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1///////////////////////////////////////////////////////////////////////////////
2// Name: wx/univ/checkbox.h
3// Purpose: wxCheckBox declaration
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 07.09.00
7// RCS-ID: $Id$
8// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9// Licence: wxWindows license
10///////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_UNIV_CHECKBOX_H_
13#define _WX_UNIV_CHECKBOX_H_
14
15#ifdef __GNUG__
16 #pragma interface "univcheckbox.h"
17#endif
18
19#include "wx/button.h" // for wxStdButtonInputHandler
20
21// ----------------------------------------------------------------------------
22// the actions supported by wxCheckBox
23// ----------------------------------------------------------------------------
24
25#define wxACTION_CHECKBOX_CHECK _T("check") // SetValue(TRUE)
26#define wxACTION_CHECKBOX_CLEAR _T("clear") // SetValue(FALSE)
27#define wxACTION_CHECKBOX_TOGGLE _T("toggle") // toggle the check state
28
29// additionally it accepts wxACTION_BUTTON_PRESS and RELEASE
30
31// ----------------------------------------------------------------------------
32// wxCheckBox
33// ----------------------------------------------------------------------------
34
35// X11 headers may define this
36#ifdef Status
37#undef Status
38#endif
39
40class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
41{
42public:
43 // checkbox constants
44 enum State
45 {
46 State_Normal,
47 State_Pressed,
48 State_Disabled,
49 State_Current,
50 State_Max
51 };
52
53 enum Status
54 {
55 Status_Checked,
56 Status_Unchecked,
57 Status_Unknown,
58 Status_Max
59 };
60
61 // constructors
62 wxCheckBox() { Init(); }
63
64 wxCheckBox(wxWindow *parent,
65 wxWindowID id,
66 const wxString& label,
67 const wxPoint& pos = wxDefaultPosition,
68 const wxSize& size = wxDefaultSize,
69 long style = 0,
70 const wxValidator& validator = wxDefaultValidator,
71 const wxString& name = wxCheckBoxNameStr)
72 {
73 Init();
74
75 Create(parent, id, label, pos, size, style, validator, name);
76 }
77
78 bool Create(wxWindow *parent,
79 wxWindowID id,
80 const wxString& label,
81 const wxPoint& pos = wxDefaultPosition,
82 const wxSize& size = wxDefaultSize,
83 long style = 0,
84 const wxValidator& validator = wxDefaultValidator,
85 const wxString& name = wxCheckBoxNameStr);
86
87 // implement the checkbox interface
88 virtual void SetValue(bool value);
89 virtual bool GetValue() const;
90
91 // set/get the bitmaps to use for the checkbox indicator
92 void SetBitmap(const wxBitmap& bmp, State state, Status status);
93 virtual wxBitmap GetBitmap(State state, Status status) const;
94
95 // wxCheckBox actions
96 void Toggle();
97 virtual void Press();
98 virtual void Release();
99 virtual void ChangeValue(bool value);
100
101 // overridden base class virtuals
102 virtual bool IsPressed() const { return m_isPressed; }
103
104protected:
105 virtual bool PerformAction(const wxControlAction& action,
106 long numArg = -1,
107 const wxString& strArg = wxEmptyString);
108 virtual void DoDraw(wxControlRenderer *renderer);
109 virtual wxSize DoGetBestClientSize() const;
110
111 virtual bool CanBeHighlighted() const { return TRUE; }
112
113 // get the size of the bitmap using either the current one or the default
114 // one (query renderer then)
115 virtual wxSize GetBitmapSize() const;
116
117 // common part of all ctors
118 void Init();
119
120 // send command event notifying about the checkbox state change
121 virtual void SendEvent();
122
123 // called when the checkbox becomes checked - radio button hook
124 virtual void OnCheck();
125
126 // get the state corresponding to the flags (combination of wxCONTROL_XXX)
127 wxCheckBox::State GetState(int flags) const;
128
129 // directly access the bitmaps array without trying to find a valid bitmap
130 // to use as GetBitmap() does
131 wxBitmap DoGetBitmap(State state, Status status) const
132 { return m_bitmaps[state][status]; }
133
134 // get the current status
135 Status GetStatus() const { return m_status; }
136
137private:
138 // the current check status
139 Status m_status;
140
141 // the bitmaps to use for the different states
142 wxBitmap m_bitmaps[State_Max][Status_Max];
143
144 // is the checkbox currently pressed?
145 bool m_isPressed;
146
147 DECLARE_DYNAMIC_CLASS(wxCheckBox)
148};
149
150// ----------------------------------------------------------------------------
151// wxStdCheckboxInputHandler: handles the mouse events for the check and radio
152// boxes (handling the keyboard input is simple, but its handling differs a
153// lot between GTK and MSW, so a new class should be derived for this)
154// ----------------------------------------------------------------------------
155
156class WXDLLEXPORT wxStdCheckboxInputHandler : public wxStdButtonInputHandler
157{
158public:
159 wxStdCheckboxInputHandler(wxInputHandler *inphand);
160
161 // we have to override this one as wxStdButtonInputHandler version works
162 // only with the buttons
163 virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
164};
165
166#endif // _WX_UNIV_CHECKBOX_H_