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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: hash.h | |
3 | // Purpose: interface of wxHashTable | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | @class wxHashTable | |
11 | ||
12 | @b Please note that this class is retained for backward compatibility | |
13 | reasons; you should use wxHashMap. | |
14 | ||
15 | This class provides hash table functionality for wxWidgets, and for an | |
16 | application if it wishes. Data can be hashed on an integer or string | |
17 | key. | |
18 | ||
19 | @library{wxbase} | |
20 | @category{containers} | |
21 | ||
22 | @see wxList | |
23 | */ | |
24 | class wxHashTable : public wxObject | |
25 | { | |
26 | public: | |
27 | /** | |
28 | Constructor. @a key_type is one of wxKEY_INTEGER, or wxKEY_STRING, | |
29 | and indicates what sort of keying is required. @a size is optional. | |
30 | */ | |
31 | wxHashTable(unsigned int key_type, int size = 1000); | |
32 | ||
33 | /** | |
34 | Destroys the hash table. | |
35 | */ | |
36 | ~wxHashTable(); | |
37 | ||
38 | /** | |
39 | The counterpart of @e Next. If the application wishes to iterate | |
40 | through all the data in the hash table, it can call @e BeginFind and | |
41 | then loop on @e Next. | |
42 | */ | |
43 | void BeginFind(); | |
44 | ||
45 | /** | |
46 | Clears the hash table of all nodes (but as usual, doesn't delete user data). | |
47 | */ | |
48 | void Clear(); | |
49 | ||
50 | //@{ | |
51 | /** | |
52 | Deletes entry in hash table and returns the user's data (if found). | |
53 | */ | |
54 | wxObject* Delete(long key); | |
55 | wxObject* Delete(const wxString& key); | |
56 | //@} | |
57 | ||
58 | /** | |
59 | If set to @true data stored in hash table will be deleted when hash table object | |
60 | is destroyed. | |
61 | */ | |
62 | void DeleteContents(bool flag); | |
63 | ||
64 | //@{ | |
65 | /** | |
66 | Gets data from the hash table, using an integer or string key (depending on | |
67 | which | |
68 | has table constructor was used). | |
69 | */ | |
70 | wxObject* Get(long key); | |
71 | wxObject* Get(const char* key); | |
72 | //@} | |
73 | ||
74 | /** | |
75 | Returns the number of elements in the hash table. | |
76 | */ | |
77 | size_t GetCount() const; | |
78 | ||
79 | /** | |
80 | Makes an integer key out of a string. An application may wish to make a key | |
81 | explicitly (for instance when combining two data values to form a key). | |
82 | */ | |
83 | long MakeKey(const wxString& string); | |
84 | ||
85 | /** | |
86 | If the application wishes to iterate through all the data in the hash | |
87 | table, it can call @e BeginFind and then loop on @e Next. This function | |
88 | returns a @b Node() pointer (or @NULL if there are no more nodes). | |
89 | The return value is functionally equivalent to @b wxNode but might not be | |
90 | implemented as a @b wxNode. The user will probably only wish to use the | |
91 | @b GetData method to retrieve the data; the node may also be deleted. | |
92 | */ | |
93 | wxHashTable::Node* Next(); | |
94 | ||
95 | //@{ | |
96 | /** | |
97 | Inserts data into the hash table, using an integer or string key (depending on | |
98 | which | |
99 | has table constructor was used). The key string is copied and stored by the hash | |
100 | table implementation. | |
101 | */ | |
102 | void Put(long key, wxObject* object); | |
103 | void Put(const char* key, wxObject* object); | |
104 | //@} | |
105 | }; | |
106 |