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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/fontutil.cpp | |
3 | // Purpose: font-related helper functions for wxMSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 05.11.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/string.h" | |
29 | #include "wx/log.h" | |
30 | #include "wx/intl.h" | |
31 | #include "wx/encinfo.h" | |
32 | #endif //WX_PRECOMP | |
33 | ||
34 | #include "wx/msw/private.h" | |
35 | ||
36 | #include "wx/fontutil.h" | |
37 | #include "wx/fontmap.h" | |
38 | ||
39 | #include "wx/tokenzr.h" | |
40 | ||
41 | // for MSVC5 and old w32api | |
42 | #ifndef HANGUL_CHARSET | |
43 | # define HANGUL_CHARSET 129 | |
44 | #endif | |
45 | ||
46 | // ============================================================================ | |
47 | // implementation | |
48 | // ============================================================================ | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // wxNativeEncodingInfo | |
52 | // ---------------------------------------------------------------------------- | |
53 | ||
54 | // convert to/from the string representation: format is | |
55 | // encodingid;facename[;charset] | |
56 | ||
57 | bool wxNativeEncodingInfo::FromString(const wxString& s) | |
58 | { | |
59 | wxStringTokenizer tokenizer(s, _T(";")); | |
60 | ||
61 | wxString encid = tokenizer.GetNextToken(); | |
62 | ||
63 | // we support 2 formats: the old one (and still used if !wxUSE_FONTMAP) | |
64 | // used the raw encoding values but the new one uses the encoding names | |
65 | long enc; | |
66 | if ( encid.ToLong(&enc) ) | |
67 | { | |
68 | // old format, intepret as encoding -- but after minimal checks | |
69 | if ( enc < 0 || enc >= wxFONTENCODING_MAX ) | |
70 | return false; | |
71 | ||
72 | encoding = (wxFontEncoding)enc; | |
73 | } | |
74 | else // not a number, interpret as an encoding name | |
75 | { | |
76 | #if wxUSE_FONTMAP | |
77 | encoding = wxFontMapper::GetEncodingFromName(encid); | |
78 | if ( encoding == wxFONTENCODING_MAX ) | |
79 | #endif // wxUSE_FONTMAP | |
80 | { | |
81 | // failed to parse the name (or couldn't even try...) | |
82 | return false; | |
83 | } | |
84 | } | |
85 | ||
86 | facename = tokenizer.GetNextToken(); | |
87 | ||
88 | wxString tmp = tokenizer.GetNextToken(); | |
89 | if ( tmp.empty() ) | |
90 | { | |
91 | // default charset: but don't use DEFAULT_CHARSET here because it might | |
92 | // be different from the machine on which the file we had read this | |
93 | // encoding desc from was created | |
94 | charset = ANSI_CHARSET; | |
95 | } | |
96 | else | |
97 | { | |
98 | if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) | |
99 | { | |
100 | // should be a number! | |
101 | return false; | |
102 | } | |
103 | } | |
104 | ||
105 | return true; | |
106 | } | |
107 | ||
108 | wxString wxNativeEncodingInfo::ToString() const | |
109 | { | |
110 | wxString s; | |
111 | ||
112 | s | |
113 | #if wxUSE_FONTMAP | |
114 | // use the encoding names as this is safer than using the numerical | |
115 | // values which may change with time (because new encodings are | |
116 | // inserted...) | |
117 | << wxFontMapper::GetEncodingName(encoding) | |
118 | #else // !wxUSE_FONTMAP | |
119 | // we don't have any choice but to use the raw value | |
120 | << (long)encoding | |
121 | #endif // wxUSE_FONTMAP/!wxUSE_FONTMAP | |
122 | << _T(';') << facename; | |
123 | ||
124 | // ANSI_CHARSET is assumed anyhow | |
125 | if ( charset != ANSI_CHARSET ) | |
126 | { | |
127 | s << _T(';') << charset; | |
128 | } | |
129 | ||
130 | return s; | |
131 | } | |
132 | ||
133 | // ---------------------------------------------------------------------------- | |
134 | // helper functions | |
135 | // ---------------------------------------------------------------------------- | |
136 | ||
137 | bool wxGetNativeFontEncoding(wxFontEncoding encoding, | |
138 | wxNativeEncodingInfo *info) | |
139 | { | |
140 | wxCHECK_MSG( info, false, _T("bad pointer in wxGetNativeFontEncoding") ); | |
141 | ||
142 | if ( encoding == wxFONTENCODING_DEFAULT ) | |
143 | { | |
144 | encoding = wxFont::GetDefaultEncoding(); | |
145 | } | |
146 | ||
147 | extern WXDLLIMPEXP_BASE long wxEncodingToCharset(wxFontEncoding encoding); | |
148 | info->charset = wxEncodingToCharset(encoding); | |
149 | if ( info->charset == -1 ) | |
150 | return false; | |
151 | ||
152 | info->encoding = encoding; | |
153 | ||
154 | return true; | |
155 | } | |
156 | ||
157 | bool wxTestFontEncoding(const wxNativeEncodingInfo& info) | |
158 | { | |
159 | // try to create such font | |
160 | LOGFONT lf; | |
161 | wxZeroMemory(lf); // all default values | |
162 | ||
163 | lf.lfCharSet = (BYTE)info.charset; | |
164 | wxStrncpy(lf.lfFaceName, info.facename, WXSIZEOF(lf.lfFaceName)); | |
165 | ||
166 | HFONT hfont = ::CreateFontIndirect(&lf); | |
167 | if ( !hfont ) | |
168 | { | |
169 | // no such font | |
170 | return false; | |
171 | } | |
172 | ||
173 | ::DeleteObject((HGDIOBJ)hfont); | |
174 | ||
175 | return true; | |
176 | } | |
177 | ||
178 | // ---------------------------------------------------------------------------- | |
179 | // wxFontEncoding <-> CHARSET_XXX | |
180 | // ---------------------------------------------------------------------------- | |
181 | ||
182 | wxFontEncoding wxGetFontEncFromCharSet(int cs) | |
183 | { | |
184 | wxFontEncoding fontEncoding; | |
185 | ||
186 | switch ( cs ) | |
187 | { | |
188 | default: | |
189 | wxFAIL_MSG( _T("unexpected Win32 charset") ); | |
190 | // fall through and assume the system charset | |
191 | ||
192 | case DEFAULT_CHARSET: | |
193 | fontEncoding = wxFONTENCODING_SYSTEM; | |
194 | break; | |
195 | ||
196 | case ANSI_CHARSET: | |
197 | fontEncoding = wxFONTENCODING_CP1252; | |
198 | break; | |
199 | ||
200 | case SYMBOL_CHARSET: | |
201 | // what can we do here? | |
202 | fontEncoding = wxFONTENCODING_MAX; | |
203 | break; | |
204 | ||
205 | #if defined(__WIN32__) && !defined(__WXMICROWIN__) | |
206 | case EASTEUROPE_CHARSET: | |
207 | fontEncoding = wxFONTENCODING_CP1250; | |
208 | break; | |
209 | ||
210 | case BALTIC_CHARSET: | |
211 | fontEncoding = wxFONTENCODING_CP1257; | |
212 | break; | |
213 | ||
214 | case RUSSIAN_CHARSET: | |
215 | fontEncoding = wxFONTENCODING_CP1251; | |
216 | break; | |
217 | ||
218 | case ARABIC_CHARSET: | |
219 | fontEncoding = wxFONTENCODING_CP1256; | |
220 | break; | |
221 | ||
222 | case GREEK_CHARSET: | |
223 | fontEncoding = wxFONTENCODING_CP1253; | |
224 | break; | |
225 | ||
226 | case HEBREW_CHARSET: | |
227 | fontEncoding = wxFONTENCODING_CP1255; | |
228 | break; | |
229 | ||
230 | case TURKISH_CHARSET: | |
231 | fontEncoding = wxFONTENCODING_CP1254; | |
232 | break; | |
233 | ||
234 | case THAI_CHARSET: | |
235 | fontEncoding = wxFONTENCODING_CP874; | |
236 | break; | |
237 | ||
238 | case SHIFTJIS_CHARSET: | |
239 | fontEncoding = wxFONTENCODING_CP932; | |
240 | break; | |
241 | ||
242 | case GB2312_CHARSET: | |
243 | fontEncoding = wxFONTENCODING_CP936; | |
244 | break; | |
245 | ||
246 | case HANGUL_CHARSET: | |
247 | fontEncoding = wxFONTENCODING_CP949; | |
248 | break; | |
249 | ||
250 | case CHINESEBIG5_CHARSET: | |
251 | fontEncoding = wxFONTENCODING_CP950; | |
252 | break; | |
253 | ||
254 | #endif // Win32 | |
255 | ||
256 | case OEM_CHARSET: | |
257 | fontEncoding = wxFONTENCODING_CP437; | |
258 | break; | |
259 | } | |
260 | ||
261 | return fontEncoding; | |
262 | } | |
263 | ||
264 | // ---------------------------------------------------------------------------- | |
265 | // wxFont <-> LOGFONT conversion | |
266 | // ---------------------------------------------------------------------------- | |
267 | ||
268 | void wxFillLogFont(LOGFONT *logFont, const wxFont *font) | |
269 | { | |
270 | wxNativeFontInfo fi; | |
271 | ||
272 | // maybe we already have LOGFONT for this font? | |
273 | const wxNativeFontInfo *pFI = font->GetNativeFontInfo(); | |
274 | if ( !pFI ) | |
275 | { | |
276 | // use wxNativeFontInfo methods to build a LOGFONT for this font | |
277 | fi.InitFromFont(*font); | |
278 | ||
279 | pFI = &fi; | |
280 | } | |
281 | ||
282 | // transfer all the data to LOGFONT | |
283 | *logFont = pFI->lf; | |
284 | } | |
285 | ||
286 | wxFont wxCreateFontFromLogFont(const LOGFONT *logFont) | |
287 | { | |
288 | wxNativeFontInfo info; | |
289 | ||
290 | info.lf = *logFont; | |
291 | ||
292 | return wxFont(info); | |
293 | } | |
294 |