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1 | /* infutil.h -- types and macros common to blocks and codes | |
2 | * Copyright (C) 1995-2002 Mark Adler | |
3 | * For conditions of distribution and use, see copyright notice in zlib.h | |
4 | */ | |
5 | ||
6 | /* WARNING: this file should *not* be used by applications. It is | |
7 | part of the implementation of the compression library and is | |
8 | subject to change. Applications should only use zlib.h. | |
9 | */ | |
10 | ||
11 | #ifndef _INFUTIL_H | |
12 | #define _INFUTIL_H | |
13 | ||
14 | typedef enum { | |
15 | TYPE, /* get type bits (3, including end bit) */ | |
16 | LENS, /* get lengths for stored */ | |
17 | STORED, /* processing stored block */ | |
18 | TABLE, /* get table lengths */ | |
19 | BTREE, /* get bit lengths tree for a dynamic block */ | |
20 | DTREE, /* get length, distance trees for a dynamic block */ | |
21 | CODES, /* processing fixed or dynamic block */ | |
22 | DRY, /* output remaining window bytes */ | |
23 | DONE, /* finished last block, done */ | |
24 | BAD} /* got a data error--stuck here */ | |
25 | inflate_block_mode; | |
26 | ||
27 | /* inflate blocks semi-private state */ | |
28 | struct inflate_blocks_state { | |
29 | ||
30 | /* mode */ | |
31 | inflate_block_mode mode; /* current inflate_block mode */ | |
32 | ||
33 | /* mode dependent information */ | |
34 | union { | |
35 | uInt left; /* if STORED, bytes left to copy */ | |
36 | struct { | |
37 | uInt table; /* table lengths (14 bits) */ | |
38 | uInt index; /* index into blens (or border) */ | |
39 | uIntf *blens; /* bit lengths of codes */ | |
40 | uInt bb; /* bit length tree depth */ | |
41 | inflate_huft *tb; /* bit length decoding tree */ | |
42 | } trees; /* if DTREE, decoding info for trees */ | |
43 | struct { | |
44 | inflate_codes_statef | |
45 | *codes; | |
46 | } decode; /* if CODES, current state */ | |
47 | } sub; /* submode */ | |
48 | uInt last; /* true if this block is the last block */ | |
49 | ||
50 | /* mode independent information */ | |
51 | uInt bitk; /* bits in bit buffer */ | |
52 | uLong bitb; /* bit buffer */ | |
53 | inflate_huft *hufts; /* single malloc for tree space */ | |
54 | Bytef *window; /* sliding window */ | |
55 | Bytef *end; /* one byte after sliding window */ | |
56 | Bytef *read; /* window read pointer */ | |
57 | Bytef *write; /* window write pointer */ | |
58 | check_func checkfn; /* check function */ | |
59 | uLong check; /* check on output */ | |
60 | ||
61 | }; | |
62 | ||
63 | ||
64 | /* defines for inflate input/output */ | |
65 | /* update pointers and return */ | |
66 | #define UPDBITS {s->bitb=b;s->bitk=k;} | |
67 | #define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;} | |
68 | #define UPDOUT {s->write=q;} | |
69 | #define UPDATE {UPDBITS UPDIN UPDOUT} | |
70 | #define LEAVE {UPDATE return inflate_flush(s,z,r);} | |
71 | /* get bytes and bits */ | |
72 | #define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;} | |
73 | #define NEEDBYTE {if(n)r=Z_OK;else LEAVE} | |
74 | #define NEXTBYTE (n--,*p++) | |
75 | #define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}} | |
76 | #define DUMPBITS(j) {b>>=(j);k-=(j);} | |
77 | /* output bytes */ | |
78 | #define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q) | |
79 | #define LOADOUT {q=s->write;m=(uInt)WAVAIL;} | |
80 | #define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}} | |
81 | #define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT} | |
82 | #define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;} | |
83 | #define OUTBYTE(a) {*q++=(Byte)(a);m--;} | |
84 | /* load local pointers */ | |
85 | #define LOAD {LOADIN LOADOUT} | |
86 | ||
87 | /* masks for lower bits (size given to avoid silly warnings with Visual C++) */ | |
88 | extern uInt inflate_mask[17]; | |
89 | ||
90 | /* copy as much as possible from the sliding window to the output area */ | |
91 | extern int inflate_flush OF(( | |
92 | inflate_blocks_statef *, | |
93 | z_streamp , | |
94 | int)); | |
95 | ||
96 | struct internal_state {int dummy;}; /* for buggy compilers */ | |
97 | ||
98 | #endif |