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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: thread.h | |
3 | // Purpose: Thread API | |
4 | // Author: Guilhem Lavaux | |
5 | // Modified by: Vadim Zeitlin (modifications partly inspired by omnithreads | |
6 | // package from Olivetti & Oracle Research Laboratory) | |
7 | // Created: 04/13/98 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Guilhem Lavaux | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef __THREADH__ | |
14 | #define __THREADH__ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // get the value of wxUSE_THREADS configuration flag | |
21 | #include "wx/setup.h" | |
22 | ||
23 | #if wxUSE_THREADS | |
24 | ||
25 | // only for wxUSE_THREADS - otherwise we'd get undefined symbols | |
26 | #ifdef __GNUG__ | |
27 | #pragma interface "thread.h" | |
28 | #endif | |
29 | ||
30 | // Windows headers define it | |
31 | #ifdef Yield | |
32 | #undef Yield | |
33 | #endif | |
34 | ||
35 | #include "wx/module.h" | |
36 | ||
37 | // ---------------------------------------------------------------------------- | |
38 | // constants | |
39 | // ---------------------------------------------------------------------------- | |
40 | ||
41 | enum wxMutexError | |
42 | { | |
43 | wxMUTEX_NO_ERROR = 0, | |
44 | wxMUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread | |
45 | wxMUTEX_BUSY, // Mutex has been already locked by ONE thread | |
46 | wxMUTEX_UNLOCKED, | |
47 | wxMUTEX_MISC_ERROR | |
48 | }; | |
49 | ||
50 | enum wxThreadError | |
51 | { | |
52 | wxTHREAD_NO_ERROR = 0, // No error | |
53 | wxTHREAD_NO_RESOURCE, // No resource left to create a new thread | |
54 | wxTHREAD_RUNNING, // The thread is already running | |
55 | wxTHREAD_NOT_RUNNING, // The thread isn't running | |
56 | wxTHREAD_KILLED, // Thread we waited for had to be killed | |
57 | wxTHREAD_MISC_ERROR // Some other error | |
58 | }; | |
59 | ||
60 | enum wxThreadKind | |
61 | { | |
62 | wxTHREAD_DETACHED, | |
63 | wxTHREAD_JOINABLE | |
64 | }; | |
65 | ||
66 | // defines the interval of priority | |
67 | enum | |
68 | { | |
69 | WXTHREAD_MIN_PRIORITY = 0u, | |
70 | WXTHREAD_DEFAULT_PRIORITY = 50u, | |
71 | WXTHREAD_MAX_PRIORITY = 100u | |
72 | }; | |
73 | ||
74 | // ---------------------------------------------------------------------------- | |
75 | // A mutex object is a synchronization object whose state is set to signaled | |
76 | // when it is not owned by any thread, and nonsignaled when it is owned. Its | |
77 | // name comes from its usefulness in coordinating mutually-exclusive access to | |
78 | // a shared resource. Only one thread at a time can own a mutex object. | |
79 | // ---------------------------------------------------------------------------- | |
80 | ||
81 | // you should consider wxMutexLocker whenever possible instead of directly | |
82 | // working with wxMutex class - it is safer | |
83 | class WXDLLEXPORT wxMutexInternal; | |
84 | class WXDLLEXPORT wxMutex | |
85 | { | |
86 | public: | |
87 | // constructor & destructor | |
88 | wxMutex(); | |
89 | ~wxMutex(); | |
90 | ||
91 | // Lock the mutex. | |
92 | wxMutexError Lock(); | |
93 | // Try to lock the mutex: if it can't, returns immediately with an error. | |
94 | wxMutexError TryLock(); | |
95 | // Unlock the mutex. | |
96 | wxMutexError Unlock(); | |
97 | ||
98 | // Returns true if the mutex is locked. | |
99 | bool IsLocked() const { return (m_locked > 0); } | |
100 | ||
101 | protected: | |
102 | // no assignment operator nor copy ctor | |
103 | wxMutex(const wxMutex&); | |
104 | wxMutex& operator=(const wxMutex&); | |
105 | ||
106 | int m_locked; | |
107 | wxMutexInternal *m_internal; | |
108 | }; | |
109 | ||
110 | // a helper class which locks the mutex in the ctor and unlocks it in the dtor: | |
111 | // this ensures that mutex is always unlocked, even if the function returns or | |
112 | // throws an exception before it reaches the end | |
113 | class WXDLLEXPORT wxMutexLocker | |
114 | { | |
115 | public: | |
116 | // lock the mutex in the ctor | |
117 | wxMutexLocker(wxMutex& mutex) : m_mutex(mutex) | |
118 | { m_isOk = m_mutex.Lock() == wxMUTEX_NO_ERROR; } | |
119 | ||
120 | // returns TRUE if mutex was successfully locked in ctor | |
121 | bool IsOk() const | |
122 | { return m_isOk; } | |
123 | ||
124 | // unlock the mutex in dtor | |
125 | ~wxMutexLocker() | |
126 | { if ( IsOk() ) m_mutex.Unlock(); } | |
127 | ||
128 | private: | |
129 | // no assignment operator nor copy ctor | |
130 | wxMutexLocker(const wxMutexLocker&); | |
131 | wxMutexLocker& operator=(const wxMutexLocker&); | |
132 | ||
133 | bool m_isOk; | |
134 | wxMutex& m_mutex; | |
135 | }; | |
136 | ||
137 | // ---------------------------------------------------------------------------- | |
138 | // Critical section: this is the same as mutex but is only visible to the | |
139 | // threads of the same process. For the platforms which don't have native | |
140 | // support for critical sections, they're implemented entirely in terms of | |
141 | // mutexes. | |
142 | // | |
143 | // NB: wxCriticalSection object does not allocate any memory in its ctor | |
144 | // which makes it possible to have static globals of this class | |
145 | // ---------------------------------------------------------------------------- | |
146 | ||
147 | class WXDLLEXPORT wxCriticalSectionInternal; | |
148 | ||
149 | // in order to avoid any overhead under platforms where critical sections are | |
150 | // just mutexes make all wxCriticalSection class functions inline | |
151 | #if !defined(__WXMSW__) && !defined(__WXPM__) | |
152 | #define WXCRITICAL_INLINE inline | |
153 | ||
154 | #define wxCRITSECT_IS_MUTEX 1 | |
155 | #else // MSW || OS2 | |
156 | #define WXCRITICAL_INLINE | |
157 | ||
158 | #define wxCRITSECT_IS_MUTEX 0 | |
159 | #endif // MSW/!MSW | |
160 | ||
161 | // you should consider wxCriticalSectionLocker whenever possible instead of | |
162 | // directly working with wxCriticalSection class - it is safer | |
163 | class WXDLLEXPORT wxCriticalSection | |
164 | { | |
165 | public: | |
166 | // ctor & dtor | |
167 | WXCRITICAL_INLINE wxCriticalSection(); | |
168 | WXCRITICAL_INLINE ~wxCriticalSection(); | |
169 | ||
170 | // enter the section (the same as locking a mutex) | |
171 | WXCRITICAL_INLINE void Enter(); | |
172 | // leave the critical section (same as unlocking a mutex) | |
173 | WXCRITICAL_INLINE void Leave(); | |
174 | ||
175 | private: | |
176 | // no assignment operator nor copy ctor | |
177 | wxCriticalSection(const wxCriticalSection&); | |
178 | wxCriticalSection& operator=(const wxCriticalSection&); | |
179 | ||
180 | #if wxCRITSECT_IS_MUTEX | |
181 | wxMutex m_mutex; | |
182 | #elif defined(__WXMSW__) | |
183 | // we can't allocate any memory in the ctor, so use placement new - | |
184 | // unfortunately, we have to hardcode the sizeof() here because we can't | |
185 | // include windows.h from this public header | |
186 | char m_buffer[24]; | |
187 | #elif !defined(__WXPM__) | |
188 | wxCriticalSectionInternal *m_critsect; | |
189 | #else | |
190 | // nothing for OS/2 | |
191 | #endif // !Unix/Unix | |
192 | }; | |
193 | ||
194 | // keep your preprocessor name space clean | |
195 | #undef WXCRITICAL_INLINE | |
196 | ||
197 | // wxCriticalSectionLocker is the same to critical sections as wxMutexLocker is | |
198 | // to th mutexes | |
199 | class WXDLLEXPORT wxCriticalSectionLocker | |
200 | { | |
201 | public: | |
202 | inline wxCriticalSectionLocker(wxCriticalSection& critsect); | |
203 | inline ~wxCriticalSectionLocker(); | |
204 | ||
205 | private: | |
206 | // no assignment operator nor copy ctor | |
207 | wxCriticalSectionLocker(const wxCriticalSectionLocker&); | |
208 | wxCriticalSectionLocker& operator=(const wxCriticalSectionLocker&); | |
209 | ||
210 | wxCriticalSection& m_critsect; | |
211 | }; | |
212 | ||
213 | // ---------------------------------------------------------------------------- | |
214 | // Condition variable: allows to block the thread execution until something | |
215 | // happens (== condition is signaled) | |
216 | // ---------------------------------------------------------------------------- | |
217 | ||
218 | class wxConditionInternal; | |
219 | class WXDLLEXPORT wxCondition | |
220 | { | |
221 | public: | |
222 | // constructor & destructor | |
223 | wxCondition(); | |
224 | ~wxCondition(); | |
225 | ||
226 | // wait until the condition is signaled | |
227 | // waits indefinitely. | |
228 | void Wait(); | |
229 | // waits until a signal is raised or the timeout elapses | |
230 | bool Wait(unsigned long sec, unsigned long nsec); | |
231 | ||
232 | // signal the condition | |
233 | // wakes up one (and only one) of the waiting threads | |
234 | void Signal(); | |
235 | // wakes up all threads waiting on this condition | |
236 | void Broadcast(); | |
237 | ||
238 | #ifdef __WXDEBUG__ | |
239 | // for debugging purposes only | |
240 | void *GetId() const { return m_internal; } | |
241 | #endif // __WXDEBUG__ | |
242 | ||
243 | private: | |
244 | wxConditionInternal *m_internal; | |
245 | }; | |
246 | ||
247 | // ---------------------------------------------------------------------------- | |
248 | // Thread class | |
249 | // ---------------------------------------------------------------------------- | |
250 | ||
251 | // there are two different kinds of threads: joinable and detached (default) | |
252 | // ones. Only joinable threads can return a return code and only detached | |
253 | // threads auto-delete themselves - the user should delete the joinable | |
254 | // threads manually. | |
255 | ||
256 | // NB: in the function descriptions the words "this thread" mean the thread | |
257 | // created by the wxThread object while "main thread" is the thread created | |
258 | // during the process initialization (a.k.a. the GUI thread) | |
259 | ||
260 | // On VMS thread pointers are 64 bits (also needed for other systems??? | |
261 | #ifdef __VMS | |
262 | typedef unsigned long long wxThreadIdType; | |
263 | #else | |
264 | typedef unsigned long wxThreadIdType; | |
265 | #endif | |
266 | ||
267 | class wxThreadInternal; | |
268 | class WXDLLEXPORT wxThread | |
269 | { | |
270 | public: | |
271 | // the return type for the thread function | |
272 | typedef void *ExitCode; | |
273 | ||
274 | // static functions | |
275 | // Returns the wxThread object for the calling thread. NULL is returned | |
276 | // if the caller is the main thread (but it's recommended to use | |
277 | // IsMain() and only call This() for threads other than the main one | |
278 | // because NULL is also returned on error). If the thread wasn't | |
279 | // created with wxThread class, the returned value is undefined. | |
280 | static wxThread *This(); | |
281 | ||
282 | // Returns true if current thread is the main thread. | |
283 | static bool IsMain(); | |
284 | ||
285 | // Release the rest of our time slice leting the other threads run | |
286 | static void Yield(); | |
287 | ||
288 | // Sleep during the specified period of time in milliseconds | |
289 | // | |
290 | // NB: at least under MSW worker threads can not call ::wxSleep()! | |
291 | static void Sleep(unsigned long milliseconds); | |
292 | ||
293 | // get the number of system CPUs - useful with SetConcurrency() | |
294 | // (the "best" value for it is usually number of CPUs + 1) | |
295 | // | |
296 | // Returns -1 if unknown, number of CPUs otherwise | |
297 | static int GetCPUCount(); | |
298 | ||
299 | // Get the platform specific thread ID and return as a long. This | |
300 | // can be used to uniquely identify threads, even if they are not | |
301 | // wxThreads. This is used by wxPython. | |
302 | static wxThreadIdType GetCurrentId(); | |
303 | ||
304 | // sets the concurrency level: this is, roughly, the number of threads | |
305 | // the system tries to schedule to run in parallel. 0 means the | |
306 | // default value (usually acceptable, but may not yield the best | |
307 | // performance for this process) | |
308 | // | |
309 | // Returns TRUE on success, FALSE otherwise (if not implemented, for | |
310 | // example) | |
311 | static bool SetConcurrency(size_t level); | |
312 | ||
313 | // constructor only creates the C++ thread object and doesn't create (or | |
314 | // start) the real thread | |
315 | wxThread(wxThreadKind kind = wxTHREAD_DETACHED); | |
316 | ||
317 | // functions that change the thread state: all these can only be called | |
318 | // from _another_ thread (typically the thread that created this one, e.g. | |
319 | // the main thread), not from the thread itself | |
320 | ||
321 | // create a new thread and optionally set the stack size on | |
322 | // platforms that support that - call Run() to start it | |
323 | // (special cased for watcom which won't accept 0 default) | |
324 | ||
325 | wxThreadError Create(unsigned int stackSize = 0); | |
326 | ||
327 | // starts execution of the thread - from the moment Run() is called | |
328 | // the execution of wxThread::Entry() may start at any moment, caller | |
329 | // shouldn't suppose that it starts after (or before) Run() returns. | |
330 | wxThreadError Run(); | |
331 | ||
332 | // stops the thread if it's running and deletes the wxThread object if | |
333 | // this is a detached thread freeing its memory - otherwise (for | |
334 | // joinable threads) you still need to delete wxThread object | |
335 | // yourself. | |
336 | // | |
337 | // this function only works if the thread calls TestDestroy() | |
338 | // periodically - the thread will only be deleted the next time it | |
339 | // does it! | |
340 | // | |
341 | // will fill the rc pointer with the thread exit code if it's !NULL | |
342 | wxThreadError Delete(ExitCode *rc = (ExitCode *)NULL); | |
343 | ||
344 | // waits for a joinable thread to finish and returns its exit code | |
345 | // | |
346 | // Returns (ExitCode)-1 on error (for example, if the thread is not | |
347 | // joinable) | |
348 | ExitCode Wait(); | |
349 | ||
350 | // kills the thread without giving it any chance to clean up - should | |
351 | // not be used in normal circumstances, use Delete() instead. It is a | |
352 | // dangerous function that should only be used in the most extreme | |
353 | // cases! | |
354 | // | |
355 | // The wxThread object is deleted by Kill() if the thread is | |
356 | // detachable, but you still have to delete it manually for joinable | |
357 | // threads. | |
358 | wxThreadError Kill(); | |
359 | ||
360 | // pause a running thread: as Delete(), this only works if the thread | |
361 | // calls TestDestroy() regularly | |
362 | wxThreadError Pause(); | |
363 | ||
364 | // resume a paused thread | |
365 | wxThreadError Resume(); | |
366 | ||
367 | // priority | |
368 | // Sets the priority to "prio": see WXTHREAD_XXX_PRIORITY constants | |
369 | // | |
370 | // NB: the priority can only be set before the thread is created | |
371 | void SetPriority(unsigned int prio); | |
372 | ||
373 | // Get the current priority. | |
374 | unsigned int GetPriority() const; | |
375 | ||
376 | // thread status inquiries | |
377 | // Returns true if the thread is alive: i.e. running or suspended | |
378 | bool IsAlive() const; | |
379 | // Returns true if the thread is running (not paused, not killed). | |
380 | bool IsRunning() const; | |
381 | // Returns true if the thread is suspended | |
382 | bool IsPaused() const; | |
383 | ||
384 | // is the thread of detached kind? | |
385 | bool IsDetached() const { return m_isDetached; } | |
386 | ||
387 | // Get the thread ID - a platform dependent number which uniquely | |
388 | // identifies a thread inside a process | |
389 | wxThreadIdType GetId() const; | |
390 | ||
391 | // called when the thread exits - in the context of this thread | |
392 | // | |
393 | // NB: this function will not be called if the thread is Kill()ed | |
394 | virtual void OnExit() { } | |
395 | ||
396 | // dtor is public, but the detached threads should never be deleted - use | |
397 | // Delete() instead (or leave the thread terminate by itself) | |
398 | virtual ~wxThread(); | |
399 | ||
400 | protected: | |
401 | // Returns TRUE if the thread was asked to terminate: this function should | |
402 | // be called by the thread from time to time, otherwise the main thread | |
403 | // will be left forever in Delete()! | |
404 | bool TestDestroy(); | |
405 | ||
406 | // exits from the current thread - can be called only from this thread | |
407 | void Exit(ExitCode exitcode = 0); | |
408 | ||
409 | // entry point for the thread - called by Run() and executes in the context | |
410 | // of this thread. | |
411 | virtual void *Entry() = 0; | |
412 | ||
413 | private: | |
414 | // no copy ctor/assignment operator | |
415 | wxThread(const wxThread&); | |
416 | wxThread& operator=(const wxThread&); | |
417 | ||
418 | friend class wxThreadInternal; | |
419 | ||
420 | // the (platform-dependent) thread class implementation | |
421 | wxThreadInternal *m_internal; | |
422 | ||
423 | // protects access to any methods of wxThreadInternal object | |
424 | wxCriticalSection m_critsect; | |
425 | ||
426 | // true if the thread is detached, false if it is joinable | |
427 | bool m_isDetached; | |
428 | }; | |
429 | ||
430 | // ---------------------------------------------------------------------------- | |
431 | // Automatic initialization | |
432 | // ---------------------------------------------------------------------------- | |
433 | ||
434 | // GUI mutex handling. | |
435 | void WXDLLEXPORT wxMutexGuiEnter(); | |
436 | void WXDLLEXPORT wxMutexGuiLeave(); | |
437 | ||
438 | // macros for entering/leaving critical sections which may be used without | |
439 | // having to take them inside "#if wxUSE_THREADS" | |
440 | #define wxENTER_CRIT_SECT(cs) (cs).Enter() | |
441 | #define wxLEAVE_CRIT_SECT(cs) (cs).Leave() | |
442 | #define wxCRIT_SECT_DECLARE(cs) static wxCriticalSection cs | |
443 | #define wxCRIT_SECT_LOCKER(name, cs) wxCriticalSectionLocker name(cs) | |
444 | ||
445 | #else // !wxUSE_THREADS | |
446 | ||
447 | #include "wx/defs.h" // for WXDLLEXPORT | |
448 | ||
449 | // no thread support | |
450 | inline void WXDLLEXPORT wxMutexGuiEnter() { } | |
451 | inline void WXDLLEXPORT wxMutexGuiLeave() { } | |
452 | ||
453 | // macros for entering/leaving critical sections which may be used without | |
454 | // having to take them inside "#if wxUSE_THREADS" | |
455 | #define wxENTER_CRIT_SECT(cs) | |
456 | #define wxLEAVE_CRIT_SECT(cs) | |
457 | #define wxCRIT_SECT_DECLARE(cs) | |
458 | #define wxCRIT_SECT_LOCKER(name, cs) | |
459 | ||
460 | #endif // wxUSE_THREADS | |
461 | ||
462 | // automatically unlock GUI mutex in dtor | |
463 | class WXDLLEXPORT wxMutexGuiLocker | |
464 | { | |
465 | public: | |
466 | wxMutexGuiLocker() { wxMutexGuiEnter(); } | |
467 | ~wxMutexGuiLocker() { wxMutexGuiLeave(); } | |
468 | }; | |
469 | ||
470 | // ----------------------------------------------------------------------------- | |
471 | // implementation only until the end of file | |
472 | // ----------------------------------------------------------------------------- | |
473 | ||
474 | #if wxUSE_THREADS | |
475 | ||
476 | #if defined(__WXMSW__) | |
477 | // unlock GUI if there are threads waiting for and lock it back when | |
478 | // there are no more of them - should be called periodically by the main | |
479 | // thread | |
480 | extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); | |
481 | ||
482 | // returns TRUE if the main thread has GUI lock | |
483 | extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); | |
484 | ||
485 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
486 | extern void WXDLLEXPORT wxWakeUpMainThread(); | |
487 | ||
488 | // return TRUE if the main thread is waiting for some other to terminate: | |
489 | // wxApp then should block all "dangerous" messages | |
490 | extern bool WXDLLEXPORT wxIsWaitingForThread(); | |
491 | #elif defined(__WXMAC__) | |
492 | extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); | |
493 | ||
494 | // returns TRUE if the main thread has GUI lock | |
495 | extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); | |
496 | ||
497 | // wakes up the main thread if it's sleeping inside ::GetMessage() | |
498 | extern void WXDLLEXPORT wxWakeUpMainThread(); | |
499 | ||
500 | // return TRUE if the main thread is waiting for some other to terminate: | |
501 | // wxApp then should block all "dangerous" messages | |
502 | extern bool WXDLLEXPORT wxIsWaitingForThread(); | |
503 | ||
504 | // implement wxCriticalSection using mutexes | |
505 | inline wxCriticalSection::wxCriticalSection() { } | |
506 | inline wxCriticalSection::~wxCriticalSection() { } | |
507 | ||
508 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
509 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
510 | #elif defined(__WXPM__) | |
511 | // unlock GUI if there are threads waiting for and lock it back when | |
512 | // there are no more of them - should be called periodically by the main | |
513 | // thread | |
514 | extern void WXDLLEXPORT wxMutexGuiLeaveOrEnter(); | |
515 | ||
516 | // returns TRUE if the main thread has GUI lock | |
517 | extern bool WXDLLEXPORT wxGuiOwnedByMainThread(); | |
518 | ||
519 | // return TRUE if the main thread is waiting for some other to terminate: | |
520 | // wxApp then should block all "dangerous" messages | |
521 | extern bool WXDLLEXPORT wxIsWaitingForThread(); | |
522 | ||
523 | #else // !MSW && !PM | |
524 | // implement wxCriticalSection using mutexes | |
525 | inline wxCriticalSection::wxCriticalSection() { } | |
526 | inline wxCriticalSection::~wxCriticalSection() { } | |
527 | ||
528 | inline void wxCriticalSection::Enter() { (void)m_mutex.Lock(); } | |
529 | inline void wxCriticalSection::Leave() { (void)m_mutex.Unlock(); } | |
530 | #endif // MSW/!MSW | |
531 | ||
532 | // we can define these inline functions now (they should be defined after | |
533 | // wxCriticalSection::Enter/Leave) | |
534 | inline | |
535 | wxCriticalSectionLocker:: wxCriticalSectionLocker(wxCriticalSection& cs) | |
536 | : m_critsect(cs) { m_critsect.Enter(); } | |
537 | inline | |
538 | wxCriticalSectionLocker::~wxCriticalSectionLocker() { m_critsect.Leave(); } | |
539 | #endif // wxUSE_THREADS | |
540 | ||
541 | #endif // __THREADH__ | |
542 | ||
543 | // vi:sts=4:sw=4:et |