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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/unix/sound_sdl.cpp | |
3 | // Purpose: wxSound backend using SDL | |
4 | // Author: Vaclav Slavik | |
5 | // Modified by: | |
6 | // Created: 2004/01/31 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2004, Open Source Applications Foundation | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // for compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #if defined(__BORLANDC__) | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | #if wxUSE_SOUND && wxUSE_LIBSDL | |
20 | ||
21 | #include <SDL.h> | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include "wx/event.h" | |
25 | #include "wx/intl.h" | |
26 | #include "wx/log.h" | |
27 | #include "wx/utils.h" | |
28 | #include "wx/module.h" | |
29 | #endif | |
30 | ||
31 | #include "wx/thread.h" | |
32 | #include "wx/sound.h" | |
33 | ||
34 | // ---------------------------------------------------------------------------- | |
35 | // wxSoundBackendSDL, for Unix with libSDL | |
36 | // ---------------------------------------------------------------------------- | |
37 | ||
38 | class wxSoundBackendSDLNotification : public wxEvent | |
39 | { | |
40 | public: | |
41 | DECLARE_DYNAMIC_CLASS(wxSoundBackendSDLNotification) | |
42 | wxSoundBackendSDLNotification(); | |
43 | wxEvent *Clone() const { return new wxSoundBackendSDLNotification(*this); } | |
44 | }; | |
45 | ||
46 | typedef void (wxEvtHandler::*wxSoundBackendSDLNotificationFunction) | |
47 | (wxSoundBackendSDLNotification&); | |
48 | ||
49 | wxDECLARE_EVENT(wxEVT_SOUND_BACKEND_SDL_NOTIFICATION, wxSoundBackendSDLNotification); | |
50 | ||
51 | #define EVT_SOUND_BACKEND_SDL_NOTIFICATON(func) \ | |
52 | DECLARE_EVENT_TABLE_ENTRY(wxEVT_SOUND_BACKEND_SDL_NOTIFICATION, \ | |
53 | -1, \ | |
54 | -1, \ | |
55 | wxEVENT_HANDLER_CAST( wxSoundBackendSDLNotificationFunction, func ), \ | |
56 | NULL ), | |
57 | ||
58 | IMPLEMENT_DYNAMIC_CLASS(wxSoundBackendSDLNotification, wxEvtHandler) | |
59 | wxDEFINE_EVENT( wxEVT_SOUND_BACKEND_SDL_NOTIFICATION, wxSoundBackendSDLNotification ); | |
60 | ||
61 | wxSoundBackendSDLNotification::wxSoundBackendSDLNotification() | |
62 | { | |
63 | SetEventType(wxEVT_SOUND_BACKEND_SDL_NOTIFICATION); | |
64 | } | |
65 | ||
66 | class wxSoundBackendSDLEvtHandler; | |
67 | ||
68 | class wxSoundBackendSDL : public wxSoundBackend | |
69 | { | |
70 | public: | |
71 | wxSoundBackendSDL() | |
72 | : m_initialized(false), m_playing(false), m_audioOpen(false), | |
73 | m_data(NULL), m_evtHandler(NULL) {} | |
74 | virtual ~wxSoundBackendSDL(); | |
75 | ||
76 | wxString GetName() const { return wxT("Simple DirectMedia Layer"); } | |
77 | int GetPriority() const { return 9; } | |
78 | bool IsAvailable() const; | |
79 | bool HasNativeAsyncPlayback() const { return true; } | |
80 | bool Play(wxSoundData *data, unsigned flags, | |
81 | volatile wxSoundPlaybackStatus *status); | |
82 | ||
83 | void FillAudioBuffer(Uint8 *stream, int len); | |
84 | void FinishedPlayback(); | |
85 | ||
86 | void Stop(); | |
87 | bool IsPlaying() const { return m_playing; } | |
88 | ||
89 | private: | |
90 | bool OpenAudio(); | |
91 | void CloseAudio(); | |
92 | ||
93 | bool m_initialized; | |
94 | bool m_playing, m_audioOpen; | |
95 | // playback information: | |
96 | wxSoundData *m_data; | |
97 | unsigned m_pos; | |
98 | SDL_AudioSpec m_spec; | |
99 | bool m_loop; | |
100 | ||
101 | wxSoundBackendSDLEvtHandler *m_evtHandler; | |
102 | }; | |
103 | ||
104 | class wxSoundBackendSDLEvtHandler : public wxEvtHandler | |
105 | { | |
106 | public: | |
107 | wxSoundBackendSDLEvtHandler(wxSoundBackendSDL *bk) : m_backend(bk) {} | |
108 | ||
109 | private: | |
110 | void OnNotify(wxSoundBackendSDLNotification& WXUNUSED(event)) | |
111 | { | |
112 | wxLogTrace(wxT("sound"), | |
113 | wxT("received playback status change notification")); | |
114 | m_backend->FinishedPlayback(); | |
115 | } | |
116 | wxSoundBackendSDL *m_backend; | |
117 | ||
118 | DECLARE_EVENT_TABLE() | |
119 | }; | |
120 | ||
121 | BEGIN_EVENT_TABLE(wxSoundBackendSDLEvtHandler, wxEvtHandler) | |
122 | EVT_SOUND_BACKEND_SDL_NOTIFICATON(wxSoundBackendSDLEvtHandler::OnNotify) | |
123 | END_EVENT_TABLE() | |
124 | ||
125 | wxSoundBackendSDL::~wxSoundBackendSDL() | |
126 | { | |
127 | Stop(); | |
128 | CloseAudio(); | |
129 | delete m_evtHandler; | |
130 | } | |
131 | ||
132 | bool wxSoundBackendSDL::IsAvailable() const | |
133 | { | |
134 | if (m_initialized) | |
135 | return true; | |
136 | if (SDL_WasInit(SDL_INIT_AUDIO) != SDL_INIT_AUDIO) | |
137 | { | |
138 | if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_NOPARACHUTE) == -1) | |
139 | return false; | |
140 | } | |
141 | wxConstCast(this, wxSoundBackendSDL)->m_initialized = true; | |
142 | wxLogTrace(wxT("sound"), wxT("initialized SDL audio subsystem")); | |
143 | return true; | |
144 | } | |
145 | ||
146 | extern "C" void wx_sdl_audio_callback(void *userdata, Uint8 *stream, int len) | |
147 | { | |
148 | wxSoundBackendSDL *bk = (wxSoundBackendSDL*)userdata; | |
149 | bk->FillAudioBuffer(stream, len); | |
150 | } | |
151 | ||
152 | void wxSoundBackendSDL::FillAudioBuffer(Uint8 *stream, int len) | |
153 | { | |
154 | if (m_playing) | |
155 | { | |
156 | // finished playing the sample | |
157 | if (m_pos == m_data->m_dataBytes) | |
158 | { | |
159 | m_playing = false; | |
160 | wxSoundBackendSDLNotification event; | |
161 | m_evtHandler->AddPendingEvent(event); | |
162 | } | |
163 | // still something to play | |
164 | else | |
165 | { | |
166 | unsigned size = ((len + m_pos) < m_data->m_dataBytes) ? | |
167 | len : | |
168 | (m_data->m_dataBytes - m_pos); | |
169 | memcpy(stream, m_data->m_data + m_pos, size); | |
170 | m_pos += size; | |
171 | len -= size; | |
172 | stream += size; | |
173 | } | |
174 | } | |
175 | // the sample doesn't play, fill the buffer with silence and wait for | |
176 | // the main thread to shut the playback down: | |
177 | if (len > 0) | |
178 | { | |
179 | if (m_loop) | |
180 | { | |
181 | m_pos = 0; | |
182 | FillAudioBuffer(stream, len); | |
183 | return; | |
184 | } | |
185 | else | |
186 | { | |
187 | memset(stream, m_spec.silence, len); | |
188 | } | |
189 | } | |
190 | } | |
191 | ||
192 | void wxSoundBackendSDL::FinishedPlayback() | |
193 | { | |
194 | if (!m_playing) | |
195 | Stop(); | |
196 | } | |
197 | ||
198 | bool wxSoundBackendSDL::OpenAudio() | |
199 | { | |
200 | if (!m_audioOpen) | |
201 | { | |
202 | if (!m_evtHandler) | |
203 | m_evtHandler = new wxSoundBackendSDLEvtHandler(this); | |
204 | ||
205 | m_spec.silence = 0; | |
206 | m_spec.samples = 4096; | |
207 | m_spec.size = 0; | |
208 | m_spec.callback = wx_sdl_audio_callback; | |
209 | m_spec.userdata = (void*)this; | |
210 | ||
211 | wxLogTrace(wxT("sound"), wxT("opening SDL audio...")); | |
212 | if (SDL_OpenAudio(&m_spec, NULL) >= 0) | |
213 | { | |
214 | #if wxUSE_LOG_DEBUG | |
215 | char driver[256]; | |
216 | SDL_AudioDriverName(driver, 256); | |
217 | wxLogTrace(wxT("sound"), wxT("opened audio, driver '%s'"), | |
218 | wxString(driver, wxConvLocal).c_str()); | |
219 | #endif | |
220 | m_audioOpen = true; | |
221 | return true; | |
222 | } | |
223 | else | |
224 | { | |
225 | wxString err(SDL_GetError(), wxConvLocal); | |
226 | wxLogError(_("Couldn't open audio: %s"), err.c_str()); | |
227 | return false; | |
228 | } | |
229 | } | |
230 | return true; | |
231 | } | |
232 | ||
233 | void wxSoundBackendSDL::CloseAudio() | |
234 | { | |
235 | if (m_audioOpen) | |
236 | { | |
237 | SDL_CloseAudio(); | |
238 | wxLogTrace(wxT("sound"), wxT("closed audio")); | |
239 | m_audioOpen = false; | |
240 | } | |
241 | } | |
242 | ||
243 | bool wxSoundBackendSDL::Play(wxSoundData *data, unsigned flags, | |
244 | volatile wxSoundPlaybackStatus *WXUNUSED(status)) | |
245 | { | |
246 | Stop(); | |
247 | ||
248 | int format; | |
249 | if (data->m_bitsPerSample == 8) | |
250 | format = AUDIO_U8; | |
251 | else if (data->m_bitsPerSample == 16) | |
252 | format = AUDIO_S16LSB; | |
253 | else | |
254 | return false; | |
255 | ||
256 | bool needsOpen = true; | |
257 | if (m_audioOpen) | |
258 | { | |
259 | if (format == m_spec.format && | |
260 | m_spec.freq == (int)data->m_samplingRate && | |
261 | m_spec.channels == data->m_channels) | |
262 | { | |
263 | needsOpen = false; | |
264 | } | |
265 | else | |
266 | { | |
267 | CloseAudio(); | |
268 | } | |
269 | } | |
270 | ||
271 | if (needsOpen) | |
272 | { | |
273 | m_spec.format = format; | |
274 | m_spec.freq = data->m_samplingRate; | |
275 | m_spec.channels = data->m_channels; | |
276 | if (!OpenAudio()) | |
277 | return false; | |
278 | } | |
279 | ||
280 | SDL_LockAudio(); | |
281 | wxLogTrace(wxT("sound"), wxT("playing new sound")); | |
282 | m_playing = true; | |
283 | m_pos = 0; | |
284 | m_loop = (flags & wxSOUND_LOOP); | |
285 | m_data = data; | |
286 | data->IncRef(); | |
287 | SDL_UnlockAudio(); | |
288 | ||
289 | SDL_PauseAudio(0); | |
290 | ||
291 | // wait until playback finishes if called in sync mode: | |
292 | if (!(flags & wxSOUND_ASYNC)) | |
293 | { | |
294 | wxLogTrace(wxT("sound"), wxT("waiting for sample to finish")); | |
295 | while (m_playing && m_data == data) | |
296 | { | |
297 | #if wxUSE_THREADS | |
298 | // give the playback thread a chance to add event to pending | |
299 | // events queue, release GUI lock temporarily: | |
300 | if (wxThread::IsMain()) | |
301 | wxMutexGuiLeave(); | |
302 | #endif | |
303 | wxMilliSleep(10); | |
304 | #if wxUSE_THREADS | |
305 | if (wxThread::IsMain()) | |
306 | wxMutexGuiEnter(); | |
307 | #endif | |
308 | } | |
309 | wxLogTrace(wxT("sound"), wxT("sample finished")); | |
310 | } | |
311 | ||
312 | return true; | |
313 | } | |
314 | ||
315 | void wxSoundBackendSDL::Stop() | |
316 | { | |
317 | SDL_LockAudio(); | |
318 | SDL_PauseAudio(1); | |
319 | m_playing = false; | |
320 | if (m_data) | |
321 | { | |
322 | m_data->DecRef(); | |
323 | m_data = NULL; | |
324 | } | |
325 | SDL_UnlockAudio(); | |
326 | } | |
327 | ||
328 | extern "C" wxSoundBackend *wxCreateSoundBackendSDL() | |
329 | { | |
330 | return new wxSoundBackendSDL(); | |
331 | } | |
332 | ||
333 | #endif // wxUSE_SOUND && wxUSE_LIBSDL |