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1\section{\class{wxBrush}}\label{wxbrush}
2
3A brush is a drawing tool for filling in areas. It is used for painting
4the background of rectangles, ellipses, etc. It has a colour and a
5style.
6
7\wxheading{Derived from}
8
9\helpref{wxGDIObject}{wxgdiobject}\\
10\helpref{wxObject}{wxobject}
11
12\wxheading{Include files}
13
14<wx/brush.h>
15
16\wxheading{Predefined objects}
17
18Objects:
19
20{\bf wxNullBrush}
21
22Pointers:
23
24{\bf wxBLUE\_BRUSH\\
25wxGREEN\_BRUSH\\
26wxWHITE\_BRUSH\\
27wxBLACK\_BRUSH\\
28wxGREY\_BRUSH\\
29wxMEDIUM\_GREY\_BRUSH\\
30wxLIGHT\_GREY\_BRUSH\\
31wxTRANSPARENT\_BRUSH\\
32wxCYAN\_BRUSH\\
33wxRED\_BRUSH}
34
35\wxheading{Remarks}
36
37On a monochrome display, wxWidgets shows
38all brushes as white unless the colour is really black.
39
40Do not initialize objects on the stack before the program commences,
41since other required structures may not have been set up yet. Instead,
42define global pointers to objects and create them in \helpref{wxApp::OnInit}{wxapponinit} or
43when required.
44
45An application may wish to create brushes with different
46characteristics dynamically, and there is the consequent danger that a
47large number of duplicate brushes will be created. Therefore an
48application may wish to get a pointer to a brush by using the global
49list of brushes {\bf wxTheBrushList}, and calling the member function
50\rtfsp{\bf FindOrCreateBrush}.
51
52wxBrush uses a reference counting system, so assignments between brushes are very
53cheap. You can therefore use actual wxBrush objects instead of pointers without
54efficiency problems. Once one wxBrush object changes its data it will create its
55own brush data internally so that other brushes, which previously shared the
56data using the reference counting, are not affected.
57
58%TODO: an overview for wxBrush.
59\wxheading{See also}
60
61\helpref{wxBrushList}{wxbrushlist}, \helpref{wxDC}{wxdc}, \helpref{wxDC::SetBrush}{wxdcsetbrush}
62
63\latexignore{\rtfignore{\wxheading{Members}}}
64
65
66\membersection{wxBrush::wxBrush}\label{wxbrushctor}
67
68\func{}{wxBrush}{\void}
69
70Default constructor. The brush will be uninitialised, and \helpref{wxBrush::Ok}{wxbrushok} will
71return false.
72
73\func{}{wxBrush}{\param{const wxColour\&}{ colour}, \param{int}{ style = {\tt wxSOLID}}}
74
75Constructs a brush from a colour object and style.
76
77\func{}{wxBrush}{\param{const wxString\& }{colourName}, \param{int}{ style}}
78
79Constructs a brush from a colour name and style.
80
81\func{}{wxBrush}{\param{const wxBitmap\& }{stippleBitmap}}
82
83Constructs a stippled brush using a bitmap.
84
85\func{}{wxBrush}{\param{const wxBrush\&}{ brush}}
86
87Copy constructor. This uses reference counting so is a cheap operation.
88
89\wxheading{Parameters}
90
91\docparam{colour}{Colour object.}
92
93\docparam{colourName}{Colour name. The name will be looked up in the colour database.}
94
95\docparam{style}{One of:
96
97\begin{twocollist}\itemsep=0pt
98\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
99\twocolitem{{\bf wxSOLID}}{Solid.}
100\twocolitem{{\bf wxSTIPPLE}}{Uses a bitmap as a stipple.}
101\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
102\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
103\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
104\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
105\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
106\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
107\end{twocollist}}
108
109\docparam{brush}{Pointer or reference to a brush to copy.}
110
111\docparam{stippleBitmap}{A bitmap to use for stippling.}
112
113\wxheading{Remarks}
114
115If a stipple brush is created, the brush style will be set to wxSTIPPLE.
116
117\wxheading{See also}
118
119\helpref{wxBrushList}{wxbrushlist}, \helpref{wxColour}{wxcolour}, \helpref{wxColourDatabase}{wxcolourdatabase}
120
121
122\membersection{wxBrush::\destruct{wxBrush}}\label{wxbrushdtor}
123
124\func{}{\destruct{wxBrush}}{\void}
125
126Destructor.
127
128\wxheading{Remarks}
129
130The destructor may not delete the underlying brush object of the native windowing
131system, since wxBrush uses a reference counting system for efficiency.
132
133Although all remaining brushes are deleted when the application exits,
134the application should try to clean up all brushes itself. This is because
135wxWidgets cannot know if a pointer to the brush object is stored in an
136application data structure, and there is a risk of double deletion.
137
138
139\membersection{wxBrush::GetColour}\label{wxbrushgetcolour}
140
141\constfunc{wxColour\&}{GetColour}{\void}
142
143Returns a reference to the brush colour.
144
145\wxheading{See also}
146
147\helpref{wxBrush::SetColour}{wxbrushsetcolour}
148
149
150\membersection{wxBrush::GetStipple}\label{wxbrushgetstipple}
151
152\constfunc{wxBitmap *}{GetStipple}{\void}
153
154Gets a pointer to the stipple bitmap. If the brush does not have a wxSTIPPLE style,
155this bitmap may be non-NULL but uninitialised (\helpref{wxBitmap::Ok}{wxbitmapok} returns false).
156
157\wxheading{See also}
158
159\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
160
161
162\membersection{wxBrush::GetStyle}\label{wxbrushgetstyle}
163
164\constfunc{int}{GetStyle}{\void}
165
166Returns the brush style, one of:
167
168\begin{twocollist}\itemsep=0pt
169\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
170\twocolitem{{\bf wxSOLID}}{Solid.}
171\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
172\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
173\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
174\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
175\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
176\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
177\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
178\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
179\end{twocollist}
180
181\wxheading{See also}
182
183\helpref{wxBrush::SetStyle}{wxbrushsetstyle}, \helpref{wxBrush::SetColour}{wxbrushsetcolour},\rtfsp
184\helpref{wxBrush::SetStipple}{wxbrushsetstipple}
185
186
187\membersection{wxBrush::IsHatch}\label{wxbrushishatch}
188
189\constfunc{bool}{IsHatch}{\void}
190
191Returns true if the style of the brush is any of hatched fills.
192
193\wxheading{See also}
194
195\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
196
197
198\membersection{wxBrush::Ok}\label{wxbrushok}
199
200\constfunc{bool}{Ok}{\void}
201
202Returns true if the brush is initialised. It will return false if the default
203constructor has been used (for example, the brush is a member of a class, or
204NULL has been assigned to it).
205
206
207\membersection{wxBrush::SetColour}\label{wxbrushsetcolour}
208
209\func{void}{SetColour}{\param{wxColour\& }{colour}}
210
211Sets the brush colour using a reference to a colour object.
212
213\func{void}{SetColour}{\param{const wxString\& }{colourName}}
214
215Sets the brush colour using a colour name from the colour database.
216
217\func{void}{SetColour}{\param{const unsigned char}{ red}, \param{const unsigned char}{ green}, \param{const unsigned char}{ blue}}
218
219Sets the brush colour using red, green and blue values.
220
221\wxheading{See also}
222
223\helpref{wxBrush::GetColour}{wxbrushgetcolour}
224
225
226\membersection{wxBrush::SetStipple}\label{wxbrushsetstipple}
227
228\func{void}{SetStipple}{\param{const wxBitmap\&}{ bitmap}}
229
230Sets the stipple bitmap.
231
232\wxheading{Parameters}
233
234\docparam{bitmap}{The bitmap to use for stippling.}
235
236\wxheading{Remarks}
237
238The style will be set to wxSTIPPLE, unless the bitmap has a mask associated
239to it, in which case the style will be set to wxSTIPPLE\_MASK\_OPAQUE.
240
241If the wxSTIPPLE variant is used, the bitmap will be used to fill out the
242area to be drawn. If the wxSTIPPLE\_MASK\_OPAQUE is used, the current
243text foreground and text background determine what colours are used for
244displaying and the bits in the mask (which is a mono-bitmap actually)
245determine where to draw what.
246
247Note that under Windows 95, only 8x8 pixel large stipple bitmaps are
248supported, Windows 98 and NT as well as GTK support arbitrary bitmaps.
249
250\wxheading{See also}
251
252\helpref{wxBitmap}{wxbitmap}
253
254
255\membersection{wxBrush::SetStyle}\label{wxbrushsetstyle}
256
257\func{void}{SetStyle}{\param{int}{ style}}
258
259Sets the brush style.
260
261\docparam{style}{One of:
262
263\begin{twocollist}\itemsep=0pt
264\twocolitem{{\bf wxTRANSPARENT}}{Transparent (no fill).}
265\twocolitem{{\bf wxSOLID}}{Solid.}
266\twocolitem{{\bf wxBDIAGONAL\_HATCH}}{Backward diagonal hatch.}
267\twocolitem{{\bf wxCROSSDIAG\_HATCH}}{Cross-diagonal hatch.}
268\twocolitem{{\bf wxFDIAGONAL\_HATCH}}{Forward diagonal hatch.}
269\twocolitem{{\bf wxCROSS\_HATCH}}{Cross hatch.}
270\twocolitem{{\bf wxHORIZONTAL\_HATCH}}{Horizontal hatch.}
271\twocolitem{{\bf wxVERTICAL\_HATCH}}{Vertical hatch.}
272\twocolitem{{\bf wxSTIPPLE}}{Stippled using a bitmap.}
273\twocolitem{{\bf wxSTIPPLE\_MASK\_OPAQUE}}{Stippled using a bitmap's mask.}
274\end{twocollist}}
275
276\wxheading{See also}
277
278\helpref{wxBrush::GetStyle}{wxbrushgetstyle}
279
280
281\membersection{wxBrush::operator $=$}\label{wxbrushassignment}
282
283\func{wxBrush\&}{operator $=$}{\param{const wxBrush\& }{brush}}
284
285Assignment operator, using reference counting. Returns a reference
286to `this'.
287
288
289\membersection{wxBrush::operator $==$}\label{wxbrushequals}
290
291\func{bool}{operator $==$}{\param{const wxBrush\& }{brush}}
292
293Equality operator. Two brushes are equal if they contain pointers
294to the same underlying brush data. It does not compare each attribute,
295so two independently-created brushes using the same parameters will
296fail the test.
297
298
299\membersection{wxBrush::operator $!=$}\label{wxbrushnotequals}
300
301\func{bool}{operator $!=$}{\param{const wxBrush\& }{brush}}
302
303Inequality operator. Two brushes are not equal if they contain pointers
304to different underlying brush data. It does not compare each attribute.
305
306\section{\class{wxBrushList}}\label{wxbrushlist}
307
308A brush list is a list containing all brushes which have been created.
309
310\wxheading{Derived from}
311
312\helpref{wxList}{wxlist}\\
313\helpref{wxObject}{wxobject}
314
315\wxheading{Include files}
316
317<wx/gdicmn.h>
318
319\wxheading{Remarks}
320
321There is only one instance of this class: {\bf wxTheBrushList}. Use
322this object to search for a previously created brush of the desired
323type and create it if not already found. In some windowing systems,
324the brush may be a scarce resource, so it can pay to reuse old
325resources if possible. When an application finishes, all brushes will
326be deleted and their resources freed, eliminating the possibility of
327`memory leaks'. However, it is best not to rely on this automatic
328cleanup because it can lead to double deletion in some circumstances.
329
330There are two mechanisms in recent versions of wxWidgets which make the
331brush list less useful than it once was. Under Windows, scarce resources
332are cleaned up internally if they are not being used. Also, a reference
333counting mechanism applied to all GDI objects means that some sharing
334of underlying resources is possible. You don't have to keep track of pointers,
335working out when it is safe delete a brush, because the reference counting does
336it for you. For example, you can set a brush in a device context, and then
337immediately delete the brush you passed, because the brush is `copied'.
338
339So you may find it easier to ignore the brush list, and instead create
340and copy brushes as you see fit. If your Windows resource meter suggests
341your application is using too many resources, you can resort to using
342GDI lists to share objects explicitly.
343
344The only compelling use for the brush list is for wxWidgets to keep
345track of brushes in order to clean them up on exit. It is also kept for
346backward compatibility with earlier versions of wxWidgets.
347
348\wxheading{See also}
349
350\helpref{wxBrush}{wxbrush}
351
352\latexignore{\rtfignore{\wxheading{Members}}}
353
354
355\membersection{wxBrushList::wxBrushList}\label{wxbrushlistconstr}
356
357\func{void}{wxBrushList}{\void}
358
359Constructor. The application should not construct its own brush list:
360use the object pointer {\bf wxTheBrushList}.
361
362
363\membersection{wxBrushList::AddBrush}\label{wxbrushlistaddbrush}
364
365\func{void}{AddBrush}{\param{wxBrush *}{brush}}
366
367Used internally by wxWidgets to add a brush to the list.
368
369
370\membersection{wxBrushList::FindOrCreateBrush}\label{wxbrushlistfindorcreatebrush}
371
372\func{wxBrush *}{FindOrCreateBrush}{\param{const wxColour\& }{colour}, \param{int}{ style = wxSOLID}}
373
374Finds a brush with the specified attributes and returns it, else creates a new brush, adds it
375to the brush list, and returns it.
376
377\wxheading{Parameters}
378
379\docparam{colour}{Colour object.}
380
381\docparam{style}{Brush style. See \helpref{wxBrush::SetStyle}{wxbrushsetstyle} for a list of styles.}
382
383
384\membersection{wxBrushList::RemoveBrush}\label{wxbrushlistremovebrush}
385
386\func{void}{RemoveBrush}{\param{wxBrush *}{brush}}
387
388Used by wxWidgets to remove a brush from the list.
389
390