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1/////////////////////////////////////////////////////////////////////////////
2// Name: thread.cpp
3// Purpose: wxWidgets thread sample
4// Author: Guilhem Lavaux, Vadim Zeitlin
5// Modified by:
6// Created: 06/16/98
7// RCS-ID: $Id$
8// Copyright: (c) 1998-2002 wxWidgets team
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx/wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
19#ifndef WX_PRECOMP
20 #include "wx/wx.h"
21#endif
22
23#if !wxUSE_THREADS
24 #error "This sample requires thread support!"
25#endif // wxUSE_THREADS
26
27#include "wx/thread.h"
28#include "wx/dynarray.h"
29#include "wx/numdlg.h"
30
31#include "wx/progdlg.h"
32
33#include "../sample.xpm"
34
35// define this to use wxExecute in the exec tests, otherwise just use system
36#define USE_EXECUTE
37
38#ifdef USE_EXECUTE
39 #define EXEC(cmd) wxExecute((cmd), wxEXEC_SYNC)
40#else
41 #define EXEC(cmd) system(cmd)
42#endif
43
44class MyThread;
45WX_DEFINE_ARRAY_PTR(wxThread *, wxArrayThread);
46
47// Define a new application type
48class MyApp : public wxApp
49{
50public:
51 MyApp();
52 virtual ~MyApp(){};
53
54 virtual bool OnInit();
55
56public:
57 // all the threads currently alive - as soon as the thread terminates, it's
58 // removed from the array
59 wxArrayThread m_threads;
60
61 // crit section protects access to all of the arrays below
62 wxCriticalSection m_critsect;
63
64 // semaphore used to wait for the threads to exit, see MyFrame::OnQuit()
65 wxSemaphore m_semAllDone;
66
67 // the last exiting thread should post to m_semAllDone if this is true
68 // (protected by the same m_critsect)
69 bool m_waitingUntilAllDone;
70};
71
72// Create a new application object
73IMPLEMENT_APP(MyApp)
74
75// Define a new frame type
76class MyFrame: public wxFrame
77{
78public:
79 // ctor
80 MyFrame(wxFrame *frame, const wxString& title, int x, int y, int w, int h);
81 virtual ~MyFrame();
82
83 // operations
84 void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
85
86 // accessors for MyWorkerThread (called in its context!)
87 bool Cancelled();
88
89protected:
90 // callbacks
91 void OnQuit(wxCommandEvent& event);
92 void OnClear(wxCommandEvent& event);
93
94 void OnStartThread(wxCommandEvent& event);
95 void OnStartThreads(wxCommandEvent& event);
96 void OnStopThread(wxCommandEvent& event);
97 void OnPauseThread(wxCommandEvent& event);
98 void OnResumeThread(wxCommandEvent& event);
99
100 void OnStartWorker(wxCommandEvent& event);
101 void OnWorkerEvent(wxCommandEvent& event);
102 void OnUpdateWorker(wxUpdateUIEvent& event);
103
104 void OnExecMain(wxCommandEvent& event);
105 void OnExecThread(wxCommandEvent& event);
106
107 void OnShowCPUs(wxCommandEvent& event);
108 void OnAbout(wxCommandEvent& event);
109
110 void OnIdle(wxIdleEvent &event);
111
112private:
113 // helper function - creates a new thread (but doesn't run it)
114 MyThread *CreateThread();
115
116 // just some place to put our messages in
117 wxTextCtrl *m_txtctrl;
118
119 // remember the number of running threads and total number of threads
120 size_t m_nRunning, m_nCount;
121
122 // the progress dialog which we show while worker thread is running
123 wxProgressDialog *m_dlgProgress;
124
125 // was the worker thread cancelled by user?
126 bool m_cancelled;
127
128 // protects m_cancelled
129 wxCriticalSection m_critsectWork;
130
131 DECLARE_EVENT_TABLE()
132};
133
134// ID for the menu commands
135enum
136{
137 THREAD_QUIT = wxID_EXIT,
138 THREAD_ABOUT = wxID_ABOUT,
139 THREAD_TEXT = 101,
140 THREAD_CLEAR,
141 THREAD_START_THREAD = 201,
142 THREAD_START_THREADS,
143 THREAD_STOP_THREAD,
144 THREAD_PAUSE_THREAD,
145 THREAD_RESUME_THREAD,
146 THREAD_START_WORKER,
147
148 THREAD_EXEC_MAIN,
149 THREAD_EXEC_THREAD,
150
151 THREAD_SHOWCPUS,
152
153 WORKER_EVENT // this one gets sent from the worker thread
154};
155
156// ----------------------------------------------------------------------------
157// GUI thread
158// ----------------------------------------------------------------------------
159
160class MyThread : public wxThread
161{
162public:
163 MyThread(MyFrame *frame);
164
165 // thread execution starts here
166 virtual void *Entry();
167
168 // called when the thread exits - whether it terminates normally or is
169 // stopped with Delete() (but not when it is Kill()ed!)
170 virtual void OnExit();
171
172 // write something to the text control
173 void WriteText(const wxString& text);
174
175public:
176 unsigned m_count;
177 MyFrame *m_frame;
178};
179
180MyThread::MyThread(MyFrame *frame)
181 : wxThread()
182{
183 m_count = 0;
184 m_frame = frame;
185}
186
187void MyThread::WriteText(const wxString& text)
188{
189 wxString msg;
190
191 // before doing any GUI calls we must ensure that this thread is the only
192 // one doing it!
193
194 wxMutexGuiEnter();
195
196 msg << text;
197 m_frame->WriteText(msg);
198
199 wxMutexGuiLeave();
200}
201
202void MyThread::OnExit()
203{
204 wxCriticalSectionLocker locker(wxGetApp().m_critsect);
205
206 wxArrayThread& threads = wxGetApp().m_threads;
207 threads.Remove(this);
208
209 if ( threads.IsEmpty() )
210 {
211 // signal the main thread that there are no more threads left if it is
212 // waiting for us
213 if ( wxGetApp().m_waitingUntilAllDone )
214 {
215 wxGetApp().m_waitingUntilAllDone = false;
216
217 wxGetApp().m_semAllDone.Post();
218 }
219 }
220}
221
222void *MyThread::Entry()
223{
224 wxString text;
225
226 text.Printf(wxT("Thread 0x%lx started (priority = %u).\n"),
227 GetId(), GetPriority());
228 WriteText(text);
229 // wxLogMessage(text); -- test wxLog thread safeness
230
231 for ( m_count = 0; m_count < 10; m_count++ )
232 {
233 // check if we were asked to exit
234 if ( TestDestroy() )
235 break;
236
237 text.Printf(wxT("[%u] Thread 0x%lx here.\n"), m_count, GetId());
238 WriteText(text);
239
240 // wxSleep() can't be called from non-GUI thread!
241 wxThread::Sleep(1000);
242 }
243
244 text.Printf(wxT("Thread 0x%lx finished.\n"), GetId());
245 WriteText(text);
246 // wxLogMessage(text); -- test wxLog thread safeness
247
248 return NULL;
249}
250
251// ----------------------------------------------------------------------------
252// worker thread
253// ----------------------------------------------------------------------------
254
255class MyWorkerThread : public wxThread
256{
257public:
258 MyWorkerThread(MyFrame *frame);
259
260 // thread execution starts here
261 virtual void *Entry();
262
263 // called when the thread exits - whether it terminates normally or is
264 // stopped with Delete() (but not when it is Kill()ed!)
265 virtual void OnExit();
266
267public:
268 MyFrame *m_frame;
269 unsigned m_count;
270};
271
272MyWorkerThread::MyWorkerThread(MyFrame *frame)
273 : wxThread()
274{
275 m_frame = frame;
276 m_count = 0;
277}
278
279void MyWorkerThread::OnExit()
280{
281}
282
283void *MyWorkerThread::Entry()
284{
285 for ( m_count = 0; !m_frame->Cancelled() && (m_count < 100); m_count++ )
286 {
287 // check if we were asked to exit
288 if ( TestDestroy() )
289 break;
290
291 // create any type of command event here
292 wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
293 event.SetInt( m_count );
294
295 // send in a thread-safe way
296 wxPostEvent( m_frame, event );
297
298 // wxSleep() can't be called from non-main thread!
299 wxThread::Sleep(200);
300 }
301
302 wxCommandEvent event( wxEVT_COMMAND_MENU_SELECTED, WORKER_EVENT );
303 event.SetInt(-1); // that's all
304 wxPostEvent( m_frame, event );
305
306 return NULL;
307}
308
309// ----------------------------------------------------------------------------
310// a thread which simply calls wxExecute
311// ----------------------------------------------------------------------------
312
313class MyExecThread : public wxThread
314{
315public:
316 MyExecThread(const wxChar *command) : wxThread(wxTHREAD_JOINABLE),
317 m_command(command)
318 {
319 Create();
320 }
321
322 virtual ExitCode Entry()
323 {
324 return (ExitCode)EXEC(m_command);
325 }
326
327private:
328 wxString m_command;
329};
330
331// ----------------------------------------------------------------------------
332// implementation
333// ----------------------------------------------------------------------------
334
335BEGIN_EVENT_TABLE(MyFrame, wxFrame)
336 EVT_MENU(THREAD_QUIT, MyFrame::OnQuit)
337 EVT_MENU(THREAD_CLEAR, MyFrame::OnClear)
338 EVT_MENU(THREAD_START_THREAD, MyFrame::OnStartThread)
339 EVT_MENU(THREAD_START_THREADS, MyFrame::OnStartThreads)
340 EVT_MENU(THREAD_STOP_THREAD, MyFrame::OnStopThread)
341 EVT_MENU(THREAD_PAUSE_THREAD, MyFrame::OnPauseThread)
342 EVT_MENU(THREAD_RESUME_THREAD, MyFrame::OnResumeThread)
343
344 EVT_MENU(THREAD_EXEC_MAIN, MyFrame::OnExecMain)
345 EVT_MENU(THREAD_EXEC_THREAD, MyFrame::OnExecThread)
346
347 EVT_MENU(THREAD_SHOWCPUS, MyFrame::OnShowCPUs)
348 EVT_MENU(THREAD_ABOUT, MyFrame::OnAbout)
349
350 EVT_UPDATE_UI(THREAD_START_WORKER, MyFrame::OnUpdateWorker)
351 EVT_MENU(THREAD_START_WORKER, MyFrame::OnStartWorker)
352 EVT_MENU(WORKER_EVENT, MyFrame::OnWorkerEvent)
353
354 EVT_IDLE(MyFrame::OnIdle)
355END_EVENT_TABLE()
356
357MyApp::MyApp()
358 : m_semAllDone()
359{
360 m_waitingUntilAllDone = false;
361}
362
363// `Main program' equivalent, creating windows and returning main app frame
364bool MyApp::OnInit()
365{
366 // uncomment this to get some debugging messages from the trace code
367 // on the console (or just set WXTRACE env variable to include "thread")
368 //wxLog::AddTraceMask("thread");
369
370 // Create the main frame window
371 MyFrame *frame = new MyFrame((wxFrame *)NULL, _T("wxWidgets threads sample"),
372 50, 50, 450, 340);
373
374 // Make a menubar
375 wxMenuBar *menuBar = new wxMenuBar;
376
377 wxMenu *menuFile = new wxMenu;
378 menuFile->Append(THREAD_CLEAR, _T("&Clear log\tCtrl-L"));
379 menuFile->AppendSeparator();
380 menuFile->Append(THREAD_QUIT, _T("E&xit\tAlt-X"));
381 menuBar->Append(menuFile, _T("&File"));
382
383 wxMenu *menuThread = new wxMenu;
384 menuThread->Append(THREAD_START_THREAD, _T("&Start a new thread\tCtrl-N"));
385 menuThread->Append(THREAD_START_THREADS, _T("Start &many threads at once"));
386 menuThread->Append(THREAD_STOP_THREAD, _T("S&top a running thread\tCtrl-S"));
387 menuThread->AppendSeparator();
388 menuThread->Append(THREAD_PAUSE_THREAD, _T("&Pause a running thread\tCtrl-P"));
389 menuThread->Append(THREAD_RESUME_THREAD, _T("&Resume suspended thread\tCtrl-R"));
390 menuThread->AppendSeparator();
391 menuThread->Append(THREAD_START_WORKER, _T("Start &worker thread\tCtrl-W"));
392 menuBar->Append(menuThread, _T("&Thread"));
393
394 wxMenu *menuExec = new wxMenu;
395 menuExec->Append(THREAD_EXEC_MAIN, _T("&Launch a program from main thread\tF5"));
396 menuExec->Append(THREAD_EXEC_THREAD, _T("L&aunch a program from a thread\tCtrl-F5"));
397 menuBar->Append(menuExec, _T("&Execute"));
398
399 wxMenu *menuHelp = new wxMenu;
400 menuHelp->Append(THREAD_SHOWCPUS, _T("&Show CPU count"));
401 menuHelp->AppendSeparator();
402 menuHelp->Append(THREAD_ABOUT, _T("&About..."));
403 menuBar->Append(menuHelp, _T("&Help"));
404
405 frame->SetMenuBar(menuBar);
406
407 // Show the frame
408 frame->Show(true);
409
410 SetTopWindow(frame);
411
412 return true;
413}
414
415// My frame constructor
416MyFrame::MyFrame(wxFrame *frame, const wxString& title,
417 int x, int y, int w, int h)
418 : wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
419{
420 SetIcon(wxIcon(sample_xpm));
421
422 m_nRunning = m_nCount = 0;
423
424 m_dlgProgress = (wxProgressDialog *)NULL;
425
426#if wxUSE_STATUSBAR
427 CreateStatusBar(2);
428#endif // wxUSE_STATUSBAR
429
430 m_txtctrl = new wxTextCtrl(this, wxID_ANY, _T(""), wxPoint(0, 0), wxSize(0, 0),
431 wxTE_MULTILINE | wxTE_READONLY);
432
433}
434
435MyFrame::~MyFrame()
436{
437 // NB: although the OS will terminate all the threads anyhow when the main
438 // one exits, it's good practice to do it ourselves -- even if it's not
439 // completely trivial in this example
440
441 // tell all the threads to terminate: note that they can't terminate while
442 // we're deleting them because they will block in their OnExit() -- this is
443 // important as otherwise we might access invalid array elements
444 wxThread *thread;
445
446 wxGetApp().m_critsect.Enter();
447
448 // check if we have any threads running first
449 const wxArrayThread& threads = wxGetApp().m_threads;
450 size_t count = threads.GetCount();
451
452 if ( count )
453 {
454 // set the flag for MyThread::OnExit()
455 wxGetApp().m_waitingUntilAllDone = true;
456
457 // stop all threads
458 while ( ! threads.IsEmpty() )
459 {
460 thread = threads.Last();
461
462 wxGetApp().m_critsect.Leave();
463
464 thread->Delete();
465
466 wxGetApp().m_critsect.Enter();
467 }
468 }
469
470 wxGetApp().m_critsect.Leave();
471
472 if ( count )
473 {
474 // now wait for them to really terminate
475 wxGetApp().m_semAllDone.Wait();
476 }
477 //else: no threads to terminate, no condition to wait for
478}
479
480MyThread *MyFrame::CreateThread()
481{
482 MyThread *thread = new MyThread(this);
483
484 if ( thread->Create() != wxTHREAD_NO_ERROR )
485 {
486 wxLogError(wxT("Can't create thread!"));
487 }
488
489 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
490 wxGetApp().m_threads.Add(thread);
491
492 return thread;
493}
494
495void MyFrame::OnStartThreads(wxCommandEvent& WXUNUSED(event) )
496{
497 static long s_num;
498
499 s_num = wxGetNumberFromUser(_T("How many threads to start: "), _T(""),
500 _T("wxThread sample"), s_num, 1, 10000, this);
501 if ( s_num == -1 )
502 {
503 s_num = 10;
504
505 return;
506 }
507
508 unsigned count = unsigned(s_num), n;
509
510 wxArrayThread threads;
511
512 // first create them all...
513 for ( n = 0; n < count; n++ )
514 {
515 wxThread *thr = CreateThread();
516
517 // we want to show the effect of SetPriority(): the first thread will
518 // have the lowest priority, the second - the highest, all the rest
519 // the normal one
520 if ( n == 0 )
521 thr->SetPriority(WXTHREAD_MIN_PRIORITY);
522 else if ( n == 1 )
523 thr->SetPriority(WXTHREAD_MAX_PRIORITY);
524 else
525 thr->SetPriority(WXTHREAD_DEFAULT_PRIORITY);
526
527 threads.Add(thr);
528 }
529
530#if wxUSE_STATUSBAR
531 wxString msg;
532 msg.Printf(wxT("%d new threads created."), count);
533 SetStatusText(msg, 1);
534#endif // wxUSE_STATUSBAR
535
536 // ...and then start them
537 for ( n = 0; n < count; n++ )
538 {
539 threads[n]->Run();
540 }
541}
542
543void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
544{
545 MyThread *thread = CreateThread();
546
547 if ( thread->Run() != wxTHREAD_NO_ERROR )
548 {
549 wxLogError(wxT("Can't start thread!"));
550 }
551
552#if wxUSE_STATUSBAR
553 SetStatusText(_T("New thread started."), 1);
554#endif // wxUSE_STATUSBAR
555}
556
557void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
558{
559 wxGetApp().m_critsect.Enter();
560
561 // stop the last thread
562 if ( wxGetApp().m_threads.IsEmpty() )
563 {
564 wxLogError(wxT("No thread to stop!"));
565
566 wxGetApp().m_critsect.Leave();
567 }
568 else
569 {
570 wxThread *thread = wxGetApp().m_threads.Last();
571
572 // it's important to leave critical section before calling Delete()
573 // because delete will (implicitly) call OnExit() which also tries
574 // to enter the same crit section - would dead lock.
575 wxGetApp().m_critsect.Leave();
576
577 thread->Delete();
578
579#if wxUSE_STATUSBAR
580 SetStatusText(_T("Thread stopped."), 1);
581#endif // wxUSE_STATUSBAR
582 }
583}
584
585void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
586{
587 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
588
589 // resume first suspended thread
590 size_t n = 0, count = wxGetApp().m_threads.Count();
591 while ( n < count && !wxGetApp().m_threads[n]->IsPaused() )
592 n++;
593
594 if ( n == count )
595 {
596 wxLogError(wxT("No thread to resume!"));
597 }
598 else
599 {
600 wxGetApp().m_threads[n]->Resume();
601
602#if wxUSE_STATUSBAR
603 SetStatusText(_T("Thread resumed."), 1);
604#endif // wxUSE_STATUSBAR
605 }
606}
607
608void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
609{
610 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
611
612 // pause last running thread
613 int n = wxGetApp().m_threads.Count() - 1;
614 while ( n >= 0 && !wxGetApp().m_threads[n]->IsRunning() )
615 n--;
616
617 if ( n < 0 )
618 {
619 wxLogError(wxT("No thread to pause!"));
620 }
621 else
622 {
623 wxGetApp().m_threads[n]->Pause();
624
625#if wxUSE_STATUSBAR
626 SetStatusText(_T("Thread paused."), 1);
627#endif // wxUSE_STATUSBAR
628 }
629}
630
631// set the frame title indicating the current number of threads
632void MyFrame::OnIdle(wxIdleEvent& event)
633{
634 wxCriticalSectionLocker enter(wxGetApp().m_critsect);
635
636 // update the counts of running/total threads
637 size_t nRunning = 0,
638 nCount = wxGetApp().m_threads.Count();
639 for ( size_t n = 0; n < nCount; n++ )
640 {
641 if ( wxGetApp().m_threads[n]->IsRunning() )
642 nRunning++;
643 }
644
645 if ( nCount != m_nCount || nRunning != m_nRunning )
646 {
647 m_nRunning = nRunning;
648 m_nCount = nCount;
649
650 wxLogStatus(this, wxT("%u threads total, %u running."), unsigned(nCount), unsigned(nRunning));
651 }
652 //else: avoid flicker - don't print anything
653
654 event.Skip();
655}
656
657void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
658{
659 Close(true);
660}
661
662void MyFrame::OnExecMain(wxCommandEvent& WXUNUSED(event))
663{
664 wxLogMessage(wxT("The exit code from the main program is %ld"),
665 EXEC(_T("/bin/echo \"main program\"")));
666}
667
668void MyFrame::OnExecThread(wxCommandEvent& WXUNUSED(event))
669{
670 MyExecThread thread(wxT("/bin/echo \"child thread\""));
671 thread.Run();
672
673 wxLogMessage(wxT("The exit code from a child thread is %ld"),
674 (long)thread.Wait());
675}
676
677void MyFrame::OnShowCPUs(wxCommandEvent& WXUNUSED(event))
678{
679 wxString msg;
680
681 int nCPUs = wxThread::GetCPUCount();
682 switch ( nCPUs )
683 {
684 case -1:
685 msg = _T("Unknown number of CPUs");
686 break;
687
688 case 0:
689 msg = _T("WARNING: you're running without any CPUs!");
690 break;
691
692 case 1:
693 msg = _T("This system only has one CPU.");
694 break;
695
696 default:
697 msg.Printf(wxT("This system has %d CPUs"), nCPUs);
698 }
699
700 wxLogMessage(msg);
701}
702
703void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
704{
705 wxMessageDialog dialog(this,
706 _T("wxWidgets multithreaded application sample\n")
707 _T("(c) 1998 Julian Smart, Guilhem Lavaux\n")
708 _T("(c) 1999 Vadim Zeitlin\n")
709 _T("(c) 2000 Robert Roebling"),
710 _T("About wxThread sample"),
711 wxOK | wxICON_INFORMATION);
712
713 dialog.ShowModal();
714}
715
716void MyFrame::OnClear(wxCommandEvent& WXUNUSED(event))
717{
718 m_txtctrl->Clear();
719}
720
721void MyFrame::OnUpdateWorker(wxUpdateUIEvent& event)
722{
723 event.Enable( m_dlgProgress == NULL );
724}
725
726void MyFrame::OnStartWorker(wxCommandEvent& WXUNUSED(event))
727{
728 MyWorkerThread *thread = new MyWorkerThread(this);
729
730 if ( thread->Create() != wxTHREAD_NO_ERROR )
731 {
732 wxLogError(wxT("Can't create thread!"));
733 return;
734 }
735
736 m_dlgProgress = new wxProgressDialog
737 (
738 _T("Progress dialog"),
739 _T("Wait until the thread terminates or press [Cancel]"),
740 100,
741 this,
742 wxPD_CAN_ABORT |
743 wxPD_APP_MODAL |
744 wxPD_ELAPSED_TIME |
745 wxPD_ESTIMATED_TIME |
746 wxPD_REMAINING_TIME
747 );
748
749 // thread is not running yet, no need for crit sect
750 m_cancelled = false;
751
752 thread->Run();
753}
754
755void MyFrame::OnWorkerEvent(wxCommandEvent& event)
756{
757#if 0
758 WriteText( _T("Got message from worker thread: ") );
759 WriteText( event.GetString() );
760 WriteText( _T("\n") );
761#else
762 int n = event.GetInt();
763 if ( n == -1 )
764 {
765 m_dlgProgress->Destroy();
766 m_dlgProgress = (wxProgressDialog *)NULL;
767
768 // the dialog is aborted because the event came from another thread, so
769 // we may need to wake up the main event loop for the dialog to be
770 // really closed
771 wxWakeUpIdle();
772 }
773 else
774 {
775 if ( !m_dlgProgress->Update(n) )
776 {
777 wxCriticalSectionLocker lock(m_critsectWork);
778
779 m_cancelled = true;
780 }
781 }
782#endif
783}
784
785bool MyFrame::Cancelled()
786{
787 wxCriticalSectionLocker lock(m_critsectWork);
788
789 return m_cancelled;
790}