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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: aui/aui.h | |
3 | // Purpose: interface of wxAuiManager | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | ||
10 | /** | |
11 | @todo wxAuiPaneInfo dock direction types used with wxAuiManager. | |
12 | */ | |
13 | enum wxAuiManagerDock | |
14 | { | |
15 | wxAUI_DOCK_NONE = 0, | |
16 | wxAUI_DOCK_TOP = 1, | |
17 | wxAUI_DOCK_RIGHT = 2, | |
18 | wxAUI_DOCK_BOTTOM = 3, | |
19 | wxAUI_DOCK_LEFT = 4, | |
20 | wxAUI_DOCK_CENTER = 5, | |
21 | wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER | |
22 | }; | |
23 | ||
24 | ||
25 | /** | |
26 | wxAuiManager behaviour and visual effects style flags. | |
27 | */ | |
28 | enum wxAuiManagerOption | |
29 | { | |
30 | /// Allow a pane to be undocked to take the form of a wxMiniFrame. | |
31 | wxAUI_MGR_ALLOW_FLOATING = 1 << 0, | |
32 | /// Change the color of the title bar of the pane when it is activated. | |
33 | wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1, | |
34 | /// Make the pane transparent during its movement. | |
35 | wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2, | |
36 | /// The possible location for docking is indicated by a translucent area. | |
37 | wxAUI_MGR_TRANSPARENT_HINT = 1 << 3, | |
38 | /// The possible location for docking is indicated by a gradually appearing | |
39 | /// partially transparent area. | |
40 | wxAUI_MGR_VENETIAN_BLINDS_HINT = 1 << 4, | |
41 | /// The possible location for docking is indicated by a rectangular outline. | |
42 | wxAUI_MGR_RECTANGLE_HINT = 1 << 5, | |
43 | /// The translucent area where the pane could be docked appears gradually. | |
44 | wxAUI_MGR_HINT_FADE = 1 << 6, | |
45 | /// Used in complement of wxAUI_MGR_VENETIAN_BLINDS_HINT to show the hint immediately. | |
46 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7, | |
47 | /// When a docked pane is resized, its content is refreshed in live (instead of moving | |
48 | /// the border alone and refreshing the content at the end). | |
49 | wxAUI_MGR_LIVE_RESIZE = 1 << 8, | |
50 | /// Default behavior. | |
51 | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | | |
52 | wxAUI_MGR_TRANSPARENT_HINT | | |
53 | wxAUI_MGR_HINT_FADE | | |
54 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE | |
55 | }; | |
56 | ||
57 | /** | |
58 | @class wxAuiManager | |
59 | ||
60 | wxAuiManager is the central class of the wxAUI class framework. | |
61 | ||
62 | wxAuiManager manages the panes associated with it for a particular wxFrame, | |
63 | using a pane's wxAuiPaneInfo information to determine each pane's docking | |
64 | and floating behaviour. | |
65 | ||
66 | wxAuiManager uses wxWidgets' sizer mechanism to plan the layout of each | |
67 | frame. It uses a replaceable dock art class to do all drawing, so all | |
68 | drawing is localized in one area, and may be customized depending on an | |
69 | application's specific needs. | |
70 | ||
71 | wxAuiManager works as follows: the programmer adds panes to the class, | |
72 | or makes changes to existing pane properties (dock position, floating | |
73 | state, show state, etc.). To apply these changes, wxAuiManager's | |
74 | Update() function is called. This batch processing can be used to avoid | |
75 | flicker, by modifying more than one pane at a time, and then "committing" | |
76 | all of the changes at once by calling Update(). | |
77 | ||
78 | Panes can be added quite easily: | |
79 | ||
80 | @code | |
81 | wxTextCtrl* text1 = new wxTextCtrl(this, -1); | |
82 | wxTextCtrl* text2 = new wxTextCtrl(this, -1); | |
83 | m_mgr.AddPane(text1, wxLEFT, "Pane Caption"); | |
84 | m_mgr.AddPane(text2, wxBOTTOM, "Pane Caption"); | |
85 | m_mgr.Update(); | |
86 | @endcode | |
87 | ||
88 | Later on, the positions can be modified easily. The following will float | |
89 | an existing pane in a tool window: | |
90 | ||
91 | @code | |
92 | m_mgr.GetPane(text1).Float(); | |
93 | @endcode | |
94 | ||
95 | ||
96 | @section auimanager_layers Layers, Rows and Directions, Positions | |
97 | ||
98 | Inside wxAUI, the docking layout is figured out by checking several pane | |
99 | parameters. Four of these are important for determining where a pane will | |
100 | end up: | |
101 | ||
102 | @li Direction: Each docked pane has a direction, Top, Bottom, Left, Right, | |
103 | or Center. This is fairly self-explanatory. The pane will be placed in | |
104 | the location specified by this variable. | |
105 | @li Position: More than one pane can be placed inside of a dock. Imagine | |
106 | two panes being docked on the left side of a window. One pane can be | |
107 | placed over another. In proportionally managed docks, the pane | |
108 | position indicates its sequential position, starting with zero. So, in | |
109 | our scenario with two panes docked on the left side, the top pane in | |
110 | the dock would have position 0, and the second one would occupy | |
111 | position 1. | |
112 | @li Row: A row can allow for two docks to be placed next to each other. | |
113 | One of the most common places for this to happen is in the toolbar. | |
114 | Multiple toolbar rows are allowed, the first row being row 0, and the | |
115 | second row 1. Rows can also be used on vertically docked panes. | |
116 | @li Layer: A layer is akin to an onion. Layer 0 is the very center of the | |
117 | managed pane. Thus, if a pane is in layer 0, it will be closest to the | |
118 | center window (also sometimes known as the "content window"). | |
119 | Increasing layers "swallow up" all layers of a lower value. This can | |
120 | look very similar to multiple rows, but is different because all panes | |
121 | in a lower level yield to panes in higher levels. The best way to | |
122 | understand layers is by running the wxAUI sample. | |
123 | ||
124 | @beginStyleTable | |
125 | @style{wxAUI_MGR_ALLOW_FLOATING} | |
126 | Allow a pane to be undocked to take the form of a wxMiniFrame. | |
127 | @style{wxAUI_MGR_ALLOW_ACTIVE_PANE} | |
128 | Change the color of the title bar of the pane when it is activated. | |
129 | @style{wxAUI_MGR_TRANSPARENT_DRAG} | |
130 | Make the pane transparent during its movement. | |
131 | @style{wxAUI_MGR_TRANSPARENT_HINT} | |
132 | The possible location for docking is indicated by a translucent area. | |
133 | @style{wxAUI_MGR_VENETIAN_BLINDS_HINT} | |
134 | The possible location for docking is indicated by gradually | |
135 | appearing partially transparent hint. | |
136 | @style{wxAUI_MGR_RECTANGLE_HINT} | |
137 | The possible location for docking is indicated by a rectangular | |
138 | outline. | |
139 | @style{wxAUI_MGR_HINT_FADE} | |
140 | The translucent area where the pane could be docked appears gradually. | |
141 | @style{wxAUI_MGR_NO_VENETIAN_BLINDS_FADE} | |
142 | Used in complement of wxAUI_MGR_VENETIAN_BLINDS_HINT to show the | |
143 | docking hint immediately. | |
144 | @style{wxAUI_MGR_LIVE_RESIZE} | |
145 | When a docked pane is resized, its content is refreshed in live (instead of moving | |
146 | the border alone and refreshing the content at the end). | |
147 | @style{wxAUI_MGR_DEFAULT} | |
148 | Default behavior, combines: wxAUI_MGR_ALLOW_FLOATING | wxAUI_MGR_TRANSPARENT_HINT | | |
149 | wxAUI_MGR_HINT_FADE | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE. | |
150 | @endStyleTable | |
151 | ||
152 | @beginEventEmissionTable{wxAuiManagerEvent} | |
153 | @event{EVT_AUI_PANE_BUTTON(func)} | |
154 | Triggered when any button is pressed for any docked panes. | |
155 | @event{EVT_AUI_PANE_CLOSE(func)} | |
156 | Triggered when a docked or floating pane is closed. | |
157 | @event{EVT_AUI_PANE_MAXIMIZE(func)} | |
158 | Triggered when a pane is maximized. | |
159 | @event{EVT_AUI_PANE_RESTORE(func)} | |
160 | Triggered when a pane is restored. | |
161 | @event{EVT_AUI_PANE_ACTIVATED(func)} | |
162 | Triggered when a pane is made 'active'. This event is new since | |
163 | wxWidgets 2.9.4. | |
164 | @event{EVT_AUI_RENDER(func)} | |
165 | This event can be caught to override the default renderer in order to | |
166 | custom draw your wxAuiManager window (not recommended). | |
167 | @endEventTable | |
168 | ||
169 | @library{wxbase} | |
170 | @category{aui} | |
171 | ||
172 | @see @ref overview_aui, wxAuiNotebook, wxAuiDockArt, wxAuiPaneInfo | |
173 | */ | |
174 | class wxAuiManager : public wxEvtHandler | |
175 | { | |
176 | public: | |
177 | /** | |
178 | Constructor. | |
179 | ||
180 | @param managed_wnd | |
181 | Specifies the wxFrame which should be managed. | |
182 | @param flags | |
183 | Specifies the frame management behaviour and visual effects | |
184 | with the ::wxAuiManagerOption's style flags. | |
185 | */ | |
186 | wxAuiManager(wxWindow* managed_wnd = NULL, | |
187 | unsigned int flags = wxAUI_MGR_DEFAULT); | |
188 | ||
189 | /** | |
190 | Dtor. | |
191 | */ | |
192 | virtual ~wxAuiManager(); | |
193 | ||
194 | //@{ | |
195 | /** | |
196 | AddPane() tells the frame manager to start managing a child window. | |
197 | There are several versions of this function. The first version allows | |
198 | the full spectrum of pane parameter possibilities. The second version is | |
199 | used for simpler user interfaces which do not require as much configuration. | |
200 | The last version allows a drop position to be specified, which will determine | |
201 | where the pane will be added. | |
202 | */ | |
203 | bool AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info); | |
204 | bool AddPane(wxWindow* window, int direction = wxLEFT, | |
205 | const wxString& caption = wxEmptyString); | |
206 | bool AddPane(wxWindow* window, | |
207 | const wxAuiPaneInfo& pane_info, | |
208 | const wxPoint& drop_pos); | |
209 | //@} | |
210 | ||
211 | /** | |
212 | Tells the wxAuiManager to stop managing the pane specified by window. | |
213 | The window, if in a floated frame, is reparented to the frame managed | |
214 | by wxAuiManager. | |
215 | */ | |
216 | bool DetachPane(wxWindow* window); | |
217 | ||
218 | /** | |
219 | Returns an array of all panes managed by the frame manager. | |
220 | */ | |
221 | wxAuiPaneInfoArray& GetAllPanes(); | |
222 | ||
223 | /** | |
224 | Returns the current art provider being used. | |
225 | @see wxAuiDockArt. | |
226 | */ | |
227 | wxAuiDockArt* GetArtProvider() const; | |
228 | ||
229 | /** | |
230 | Returns the current dock constraint values. | |
231 | See SetDockSizeConstraint() for more information. | |
232 | */ | |
233 | void GetDockSizeConstraint(double* widthpct, double* heightpct) const; | |
234 | ||
235 | /** | |
236 | Returns the current ::wxAuiManagerOption's flags. | |
237 | */ | |
238 | unsigned int GetFlags() const; | |
239 | ||
240 | /** | |
241 | Returns the frame currently being managed by wxAuiManager. | |
242 | */ | |
243 | wxWindow* GetManagedWindow() const; | |
244 | ||
245 | /** | |
246 | Calling this method will return the wxAuiManager for a given window. | |
247 | The @a window parameter should specify any child window or sub-child | |
248 | window of the frame or window managed by wxAuiManager. | |
249 | ||
250 | The @a window parameter need not be managed by the manager itself, nor does it | |
251 | even need to be a child or sub-child of a managed window. It must however | |
252 | be inside the window hierarchy underneath the managed window. | |
253 | */ | |
254 | static wxAuiManager* GetManager(wxWindow* window); | |
255 | ||
256 | //@{ | |
257 | /** | |
258 | GetPane() is used to lookup a wxAuiPaneInfo object either by window pointer | |
259 | or by pane name, which acts as a unique id for a window pane. | |
260 | ||
261 | The returned wxAuiPaneInfo object may then be modified to change a pane's | |
262 | look, state or position. After one or more modifications to wxAuiPaneInfo, | |
263 | wxAuiManager::Update() should be called to commit the changes to the user | |
264 | interface. If the lookup failed (meaning the pane could not be found in the | |
265 | manager), a call to the returned wxAuiPaneInfo's IsOk() method will return @false. | |
266 | */ | |
267 | wxAuiPaneInfo& GetPane(wxWindow* window); | |
268 | wxAuiPaneInfo& GetPane(const wxString& name); | |
269 | //@} | |
270 | ||
271 | /** | |
272 | HideHint() hides any docking hint that may be visible. | |
273 | */ | |
274 | virtual void HideHint(); | |
275 | ||
276 | /** | |
277 | This method is used to insert either a previously unmanaged pane window | |
278 | into the frame manager, or to insert a currently managed pane somewhere | |
279 | else. InsertPane() will push all panes, rows, or docks aside and | |
280 | insert the window into the position specified by @a insert_location. | |
281 | ||
282 | Because @a insert_location can specify either a pane, dock row, or dock | |
283 | layer, the @a insert_level parameter is used to disambiguate this. | |
284 | The parameter @a insert_level can take a value of wxAUI_INSERT_PANE, | |
285 | wxAUI_INSERT_ROW or wxAUI_INSERT_DOCK. | |
286 | */ | |
287 | bool InsertPane(wxWindow* window, | |
288 | const wxAuiPaneInfo& insert_location, | |
289 | int insert_level = wxAUI_INSERT_PANE); | |
290 | ||
291 | /** | |
292 | LoadPaneInfo() is similar to LoadPerspective, with the exception that it | |
293 | only loads information about a single pane. It is used in combination with | |
294 | SavePaneInfo(). | |
295 | */ | |
296 | void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo& pane); | |
297 | ||
298 | /** | |
299 | Loads a saved perspective. If update is @true, wxAuiManager::Update() | |
300 | is automatically invoked, thus realizing the saved perspective on screen. | |
301 | */ | |
302 | bool LoadPerspective(const wxString& perspective, | |
303 | bool update = true); | |
304 | ||
305 | /** | |
306 | SavePaneInfo() is similar to SavePerspective, with the exception that it only | |
307 | saves information about a single pane. It is used in combination with | |
308 | LoadPaneInfo(). | |
309 | */ | |
310 | wxString SavePaneInfo(wxAuiPaneInfo& pane); | |
311 | ||
312 | /** | |
313 | Saves the entire user interface layout into an encoded wxString, which | |
314 | can then be stored by the application (probably using wxConfig). | |
315 | ||
316 | When a perspective is restored using LoadPerspective(), the entire user | |
317 | interface will return to the state it was when the perspective was saved. | |
318 | */ | |
319 | wxString SavePerspective(); | |
320 | ||
321 | /** | |
322 | Instructs wxAuiManager to use art provider specified by parameter | |
323 | @a art_provider for all drawing calls. | |
324 | This allows plugable look-and-feel features. The previous art provider object, | |
325 | if any, will be deleted by wxAuiManager. | |
326 | ||
327 | @see wxAuiDockArt. | |
328 | */ | |
329 | void SetArtProvider(wxAuiDockArt* art_provider); | |
330 | ||
331 | /** | |
332 | When a user creates a new dock by dragging a window into a docked position, | |
333 | often times the large size of the window will create a dock that is unwieldly | |
334 | large. wxAuiManager by default limits the size of any new dock to 1/3 of the | |
335 | window size. For horizontal docks, this would be 1/3 of the window height. | |
336 | For vertical docks, 1/3 of the width. | |
337 | ||
338 | Calling this function will adjust this constraint value. The numbers must be | |
339 | between 0.0 and 1.0. For instance, calling SetDockSizeContraint with | |
340 | 0.5, 0.5 will cause new docks to be limited to half of the size of the | |
341 | entire managed window. | |
342 | */ | |
343 | void SetDockSizeConstraint(double widthpct, double heightpct); | |
344 | ||
345 | /** | |
346 | This method is used to specify ::wxAuiManagerOption's flags. @a flags | |
347 | specifies options which allow the frame management behaviour to be modified. | |
348 | */ | |
349 | void SetFlags(unsigned int flags); | |
350 | ||
351 | /** | |
352 | Called to specify the frame or window which is to be managed by wxAuiManager. | |
353 | Frame management is not restricted to just frames. Child windows or custom | |
354 | controls are also allowed. | |
355 | */ | |
356 | void SetManagedWindow(wxWindow* managed_wnd); | |
357 | ||
358 | /** | |
359 | This function is used by controls to explicitly show a hint window at the | |
360 | specified rectangle. It is rarely called, and is mostly used by controls | |
361 | implementing custom pane drag/drop behaviour. | |
362 | The specified rectangle should be in screen coordinates. | |
363 | */ | |
364 | virtual void ShowHint(const wxRect& rect); | |
365 | ||
366 | /** | |
367 | Uninitializes the framework and should be called before a managed frame or | |
368 | window is destroyed. UnInit() is usually called in the managed wxFrame's | |
369 | destructor. It is necessary to call this function before the managed frame | |
370 | or window is destroyed, otherwise the manager cannot remove its custom event | |
371 | handlers from a window. | |
372 | */ | |
373 | void UnInit(); | |
374 | ||
375 | /** | |
376 | This method is called after any number of changes are | |
377 | made to any of the managed panes. Update() must be invoked after | |
378 | AddPane() or InsertPane() are called in order to "realize" or "commit" | |
379 | the changes. In addition, any number of changes may be made to | |
380 | wxAuiPaneInfo structures (retrieved with wxAuiManager::GetPane), but to | |
381 | realize the changes, Update() must be called. This construction allows | |
382 | pane flicker to be avoided by updating the whole layout at one time. | |
383 | */ | |
384 | void Update(); | |
385 | ||
386 | protected: | |
387 | ||
388 | /** | |
389 | ProcessDockResult() is a protected member of the wxAUI layout manager. | |
390 | It can be overridden by derived classes to provide custom docking calculations. | |
391 | */ | |
392 | virtual bool ProcessDockResult(wxAuiPaneInfo& target, | |
393 | const wxAuiPaneInfo& new_pos); | |
394 | }; | |
395 | ||
396 | ||
397 | ||
398 | /** | |
399 | @class wxAuiPaneInfo | |
400 | ||
401 | wxAuiPaneInfo is part of the wxAUI class framework. | |
402 | See also @ref overview_aui. | |
403 | ||
404 | wxAuiPaneInfo specifies all the parameters for a pane. | |
405 | These parameters specify where the pane is on the screen, whether it is docked | |
406 | or floating, or hidden. | |
407 | In addition, these parameters specify the pane's docked position, floating | |
408 | position, preferred size, minimum size, caption text among many other parameters. | |
409 | ||
410 | @library{wxbase} | |
411 | @category{aui} | |
412 | ||
413 | @see wxAuiManager, wxAuiDockArt | |
414 | */ | |
415 | class wxAuiPaneInfo | |
416 | { | |
417 | public: | |
418 | wxAuiPaneInfo(); | |
419 | ||
420 | /** | |
421 | Copy constructor. | |
422 | */ | |
423 | wxAuiPaneInfo(const wxAuiPaneInfo& c); | |
424 | ||
425 | //@{ | |
426 | /** | |
427 | BestSize() sets the ideal size for the pane. The docking manager will attempt | |
428 | to use this size as much as possible when docking or floating the pane. | |
429 | */ | |
430 | wxAuiPaneInfo& BestSize(const wxSize& size); | |
431 | wxAuiPaneInfo& BestSize(int x, int y); | |
432 | //@} | |
433 | ||
434 | /** | |
435 | Bottom() sets the pane dock position to the bottom side of the frame. This is | |
436 | the same thing as calling Direction(wxAUI_DOCK_BOTTOM). | |
437 | */ | |
438 | wxAuiPaneInfo& Bottom(); | |
439 | ||
440 | /** | |
441 | BottomDockable() indicates whether a pane can be docked at the bottom of the | |
442 | frame. | |
443 | */ | |
444 | wxAuiPaneInfo& BottomDockable(bool b = true); | |
445 | ||
446 | /** | |
447 | Caption() sets the caption of the pane. | |
448 | */ | |
449 | wxAuiPaneInfo& Caption(const wxString& c); | |
450 | ||
451 | /** | |
452 | CaptionVisible indicates that a pane caption should be visible. If @false, no | |
453 | pane caption is drawn. | |
454 | */ | |
455 | wxAuiPaneInfo& CaptionVisible(bool visible = true); | |
456 | ||
457 | //@{ | |
458 | /** | |
459 | Center() sets the pane dock position to the left side of the frame. | |
460 | The centre pane is the space in the middle after all border panes (left, top, | |
461 | right, bottom) are subtracted from the layout. | |
462 | This is the same thing as calling Direction(wxAUI_DOCK_CENTRE). | |
463 | */ | |
464 | wxAuiPaneInfo& Centre(); | |
465 | wxAuiPaneInfo& Center(); | |
466 | //@} | |
467 | ||
468 | //@{ | |
469 | /** | |
470 | CentrePane() specifies that the pane should adopt the default center pane | |
471 | settings. Centre panes usually do not have caption bars. | |
472 | This function provides an easy way of preparing a pane to be displayed in | |
473 | the center dock position. | |
474 | */ | |
475 | wxAuiPaneInfo& CentrePane(); | |
476 | wxAuiPaneInfo& CenterPane(); | |
477 | //@} | |
478 | ||
479 | /** | |
480 | CloseButton() indicates that a close button should be drawn for the pane. | |
481 | */ | |
482 | wxAuiPaneInfo& CloseButton(bool visible = true); | |
483 | ||
484 | /** | |
485 | DefaultPane() specifies that the pane should adopt the default pane settings. | |
486 | */ | |
487 | wxAuiPaneInfo& DefaultPane(); | |
488 | ||
489 | /** | |
490 | DestroyOnClose() indicates whether a pane should be destroyed when it is closed. | |
491 | Normally a pane is simply hidden when the close button is clicked. | |
492 | Setting DestroyOnClose to @true will cause the window to be destroyed when | |
493 | the user clicks the pane's close button. | |
494 | */ | |
495 | wxAuiPaneInfo& DestroyOnClose(bool b = true); | |
496 | ||
497 | /** | |
498 | Direction() determines the direction of the docked pane. It is functionally the | |
499 | same as calling Left(), Right(), Top() or Bottom(), except that docking direction | |
500 | may be specified programmatically via the parameter. | |
501 | */ | |
502 | wxAuiPaneInfo& Direction(int direction); | |
503 | ||
504 | /** | |
505 | Dock() indicates that a pane should be docked. It is the opposite of Float(). | |
506 | */ | |
507 | wxAuiPaneInfo& Dock(); | |
508 | ||
509 | /** | |
510 | DockFixed() causes the containing dock to have no resize sash. This is useful | |
511 | for creating panes that span the entire width or height of a dock, but should | |
512 | not be resizable in the other direction. | |
513 | */ | |
514 | wxAuiPaneInfo& DockFixed(bool b = true); | |
515 | ||
516 | /** | |
517 | Dockable() specifies whether a frame can be docked or not. It is the same as | |
518 | specifying TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b). | |
519 | */ | |
520 | wxAuiPaneInfo& Dockable(bool b = true); | |
521 | ||
522 | /** | |
523 | Fixed() forces a pane to be fixed size so that it cannot be resized. After | |
524 | calling Fixed(), IsFixed() will return @true. | |
525 | */ | |
526 | wxAuiPaneInfo& Fixed(); | |
527 | ||
528 | /** | |
529 | Float() indicates that a pane should be floated. It is the opposite of Dock(). | |
530 | */ | |
531 | wxAuiPaneInfo& Float(); | |
532 | ||
533 | /** | |
534 | Floatable() sets whether the user will be able to undock a pane and turn it | |
535 | into a floating window. | |
536 | */ | |
537 | wxAuiPaneInfo& Floatable(bool b = true); | |
538 | ||
539 | //@{ | |
540 | /** | |
541 | FloatingPosition() sets the position of the floating pane. | |
542 | */ | |
543 | wxAuiPaneInfo& FloatingPosition(const wxPoint& pos); | |
544 | wxAuiPaneInfo& FloatingPosition(int x, int y); | |
545 | //@} | |
546 | ||
547 | //@{ | |
548 | /** | |
549 | FloatingSize() sets the size of the floating pane. | |
550 | */ | |
551 | wxAuiPaneInfo& FloatingSize(const wxSize& size); | |
552 | wxAuiPaneInfo& FloatingSize(int x, int y); | |
553 | //@} | |
554 | ||
555 | /** | |
556 | Gripper() indicates that a gripper should be drawn for the pane. | |
557 | */ | |
558 | wxAuiPaneInfo& Gripper(bool visible = true); | |
559 | ||
560 | /** | |
561 | GripperTop() indicates that a gripper should be drawn at the top of the pane. | |
562 | */ | |
563 | wxAuiPaneInfo& GripperTop(bool attop = true); | |
564 | ||
565 | /** | |
566 | HasBorder() returns @true if the pane displays a border. | |
567 | */ | |
568 | bool HasBorder() const; | |
569 | ||
570 | /** | |
571 | HasCaption() returns @true if the pane displays a caption. | |
572 | */ | |
573 | bool HasCaption() const; | |
574 | ||
575 | /** | |
576 | HasCloseButton() returns @true if the pane displays a button to close the pane. | |
577 | */ | |
578 | bool HasCloseButton() const; | |
579 | ||
580 | /** | |
581 | HasFlag() returns @true if the property specified by flag is active for | |
582 | the pane. | |
583 | */ | |
584 | bool HasFlag(int flag) const; | |
585 | ||
586 | /** | |
587 | HasGripper() returns @true if the pane displays a gripper. | |
588 | */ | |
589 | bool HasGripper() const; | |
590 | ||
591 | /** | |
592 | HasGripper() returns @true if the pane displays a gripper at the top. | |
593 | */ | |
594 | bool HasGripperTop() const; | |
595 | ||
596 | /** | |
597 | HasMaximizeButton() returns @true if the pane displays a button to maximize the | |
598 | pane. | |
599 | */ | |
600 | bool HasMaximizeButton() const; | |
601 | ||
602 | /** | |
603 | HasMinimizeButton() returns @true if the pane displays a button to minimize the | |
604 | pane. | |
605 | */ | |
606 | bool HasMinimizeButton() const; | |
607 | ||
608 | /** | |
609 | HasPinButton() returns @true if the pane displays a button to float the pane. | |
610 | */ | |
611 | bool HasPinButton() const; | |
612 | ||
613 | /** | |
614 | Hide() indicates that a pane should be hidden. | |
615 | */ | |
616 | wxAuiPaneInfo& Hide(); | |
617 | ||
618 | /** | |
619 | Icon() sets the icon of the pane. | |
620 | ||
621 | Notice that the height of the icon should be smaller than the value | |
622 | returned by wxAuiDockArt::GetMetric(wxAUI_DOCKART_CAPTION_SIZE) to | |
623 | ensure that it appears correctly. | |
624 | ||
625 | @since 2.9.2 | |
626 | */ | |
627 | wxAuiPaneInfo& Icon(const wxBitmap& b); | |
628 | ||
629 | /** | |
630 | IsBottomDockable() returns @true if the pane can be docked at the bottom of the | |
631 | managed frame. | |
632 | ||
633 | @see IsDockable() | |
634 | */ | |
635 | bool IsBottomDockable() const; | |
636 | ||
637 | /** | |
638 | Returns @true if the pane can be docked at any side. | |
639 | ||
640 | @see IsTopDockable(), IsBottomDockable(), IsLeftDockable(), IsRightDockable() | |
641 | ||
642 | @since 2.9.2 | |
643 | */ | |
644 | bool IsDockable() const; | |
645 | ||
646 | /** | |
647 | IsDocked() returns @true if the pane is currently docked. | |
648 | */ | |
649 | bool IsDocked() const; | |
650 | ||
651 | /** | |
652 | IsFixed() returns @true if the pane cannot be resized. | |
653 | */ | |
654 | bool IsFixed() const; | |
655 | ||
656 | /** | |
657 | IsFloatable() returns @true if the pane can be undocked and displayed as a | |
658 | floating window. | |
659 | */ | |
660 | bool IsFloatable() const; | |
661 | ||
662 | /** | |
663 | IsFloating() returns @true if the pane is floating. | |
664 | */ | |
665 | bool IsFloating() const; | |
666 | ||
667 | /** | |
668 | IsLeftDockable() returns @true if the pane can be docked on the left of the | |
669 | managed frame. | |
670 | ||
671 | @see IsDockable() | |
672 | */ | |
673 | bool IsLeftDockable() const; | |
674 | ||
675 | /** | |
676 | IsMoveable() returns @true if the docked frame can be undocked or moved to | |
677 | another dock position. | |
678 | */ | |
679 | bool IsMovable() const; | |
680 | ||
681 | /** | |
682 | IsOk() returns @true if the wxAuiPaneInfo structure is valid. A pane structure | |
683 | is valid if it has an associated window. | |
684 | */ | |
685 | bool IsOk() const; | |
686 | ||
687 | /** | |
688 | IsResizable() returns @true if the pane can be resized. | |
689 | */ | |
690 | bool IsResizable() const; | |
691 | ||
692 | /** | |
693 | IsRightDockable() returns @true if the pane can be docked on the right of the | |
694 | managed frame. | |
695 | ||
696 | @see IsDockable() | |
697 | */ | |
698 | bool IsRightDockable() const; | |
699 | ||
700 | /** | |
701 | IsShown() returns @true if the pane is currently shown. | |
702 | */ | |
703 | bool IsShown() const; | |
704 | ||
705 | /** | |
706 | IsToolbar() returns @true if the pane contains a toolbar. | |
707 | */ | |
708 | bool IsToolbar() const; | |
709 | ||
710 | /** | |
711 | IsTopDockable() returns @true if the pane can be docked at the top of the | |
712 | managed frame. | |
713 | ||
714 | @see IsDockable() | |
715 | */ | |
716 | bool IsTopDockable() const; | |
717 | ||
718 | /** | |
719 | Layer() determines the layer of the docked pane. The dock layer is similar to | |
720 | an onion, the inner-most layer being layer 0. Each shell moving in the outward | |
721 | direction has a higher layer number. This allows for more complex docking layout | |
722 | formation. | |
723 | */ | |
724 | wxAuiPaneInfo& Layer(int layer); | |
725 | ||
726 | /** | |
727 | Left() sets the pane dock position to the left side of the frame. This is the | |
728 | same thing as calling Direction(wxAUI_DOCK_LEFT). | |
729 | */ | |
730 | wxAuiPaneInfo& Left(); | |
731 | ||
732 | /** | |
733 | LeftDockable() indicates whether a pane can be docked on the left of the frame. | |
734 | */ | |
735 | wxAuiPaneInfo& LeftDockable(bool b = true); | |
736 | ||
737 | //@{ | |
738 | /** | |
739 | MaxSize() sets the maximum size of the pane. | |
740 | */ | |
741 | wxAuiPaneInfo& MaxSize(const wxSize& size); | |
742 | wxAuiPaneInfo& MaxSize(int x, int y); | |
743 | //@} | |
744 | ||
745 | /** | |
746 | MaximizeButton() indicates that a maximize button should be drawn for the pane. | |
747 | */ | |
748 | wxAuiPaneInfo& MaximizeButton(bool visible = true); | |
749 | ||
750 | //@{ | |
751 | /** | |
752 | MinSize() sets the minimum size of the pane. Please note that this is only | |
753 | partially supported as of this writing. | |
754 | */ | |
755 | wxAuiPaneInfo& MinSize(const wxSize& size); | |
756 | wxAuiPaneInfo& MinSize(int x, int y); | |
757 | //@} | |
758 | ||
759 | /** | |
760 | MinimizeButton() indicates that a minimize button should be drawn for the pane. | |
761 | */ | |
762 | wxAuiPaneInfo& MinimizeButton(bool visible = true); | |
763 | ||
764 | /** | |
765 | Movable indicates whether a frame can be moved. | |
766 | */ | |
767 | wxAuiPaneInfo& Movable(bool b = true); | |
768 | ||
769 | /** | |
770 | Name() sets the name of the pane so it can be referenced in lookup functions. | |
771 | If a name is not specified by the user, a random name is assigned to the pane | |
772 | when it is added to the manager. | |
773 | */ | |
774 | wxAuiPaneInfo& Name(const wxString& n); | |
775 | ||
776 | /** | |
777 | PaneBorder indicates that a border should be drawn for the pane. | |
778 | */ | |
779 | wxAuiPaneInfo& PaneBorder(bool visible = true); | |
780 | ||
781 | /** | |
782 | PinButton() indicates that a pin button should be drawn for the pane. | |
783 | */ | |
784 | wxAuiPaneInfo& PinButton(bool visible = true); | |
785 | ||
786 | /** | |
787 | Position() determines the position of the docked pane. | |
788 | */ | |
789 | wxAuiPaneInfo& Position(int pos); | |
790 | ||
791 | /** | |
792 | Resizable() allows a pane to be resized if the parameter is @true, and forces it | |
793 | to be a fixed size if the parameter is @false. This is simply an antonym for Fixed(). | |
794 | */ | |
795 | wxAuiPaneInfo& Resizable(bool resizable = true); | |
796 | ||
797 | /** | |
798 | Right() sets the pane dock position to the right side of the frame. | |
799 | */ | |
800 | wxAuiPaneInfo& Right(); | |
801 | ||
802 | /** | |
803 | RightDockable() indicates whether a pane can be docked on the right of the | |
804 | frame. | |
805 | */ | |
806 | wxAuiPaneInfo& RightDockable(bool b = true); | |
807 | ||
808 | /** | |
809 | Row() determines the row of the docked pane. | |
810 | */ | |
811 | wxAuiPaneInfo& Row(int row); | |
812 | ||
813 | /** | |
814 | Write the safe parts of a newly loaded PaneInfo structure "source" into "this" | |
815 | used on loading perspectives etc. | |
816 | */ | |
817 | void SafeSet(wxAuiPaneInfo source); | |
818 | ||
819 | /** | |
820 | SetFlag() turns the property given by flag on or off with the option_state | |
821 | parameter. | |
822 | */ | |
823 | wxAuiPaneInfo& SetFlag(int flag, bool option_state); | |
824 | ||
825 | /** | |
826 | Show() indicates that a pane should be shown. | |
827 | */ | |
828 | wxAuiPaneInfo& Show(bool show = true); | |
829 | ||
830 | /** | |
831 | ToolbarPane() specifies that the pane should adopt the default toolbar pane | |
832 | settings. | |
833 | */ | |
834 | wxAuiPaneInfo& ToolbarPane(); | |
835 | ||
836 | /** | |
837 | Top() sets the pane dock position to the top of the frame. | |
838 | */ | |
839 | wxAuiPaneInfo& Top(); | |
840 | ||
841 | /** | |
842 | TopDockable() indicates whether a pane can be docked at the top of the frame. | |
843 | */ | |
844 | wxAuiPaneInfo& TopDockable(bool b = true); | |
845 | ||
846 | /** | |
847 | Window() assigns the window pointer that the wxAuiPaneInfo should use. | |
848 | This normally does not need to be specified, as the window pointer is | |
849 | automatically assigned to the wxAuiPaneInfo structure as soon as it is added | |
850 | to the manager. | |
851 | */ | |
852 | wxAuiPaneInfo& Window(wxWindow* w); | |
853 | ||
854 | /** | |
855 | Makes a copy of the wxAuiPaneInfo object. | |
856 | */ | |
857 | wxAuiPaneInfo& operator=(const wxAuiPaneInfo& c); | |
858 | }; | |
859 | ||
860 | ||
861 | ||
862 | /** | |
863 | @class wxAuiManagerEvent | |
864 | ||
865 | Event used to indicate various actions taken with wxAuiManager. | |
866 | ||
867 | See wxAuiManager for available event types. | |
868 | ||
869 | @beginEventTable{wxAuiManagerEvent} | |
870 | @event{EVT_AUI_PANE_BUTTON(func)} | |
871 | Triggered when any button is pressed for any docked panes. | |
872 | @event{EVT_AUI_PANE_CLOSE(func)} | |
873 | Triggered when a docked or floating pane is closed. | |
874 | @event{EVT_AUI_PANE_MAXIMIZE(func)} | |
875 | Triggered when a pane is maximized. | |
876 | @event{EVT_AUI_PANE_RESTORE(func)} | |
877 | Triggered when a pane is restored. | |
878 | @event{EVT_AUI_PANE_ACTIVATED(func)} | |
879 | Triggered when a pane is made 'active'. This event is new since | |
880 | wxWidgets 2.9.4. | |
881 | @event{EVT_AUI_RENDER(func)} | |
882 | This event can be caught to override the default renderer in order to | |
883 | custom draw your wxAuiManager window (not recommended). | |
884 | @endEventTable | |
885 | ||
886 | @library{wxaui} | |
887 | @category{events,aui} | |
888 | ||
889 | @see wxAuiManager, wxAuiPaneInfo | |
890 | */ | |
891 | class wxAuiManagerEvent : public wxEvent | |
892 | { | |
893 | public: | |
894 | /** | |
895 | Constructor. | |
896 | */ | |
897 | wxAuiManagerEvent(wxEventType type = wxEVT_NULL); | |
898 | ||
899 | /** | |
900 | @return @true if this event can be vetoed. | |
901 | ||
902 | @see Veto() | |
903 | */ | |
904 | bool CanVeto(); | |
905 | ||
906 | /** | |
907 | @return The ID of the button that was clicked. | |
908 | */ | |
909 | int GetButton(); | |
910 | ||
911 | /** | |
912 | @todo What is this? | |
913 | */ | |
914 | wxDC* GetDC(); | |
915 | ||
916 | /** | |
917 | @return @true if this event was vetoed. | |
918 | ||
919 | @see Veto() | |
920 | */ | |
921 | bool GetVeto(); | |
922 | ||
923 | /** | |
924 | @return The wxAuiManager this event is associated with. | |
925 | */ | |
926 | wxAuiManager* GetManager(); | |
927 | ||
928 | /** | |
929 | @return The pane this event is associated with. | |
930 | */ | |
931 | wxAuiPaneInfo* GetPane(); | |
932 | ||
933 | /** | |
934 | Sets the ID of the button clicked that triggered this event. | |
935 | */ | |
936 | void SetButton(int button); | |
937 | ||
938 | /** | |
939 | Sets whether or not this event can be vetoed. | |
940 | */ | |
941 | void SetCanVeto(bool can_veto); | |
942 | ||
943 | /** | |
944 | @todo What is this? | |
945 | */ | |
946 | void SetDC(wxDC* pdc); | |
947 | ||
948 | /** | |
949 | Sets the wxAuiManager this event is associated with. | |
950 | */ | |
951 | void SetManager(wxAuiManager* manager); | |
952 | ||
953 | /** | |
954 | Sets the pane this event is associated with. | |
955 | */ | |
956 | void SetPane(wxAuiPaneInfo* pane); | |
957 | ||
958 | /** | |
959 | Cancels the action indicated by this event if CanVeto() is @true. | |
960 | */ | |
961 | void Veto(bool veto = true); | |
962 | }; | |
963 |