]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dragimgg.cpp | |
3 | // Purpose: Generic wxDragImage implementation | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/2/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "dragimgg.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include <stdio.h> | |
33 | #include "wx/setup.h" | |
34 | #include "wx/window.h" | |
35 | #include "wx/frame.h" | |
36 | #include "wx/dcclient.h" | |
37 | #include "wx/dcscreen.h" | |
38 | #include "wx/dcmemory.h" | |
39 | #include "wx/settings.h" | |
40 | #endif | |
41 | ||
42 | #include "wx/log.h" | |
43 | #include "wx/intl.h" | |
44 | ||
45 | #ifdef __WIN16__ | |
46 | #define wxUSE_IMAGE_IN_DRAGIMAGE 0 | |
47 | #else | |
48 | #define wxUSE_IMAGE_IN_DRAGIMAGE 1 | |
49 | #endif | |
50 | ||
51 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
52 | #include "wx/image.h" | |
53 | #endif | |
54 | ||
55 | #include "wx/generic/dragimgg.h" | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // macros | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | IMPLEMENT_DYNAMIC_CLASS(wxGenericDragImage, wxObject) | |
62 | ||
63 | // ============================================================================ | |
64 | // implementation | |
65 | // ============================================================================ | |
66 | ||
67 | // ---------------------------------------------------------------------------- | |
68 | // wxGenericDragImage ctors/dtor | |
69 | // ---------------------------------------------------------------------------- | |
70 | ||
71 | wxGenericDragImage::~wxGenericDragImage() | |
72 | { | |
73 | if (m_windowDC) | |
74 | { | |
75 | delete m_windowDC; | |
76 | } | |
77 | } | |
78 | ||
79 | void wxGenericDragImage::Init() | |
80 | { | |
81 | m_isDirty = FALSE; | |
82 | m_isShown = FALSE; | |
83 | m_windowDC = (wxDC*) NULL; | |
84 | m_window = (wxWindow*) NULL; | |
85 | m_fullScreen = FALSE; | |
86 | m_pBackingBitmap = (wxBitmap*) NULL; | |
87 | } | |
88 | ||
89 | // Attributes | |
90 | //////////////////////////////////////////////////////////////////////////// | |
91 | ||
92 | ||
93 | // Operations | |
94 | //////////////////////////////////////////////////////////////////////////// | |
95 | ||
96 | // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect) | |
97 | bool wxGenericDragImage::Create(const wxCursor& cursor) | |
98 | { | |
99 | m_cursor = cursor; | |
100 | ||
101 | return TRUE; | |
102 | } | |
103 | ||
104 | // Create a drag image from a bitmap and optional cursor | |
105 | bool wxGenericDragImage::Create(const wxBitmap& image, const wxCursor& cursor) | |
106 | { | |
107 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
108 | // as we drag. This currently will only work within one window. | |
109 | ||
110 | m_cursor = cursor; | |
111 | m_bitmap = image; | |
112 | ||
113 | return TRUE ; | |
114 | } | |
115 | ||
116 | // Create a drag image from an icon and optional cursor | |
117 | bool wxGenericDragImage::Create(const wxIcon& image, const wxCursor& cursor) | |
118 | { | |
119 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
120 | // as we drag. This currently will only work within one window. | |
121 | ||
122 | m_cursor = cursor; | |
123 | m_icon = image; | |
124 | ||
125 | return TRUE ; | |
126 | } | |
127 | ||
128 | // Create a drag image from a string and optional cursor | |
129 | bool wxGenericDragImage::Create(const wxString& str, const wxCursor& cursor) | |
130 | { | |
131 | wxFont font(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
132 | ||
133 | long w, h; | |
134 | wxScreenDC dc; | |
135 | dc.SetFont(font); | |
136 | dc.GetTextExtent(str, & w, & h); | |
137 | dc.SetFont(wxNullFont); | |
138 | ||
139 | wxMemoryDC dc2; | |
140 | dc2.SetFont(font); | |
141 | ||
142 | // Sometimes GetTextExtent isn't accurate enough, so make it longer | |
143 | wxBitmap bitmap((int) ((w+2) * 1.5), (int) h+2); | |
144 | dc2.SelectObject(bitmap); | |
145 | ||
146 | dc2.SetBackground(* wxWHITE_BRUSH); | |
147 | dc2.Clear(); | |
148 | dc2.SetBackgroundMode(wxTRANSPARENT); | |
149 | dc2.SetTextForeground(* wxLIGHT_GREY); | |
150 | dc2.DrawText(str, 0, 0); | |
151 | dc2.DrawText(str, 1, 0); | |
152 | dc2.DrawText(str, 2, 0); | |
153 | dc2.DrawText(str, 1, 1); | |
154 | dc2.DrawText(str, 2, 1); | |
155 | dc2.DrawText(str, 1, 2); | |
156 | dc2.DrawText(str, 2, 2); | |
157 | ||
158 | dc2.SetTextForeground(* wxBLACK); | |
159 | dc2.DrawText(str, 1, 1); | |
160 | ||
161 | dc2.SelectObject(wxNullBitmap); | |
162 | ||
163 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
164 | // Make the bitmap masked | |
165 | wxImage image(bitmap); | |
166 | image.SetMaskColour(255, 255, 255); | |
167 | bitmap = image.ConvertToBitmap(); | |
168 | #endif | |
169 | ||
170 | return Create(bitmap, cursor); | |
171 | } | |
172 | ||
173 | // Create a drag image for the given tree control item | |
174 | bool wxGenericDragImage::Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id) | |
175 | { | |
176 | wxString str = treeCtrl.GetItemText(id); | |
177 | return Create(str); | |
178 | } | |
179 | ||
180 | // Create a drag image for the given list control item | |
181 | bool wxGenericDragImage::Create(const wxListCtrl& listCtrl, long id) | |
182 | { | |
183 | wxString str = listCtrl.GetItemText(id); | |
184 | return Create(str); | |
185 | } | |
186 | ||
187 | // Begin drag | |
188 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, | |
189 | wxWindow* window, | |
190 | bool fullScreen, | |
191 | wxRect* rect) | |
192 | { | |
193 | wxASSERT_MSG( (window != 0), wxT("Window must not be null in BeginDrag.")); | |
194 | ||
195 | // The image should be offset by this amount | |
196 | m_offset = hotspot; | |
197 | m_window = window; | |
198 | m_fullScreen = fullScreen; | |
199 | ||
200 | if (rect) | |
201 | m_boundingRect = * rect; | |
202 | ||
203 | m_isDirty = FALSE; | |
204 | m_isDirty = FALSE; | |
205 | ||
206 | if (window) | |
207 | { | |
208 | window->CaptureMouse(); | |
209 | ||
210 | if (m_cursor.Ok()) | |
211 | { | |
212 | m_oldCursor = window->GetCursor(); | |
213 | window->SetCursor(m_cursor); | |
214 | } | |
215 | } | |
216 | ||
217 | // Make a copy of the window so we can repair damage done as the image is | |
218 | // dragged. | |
219 | ||
220 | wxSize clientSize; | |
221 | wxPoint pt(0, 0); | |
222 | if (!m_fullScreen) | |
223 | { | |
224 | clientSize = window->GetClientSize(); | |
225 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
226 | m_boundingRect.width = clientSize.x; m_boundingRect.height = clientSize.y; | |
227 | } | |
228 | else | |
229 | { | |
230 | int w, h; | |
231 | wxDisplaySize(& w, & h); | |
232 | clientSize.x = w; clientSize.y = h; | |
233 | if (rect) | |
234 | { | |
235 | pt.x = m_boundingRect.x; pt.y = m_boundingRect.y; | |
236 | clientSize.x = m_boundingRect.width; clientSize.y = m_boundingRect.height; | |
237 | } | |
238 | else | |
239 | { | |
240 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
241 | m_boundingRect.width = w; m_boundingRect.height = h; | |
242 | } | |
243 | } | |
244 | ||
245 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
246 | ||
247 | if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y)) | |
248 | (*backing) = wxBitmap(clientSize.x, clientSize.y); | |
249 | ||
250 | if (!m_fullScreen) | |
251 | m_windowDC = new wxClientDC(window); | |
252 | else | |
253 | { | |
254 | m_windowDC = new wxScreenDC; | |
255 | ||
256 | #if 0 | |
257 | // Use m_boundingRect to limit the area considered. | |
258 | ((wxScreenDC*) m_windowDC)->StartDrawingOnTop(rect); | |
259 | #endif | |
260 | ||
261 | m_windowDC->SetClippingRegion(m_boundingRect.x, m_boundingRect.y, | |
262 | m_boundingRect.width, m_boundingRect.height); | |
263 | } | |
264 | ||
265 | return TRUE; | |
266 | } | |
267 | ||
268 | // Begin drag. hotspot is the location of the drag position relative to the upper-left | |
269 | // corner of the image. This is full screen only. fullScreenRect gives the | |
270 | // position of the window on the screen, to restrict the drag to. | |
271 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect) | |
272 | { | |
273 | wxRect rect; | |
274 | ||
275 | int x = fullScreenRect->GetPosition().x; | |
276 | int y = fullScreenRect->GetPosition().y; | |
277 | ||
278 | wxSize sz = fullScreenRect->GetSize(); | |
279 | ||
280 | if (fullScreenRect->GetParent() && !fullScreenRect->IsKindOf(CLASSINFO(wxFrame))) | |
281 | fullScreenRect->GetParent()->ClientToScreen(& x, & y); | |
282 | ||
283 | rect.x = x; rect.y = y; | |
284 | rect.width = sz.x; rect.height = sz.y; | |
285 | ||
286 | return BeginDrag(hotspot, window, TRUE, & rect); | |
287 | } | |
288 | ||
289 | // End drag | |
290 | bool wxGenericDragImage::EndDrag() | |
291 | { | |
292 | if (m_window) | |
293 | { | |
294 | m_window->ReleaseMouse(); | |
295 | if (m_cursor.Ok() && m_oldCursor.Ok()) | |
296 | { | |
297 | m_window->SetCursor(m_oldCursor); | |
298 | } | |
299 | } | |
300 | ||
301 | if (m_windowDC) | |
302 | { | |
303 | m_windowDC->DestroyClippingRegion(); | |
304 | delete m_windowDC; | |
305 | m_windowDC = (wxDC*) NULL; | |
306 | } | |
307 | ||
308 | m_repairBitmap = wxNullBitmap; | |
309 | ||
310 | return TRUE; | |
311 | } | |
312 | ||
313 | // Move the image: call from OnMouseMove. Pt is in window client coordinates if window | |
314 | // is non-NULL, or in screen coordinates if NULL. | |
315 | bool wxGenericDragImage::Move(const wxPoint& pt) | |
316 | { | |
317 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Move()") ); | |
318 | ||
319 | wxPoint pt2(pt); | |
320 | if (m_fullScreen) | |
321 | pt2 = m_window->ClientToScreen(pt); | |
322 | ||
323 | // Erase at old position, then show at the current position | |
324 | wxPoint oldPos = m_position; | |
325 | ||
326 | bool eraseOldImage = (m_isDirty && m_isShown); | |
327 | ||
328 | if (m_isShown) | |
329 | RedrawImage(oldPos - m_offset, pt2 - m_offset, eraseOldImage, TRUE); | |
330 | ||
331 | m_position = pt2; | |
332 | ||
333 | if (m_isShown) | |
334 | m_isDirty = TRUE; | |
335 | ||
336 | return TRUE; | |
337 | } | |
338 | ||
339 | bool wxGenericDragImage::Show() | |
340 | { | |
341 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Show()") ); | |
342 | ||
343 | // Show at the current position | |
344 | ||
345 | if (!m_isShown) | |
346 | { | |
347 | // This is where we restore the backing bitmap, in case | |
348 | // something has changed on the window. | |
349 | ||
350 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
351 | wxMemoryDC memDC; | |
352 | memDC.SelectObject(* backing); | |
353 | ||
354 | UpdateBackingFromWindow(* m_windowDC, memDC, m_boundingRect, wxRect(0, 0, m_boundingRect.width, m_boundingRect.height)); | |
355 | ||
356 | //memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y); | |
357 | memDC.SelectObject(wxNullBitmap); | |
358 | ||
359 | RedrawImage(m_position - m_offset, m_position - m_offset, FALSE, TRUE); | |
360 | } | |
361 | ||
362 | m_isShown = TRUE; | |
363 | m_isDirty = TRUE; | |
364 | ||
365 | return TRUE; | |
366 | } | |
367 | ||
368 | bool wxGenericDragImage::UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC, | |
369 | const wxRect& sourceRect, const wxRect& destRect) const | |
370 | { | |
371 | return destDC.Blit(destRect.x, destRect.y, destRect.width, destRect.height, & windowDC, sourceRect.x, sourceRect.y); | |
372 | } | |
373 | ||
374 | bool wxGenericDragImage::Hide() | |
375 | { | |
376 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Hide()") ); | |
377 | ||
378 | // Repair the old position | |
379 | ||
380 | if (m_isShown && m_isDirty) | |
381 | { | |
382 | RedrawImage(m_position - m_offset, m_position - m_offset, TRUE, FALSE); | |
383 | } | |
384 | ||
385 | m_isShown = FALSE; | |
386 | m_isDirty = FALSE; | |
387 | ||
388 | return TRUE; | |
389 | } | |
390 | ||
391 | // More efficient: erase and redraw simultaneously if possible | |
392 | bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, | |
393 | bool eraseOld, bool drawNew) | |
394 | { | |
395 | if (!m_windowDC) | |
396 | return FALSE; | |
397 | ||
398 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
399 | if (!backing->Ok()) | |
400 | return FALSE; | |
401 | ||
402 | wxRect oldRect(GetImageRect(oldPos)); | |
403 | wxRect newRect(GetImageRect(newPos)); | |
404 | ||
405 | wxRect fullRect; | |
406 | ||
407 | // Full rect: the combination of both rects | |
408 | if (eraseOld && drawNew) | |
409 | { | |
410 | int oldRight = oldRect.GetRight(); | |
411 | int oldBottom = oldRect.GetBottom(); | |
412 | int newRight = newRect.GetRight(); | |
413 | int newBottom = newRect.GetBottom(); | |
414 | ||
415 | wxPoint topLeft = wxPoint(wxMin(oldPos.x, newPos.x), wxMin(oldPos.y, newPos.y)); | |
416 | wxPoint bottomRight = wxPoint(wxMax(oldRight, newRight), wxMax(oldBottom, newBottom)); | |
417 | ||
418 | fullRect.x = topLeft.x; fullRect.y = topLeft.y; | |
419 | fullRect.SetRight(bottomRight.x); | |
420 | fullRect.SetBottom(bottomRight.y); | |
421 | } | |
422 | else if (eraseOld) | |
423 | fullRect = oldRect; | |
424 | else if (drawNew) | |
425 | fullRect = newRect; | |
426 | ||
427 | // Make the bitmap bigger than it need be, so we don't | |
428 | // keep reallocating all the time. | |
429 | int excess = 50; | |
430 | ||
431 | if (!m_repairBitmap.Ok() || (m_repairBitmap.GetWidth() < fullRect.GetWidth() || m_repairBitmap.GetHeight() < fullRect.GetHeight())) | |
432 | { | |
433 | m_repairBitmap = wxBitmap(fullRect.GetWidth() + excess, fullRect.GetHeight() + excess); | |
434 | } | |
435 | ||
436 | wxMemoryDC memDC; | |
437 | memDC.SelectObject(* backing); | |
438 | ||
439 | wxMemoryDC memDCTemp; | |
440 | memDCTemp.SelectObject(m_repairBitmap); | |
441 | ||
442 | // Draw the backing bitmap onto the repair bitmap. | |
443 | // If full-screen, we may have specified the rect on the | |
444 | // screen that we're using for our backing bitmap. | |
445 | // So subtract this when we're blitting from the backing bitmap | |
446 | // (translate from screen to backing-bitmap coords). | |
447 | ||
448 | memDCTemp.Blit(0, 0, fullRect.GetWidth(), fullRect.GetHeight(), & memDC, fullRect.x - m_boundingRect.x, fullRect.y - m_boundingRect.y); | |
449 | ||
450 | // If drawing, draw the image onto the mem DC | |
451 | if (drawNew) | |
452 | { | |
453 | wxPoint pos(newPos.x - fullRect.x, newPos.y - fullRect.y) ; | |
454 | DoDrawImage(memDCTemp, pos); | |
455 | } | |
456 | ||
457 | // Now blit to the window | |
458 | // Finally, blit the temp mem DC to the window. | |
459 | m_windowDC->Blit(fullRect.x, fullRect.y, fullRect.width, fullRect.height, & memDCTemp, 0, 0); | |
460 | ||
461 | memDCTemp.SelectObject(wxNullBitmap); | |
462 | memDC.SelectObject(wxNullBitmap); | |
463 | ||
464 | return TRUE; | |
465 | } | |
466 | ||
467 | // Override this if you are using a virtual image (drawing your own image) | |
468 | bool wxGenericDragImage::DoDrawImage(wxDC& dc, const wxPoint& pos) const | |
469 | { | |
470 | if (m_bitmap.Ok()) | |
471 | { | |
472 | dc.DrawBitmap(m_bitmap, pos.x, pos.y, (m_bitmap.GetMask() != 0)); | |
473 | return TRUE; | |
474 | } | |
475 | else if (m_icon.Ok()) | |
476 | { | |
477 | dc.DrawIcon(m_icon, pos.x, pos.y); | |
478 | return TRUE; | |
479 | } | |
480 | else | |
481 | return FALSE; | |
482 | } | |
483 | ||
484 | // Override this if you are using a virtual image (drawing your own image) | |
485 | wxRect wxGenericDragImage::GetImageRect(const wxPoint& pos) const | |
486 | { | |
487 | if (m_bitmap.Ok()) | |
488 | { | |
489 | return wxRect(pos.x, pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight()); | |
490 | } | |
491 | else if (m_icon.Ok()) | |
492 | { | |
493 | return wxRect(pos.x, pos.y, m_icon.GetWidth(), m_icon.GetHeight()); | |
494 | } | |
495 | else | |
496 | { | |
497 | return wxRect(pos.x, pos.y, 0, 0); | |
498 | } | |
499 | } | |
500 |