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Add RunScript and implement on all backends. Document and add a very simple unit...
[wxWidgets.git] / include / wx / imagpng.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/imagpng.h
3// Purpose: wxImage PNG handler
4// Author: Robert Roebling
5// RCS-ID: $Id$
6// Copyright: (c) Robert Roebling
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_IMAGPNG_H_
11#define _WX_IMAGPNG_H_
12
13#include "wx/defs.h"
14
15//-----------------------------------------------------------------------------
16// wxPNGHandler
17//-----------------------------------------------------------------------------
18
19#if wxUSE_LIBPNG
20
21#include "wx/image.h"
22#include "wx/versioninfo.h"
23
24#define wxIMAGE_OPTION_PNG_FORMAT wxT("PngFormat")
25#define wxIMAGE_OPTION_PNG_BITDEPTH wxT("PngBitDepth")
26#define wxIMAGE_OPTION_PNG_FILTER wxT("PngF")
27#define wxIMAGE_OPTION_PNG_COMPRESSION_LEVEL wxT("PngZL")
28#define wxIMAGE_OPTION_PNG_COMPRESSION_MEM_LEVEL wxT("PngZM")
29#define wxIMAGE_OPTION_PNG_COMPRESSION_STRATEGY wxT("PngZS")
30#define wxIMAGE_OPTION_PNG_COMPRESSION_BUFFER_SIZE wxT("PngZB")
31
32enum
33{
34 wxPNG_TYPE_COLOUR = 0,
35 wxPNG_TYPE_GREY = 2,
36 wxPNG_TYPE_GREY_RED = 3,
37 wxPNG_TYPE_PALETTE = 4
38};
39
40class WXDLLIMPEXP_CORE wxPNGHandler: public wxImageHandler
41{
42public:
43 inline wxPNGHandler()
44 {
45 m_name = wxT("PNG file");
46 m_extension = wxT("png");
47 m_type = wxBITMAP_TYPE_PNG;
48 m_mime = wxT("image/png");
49 }
50
51 static wxVersionInfo GetLibraryVersionInfo();
52
53#if wxUSE_STREAMS
54 virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
55 virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );
56protected:
57 virtual bool DoCanRead( wxInputStream& stream );
58#endif
59
60private:
61 DECLARE_DYNAMIC_CLASS(wxPNGHandler)
62};
63
64#endif
65 // wxUSE_LIBPNG
66
67#endif
68 // _WX_IMAGPNG_H_
69