wxMoveEvent );
267wxDEFINE_EVENT( wxEVT_MOVE_END, wxMoveEvent );
268wxDEFINE_EVENT( wxEVT_CLOSE_WINDOW, wxCloseEvent );
269wxDEFINE_EVENT( wxEVT_END_SESSION, wxCloseEvent );
270wxDEFINE_EVENT( wxEVT_QUERY_END_SESSION, wxCloseEvent );
271wxDEFINE_EVENT( wxEVT_HIBERNATE, wxActivateEvent );
272wxDEFINE_EVENT( wxEVT_ACTIVATE_APP, wxActivateEvent );
273wxDEFINE_EVENT( wxEVT_ACTIVATE, wxActivateEvent );
274wxDEFINE_EVENT( wxEVT_CREATE, wxWindowCreateEvent );
275wxDEFINE_EVENT( wxEVT_DESTROY, wxWindowDestroyEvent );
276wxDEFINE_EVENT( wxEVT_SHOW, wxShowEvent );
277wxDEFINE_EVENT( wxEVT_ICONIZE, wxIconizeEvent );
278wxDEFINE_EVENT( wxEVT_MAXIMIZE, wxMaximizeEvent );
279wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent );
280wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent );
281wxDEFINE_EVENT( wxEVT_PAINT, wxPaintEvent );
282wxDEFINE_EVENT( wxEVT_ERASE_BACKGROUND, wxEraseEvent );
283wxDEFINE_EVENT( wxEVT_NC_PAINT, wxNcPaintEvent );
284wxDEFINE_EVENT( wxEVT_MENU_OPEN, wxMenuEvent );
285wxDEFINE_EVENT( wxEVT_MENU_CLOSE, wxMenuEvent );
286wxDEFINE_EVENT( wxEVT_MENU_HIGHLIGHT, wxMenuEvent );
287wxDEFINE_EVENT( wxEVT_CONTEXT_MENU, wxContextMenuEvent );
288wxDEFINE_EVENT( wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent );
289wxDEFINE_EVENT( wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent );
290wxDEFINE_EVENT( wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent );
291wxDEFINE_EVENT( wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent );
292wxDEFINE_EVENT( wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent );
293wxDEFINE_EVENT( wxEVT_JOY_BUTTON_UP, wxJoystickEvent );
294wxDEFINE_EVENT( wxEVT_JOY_MOVE, wxJoystickEvent );
295wxDEFINE_EVENT( wxEVT_JOY_ZMOVE, wxJoystickEvent );
296wxDEFINE_EVENT( wxEVT_DROP_FILES, wxDropFilesEvent );
297wxDEFINE_EVENT( wxEVT_INIT_DIALOG, wxInitDialogEvent );
298wxDEFINE_EVENT( wxEVT_UPDATE_UI, wxUpdateUIEvent );
299
300// Clipboard events
301wxDEFINE_EVENT( wxEVT_TEXT_COPY, wxClipboardTextEvent );
302wxDEFINE_EVENT( wxEVT_TEXT_CUT, wxClipboardTextEvent );
303wxDEFINE_EVENT( wxEVT_TEXT_PASTE, wxClipboardTextEvent );
304
305// Generic command events
306// Note: a click is a higher-level event than button down/up
307wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent );
308wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent );
309wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent );
310wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent );
311wxDEFINE_EVENT( wxEVT_COMMAND_SET_FOCUS, wxCommandEvent );
312wxDEFINE_EVENT( wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent );
313wxDEFINE_EVENT( wxEVT_COMMAND_ENTER, wxCommandEvent );
314
315// Help events
316wxDEFINE_EVENT( wxEVT_HELP, wxHelpEvent );
317wxDEFINE_EVENT( wxEVT_DETAILED_HELP, wxHelpEvent );
318
319#endif // wxUSE_GUI
320
321#if wxUSE_BASE
322
323wxIdleMode wxIdleEvent::sm_idleMode = wxIDLE_PROCESS_ALL;
324
325// ============================================================================
326// implementation
327// ============================================================================
328
329// ----------------------------------------------------------------------------
330// event initialization
331// ----------------------------------------------------------------------------
332
333int wxNewEventType()
334{
335 // MT-FIXME
336 static int s_lastUsedEventType = wxEVT_FIRST;
337
338 return s_lastUsedEventType++;
339}
340// ----------------------------------------------------------------------------
341// wxEventFunctor
342// ----------------------------------------------------------------------------
343
344wxEventFunctor::~wxEventFunctor()
345{
346}
347
348// ----------------------------------------------------------------------------
349// wxEvent
350// ----------------------------------------------------------------------------
351
352/*
353 * General wxWidgets events, covering all interesting things that might happen
354 * (button clicking, resizing, setting text in widgets, etc.).
355 *
356 * For each completely new event type, derive a new event class.
357 *
358 */
359
360wxEvent::wxEvent(int theId, wxEventType commandType)
361{
362 m_eventType = commandType;
363 m_eventObject = NULL;
364 m_timeStamp = 0;
365 m_id = theId;
366 m_skipped = false;
367 m_callbackUserData = NULL;
368 m_handlerToProcessOnlyIn = NULL;
369 m_isCommandEvent = false;
370 m_propagationLevel = wxEVENT_PROPAGATE_NONE;
371 m_propagatedFrom = NULL;
372 m_wasProcessed = false;
373 m_willBeProcessedAgain = false;
374}
375
376wxEvent::wxEvent(const wxEvent& src)
377 : wxObject(src)
378 , m_eventObject(src.m_eventObject)
379 , m_eventType(src.m_eventType)
380 , m_timeStamp(src.m_timeStamp)
381 , m_id(src.m_id)
382 , m_callbackUserData(src.m_callbackUserData)
383 , m_handlerToProcessOnlyIn(NULL)
384 , m_propagationLevel(src.m_propagationLevel)
385 , m_propagatedFrom(NULL)
386 , m_skipped(src.m_skipped)
387 , m_isCommandEvent(src.m_isCommandEvent)
388 , m_wasProcessed(false)
389 , m_willBeProcessedAgain(false)
390{
391}
392
393wxEvent& wxEvent::operator=(const wxEvent& src)
394{
395 wxObject::operator=(src);
396
397 m_eventObject = src.m_eventObject;
398 m_eventType = src.m_eventType;
399 m_timeStamp = src.m_timeStamp;
400 m_id = src.m_id;
401 m_callbackUserData = src.m_callbackUserData;
402 m_handlerToProcessOnlyIn = NULL;
403 m_propagationLevel = src.m_propagationLevel;
404 m_propagatedFrom = NULL;
405 m_skipped = src.m_skipped;
406 m_isCommandEvent = src.m_isCommandEvent;
407
408 // don't change m_wasProcessed
409
410 // While the original again could be passed to another handler, this one
411 // isn't going to be processed anywhere else by default.
412 m_willBeProcessedAgain = false;
413
414 return *this;
415}
416
417#endif // wxUSE_BASE
418
419#if wxUSE_GUI
420
421// ----------------------------------------------------------------------------
422// wxCommandEvent
423// ----------------------------------------------------------------------------
424
425wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
426 : wxEvent(theId, commandType)
427{
428 m_clientData = NULL;
429 m_clientObject = NULL;
430 m_isCommandEvent = true;
431
432 // the command events are propagated upwards by default
433 m_propagationLevel = wxEVENT_PROPAGATE_MAX;
434}
435
436wxString wxCommandEvent::GetString() const
437{
438 if (m_eventType != wxEVT_TEXT || !m_eventObject)
439 {
440 return m_cmdString;
441 }
442 else
443 {
444#if wxUSE_TEXTCTRL
445 wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
446 if ( txt )
447 return txt->GetValue();
448 else
449#endif // wxUSE_TEXTCTRL
450 return m_cmdString;
451 }
452}
453
454// ----------------------------------------------------------------------------
455// wxUpdateUIEvent
456// ----------------------------------------------------------------------------
457
458#if wxUSE_LONGLONG
459wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0;
460#endif
461
462long wxUpdateUIEvent::sm_updateInterval = 0;
463
464wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
465
466// Can we update?
467bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
468{
469 // Don't update if we've switched global updating off
470 // and this window doesn't support updates.
471 if (win &&
472 (GetMode() == wxUPDATE_UI_PROCESS_SPECIFIED &&
473 ((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0)))
474 return false;
475
476 // Don't update children of the hidden windows: this is useless as any
477 // change to their state won't be seen by the user anyhow. Notice that this
478 // argument doesn't apply to the hidden windows (with visible parent)
479 // themselves as they could be shown by their EVT_UPDATE_UI handler.
480 if ( win->GetParent() && !win->GetParent()->IsShownOnScreen() )
481 return false;
482
483 if (sm_updateInterval == -1)
484 return false;
485
486 if (sm_updateInterval == 0)
487 return true;
488
489#if wxUSE_STOPWATCH && wxUSE_LONGLONG
490 wxLongLong now = wxGetLocalTimeMillis();
491 if (now > (sm_lastUpdate + sm_updateInterval))
492 {
493 return true;
494 }
495
496 return false;
497#else
498 // If we don't have wxStopWatch or wxLongLong, we
499 // should err on the safe side and update now anyway.
500 return true;
501#endif
502}
503
504// Reset the update time to provide a delay until the next
505// time we should update
506void wxUpdateUIEvent::ResetUpdateTime()
507{
508#if wxUSE_STOPWATCH && wxUSE_LONGLONG
509 if (sm_updateInterval > 0)
510 {
511 wxLongLong now = wxGetLocalTimeMillis();
512 if (now > (sm_lastUpdate + sm_updateInterval))
513 {
514 sm_lastUpdate = now;
515 }
516 }
517#endif
518}
519
520// ----------------------------------------------------------------------------
521// wxScrollEvent
522// ----------------------------------------------------------------------------
523
524wxScrollEvent::wxScrollEvent(wxEventType commandType,
525 int id,
526 int pos,
527 int orient)
528 : wxCommandEvent(commandType, id)
529{
530 m_extraLong = orient;
531 m_commandInt = pos;
532}
533
534// ----------------------------------------------------------------------------
535// wxScrollWinEvent
536// ----------------------------------------------------------------------------
537
538wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
539 int pos,
540 int orient)
541{
542 m_eventType = commandType;
543 m_extraLong = orient;
544 m_commandInt = pos;
545}
546
547// ----------------------------------------------------------------------------
548// wxMouseEvent
549// ----------------------------------------------------------------------------
550
551wxMouseEvent::wxMouseEvent(wxEventType commandType)
552{
553 m_eventType = commandType;
554
555 m_x = 0;
556 m_y = 0;
557
558 m_leftDown = false;
559 m_middleDown = false;
560 m_rightDown = false;
561 m_aux1Down = false;
562 m_aux2Down = false;
563
564 m_clickCount = -1;
565
566 m_wheelAxis = wxMOUSE_WHEEL_VERTICAL;
567 m_wheelRotation = 0;
568 m_wheelDelta = 0;
569 m_linesPerAction = 0;
570 m_columnsPerAction = 0;
571}
572
573void wxMouseEvent::Assign(const wxMouseEvent& event)
574{
575 wxEvent::operator=(event);
576
577 // Borland C++ 5.82 doesn't compile an explicit call to an implicitly
578 // defined operator=() so need to do it this way:
579 *static_cast<wxMouseState *>(this) = event;
580
581 m_x = event.m_x;
582 m_y = event.m_y;
583
584 m_leftDown = event.m_leftDown;
585 m_middleDown = event.m_middleDown;
586 m_rightDown = event.m_rightDown;
587 m_aux1Down = event.m_aux1Down;
588 m_aux2Down = event.m_aux2Down;
589
590 m_wheelRotation = event.m_wheelRotation;
591 m_wheelDelta = event.m_wheelDelta;
592 m_linesPerAction = event.m_linesPerAction;
593 m_columnsPerAction = event.m_columnsPerAction;
594 m_wheelAxis = event.m_wheelAxis;
595}
596
597// return true if was a button dclick event
598bool wxMouseEvent::ButtonDClick(int but) const
599{
600 switch (but)
601 {
602 default:
603 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
604 // fall through
605
606 case wxMOUSE_BTN_ANY:
607 return (LeftDClick() || MiddleDClick() || RightDClick() ||
608 Aux1DClick() || Aux2DClick());
609
610 case wxMOUSE_BTN_LEFT:
611 return LeftDClick();
612
613 case wxMOUSE_BTN_MIDDLE:
614 return MiddleDClick();
615
616 case wxMOUSE_BTN_RIGHT:
617 return RightDClick();
618
619 case wxMOUSE_BTN_AUX1:
620 return Aux1DClick();
621
622 case wxMOUSE_BTN_AUX2:
623 return Aux2DClick();
624 }
625}
626
627// return true if was a button down event
628bool wxMouseEvent::ButtonDown(int but) const
629{
630 switch (but)
631 {
632 default:
633 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
634 // fall through
635
636 case wxMOUSE_BTN_ANY:
637 return (LeftDown() || MiddleDown() || RightDown() ||
638 Aux1Down() || Aux2Down());
639
640 case wxMOUSE_BTN_LEFT:
641 return LeftDown();
642
643 case wxMOUSE_BTN_MIDDLE:
644 return MiddleDown();
645
646 case wxMOUSE_BTN_RIGHT:
647 return RightDown();
648
649 case wxMOUSE_BTN_AUX1:
650 return Aux1Down();
651
652 case wxMOUSE_BTN_AUX2:
653 return Aux2Down();
654 }
655}
656
657// return true if was a button up event
658bool wxMouseEvent::ButtonUp(int but) const
659{
660 switch (but)
661 {
662 default:
663 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
664 // fall through
665
666 case wxMOUSE_BTN_ANY:
667 return (LeftUp() || MiddleUp() || RightUp() ||
668 Aux1Up() || Aux2Up());
669
670 case wxMOUSE_BTN_LEFT:
671 return LeftUp();
672
673 case wxMOUSE_BTN_MIDDLE:
674 return MiddleUp();
675
676 case wxMOUSE_BTN_RIGHT:
677 return RightUp();
678
679 case wxMOUSE_BTN_AUX1:
680 return Aux1Up();
681
682 case wxMOUSE_BTN_AUX2:
683 return Aux2Up();
684 }
685}
686
687// return true if the given button is currently changing state
688bool wxMouseEvent::Button(int but) const
689{
690 switch (but)
691 {
692 default:
693 wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
694 // fall through
695
696 case wxMOUSE_BTN_ANY:
697 return ButtonUp(wxMOUSE_BTN_ANY) ||
698 ButtonDown(wxMOUSE_BTN_ANY) ||
699 ButtonDClick(wxMOUSE_BTN_ANY);
700
701 case wxMOUSE_BTN_LEFT:
702 return LeftDown() || LeftUp() || LeftDClick();
703
704 case wxMOUSE_BTN_MIDDLE:
705 return MiddleDown() || MiddleUp() || MiddleDClick();
706
707 case wxMOUSE_BTN_RIGHT:
708 return RightDown() || RightUp() || RightDClick();
709
710 case wxMOUSE_BTN_AUX1:
711 return Aux1Down() || Aux1Up() || Aux1DClick();
712
713 case wxMOUSE_BTN_AUX2:
714 return Aux2Down() || Aux2Up() || Aux2DClick();
715 }
716}
717
718int wxMouseEvent::GetButton() const
719{
720 for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )
721 {
722 if ( Button(i) )
723 {
724 return i;
725 }
726 }
727
728 return wxMOUSE_BTN_NONE;
729}
730
731// Find the logical position of the event given the DC
732wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
733{
734 wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
735 return pt;
736}
737
738// ----------------------------------------------------------------------------
739// wxKeyEvent
740// ----------------------------------------------------------------------------
741
742wxKeyEvent::wxKeyEvent(wxEventType type)
743{
744 m_eventType = type;
745 m_keyCode = WXK_NONE;
746#if wxUSE_UNICODE
747 m_uniChar = WXK_NONE;
748#endif
749
750 m_x =
751 m_y = wxDefaultCoord;
752 m_hasPosition = false;
753
754 InitPropagation();
755}
756
757wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
758 : wxEvent(evt),
759 wxKeyboardState(evt)
760{
761 DoAssignMembers(evt);
762
763 InitPropagation();
764}
765
766wxKeyEvent::wxKeyEvent(wxEventType eventType, const wxKeyEvent& evt)
767 : wxEvent(evt),
768 wxKeyboardState(evt)
769{
770 DoAssignMembers(evt);
771
772 m_eventType = eventType;
773
774 InitPropagation();
775}
776
777void wxKeyEvent::InitPositionIfNecessary() const
778{
779 if ( m_hasPosition )
780 return;
781
782 // We're const because we're called from const Get[XY]() methods but we
783 // need to update the "cached" values.
784 wxKeyEvent& self = const_cast<wxKeyEvent&>(*this);
785 self.m_hasPosition = true;
786
787 // The only position we can possibly associate with the keyboard event on
788 // the platforms where it doesn't carry it already is the mouse position.
789 wxGetMousePosition(&self.m_x, &self.m_y);
790
791 // If this event is associated with a window, the position should be in its
792 // client coordinates, but otherwise leave it in screen coordinates as what
793 // else can we use?
794 wxWindow* const win = wxDynamicCast(GetEventObject(), wxWindow);
795 if ( win )
796 win->ScreenToClient(&self.m_x, &self.m_y);
797}
798
799wxCoord wxKeyEvent::GetX() const
800{
801 InitPositionIfNecessary();
802
803 return m_x;
804}
805
806wxCoord wxKeyEvent::GetY() const
807{
808 InitPositionIfNecessary();
809
810 return m_y;
811}
812
813bool wxKeyEvent::IsKeyInCategory(int category) const
814{
815 switch ( GetKeyCode() )
816 {
817 case WXK_LEFT:
818 case WXK_RIGHT:
819 case WXK_UP:
820 case WXK_DOWN:
821 case WXK_NUMPAD_LEFT:
822 case WXK_NUMPAD_RIGHT:
823 case WXK_NUMPAD_UP:
824 case WXK_NUMPAD_DOWN:
825 return (category & WXK_CATEGORY_ARROW) != 0;
826
827 case WXK_PAGEDOWN:
828 case WXK_END:
829 case WXK_NUMPAD_PAGEUP:
830 case WXK_NUMPAD_PAGEDOWN:
831 return (category & WXK_CATEGORY_PAGING) != 0;
832
833 case WXK_HOME:
834 case WXK_PAGEUP:
835 case WXK_NUMPAD_HOME:
836 case WXK_NUMPAD_END:
837 return (category & WXK_CATEGORY_JUMP) != 0;
838
839 case WXK_TAB:
840 case WXK_NUMPAD_TAB:
841 return (category & WXK_CATEGORY_TAB) != 0;
842
843 case WXK_BACK:
844 case WXK_DELETE:
845 case WXK_NUMPAD_DELETE:
846 return (category & WXK_CATEGORY_CUT) != 0;
847
848 default:
849 return false;
850 }
851}
852
853// ----------------------------------------------------------------------------
854// wxWindowCreateEvent
855// ----------------------------------------------------------------------------
856
857wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
858{
859 SetEventType(wxEVT_CREATE);
860 SetEventObject(win);
861}
862
863// ----------------------------------------------------------------------------
864// wxWindowDestroyEvent
865// ----------------------------------------------------------------------------
866
867wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
868{
869 SetEventType(wxEVT_DESTROY);
870 SetEventObject(win);
871}
872
873// ----------------------------------------------------------------------------
874// wxChildFocusEvent
875// ----------------------------------------------------------------------------
876
877wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
878 : wxCommandEvent(wxEVT_CHILD_FOCUS)
879{
880 SetEventObject(win);
881}
882
883// ----------------------------------------------------------------------------
884// wxHelpEvent
885// ----------------------------------------------------------------------------
886
887/* static */
888wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
889{
890 if ( origin == Origin_Unknown )
891 {
892 // assume that the event comes from the help button if it's not from
893 // keyboard and that pressing F1 always results in the help event
894 origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
895 }
896
897 return origin;
898}
899
900#endif // wxUSE_GUI
901
902
903#if wxUSE_BASE
904
905// ----------------------------------------------------------------------------
906// wxEventHashTable
907// ----------------------------------------------------------------------------
908
909static const int EVENT_TYPE_TABLE_INIT_SIZE = 31; // Not too big not too small...
910
911wxEventHashTable* wxEventHashTable::sm_first = NULL;
912
913wxEventHashTable::wxEventHashTable(const wxEventTable &table)
914 : m_table(table),
915 m_rebuildHash(true)
916{
917 AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
918
919 m_next = sm_first;
920 if (m_next)
921 m_next->m_previous = this;
922 sm_first = this;
923}
924
925wxEventHashTable::~wxEventHashTable()
926{
927 if (m_next)
928 m_next->m_previous = m_previous;
929 if (m_previous)
930 m_previous->m_next = m_next;
931 if (sm_first == this)
932 sm_first = m_next;
933
934 Clear();
935}
936
937void wxEventHashTable::Clear()
938{
939 for ( size_t i = 0; i < m_size; i++ )
940 {
941 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
942 delete eTTnode;
943 }
944
945 wxDELETEA(m_eventTypeTable);
946
947 m_size = 0;
948}
949
950#if wxUSE_MEMORY_TRACING
951
952// Clear all tables
953void wxEventHashTable::ClearAll()
954{
955 wxEventHashTable* table = sm_first;
956 while (table)
957 {
958 table->Clear();
959 table = table->m_next;
960 }
961}
962
963#endif // wxUSE_MEMORY_TRACING
964
965bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self)
966{
967 if (m_rebuildHash)
968 {
969 InitHashTable();
970 m_rebuildHash = false;
971 }
972
973 if (!m_eventTypeTable)
974 return false;
975
976 // Find all entries for the given event type.
977 wxEventType eventType = event.GetEventType();
978 const EventTypeTablePointer eTTnode = m_eventTypeTable[eventType % m_size];
979 if (eTTnode && eTTnode->eventType == eventType)
980 {
981 // Now start the search for an event handler
982 // that can handle an event with the given ID.
983 const wxEventTableEntryPointerArray&
984 eventEntryTable = eTTnode->eventEntryTable;
985
986 const size_t count = eventEntryTable.GetCount();
987 for (size_t n = 0; n < count; n++)
988 {
989 const wxEventTableEntry& entry = *eventEntryTable[n];
990 if ( wxEvtHandler::ProcessEventIfMatchesId(entry, self, event) )
991 return true;
992 }
993 }
994
995 return false;
996}
997
998void wxEventHashTable::InitHashTable()
999{
1000 // Loop over the event tables and all its base tables.
1001 const wxEventTable *table = &m_table;
1002 while (table)
1003 {
1004 // Retrieve all valid event handler entries
1005 const wxEventTableEntry *entry = table->entries;
1006 while (entry->m_fn != 0)
1007 {
1008 // Add the event entry in the Hash.
1009 AddEntry(*entry);
1010
1011 entry++;
1012 }
1013
1014 table = table->baseTable;
1015 }
1016
1017 // Let's free some memory.
1018 size_t i;
1019 for(i = 0; i < m_size; i++)
1020 {
1021 EventTypeTablePointer eTTnode = m_eventTypeTable[i];
1022 if (eTTnode)
1023 {
1024 eTTnode->eventEntryTable.Shrink();
1025 }
1026 }
1027}
1028
1029void wxEventHashTable::AddEntry(const wxEventTableEntry &entry)
1030{
1031 // This might happen 'accidentally' as the app is exiting
1032 if (!m_eventTypeTable)
1033 return;
1034
1035 EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
1036 EventTypeTablePointer eTTnode = *peTTnode;
1037
1038 if (eTTnode)
1039 {
1040 if (eTTnode->eventType != entry.m_eventType)
1041 {
1042 // Resize the table!
1043 GrowEventTypeTable();
1044 // Try again to add it.
1045 AddEntry(entry);
1046 return;
1047 }
1048 }
1049 else
1050 {
1051 eTTnode = new EventTypeTable;
1052 eTTnode->eventType = entry.m_eventType;
1053 *peTTnode = eTTnode;
1054 }
1055
1056 // Fill all hash entries between entry.m_id and entry.m_lastId...
1057 eTTnode->eventEntryTable.Add(&entry);
1058}
1059
1060void wxEventHashTable::AllocEventTypeTable(size_t size)
1061{
1062 m_eventTypeTable = new EventTypeTablePointer[size];
1063 memset((void *)m_eventTypeTable, 0, sizeof(EventTypeTablePointer)*size);
1064 m_size = size;
1065}
1066
1067void wxEventHashTable::GrowEventTypeTable()
1068{
1069 size_t oldSize = m_size;
1070 EventTypeTablePointer *oldEventTypeTable = m_eventTypeTable;
1071
1072 // TODO: Search the most optimal grow sequence
1073 AllocEventTypeTable(/* GetNextPrime(oldSize) */oldSize*2+1);
1074
1075 for ( size_t i = 0; i < oldSize; /* */ )
1076 {
1077 EventTypeTablePointer eTToldNode = oldEventTypeTable[i];
1078 if (eTToldNode)
1079 {
1080 EventTypeTablePointer *peTTnode = &m_eventTypeTable[eTToldNode->eventType % m_size];
1081 EventTypeTablePointer eTTnode = *peTTnode;
1082
1083 // Check for collision, we don't want any.
1084 if (eTTnode)
1085 {
1086 GrowEventTypeTable();
1087 continue; // Don't increment the counter,
1088 // as we still need to add this element.
1089 }
1090 else
1091 {
1092 // Get the old value and put it in the new table.
1093 *peTTnode = oldEventTypeTable[i];
1094 }
1095 }
1096
1097 i++;
1098 }
1099
1100 delete[] oldEventTypeTable;
1101}
1102
1103// ----------------------------------------------------------------------------
1104// wxEvtHandler
1105// ----------------------------------------------------------------------------
1106
1107wxEvtHandler::wxEvtHandler()
1108{
1109 m_nextHandler = NULL;
1110 m_previousHandler = NULL;
1111 m_enabled = true;
1112 m_dynamicEvents = NULL;
1113 m_pendingEvents = NULL;
1114
1115 // no client data (yet)
1116 m_clientData = NULL;
1117 m_clientDataType = wxClientData_None;
1118}
1119
1120wxEvtHandler::~wxEvtHandler()
1121{
1122 Unlink();
1123
1124 if (m_dynamicEvents)
1125 {
1126 for ( wxList::iterator it = m_dynamicEvents->begin(),
1127 end = m_dynamicEvents->end();
1128 it != end;
1129 ++it )
1130 {
1131 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
1132
1133 // Remove ourselves from sink destructor notifications
1134 // (this has usually been done, in wxTrackable destructor)
1135 wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler();
1136 if ( eventSink )
1137 {
1138 wxEventConnectionRef * const
1139 evtConnRef = FindRefInTrackerList(eventSink);
1140 if ( evtConnRef )
1141 {
1142 eventSink->RemoveNode(evtConnRef);
1143 delete evtConnRef;
1144 }
1145 }
1146
1147 delete entry->m_callbackUserData;
1148 delete entry;
1149 }
1150 delete m_dynamicEvents;
1151 }
1152
1153 // Remove us from the list of the pending events if necessary.
1154 if (wxTheApp)
1155 wxTheApp->RemovePendingEventHandler(this);
1156
1157 DeletePendingEvents();
1158
1159 // we only delete object data, not untyped
1160 if ( m_clientDataType == wxClientData_Object )
1161 delete m_clientObject;
1162}
1163
1164void wxEvtHandler::Unlink()
1165{
1166 // this event handler must take itself out of the chain of handlers:
1167
1168 if (m_previousHandler)
1169 m_previousHandler->SetNextHandler(m_nextHandler);
1170
1171 if (m_nextHandler)
1172 m_nextHandler->SetPreviousHandler(m_previousHandler);
1173
1174 m_nextHandler = NULL;
1175 m_previousHandler = NULL;
1176}
1177
1178bool wxEvtHandler::IsUnlinked() const
1179{
1180 return m_previousHandler == NULL &&
1181 m_nextHandler == NULL;
1182}
1183
1184wxEventFilter* wxEvtHandler::ms_filterList = NULL;
1185
1186/* static */ void wxEvtHandler::AddFilter(wxEventFilter* filter)
1187{
1188 wxCHECK_RET( filter, "NULL filter" );
1189
1190 filter->m_next = ms_filterList;
1191 ms_filterList = filter;
1192}
1193
1194/* static */ void wxEvtHandler::RemoveFilter(wxEventFilter* filter)
1195{
1196 wxEventFilter* prev = NULL;
1197 for ( wxEventFilter* f = ms_filterList; f; f = f->m_next )
1198 {
1199 if ( f == filter )
1200 {
1201 // Set the previous list element or the list head to the next
1202 // element.
1203 if ( prev )
1204 prev->m_next = f->m_next;
1205 else
1206 ms_filterList = f->m_next;
1207
1208 // Also reset the next pointer in the filter itself just to avoid
1209 // having possibly dangling pointers, even though it's not strictly
1210 // necessary.
1211 f->m_next = NULL;
1212
1213 // Skip the assert below.
1214 return;
1215 }
1216
1217 prev = f;
1218 }
1219
1220 wxFAIL_MSG( "Filter not found" );
1221}
1222
1223#if wxUSE_THREADS
1224
1225bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event)
1226{
1227 // check that we are really in a child thread
1228 wxASSERT_MSG( !wxThread::IsMain(),
1229 wxT("use ProcessEvent() in main thread") );
1230
1231 AddPendingEvent(event);
1232
1233 return true;
1234}
1235
1236#endif // wxUSE_THREADS
1237
1238void wxEvtHandler::QueueEvent(wxEvent *event)
1239{
1240 wxCHECK_RET( event, "NULL event can't be posted" );
1241
1242 if (!wxTheApp)
1243 {
1244 // we need an event loop which manages the list of event handlers with
1245 // pending events... cannot proceed without it!
1246 wxLogDebug("No application object! Cannot queue this event!");
1247
1248 // anyway delete the given event to avoid memory leaks
1249 delete event;
1250
1251 return;
1252 }
1253
1254 // 1) Add this event to our list of pending events
1255 wxENTER_CRIT_SECT( m_pendingEventsLock );
1256
1257 if ( !m_pendingEvents )
1258 m_pendingEvents = new wxList;
1259
1260 m_pendingEvents->Append(event);
1261
1262 // 2) Add this event handler to list of event handlers that
1263 // have pending events.
1264
1265 wxTheApp->AppendPendingEventHandler(this);
1266
1267 // only release m_pendingEventsLock now because otherwise there is a race
1268 // condition as described in the ticket #9093: we could process the event
1269 // just added to m_pendingEvents in our ProcessPendingEvents() below before
1270 // we had time to append this pointer to wxHandlersWithPendingEvents list; thus
1271 // breaking the invariant that a handler should be in the list iff it has
1272 // any pending events to process
1273 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1274
1275 // 3) Inform the system that new pending events are somewhere,
1276 // and that these should be processed in idle time.
1277 wxWakeUpIdle();
1278}
1279
1280void wxEvtHandler::DeletePendingEvents()
1281{
1282 if (m_pendingEvents)
1283 m_pendingEvents->DeleteContents(true);
1284 wxDELETE(m_pendingEvents);
1285}
1286
1287void wxEvtHandler::ProcessPendingEvents()
1288{
1289 if (!wxTheApp)
1290 {
1291 // we need an event loop which manages the list of event handlers with
1292 // pending events... cannot proceed without it!
1293 wxLogDebug("No application object! Cannot process pending events!");
1294 return;
1295 }
1296
1297 // we need to process only a single pending event in this call because
1298 // each call to ProcessEvent() could result in the destruction of this
1299 // same event handler (see the comment at the end of this function)
1300
1301 wxENTER_CRIT_SECT( m_pendingEventsLock );
1302
1303 // this method is only called by wxApp if this handler does have
1304 // pending events
1305 wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(),
1306 "should have pending events if called" );
1307
1308 wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
1309 wxEvent* pEvent = static_cast<wxEvent *>(node->GetData());
1310
1311 // find the first event which can be processed now:
1312 wxEventLoopBase* evtLoop = wxEventLoopBase::GetActive();
1313 if (evtLoop && evtLoop->IsYielding())
1314 {
1315 while (node && pEvent && !evtLoop->IsEventAllowedInsideYield(pEvent->GetEventCategory()))
1316 {
1317 node = node->GetNext();
1318 pEvent = node ? static_cast<wxEvent *>(node->GetData()) : NULL;
1319 }
1320
1321 if (!node)
1322 {
1323 // all our events are NOT processable now... signal this:
1324 wxTheApp->DelayPendingEventHandler(this);
1325
1326 // see the comment at the beginning of evtloop.h header for the
1327 // logic behind YieldFor() and behind DelayPendingEventHandler()
1328
1329 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1330
1331 return;
1332 }
1333 }
1334
1335 wxEventPtr event(pEvent);
1336
1337 // it's important we remove event from list before processing it, else a
1338 // nested event loop, for example from a modal dialog, might process the
1339 // same event again.
1340 m_pendingEvents->Erase(node);
1341
1342 if ( m_pendingEvents->IsEmpty() )
1343 {
1344 // if there are no more pending events left, we don't need to
1345 // stay in this list
1346 wxTheApp->RemovePendingEventHandler(this);
1347 }
1348
1349 wxLEAVE_CRIT_SECT( m_pendingEventsLock );
1350
1351 ProcessEvent(*event);
1352
1353 // careful: this object could have been deleted by the event handler
1354 // executed by the above ProcessEvent() call, so we can't access any fields
1355 // of this object any more
1356}
1357
1358/* static */
1359bool wxEvtHandler::ProcessEventIfMatchesId(const wxEventTableEntryBase& entry,
1360 wxEvtHandler *handler,
1361 wxEvent& event)
1362{
1363 int tableId1 = entry.m_id,
1364 tableId2 = entry.m_lastId;
1365
1366 // match only if the event type is the same and the id is either -1 in
1367 // the event table (meaning "any") or the event id matches the id
1368 // specified in the event table either exactly or by falling into
1369 // range between first and last
1370 if ((tableId1 == wxID_ANY) ||
1371 (tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
1372 (tableId2 != wxID_ANY &&
1373 (event.GetId() >= tableId1 && event.GetId() <= tableId2)))
1374 {
1375 event.Skip(false);
1376 event.m_callbackUserData = entry.m_callbackUserData;
1377
1378#if wxUSE_EXCEPTIONS
1379 if ( wxTheApp )
1380 {
1381 // call the handler via wxApp method which allows the user to catch
1382 // any exceptions which may be thrown by any handler in the program
1383 // in one place
1384 wxTheApp->CallEventHandler(handler, *entry.m_fn, event);
1385 }
1386 else
1387#endif // wxUSE_EXCEPTIONS
1388 {
1389 (*entry.m_fn)(handler, event);
1390 }
1391
1392 if (!event.GetSkipped())
1393 return true;
1394 }
1395
1396 return false;
1397}
1398
1399bool wxEvtHandler::DoTryApp(wxEvent& event)
1400{
1401 if ( wxTheApp && (this != wxTheApp) )
1402 {
1403 // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
1404 // swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
1405 // processed appropriately via SearchEventTable.
1406 if ( event.GetEventType() != wxEVT_IDLE )
1407 {
1408 if ( wxTheApp->ProcessEvent(event) )
1409 return true;
1410 }
1411 }
1412
1413 return false;
1414}
1415
1416bool wxEvtHandler::TryBefore(wxEvent& event)
1417{
1418#if WXWIN_COMPATIBILITY_2_8
1419 // call the old virtual function to keep the code overriding it working
1420 return TryValidator(event);
1421#else
1422 wxUnusedVar(event);
1423 return false;
1424#endif
1425}
1426
1427bool wxEvtHandler::TryAfter(wxEvent& event)
1428{
1429 // We only want to pass the window to the application object once even if
1430 // there are several chained handlers. Ensure that this is what happens by
1431 // only calling DoTryApp() if there is no next handler (which would do it).
1432 //
1433 // Notice that, unlike simply calling TryAfter() on the last handler in the
1434 // chain only from ProcessEvent(), this also works with wxWindow object in
1435 // the middle of the chain: its overridden TryAfter() will still be called
1436 // and propagate the event upwards the window hierarchy even if it's not
1437 // the last one in the chain (which, admittedly, shouldn't happen often).
1438 if ( GetNextHandler() )
1439 return GetNextHandler()->TryAfter(event);
1440
1441 // If this event is going to be processed in another handler next, don't
1442 // pass it to wxTheApp now, it will be done from TryAfter() of this other
1443 // handler.
1444 if ( event.WillBeProcessedAgain() )
1445 return false;
1446
1447#if WXWIN_COMPATIBILITY_2_8
1448 // as above, call the old virtual function for compatibility
1449 return TryParent(event);
1450#else
1451 return DoTryApp(event);
1452#endif
1453}
1454
1455bool wxEvtHandler::ProcessEvent(wxEvent& event)
1456{
1457 // The very first thing we do is to allow any registered filters to hook
1458 // into event processing in order to globally pre-process all events.
1459 //
1460 // Note that we should only do it if we're the first event handler called
1461 // to avoid calling FilterEvent() multiple times as the event goes through
1462 // the event handler chain and possibly upwards the window hierarchy.
1463 if ( !event.WasProcessed() )
1464 {
1465 for ( wxEventFilter* f = ms_filterList; f; f = f->m_next )
1466 {
1467 int rc = f->FilterEvent(event);
1468 if ( rc != wxEventFilter::Event_Skip )
1469 {
1470 wxASSERT_MSG( rc == wxEventFilter::Event_Ignore ||
1471 rc == wxEventFilter::Event_Processed,
1472 "unexpected FilterEvent() return value" );
1473
1474 return rc != wxEventFilter::Event_Ignore;
1475 }
1476 //else: proceed normally
1477 }
1478 }
1479
1480 // Short circuit the event processing logic if we're requested to process
1481 // this event in this handler only, see DoTryChain() for more details.
1482 if ( event.ShouldProcessOnlyIn(this) )
1483 return TryBeforeAndHere(event);
1484
1485
1486 // Try to process the event in this handler itself.
1487 if ( ProcessEventLocally(event) )
1488 {
1489 // It is possible that DoTryChain() called from ProcessEventLocally()
1490 // returned true but the event was not really processed: this happens
1491 // if a custom handler ignores the request to process the event in this
1492 // handler only and in this case we should skip the post processing
1493 // done in TryAfter() but still return the correct value ourselves to
1494 // indicate whether we did or did not find a handler for this event.
1495 return !event.GetSkipped();
1496 }
1497
1498 // If we still didn't find a handler, propagate the event upwards the
1499 // window chain and/or to the application object.
1500 if ( TryAfter(event) )
1501 return true;
1502
1503
1504 // No handler found anywhere, bail out.
1505 return false;
1506}
1507
1508bool wxEvtHandler::ProcessEventLocally(wxEvent& event)
1509{
1510 // Try the hooks which should be called before our own handlers and this
1511 // handler itself first. Notice that we should not call ProcessEvent() on
1512 // this one as we're already called from it, which explains why we do it
1513 // here and not in DoTryChain()
1514 return TryBeforeAndHere(event) || DoTryChain(event);
1515}
1516
1517bool wxEvtHandler::DoTryChain(wxEvent& event)
1518{
1519 for ( wxEvtHandler *h = GetNextHandler(); h; h = h->GetNextHandler() )
1520 {
1521 // We need to process this event at the level of this handler only
1522 // right now, the pre-/post-processing was either already done by
1523 // ProcessEvent() from which we were called or will be done by it when
1524 // we return.
1525 //
1526 // However we must call ProcessEvent() and not TryHereOnly() because the
1527 // existing code (including some in wxWidgets itself) expects the
1528 // overridden ProcessEvent() in its custom event handlers pushed on a
1529 // window to be called.
1530 //
1531 // So we must call ProcessEvent() but it must not do what it usually
1532 // does. To resolve this paradox we set up a special flag inside the
1533 // object itself to let ProcessEvent() know that it shouldn't do any
1534 // pre/post-processing for this event if it gets it. Note that this
1535 // only applies to this handler, if the event is passed to another one
1536 // by explicitly calling its ProcessEvent(), pre/post-processing should
1537 // be done as usual.
1538 //
1539 // Final complication is that if the implementation of ProcessEvent()
1540 // called wxEvent::DidntHonourProcessOnlyIn() (as the gross hack that
1541 // is wxScrollHelperEvtHandler::ProcessEvent() does) and ignored our
1542 // request to process event in this handler only, we have to compensate
1543 // for it by not processing the event further because this was already
1544 // done by that rogue event handler.
1545 wxEventProcessInHandlerOnly processInHandlerOnly(event, h);
1546 if ( h->ProcessEvent(event) )
1547 {
1548 // Make sure "skipped" flag is not set as the event was really
1549 // processed in this case. Normally it shouldn't be set anyhow but
1550 // make sure just in case the user code does something strange.
1551 event.Skip(false);
1552
1553 return true;
1554 }
1555
1556 if ( !event.ShouldProcessOnlyIn(h) )
1557 {
1558 // Still return true to indicate that no further processing should
1559 // be undertaken but ensure that "skipped" flag is set so that the
1560 // caller knows that the event was not really processed.
1561 event.Skip();
1562
1563 return true;
1564 }
1565 }
1566
1567 return false;
1568}
1569
1570bool wxEvtHandler::TryHereOnly(wxEvent& event)
1571{
1572 // If the event handler is disabled it doesn't process any events
1573 if ( !GetEvtHandlerEnabled() )
1574 return false;
1575
1576 // Handle per-instance dynamic event tables first
1577 if ( m_dynamicEvents && SearchDynamicEventTable(event) )
1578 return true;
1579
1580 // Then static per-class event tables
1581 if ( GetEventHashTable().HandleEvent(event, this) )
1582 return true;
1583
1584#ifdef wxHAS_CALL_AFTER
1585 // There is an implicit entry for async method calls processing in every
1586 // event handler:
1587 if ( event.GetEventType() == wxEVT_ASYNC_METHOD_CALL &&
1588 event.GetEventObject() == this )
1589 {
1590 static_cast<wxAsyncMethodCallEvent&>(event).Execute();
1591 return true;
1592 }
1593#endif // wxHAS_CALL_AFTER
1594
1595 // We don't have a handler for this event.
1596 return false;
1597}
1598
1599bool wxEvtHandler::SafelyProcessEvent(wxEvent& event)
1600{
1601#if wxUSE_EXCEPTIONS
1602 try
1603 {
1604#endif
1605 return ProcessEvent(event);
1606#if wxUSE_EXCEPTIONS
1607 }
1608 catch ( ... )
1609 {
1610 // notice that we do it in 2 steps to avoid warnings about possibly
1611 // uninitialized loop variable from some versions of g++ which are not
1612 // smart enough to figure out that GetActive() doesn't throw and so
1613 // that loop will always be initialized
1614 wxEventLoopBase *loop = NULL;
1615 try
1616 {
1617 loop = wxEventLoopBase::GetActive();
1618
1619 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
1620 {
1621 if ( loop )
1622 loop->Exit();
1623 }
1624 //else: continue running current event loop
1625
1626 return false;
1627 }
1628 catch ( ... )
1629 {
1630 // OnExceptionInMainLoop() threw, possibly rethrowing the same
1631 // exception again: very good, but we still need Exit() to
1632 // be called
1633 if ( loop )
1634 loop->Exit();
1635 throw;
1636 }
1637 }
1638#endif // wxUSE_EXCEPTIONS
1639}
1640
1641bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
1642{
1643 const wxEventType eventType = event.GetEventType();
1644 for ( int i = 0; table.entries[i].m_fn != 0; i++ )
1645 {
1646 const wxEventTableEntry& entry = table.entries[i];
1647 if ( eventType == entry.m_eventType )
1648 {
1649 if ( ProcessEventIfMatchesId(entry, this, event) )
1650 return true;
1651 }
1652 }
1653
1654 return false;
1655}
1656
1657void wxEvtHandler::DoBind(int id,
1658 int lastId,
1659 wxEventType eventType,
1660 wxEventFunctor *func,
1661 wxObject *userData)
1662{
1663 wxDynamicEventTableEntry *entry =
1664 new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
1665
1666 if (!m_dynamicEvents)
1667 m_dynamicEvents = new wxList;
1668
1669 // Insert at the front of the list so most recent additions are found first
1670 m_dynamicEvents->Insert( (wxObject*) entry );
1671
1672 // Make sure we get to know when a sink is destroyed
1673 wxEvtHandler *eventSink = func->GetEvtHandler();
1674 if ( eventSink && eventSink != this )
1675 {
1676 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1677 if ( evtConnRef )
1678 evtConnRef->IncRef( );
1679 else
1680 new wxEventConnectionRef(this, eventSink);
1681 }
1682}
1683
1684bool
1685wxEvtHandler::DoUnbind(int id,
1686 int lastId,
1687 wxEventType eventType,
1688 const wxEventFunctor& func,
1689 wxObject *userData)
1690{
1691 if (!m_dynamicEvents)
1692 return false;
1693
1694 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1695 while (node)
1696 {
1697 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1698
1699 if ((entry->m_id == id) &&
1700 ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
1701 ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
1702 entry->m_fn->IsMatching(func) &&
1703 ((entry->m_callbackUserData == userData) || !userData))
1704 {
1705 // Remove connection from tracker node (wxEventConnectionRef)
1706 wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler();
1707 if ( eventSink && eventSink != this )
1708 {
1709 wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink);
1710 if ( evtConnRef )
1711 evtConnRef->DecRef();
1712 }
1713
1714 delete entry->m_callbackUserData;
1715 m_dynamicEvents->Erase( node );
1716 delete entry;
1717 return true;
1718 }
1719 node = node->GetNext();
1720 }
1721 return false;
1722}
1723
1724bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
1725{
1726 wxCHECK_MSG( m_dynamicEvents, false,
1727 wxT("caller should check that we have dynamic events") );
1728
1729 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
1730 while (node)
1731 {
1732 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1733
1734 // get next node before (maybe) calling the event handler as it could
1735 // call Disconnect() invalidating the current node
1736 node = node->GetNext();
1737
1738 if ( event.GetEventType() == entry->m_eventType )
1739 {
1740 wxEvtHandler *handler = entry->m_fn->GetEvtHandler();
1741 if ( !handler )
1742 handler = this;
1743 if ( ProcessEventIfMatchesId(*entry, handler, event) )
1744 return true;
1745 }
1746 }
1747
1748 return false;
1749}
1750
1751void wxEvtHandler::DoSetClientObject( wxClientData *data )
1752{
1753 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1754 wxT("can't have both object and void client data") );
1755
1756 if ( m_clientObject )
1757 delete m_clientObject;
1758
1759 m_clientObject = data;
1760 m_clientDataType = wxClientData_Object;
1761}
1762
1763wxClientData *wxEvtHandler::DoGetClientObject() const
1764{
1765 // it's not an error to call GetClientObject() on a window which doesn't
1766 // have client data at all - NULL will be returned
1767 wxASSERT_MSG( m_clientDataType != wxClientData_Void,
1768 wxT("this window doesn't have object client data") );
1769
1770 return m_clientObject;
1771}
1772
1773void wxEvtHandler::DoSetClientData( void *data )
1774{
1775 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1776 wxT("can't have both object and void client data") );
1777
1778 m_clientData = data;
1779 m_clientDataType = wxClientData_Void;
1780}
1781
1782void *wxEvtHandler::DoGetClientData() const
1783{
1784 // it's not an error to call GetClientData() on a window which doesn't have
1785 // client data at all - NULL will be returned
1786 wxASSERT_MSG( m_clientDataType != wxClientData_Object,
1787 wxT("this window doesn't have void client data") );
1788
1789 return m_clientData;
1790}
1791
1792// A helper to find an wxEventConnectionRef object
1793wxEventConnectionRef *
1794wxEvtHandler::FindRefInTrackerList(wxEvtHandler *eventSink)
1795{
1796 for ( wxTrackerNode *node = eventSink->GetFirst(); node; node = node->m_nxt )
1797 {
1798 // we only want wxEventConnectionRef nodes here
1799 wxEventConnectionRef *evtConnRef = node->ToEventConnection();
1800 if ( evtConnRef && evtConnRef->m_src == this )
1801 {
1802 wxASSERT( evtConnRef->m_sink==eventSink );
1803 return evtConnRef;
1804 }
1805 }
1806
1807 return NULL;
1808}
1809
1810void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink )
1811{
1812 wxASSERT(m_dynamicEvents);
1813
1814 // remove all connections with this sink
1815 wxList::compatibility_iterator node = m_dynamicEvents->GetFirst(), node_nxt;
1816 while (node)
1817 {
1818 wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
1819 node_nxt = node->GetNext();
1820
1821 if ( entry->m_fn->GetEvtHandler() == sink )
1822 {
1823 delete entry->m_callbackUserData;
1824 m_dynamicEvents->Erase( node );
1825 delete entry;
1826 }
1827 node = node_nxt;
1828 }
1829}
1830
1831#endif // wxUSE_BASE
1832
1833#if wxUSE_GUI
1834
1835// Find a window with the focus, that is also a descendant of the given window.
1836// This is used to determine the window to initially send commands to.
1837wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
1838{
1839 // Process events starting with the window with the focus, if any.
1840 wxWindow* focusWin = wxWindow::FindFocus();
1841 wxWindow* win = focusWin;
1842
1843 // Check if this is a descendant of this frame.
1844 // If not, win will be set to NULL.
1845 while (win)
1846 {
1847 if (win == ancestor)
1848 break;
1849 else
1850 win = win->GetParent();
1851 }
1852 if (win == NULL)
1853 focusWin = NULL;
1854
1855 return focusWin;
1856}
1857
1858// ----------------------------------------------------------------------------
1859// wxEventBlocker
1860// ----------------------------------------------------------------------------
1861
1862wxEventBlocker::wxEventBlocker(wxWindow *win, wxEventType type)
1863{
1864 wxCHECK_RET(win, wxT("Null window given to wxEventBlocker"));
1865
1866 m_window = win;
1867
1868 Block(type);
1869 m_window->PushEventHandler(this);
1870}
1871
1872wxEventBlocker::~wxEventBlocker()
1873{
1874 wxEvtHandler *popped = m_window->PopEventHandler(false);
1875 wxCHECK_RET(popped == this,
1876 wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
1877}
1878
1879bool wxEventBlocker::ProcessEvent(wxEvent& event)
1880{
1881 // should this event be blocked?
1882 for ( size_t i = 0; i < m_eventsToBlock.size(); i++ )
1883 {
1884 wxEventType t = (wxEventType)m_eventsToBlock[i];
1885 if ( t == wxEVT_ANY || t == event.GetEventType() )
1886 return true; // yes, it should: mark this event as processed
1887 }
1888
1889 return false;
1890}
1891
1892#endif // wxUSE_GUI
1893