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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dynarray.h | |
3 | // Purpose: auto-resizable (i.e. dynamic) array support | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 12.09.97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows license | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _DYNARRAY_H | |
13 | #define _DYNARRAY_H | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma interface "dynarray.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/defs.h" | |
20 | ||
21 | /* | |
22 | This header defines the dynamic arrays and object arrays (i.e. arrays which | |
23 | own their elements). Dynamic means that the arrays grow automatically as | |
24 | needed. | |
25 | ||
26 | These macros are ugly (especially if you look in the sources ;-), but they | |
27 | allow us to define "template" classes without actually using templates and so | |
28 | this works with all compilers (and may be also much faster to compile even | |
29 | with a compiler which does support templates). The arrays defined with these | |
30 | macros are type-safe. | |
31 | ||
32 | Range checking is performed in debug build for both arrays and objarrays but | |
33 | not in release build - so using an invalid index will just lead to a crash | |
34 | then. | |
35 | ||
36 | Note about memory usage: arrays never shrink automatically (although you may | |
37 | use Shrink() function explicitly), they only grow, so loading 10 millions in | |
38 | an array only to delete them 2 lines below might be a bad idea if the array | |
39 | object is not going to be destroyed soon. However, as it does free memory | |
40 | when destroyed, it is ok if the array is a local variable. | |
41 | */ | |
42 | ||
43 | // ---------------------------------------------------------------------------- | |
44 | // constants | |
45 | // ---------------------------------------------------------------------------- | |
46 | ||
47 | /* | |
48 | The initial size by which an array grows when an element is added default | |
49 | value avoids allocate one or two bytes when the array is created which is | |
50 | rather inefficient | |
51 | */ | |
52 | #define WX_ARRAY_DEFAULT_INITIAL_SIZE (16) | |
53 | ||
54 | // ---------------------------------------------------------------------------- | |
55 | // types | |
56 | // ---------------------------------------------------------------------------- | |
57 | ||
58 | /* | |
59 | Callback compare function for quick sort. | |
60 | ||
61 | It must return negative value, 0 or positive value if the first item is | |
62 | less than, equal to or greater than the second one. | |
63 | */ | |
64 | extern "C" | |
65 | { | |
66 | typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2); | |
67 | } | |
68 | ||
69 | // ---------------------------------------------------------------------------- | |
70 | // Base class managing data having size of type 'long' (not used directly) | |
71 | // | |
72 | // NB: for efficiency this often used class has no virtual functions (hence no | |
73 | // virtual table), even dtor is *not* virtual. If used as expected it | |
74 | // won't create any problems because ARRAYs from DEFINE_ARRAY have no dtor | |
75 | // at all, so it's not too important if it's not called (this happens when | |
76 | // you cast "SomeArray *" as "BaseArray *" and then delete it) | |
77 | // ---------------------------------------------------------------------------- | |
78 | ||
79 | class WXDLLEXPORT wxBaseArray | |
80 | { | |
81 | public: | |
82 | /** @name ctors and dtor */ | |
83 | //@{ | |
84 | /// default ctor | |
85 | wxBaseArray(); | |
86 | /// copy ctor | |
87 | wxBaseArray(const wxBaseArray& array); | |
88 | /// assignment operator | |
89 | wxBaseArray& operator=(const wxBaseArray& src); | |
90 | /// not virtual, see above | |
91 | ~wxBaseArray(); | |
92 | //@} | |
93 | ||
94 | /** @name memory management */ | |
95 | //@{ | |
96 | /// empties the array, but doesn't release memory | |
97 | void Empty() { m_nCount = 0; } | |
98 | /// empties the array and releases memory | |
99 | void Clear(); | |
100 | /// preallocates memory for given number of items | |
101 | void Alloc(size_t uiSize); | |
102 | /// minimizes the memory used by the array (frees unused memory) | |
103 | void Shrink(); | |
104 | //@} | |
105 | ||
106 | /** @name simple accessors */ | |
107 | //@{ | |
108 | /// number of elements in the array | |
109 | size_t GetCount() const { return m_nCount; } | |
110 | /// is it empty? | |
111 | bool IsEmpty() const { return m_nCount == 0; } | |
112 | /// this version is obsolete, use GetCount() | |
113 | size_t Count() const { return m_nCount; } | |
114 | //@} | |
115 | ||
116 | protected: | |
117 | // these methods are protected because if they were public one could | |
118 | // mistakenly call one of them instead of DEFINE_ARRAY's or OBJARRAY's | |
119 | // type safe methods | |
120 | ||
121 | /** @name items access */ | |
122 | //@{ | |
123 | /// get item at position uiIndex (range checking is done in debug version) | |
124 | long& Item(size_t uiIndex) const | |
125 | { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; } | |
126 | /// same as Item() | |
127 | long& operator[](size_t uiIndex) const { return Item(uiIndex); } | |
128 | //@} | |
129 | ||
130 | /** @name item management */ | |
131 | //@{ | |
132 | /** | |
133 | Search the element in the array, starting from the either side | |
134 | @param bFromEnd if TRUE, start from the end | |
135 | @return index of the first item matched or wxNOT_FOUND | |
136 | @see wxNOT_FOUND | |
137 | */ | |
138 | int Index(long lItem, bool bFromEnd = FALSE) const; | |
139 | /// search for an item using binary search in a sorted array | |
140 | int Index(long lItem, CMPFUNC fnCompare) const; | |
141 | /// search for a place to insert the element into a sorted array | |
142 | size_t IndexForInsert(long lItem, CMPFUNC fnCompare) const; | |
143 | /// add new element at the end | |
144 | void Add(long lItem); | |
145 | /// add item assuming the array is sorted with fnCompare function | |
146 | void Add(long lItem, CMPFUNC fnCompare); | |
147 | /// add new element at given position (it becomes Item[uiIndex]) | |
148 | void Insert(long lItem, size_t uiIndex); | |
149 | /// remove first item matching this value | |
150 | void Remove(long lItem); | |
151 | /// remove item by index | |
152 | void RemoveAt(size_t uiIndex); | |
153 | //@} | |
154 | ||
155 | /// sort array elements using given compare function | |
156 | void Sort(CMPFUNC fnCompare); | |
157 | ||
158 | private: | |
159 | void Grow(); // makes array bigger if needed | |
160 | ||
161 | size_t m_nSize, // current size of the array | |
162 | m_nCount; // current number of elements | |
163 | ||
164 | long *m_pItems; // pointer to data | |
165 | }; | |
166 | ||
167 | // ============================================================================ | |
168 | // The private helper macros containing the core of the array classes | |
169 | // ============================================================================ | |
170 | ||
171 | // Implementation notes: | |
172 | // | |
173 | // JACS: Salford C++ doesn't like 'var->operator=' syntax, as in: | |
174 | // { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src); | |
175 | // so using a temporary variable instead. | |
176 | // | |
177 | // The classes need a (even trivial) ~name() to link under Mac X | |
178 | // | |
179 | // _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT() | |
180 | // macor and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY! | |
181 | ||
182 | #define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove") | |
183 | ||
184 | // ---------------------------------------------------------------------------- | |
185 | // _WX_DEFINE_ARRAY: array for simple types | |
186 | // ---------------------------------------------------------------------------- | |
187 | ||
188 | #define _WX_DEFINE_ARRAY(T, name, classexp) \ | |
189 | wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long), \ | |
190 | TypeIsTooBigToBeStoredInWxArray, \ | |
191 | name); \ | |
192 | typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \ | |
193 | classexp name : public wxBaseArray \ | |
194 | { \ | |
195 | public: \ | |
196 | name() { } \ | |
197 | ~name() { } \ | |
198 | \ | |
199 | name& operator=(const name& src) \ | |
200 | { wxBaseArray* temp = (wxBaseArray*) this; \ | |
201 | (*temp) = ((const wxBaseArray&)src); \ | |
202 | return *this; } \ | |
203 | \ | |
204 | T& operator[](size_t uiIndex) const \ | |
205 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ | |
206 | T& Item(size_t uiIndex) const \ | |
207 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ | |
208 | T& Last() const \ | |
209 | { return (T&)(wxBaseArray::Item(Count() - 1)); } \ | |
210 | \ | |
211 | int Index(T Item, bool bFromEnd = FALSE) const \ | |
212 | { return wxBaseArray::Index((long)Item, bFromEnd); } \ | |
213 | \ | |
214 | void Add(T Item) \ | |
215 | { wxBaseArray::Add((long)Item); } \ | |
216 | void Insert(T Item, size_t uiIndex) \ | |
217 | { wxBaseArray::Insert((long)Item, uiIndex) ; } \ | |
218 | \ | |
219 | void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \ | |
220 | void Remove(T Item) \ | |
221 | { int iIndex = Index(Item); \ | |
222 | wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \ | |
223 | _WX_ERROR_REMOVE); \ | |
224 | wxBaseArray::RemoveAt((size_t)iIndex); } \ | |
225 | \ | |
226 | void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \ | |
227 | } | |
228 | ||
229 | // ---------------------------------------------------------------------------- | |
230 | // _WX_DEFINE_SORTED_ARRAY: sorted array for simple data types | |
231 | // ---------------------------------------------------------------------------- | |
232 | ||
233 | #define _WX_DEFINE_SORTED_ARRAY(T, name, defcomp, classexp) \ | |
234 | wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(long), \ | |
235 | TypeIsTooBigToBeStoredInWxArray, \ | |
236 | name); \ | |
237 | typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \ | |
238 | classexp name : public wxBaseArray \ | |
239 | { \ | |
240 | public: \ | |
241 | name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; } \ | |
242 | \ | |
243 | name& operator=(const name& src) \ | |
244 | { wxBaseArray* temp = (wxBaseArray*) this; \ | |
245 | (*temp) = ((const wxBaseArray&)src); \ | |
246 | m_fnCompare = src.m_fnCompare; \ | |
247 | return *this; } \ | |
248 | \ | |
249 | T& operator[](size_t uiIndex) const \ | |
250 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ | |
251 | T& Item(size_t uiIndex) const \ | |
252 | { return (T&)(wxBaseArray::Item(uiIndex)); } \ | |
253 | T& Last() const \ | |
254 | { return (T&)(wxBaseArray::Item(Count() - 1)); } \ | |
255 | \ | |
256 | int Index(T Item) const \ | |
257 | { return wxBaseArray::Index((long)Item, (CMPFUNC)m_fnCompare); }\ | |
258 | \ | |
259 | size_t IndexForInsert(T Item) const \ | |
260 | { return wxBaseArray::IndexForInsert((long)Item, \ | |
261 | (CMPFUNC)m_fnCompare); } \ | |
262 | \ | |
263 | void AddAt(T item, size_t index) \ | |
264 | { wxBaseArray::Insert((long)item, index); } \ | |
265 | \ | |
266 | void Add(T Item) \ | |
267 | { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \ | |
268 | \ | |
269 | void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \ | |
270 | void Remove(T Item) \ | |
271 | { int iIndex = Index(Item); \ | |
272 | wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \ | |
273 | _WX_ERROR_REMOVE ); \ | |
274 | wxBaseArray::RemoveAt((size_t)iIndex); } \ | |
275 | \ | |
276 | private: \ | |
277 | SCMPFUNC##T m_fnCompare; \ | |
278 | } | |
279 | ||
280 | // ---------------------------------------------------------------------------- | |
281 | // _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics | |
282 | // ---------------------------------------------------------------------------- | |
283 | ||
284 | #define _WX_DECLARE_OBJARRAY(T, name, classexp) \ | |
285 | typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \ | |
286 | classexp name : public wxBaseArray \ | |
287 | { \ | |
288 | public: \ | |
289 | name() { } \ | |
290 | name(const name& src); \ | |
291 | name& operator=(const name& src); \ | |
292 | \ | |
293 | ~name(); \ | |
294 | \ | |
295 | T& operator[](size_t uiIndex) const \ | |
296 | { return *(T*)wxBaseArray::Item(uiIndex); } \ | |
297 | T& Item(size_t uiIndex) const \ | |
298 | { return *(T*)wxBaseArray::Item(uiIndex); } \ | |
299 | T& Last() const \ | |
300 | { return *(T*)(wxBaseArray::Item(Count() - 1)); } \ | |
301 | \ | |
302 | int Index(const T& Item, bool bFromEnd = FALSE) const; \ | |
303 | \ | |
304 | void Add(const T& Item); \ | |
305 | void Add(const T* pItem) \ | |
306 | { wxBaseArray::Add((long)pItem); } \ | |
307 | \ | |
308 | void Insert(const T& Item, size_t uiIndex); \ | |
309 | void Insert(const T* pItem, size_t uiIndex) \ | |
310 | { wxBaseArray::Insert((long)pItem, uiIndex); } \ | |
311 | \ | |
312 | void Empty() { DoEmpty(); wxBaseArray::Empty(); } \ | |
313 | void Clear() { DoEmpty(); wxBaseArray::Clear(); } \ | |
314 | \ | |
315 | T* Detach(size_t uiIndex) \ | |
316 | { T* p = (T*)wxBaseArray::Item(uiIndex); \ | |
317 | wxBaseArray::RemoveAt(uiIndex); return p; } \ | |
318 | void RemoveAt(size_t uiIndex); \ | |
319 | \ | |
320 | void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \ | |
321 | \ | |
322 | private: \ | |
323 | void DoEmpty(); \ | |
324 | void DoCopy(const name& src); \ | |
325 | } | |
326 | ||
327 | // ============================================================================ | |
328 | // The public macros for declaration and definition of the dynamic arrays | |
329 | // ============================================================================ | |
330 | ||
331 | // Please note that for each macro WX_FOO_ARRAY we also have | |
332 | // WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the | |
333 | // same except that they use an additional __declspec(dllexport) or equivalent | |
334 | // under Windows if needed. | |
335 | // | |
336 | // The first (just EXPORTED) macros do it if wxWindows was compiled as a DLL | |
337 | // and so must be used used inside the library. The second kind (USER_EXPORTED) | |
338 | // allow the user code to do it when it wants. This is needed if you have a dll | |
339 | // that wants to export a wxArray daubed with your own import/export goo. | |
340 | // | |
341 | // Finally, you can define the macro below as something special to modify the | |
342 | // arrays defined by a simple WX_FOO_ARRAY as well. By default is is empty. | |
343 | #define wxARRAY_DEFAULT_EXPORT | |
344 | ||
345 | // ---------------------------------------------------------------------------- | |
346 | // WX_DEFINE_ARRAY(T, name) define an array class named "name" containing the | |
347 | // elements of simple type T such that sizeof(T) <= sizeof(long) | |
348 | // | |
349 | // Note that the class defined has only inline function and doesn't take any | |
350 | // space at all so there is no size penalty for defining multiple array classes | |
351 | // ---------------------------------------------------------------------------- | |
352 | ||
353 | #define WX_DEFINE_ARRAY(T, name) \ | |
354 | WX_DEFINE_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT) | |
355 | ||
356 | #define WX_DEFINE_EXPORTED_ARRAY(T, name) \ | |
357 | WX_DEFINE_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT) | |
358 | ||
359 | #define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \ | |
360 | typedef T _wxArray##name; \ | |
361 | _WX_DEFINE_ARRAY(_wxArray##name, name, class expmode) | |
362 | ||
363 | // ---------------------------------------------------------------------------- | |
364 | // WX_DEFINE_SORTED_ARRAY: this is the same as the previous macro, but it | |
365 | // defines a sorted array. | |
366 | // | |
367 | // Differences: | |
368 | // 1) it must be given a COMPARE function in ctor which takes 2 items of type | |
369 | // T* and should return -1, 0 or +1 if the first one is less/greater | |
370 | // than/equal to the second one. | |
371 | // 2) the Add() method inserts the item in such was that the array is always | |
372 | // sorted (it uses the COMPARE function) | |
373 | // 3) it has no Sort() method because it's always sorted | |
374 | // 4) Index() method is much faster (the sorted arrays use binary search | |
375 | // instead of linear one), but Add() is slower. | |
376 | // 5) there is no Insert() method because you can't insert an item into the | |
377 | // given position in a sorted array but there is IndexForInsert()/AddAt() | |
378 | // pair which may be used to optimize a common operation of "insert only if | |
379 | // not found" | |
380 | // | |
381 | // Note that you have to specify the comparison function when creating the | |
382 | // objects of this array type. If, as in 99% of cases, the comparison function | |
383 | // is the same for all objects of a class, WX_DEFINE_SORTED_ARRAY_CMP below is | |
384 | // more convenient. | |
385 | // | |
386 | // Summary: use this class when the speed of Index() function is important, use | |
387 | // the normal arrays otherwise. | |
388 | // ---------------------------------------------------------------------------- | |
389 | ||
390 | #define wxARRAY_EMPTY_CMP | |
391 | ||
392 | #define WX_DEFINE_SORTED_ARRAY(T, name) \ | |
393 | WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, wxARRAY_DEFAULT_EXPORT) | |
394 | ||
395 | #define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \ | |
396 | WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, WXDLLEXPORT) | |
397 | ||
398 | #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \ | |
399 | typedef T _wxArray##name; \ | |
400 | _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, wxARRAY_EMPTY_CMP, class expmode) | |
401 | ||
402 | // ---------------------------------------------------------------------------- | |
403 | // WX_DEFINE_SORTED_ARRAY_CMP: exactly the same as above but the comparison | |
404 | // function is provided by this macro and the objects of this class have a | |
405 | // default constructor which just uses it. | |
406 | // | |
407 | // The arguments are: the element type, the comparison function and the array | |
408 | // name | |
409 | // | |
410 | // NB: this is, of course, how WX_DEFINE_SORTED_ARRAY() should have worked from | |
411 | // the very beginning - unfortunately I didn't think about this earlier :-( | |
412 | // ---------------------------------------------------------------------------- | |
413 | ||
414 | #define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \ | |
415 | WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, \ | |
416 | wxARRAY_DEFAULT_EXPORT) | |
417 | ||
418 | #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \ | |
419 | WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, WXDLLEXPORT) | |
420 | ||
421 | #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, name, expmode) \ | |
422 | typedef T _wxArray##name; \ | |
423 | _WX_DEFINE_SORTED_ARRAY(_wxArray##name, name, = cmpfunc, class expmode) | |
424 | ||
425 | // ---------------------------------------------------------------------------- | |
426 | // WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class | |
427 | // named "name" which owns the objects of type T it contains, i.e. it will | |
428 | // delete them when it is destroyed. | |
429 | // | |
430 | // An element is of type T*, but arguments of type T& are taken (see below!) | |
431 | // and T& is returned. | |
432 | // | |
433 | // Don't use this for simple types such as "int" or "long"! | |
434 | // You _may_ use it for "double" but it's awfully inefficient. | |
435 | // | |
436 | // Note on Add/Insert functions: | |
437 | // 1) function(T*) gives the object to the array, i.e. it will delete the | |
438 | // object when it's removed or in the array's dtor | |
439 | // 2) function(T&) will create a copy of the object and work with it | |
440 | // | |
441 | // Also: | |
442 | // 1) Remove() will delete the object after removing it from the array | |
443 | // 2) Detach() just removes the object from the array (returning pointer to it) | |
444 | // | |
445 | // NB1: Base type T should have an accessible copy ctor if Add(T&) is used | |
446 | // NB2: Never ever cast a array to it's base type: as dtor is not virtual | |
447 | // and so you risk having at least the memory leaks and probably worse | |
448 | // | |
449 | // Some functions of this class are not inline, so it takes some space to | |
450 | // define new class from this template even if you don't use it - which is not | |
451 | // the case for the simple (non-object) array classes | |
452 | // | |
453 | // | |
454 | // To use an objarray class you must | |
455 | // #include "dynarray.h" | |
456 | // WX_DECLARE_OBJARRAY(element_type, list_class_name) | |
457 | // #include "arrimpl.cpp" | |
458 | // WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above! | |
459 | // | |
460 | // This is necessary because at the moment of DEFINE_OBJARRAY class parsing the | |
461 | // element_type must be fully defined (i.e. forward declaration is not | |
462 | // enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of | |
463 | // two allows to break cicrcular dependencies with classes which have member | |
464 | // variables of objarray type. | |
465 | // ---------------------------------------------------------------------------- | |
466 | ||
467 | #define WX_DECLARE_OBJARRAY(T, name) \ | |
468 | WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT) | |
469 | ||
470 | #define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \ | |
471 | WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT) | |
472 | ||
473 | #define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \ | |
474 | typedef T _wxObjArray##name; \ | |
475 | _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, class expmode) | |
476 | ||
477 | // WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included, | |
478 | // try to provoke a human-understandable error if it used incorrectly. | |
479 | // | |
480 | // there is no real need for 3 different macros in the DEFINE case but do it | |
481 | // anyhow for consistency | |
482 | #define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp | |
483 | #define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name) | |
484 | #define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name) | |
485 | ||
486 | // ---------------------------------------------------------------------------- | |
487 | // Some commonly used predefined arrays | |
488 | // ---------------------------------------------------------------------------- | |
489 | ||
490 | WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt); | |
491 | WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong); | |
492 | WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid); | |
493 | ||
494 | // ----------------------------------------------------------------------------- | |
495 | // convenience macros | |
496 | // ----------------------------------------------------------------------------- | |
497 | ||
498 | // append all element of one array to another one | |
499 | #define WX_APPEND_ARRAY(array, other) \ | |
500 | { \ | |
501 | size_t count = (other).Count(); \ | |
502 | for ( size_t n = 0; n < count; n++ ) \ | |
503 | { \ | |
504 | (array).Add((other)[n]); \ | |
505 | } \ | |
506 | } | |
507 | ||
508 | // delete all array elements | |
509 | // | |
510 | // NB: the class declaration of the array elements must be visible from the | |
511 | // place where you use this macro, otherwise the proper destructor may not | |
512 | // be called (a decent compiler should give a warning about it, but don't | |
513 | // count on it)! | |
514 | #define WX_CLEAR_ARRAY(array) \ | |
515 | { \ | |
516 | size_t count = (array).Count(); \ | |
517 | for ( size_t n = 0; n < count; n++ ) \ | |
518 | { \ | |
519 | delete (array)[n]; \ | |
520 | } \ | |
521 | \ | |
522 | (array).Empty(); \ | |
523 | } | |
524 | ||
525 | #endif // _DYNARRAY_H | |
526 |