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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/renderer.h | |
3 | // Purpose: wxRendererNative class declaration | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 20.07.2003 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | /* | |
13 | Renderers are used in wxWindows for two similar but different things: | |
14 | (a) wxUniversal uses them to draw everything, i.e. all the control | |
15 | (b) all the native ports use them to draw generic controls only | |
16 | ||
17 | wxUniversal needs more functionality than what is included in the base class | |
18 | as it needs to draw stuff like scrollbars which are never going to be | |
19 | generic. So we put the bare minimum needed by the native ports here and the | |
20 | full wxRenderer class is declared in wx/univ/renderer.h and is only used by | |
21 | wxUniveral (although note that native ports can load wxRenderer objects from | |
22 | theme DLLs and use them as wxRendererNative ones, of course). | |
23 | */ | |
24 | ||
25 | #ifndef _WX_RENDERER_H_ | |
26 | #define _WX_RENDERER_H_ | |
27 | ||
28 | class WXDLLEXPORT wxDC; | |
29 | class WXDLLEXPORT wxWindow; | |
30 | ||
31 | #include "wx/gdicmn.h" // for wxPoint | |
32 | ||
33 | // some platforms have their own renderers, others use the generic one | |
34 | #if defined(__WXMSW__) || defined(__WXMAC__) || defined(__WXGTK__) | |
35 | #define wxHAS_NATIVE_RENDERER | |
36 | #else | |
37 | #undef wxHAS_NATIVE_RENDERER | |
38 | #endif | |
39 | ||
40 | // ---------------------------------------------------------------------------- | |
41 | // constants | |
42 | // ---------------------------------------------------------------------------- | |
43 | ||
44 | // control state flags used in wxRenderer and wxColourScheme | |
45 | enum | |
46 | { | |
47 | wxCONTROL_DISABLED = 0x00000001, // control is disabled | |
48 | wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus | |
49 | wxCONTROL_PRESSED = 0x00000004, // (button) is pressed | |
50 | wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons | |
51 | wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items | |
52 | wxCONTROL_EXPANDED = wxCONTROL_ISDEFAULT, // only for the tree items | |
53 | wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control | |
54 | wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox | |
55 | wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked | |
56 | wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked | |
57 | ||
58 | wxCONTROL_FLAGS_MASK = 0x000000ff, | |
59 | ||
60 | // this is a pseudo flag not used directly by wxRenderer but rather by some | |
61 | // controls internally | |
62 | wxCONTROL_DIRTY = 0x80000000 | |
63 | }; | |
64 | ||
65 | // ---------------------------------------------------------------------------- | |
66 | // helper structs | |
67 | // ---------------------------------------------------------------------------- | |
68 | ||
69 | // wxSplitterWindow parameters | |
70 | struct WXDLLEXPORT wxSplitterRenderParams | |
71 | { | |
72 | // the only way to initialize this struct is by using this ctor | |
73 | wxSplitterRenderParams(wxCoord widthSash_, wxCoord border_, bool isSens_) | |
74 | : widthSash(widthSash_), border(border_), isHotSensitive(isSens_) | |
75 | { | |
76 | } | |
77 | ||
78 | // the width of the splitter sash | |
79 | const wxCoord widthSash; | |
80 | ||
81 | // the width of the border of the splitter window | |
82 | const wxCoord border; | |
83 | ||
84 | // true if the splitter changes its appearance when the mouse is over it | |
85 | const bool isHotSensitive; | |
86 | }; | |
87 | ||
88 | // ---------------------------------------------------------------------------- | |
89 | // wxRendererNative: abstracts drawing methods needed by the native controls | |
90 | // ---------------------------------------------------------------------------- | |
91 | ||
92 | class WXDLLEXPORT wxRendererNative | |
93 | { | |
94 | public: | |
95 | virtual ~wxRendererNative() { } // stop GCC warning | |
96 | ||
97 | // drawing functions | |
98 | // ----------------- | |
99 | ||
100 | // draw the header control button (used by wxListCtrl) | |
101 | virtual void DrawHeaderButton(wxWindow *win, | |
102 | wxDC& dc, | |
103 | const wxRect& rect, | |
104 | int flags = 0) = 0; | |
105 | ||
106 | // draw the expanded/collapsed icon for a tree control item | |
107 | virtual void DrawTreeItemButton(wxWindow *win, | |
108 | wxDC& dc, | |
109 | const wxRect& rect, | |
110 | int flags = 0) = 0; | |
111 | ||
112 | // draw the border for sash window: this border must be such that the sash | |
113 | // drawn by DrawSash() blends into it well | |
114 | virtual void DrawSplitterBorder(wxWindow *win, | |
115 | wxDC& dc, | |
116 | const wxRect& rect, | |
117 | int flags = 0) = 0; | |
118 | ||
119 | // draw a (vertical) sash | |
120 | virtual void DrawSplitterSash(wxWindow *win, | |
121 | wxDC& dc, | |
122 | const wxSize& size, | |
123 | wxCoord position, | |
124 | wxOrientation orient, | |
125 | int flags = 0) = 0; | |
126 | ||
127 | ||
128 | // geometry functions | |
129 | // ------------------ | |
130 | ||
131 | // get the splitter parameters: the x field of the returned point is the | |
132 | // sash width and the y field is the border width | |
133 | virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) = 0; | |
134 | ||
135 | ||
136 | // pseudo constructors | |
137 | // ------------------- | |
138 | ||
139 | // return the currently used renderer | |
140 | static wxRendererNative& Get(); | |
141 | ||
142 | // return the generic implementation of the renderer | |
143 | static wxRendererNative& GetGeneric(); | |
144 | ||
145 | // return the default (native) implementation for this platform | |
146 | static wxRendererNative& GetDefault(); | |
147 | }; | |
148 | ||
149 | // ---------------------------------------------------------------------------- | |
150 | // wxDelegateRendererNative: allows reuse of renderers code | |
151 | // ---------------------------------------------------------------------------- | |
152 | ||
153 | class WXDLLEXPORT wxDelegateRendererNative : public wxRendererNative | |
154 | { | |
155 | public: | |
156 | wxDelegateRendererNative() | |
157 | : m_rendererNative(GetGeneric()) { } | |
158 | ||
159 | wxDelegateRendererNative(wxRendererNative& rendererNative) | |
160 | : m_rendererNative(rendererNative) { } | |
161 | ||
162 | ||
163 | virtual void DrawHeaderButton(wxWindow *win, | |
164 | wxDC& dc, | |
165 | const wxRect& rect, | |
166 | int flags = 0) | |
167 | { m_rendererNative.DrawHeaderButton(win, dc, rect, flags); } | |
168 | ||
169 | virtual void DrawTreeItemButton(wxWindow *win, | |
170 | wxDC& dc, | |
171 | const wxRect& rect, | |
172 | int flags = 0) | |
173 | { m_rendererNative.DrawTreeItemButton(win, dc, rect, flags); } | |
174 | ||
175 | virtual void DrawSplitterBorder(wxWindow *win, | |
176 | wxDC& dc, | |
177 | const wxRect& rect, | |
178 | int flags = 0) | |
179 | { m_rendererNative.DrawSplitterBorder(win, dc, rect, flags); } | |
180 | ||
181 | virtual void DrawSplitterSash(wxWindow *win, | |
182 | wxDC& dc, | |
183 | const wxSize& size, | |
184 | wxCoord position, | |
185 | wxOrientation orient, | |
186 | int flags = 0) | |
187 | { m_rendererNative.DrawSplitterSash(win, dc, size, | |
188 | position, orient, flags); } | |
189 | ||
190 | ||
191 | virtual wxSplitterRenderParams GetSplitterParams(const wxWindow *win) | |
192 | { return m_rendererNative.GetSplitterParams(win); } | |
193 | ||
194 | protected: | |
195 | wxRendererNative& m_rendererNative; | |
196 | ||
197 | DECLARE_NO_COPY_CLASS(wxDelegateRendererNative) | |
198 | }; | |
199 | ||
200 | // ---------------------------------------------------------------------------- | |
201 | // inline functions implementation | |
202 | // ---------------------------------------------------------------------------- | |
203 | ||
204 | #ifndef wxHAS_NATIVE_RENDERER | |
205 | ||
206 | // default native renderer is the generic one then | |
207 | /* static */ inline | |
208 | wxRendererNative& wxRendererNative::GetDefault() | |
209 | { | |
210 | return GetGeneric(); | |
211 | } | |
212 | ||
213 | #endif // !wxHAS_NATIVE_RENDERER | |
214 | ||
215 | #endif // _WX_RENDERER_H_ | |
216 |