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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: memory.h | |
3 | // Purpose: MDI classes | |
4 | // Author: Arthur Seaton, Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998 Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_MEMORYH__ | |
13 | #define _WX_MEMORYH__ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
16 | #pragma interface "memory.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/defs.h" | |
20 | #include "wx/string.h" | |
21 | #include "wx/msgout.h" | |
22 | ||
23 | /* | |
24 | The macro which will be expanded to include the file and line number | |
25 | info, or to be a straight call to the new operator. | |
26 | */ | |
27 | ||
28 | #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
29 | ||
30 | #include <stddef.h> | |
31 | ||
32 | #ifdef __WXDEBUG__ | |
33 | ||
34 | WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false); | |
35 | WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false); | |
36 | ||
37 | //********************************************************************************** | |
38 | /* | |
39 | The global operator new used for everything apart from getting | |
40 | dynamic storage within this function itself. | |
41 | */ | |
42 | ||
43 | // We'll only do malloc and free for the moment: leave the interesting | |
44 | // stuff for the wxObject versions. | |
45 | // devik 2000-8-29: All new/delete ops are now inline because they can't | |
46 | // be marked as dllexport/dllimport. It then leads to weird bugs when | |
47 | // used on MSW as DLL | |
48 | ||
49 | #if wxUSE_GLOBAL_MEMORY_OPERATORS | |
50 | ||
51 | // Undefine temporarily (new is #defined in object.h) because we want to | |
52 | // declare some new operators. | |
53 | #ifdef new | |
54 | #undef new | |
55 | #endif | |
56 | ||
57 | #if defined(__SUNCC__) | |
58 | #define wxUSE_ARRAY_MEMORY_OPERATORS 0 | |
59 | #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__) | |
60 | #define wxUSE_ARRAY_MEMORY_OPERATORS 1 | |
61 | #elif defined (__SGI_CC_) | |
62 | // only supported by -n32 compilers | |
63 | #ifndef __EDG_ABI_COMPATIBILITY_VERSION | |
64 | #define wxUSE_ARRAY_MEMORY_OPERATORS 0 | |
65 | #endif | |
66 | #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) ) || defined( __MWERKS__) | |
67 | #define wxUSE_ARRAY_MEMORY_OPERATORS 1 | |
68 | #else | |
69 | // ::operator new[] is a recent C++ feature, so assume it's not supported | |
70 | #define wxUSE_ARRAY_MEMORY_OPERATORS 0 | |
71 | #endif | |
72 | ||
73 | void * operator new (size_t size, wxChar * fileName, int lineNum); | |
74 | ||
75 | void * operator new (size_t size); | |
76 | ||
77 | void operator delete (void * buf); | |
78 | ||
79 | #if wxUSE_ARRAY_MEMORY_OPERATORS | |
80 | void * operator new[] (size_t size); | |
81 | ||
82 | void * operator new[] (size_t size, wxChar * fileName, int lineNum); | |
83 | ||
84 | void operator delete[] (void * buf); | |
85 | #endif | |
86 | ||
87 | // VC++ 6.0 and MWERKS | |
88 | #if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || defined(__MWERKS__) | |
89 | inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */) | |
90 | { | |
91 | wxDebugFree(pData, false); | |
92 | } | |
93 | inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */) | |
94 | { | |
95 | wxDebugFree(pData, true); | |
96 | } | |
97 | #endif // __VISUALC__>=1200 | |
98 | #endif // wxUSE_GLOBAL_MEMORY_OPERATORS | |
99 | #endif // __WXDEBUG__ | |
100 | ||
101 | //********************************************************************************** | |
102 | ||
103 | typedef unsigned int wxMarkerType; | |
104 | ||
105 | /* | |
106 | Define the struct which will be placed at the start of all dynamically | |
107 | allocated memory. | |
108 | */ | |
109 | ||
110 | class WXDLLIMPEXP_BASE wxMemStruct { | |
111 | ||
112 | friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal. | |
113 | ||
114 | public: | |
115 | public: | |
116 | int AssertList (); | |
117 | ||
118 | size_t RequestSize () { return m_reqSize; } | |
119 | wxMarkerType Marker () { return m_firstMarker; } | |
120 | ||
121 | // When an object is deleted we set the id slot to a specific value. | |
122 | inline void SetDeleted (); | |
123 | inline int IsDeleted (); | |
124 | ||
125 | int Append (); | |
126 | int Unlink (); | |
127 | ||
128 | // Used to determine if the object is really a wxMemStruct. | |
129 | // Not a foolproof test by any means, but better than none I hope! | |
130 | int AssertIt (); | |
131 | ||
132 | // Do all validation on a node. | |
133 | int ValidateNode (); | |
134 | ||
135 | // Check the integrity of a node and of the list, node by node. | |
136 | int CheckBlock (); | |
137 | int CheckAllPrevious (); | |
138 | ||
139 | // Print a single node. | |
140 | void PrintNode (); | |
141 | ||
142 | // Called when the memory linking functions get an error. | |
143 | void ErrorMsg (const char *); | |
144 | void ErrorMsg (); | |
145 | ||
146 | inline void *GetActualData(void) const { return m_actualData; } | |
147 | ||
148 | void Dump(void); | |
149 | ||
150 | public: | |
151 | // Check for underwriting. There are 2 of these checks. This one | |
152 | // inside the struct and another right after the struct. | |
153 | wxMarkerType m_firstMarker; | |
154 | ||
155 | // File name and line number are from cpp. | |
156 | wxChar* m_fileName; | |
157 | int m_lineNum; | |
158 | ||
159 | // The amount of memory requested by the caller. | |
160 | size_t m_reqSize; | |
161 | ||
162 | // Used to try to verify that we really are dealing with an object | |
163 | // of the required class. Can be 1 of 2 values these indicating a valid | |
164 | // wxMemStruct object, or a deleted wxMemStruct object. | |
165 | wxMarkerType m_id; | |
166 | ||
167 | wxMemStruct * m_prev; | |
168 | wxMemStruct * m_next; | |
169 | ||
170 | void * m_actualData; | |
171 | bool m_isObject; | |
172 | }; | |
173 | ||
174 | ||
175 | typedef void (wxMemStruct::*PmSFV) (); | |
176 | ||
177 | ||
178 | /* | |
179 | Debugging class. This will only have a single instance, but it's | |
180 | a reasonable way to keep everything together and to make this | |
181 | available for change if needed by someone else. | |
182 | A lot of this stuff would be better off within the wxMemStruct class, but | |
183 | it's stuff which we need to access at times when there is no wxMemStruct | |
184 | object so we use this class instead. Think of it as a collection of | |
185 | globals which have to do with the wxMemStruct class. | |
186 | */ | |
187 | ||
188 | class WXDLLIMPEXP_BASE wxDebugContext { | |
189 | ||
190 | protected: | |
191 | // Used to set alignment for markers. | |
192 | static size_t CalcAlignment (); | |
193 | ||
194 | // Returns the amount of padding needed after something of the given | |
195 | // size. This is so that when we cast pointers backwards and forwards | |
196 | // the pointer value will be valid for a wxMarkerType. | |
197 | static size_t GetPadding (const size_t size) ; | |
198 | ||
199 | // Traverse the list. | |
200 | static void TraverseList (PmSFV, wxMemStruct *from = NULL); | |
201 | ||
202 | static int debugLevel; | |
203 | static bool debugOn; | |
204 | ||
205 | static int m_balign; // byte alignment | |
206 | static int m_balignmask; // mask for performing byte alignment | |
207 | public: | |
208 | // Set a checkpoint to dump only the memory from | |
209 | // a given point | |
210 | static wxMemStruct *checkPoint; | |
211 | ||
212 | wxDebugContext(void); | |
213 | ~wxDebugContext(void); | |
214 | ||
215 | static int GetLevel(void) { return debugLevel; } | |
216 | static void SetLevel(int level) { debugLevel = level; } | |
217 | ||
218 | static bool GetDebugMode(void) { return debugOn; } | |
219 | static void SetDebugMode(bool flag) { debugOn = flag; } | |
220 | ||
221 | static void SetCheckpoint(bool all = false); | |
222 | static wxMemStruct *GetCheckpoint(void) { return checkPoint; } | |
223 | ||
224 | // Calculated from the request size and any padding needed | |
225 | // before the final marker. | |
226 | static size_t PaddedSize (const size_t reqSize); | |
227 | ||
228 | // Calc the total amount of space we need from the system | |
229 | // to satisfy a caller request. This includes all padding. | |
230 | static size_t TotSize (const size_t reqSize); | |
231 | ||
232 | // Return valid pointers to offsets within the allocated memory. | |
233 | static char * StructPos (const char * buf); | |
234 | static char * MidMarkerPos (const char * buf); | |
235 | static char * CallerMemPos (const char * buf); | |
236 | static char * EndMarkerPos (const char * buf, const size_t size); | |
237 | ||
238 | // Given a pointer to the start of the caller requested area | |
239 | // return a pointer to the start of the entire alloc\'d buffer. | |
240 | static char * StartPos (const char * caller); | |
241 | ||
242 | // Access to the list. | |
243 | static wxMemStruct * GetHead () { return m_head; } | |
244 | static wxMemStruct * GetTail () { return m_tail; } | |
245 | ||
246 | // Set the list sentinals. | |
247 | static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); } | |
248 | static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); } | |
249 | ||
250 | // If this is set then every new operation checks the validity | |
251 | // of the all previous nodes in the list. | |
252 | static bool GetCheckPrevious () { return m_checkPrevious; } | |
253 | static void SetCheckPrevious (bool value) { m_checkPrevious = value; } | |
254 | ||
255 | // Checks all nodes, or all nodes if checkAll is true | |
256 | static int Check(bool checkAll = false); | |
257 | ||
258 | // Print out the list of wxMemStruct nodes. | |
259 | static bool PrintList(void); | |
260 | ||
261 | // Dump objects | |
262 | static bool Dump(void); | |
263 | ||
264 | // Print statistics | |
265 | static bool PrintStatistics(bool detailed = true); | |
266 | ||
267 | // Print out the classes in the application. | |
268 | static bool PrintClasses(void); | |
269 | ||
270 | // Count the number of non-wxDebugContext-related objects | |
271 | // that are outstanding | |
272 | static int CountObjectsLeft(bool sinceCheckpoint = false); | |
273 | ||
274 | // This function is used to output the dump | |
275 | static void OutputDumpLine(const wxChar *szFormat, ...); | |
276 | ||
277 | private: | |
278 | // Store these here to allow access to the list without | |
279 | // needing to have a wxMemStruct object. | |
280 | static wxMemStruct* m_head; | |
281 | static wxMemStruct* m_tail; | |
282 | ||
283 | // Set to false if we're not checking all previous nodes when | |
284 | // we do a new. Set to true when we are. | |
285 | static bool m_checkPrevious; | |
286 | }; | |
287 | ||
288 | // Final cleanup (e.g. deleting the log object and doing memory leak checking) | |
289 | // will be delayed until all wxDebugContextDumpDelayCounter objects have been | |
290 | // destructed. Adding one wxDebugContextDumpDelayCounter per file will delay | |
291 | // memory leak checking until after destructing all global objects. | |
292 | class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter | |
293 | { | |
294 | public: | |
295 | wxDebugContextDumpDelayCounter() { | |
296 | sm_count++; | |
297 | } | |
298 | ||
299 | ~wxDebugContextDumpDelayCounter() { | |
300 | sm_count--; | |
301 | if(!sm_count) DoDump(); | |
302 | } | |
303 | private: | |
304 | void DoDump(); | |
305 | static int sm_count; | |
306 | }; | |
307 | ||
308 | // make leak dump after all globals have been destructed | |
309 | static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File; | |
310 | #define WXDEBUG_DUMPDELAYCOUNTER \ | |
311 | static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra; | |
312 | ||
313 | // Output a debug message, in a system dependent fashion. | |
314 | void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1; | |
315 | void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2; | |
316 | ||
317 | #define WXTRACE wxTrace | |
318 | #define WXTRACELEVEL wxTraceLevel | |
319 | ||
320 | #else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
321 | ||
322 | #define WXDEBUG_DUMPDELAYCOUNTER | |
323 | ||
324 | // Borland C++ Builder 6 seems to have troubles with inline functions (see bug | |
325 | // 819700) | |
326 | #if 0 | |
327 | inline void wxTrace(const wxChar *WXUNUSED(fmt)) {} | |
328 | inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {} | |
329 | #else | |
330 | #define wxTrace(fmt) | |
331 | #define wxTraceLevel(l, fmt) | |
332 | #endif | |
333 | ||
334 | #define WXTRACE true ? (void)0 : wxTrace | |
335 | #define WXTRACELEVEL true ? (void)0 : wxTraceLevel | |
336 | ||
337 | #endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
338 | ||
339 | #endif | |
340 | // _WX_MEMORYH__ | |
341 |