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A little different fix for how to delay the call to __wxCleanup
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1/////////////////////////////////////////////////////////////////////////////
2// Name: socket.h
3// Purpose: Socket handling classes
4// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5// Modified by:
6// Created: April 1997
7// RCS-ID: $Id$
8// Copyright: (c) Guilhem Lavaux
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_NETWORK_SOCKET_H
13#define _WX_NETWORK_SOCKET_H
14
15#ifdef __GNUG__
16 #pragma interface "socket.h"
17#endif
18
19#include "wx/defs.h"
20
21#if wxUSE_SOCKETS
22
23// ---------------------------------------------------------------------------
24// wxSocket headers
25// ---------------------------------------------------------------------------
26
27#ifdef WXPREC
28 #include "wx/wxprec.h"
29#else
30 #include "wx/event.h"
31 #include "wx/string.h"
32#endif
33
34#include "wx/sckaddr.h"
35#include "wx/gsocket.h"
36
37// ------------------------------------------------------------------------
38// Types and constants
39// ------------------------------------------------------------------------
40
41enum wxSocketNotify
42{
43 wxSOCKET_INPUT = GSOCK_INPUT,
44 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
45 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
46 wxSOCKET_LOST = GSOCK_LOST
47};
48
49enum
50{
51 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
52 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
53 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
54 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
55};
56
57typedef GSocketEventFlags wxSocketEventFlags;
58
59enum wxSocketError
60{
61 // from GSocket
62 wxSOCKET_NOERROR = GSOCK_NOERROR,
63 wxSOCKET_INVOP = GSOCK_INVOP,
64 wxSOCKET_IOERR = GSOCK_IOERR,
65 wxSOCKET_INVADDR = GSOCK_INVADDR,
66 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
67 wxSOCKET_NOHOST = GSOCK_NOHOST,
68 wxSOCKET_INVPORT = GSOCK_INVPORT,
69 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
70 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
71 wxSOCKET_MEMERR = GSOCK_MEMERR,
72
73 // wxSocket-specific (not yet implemented)
74 wxSOCKET_DUMMY
75};
76
77enum
78{
79 wxSOCKET_NONE = 0,
80 wxSOCKET_NOWAIT = 1,
81 wxSOCKET_WAITALL = 2,
82 wxSOCKET_BLOCK = 4
83};
84
85enum wxSocketType
86{
87 wxSOCKET_UNINIT,
88 wxSOCKET_CLIENT,
89 wxSOCKET_SERVER,
90 wxSOCKET_BASE,
91 wxSOCKET_DATAGRAM
92};
93
94typedef int wxSocketFlags;
95
96
97#if WXWIN_COMPATIBILITY
98 typedef wxSocketType wxSockType;
99 typedef wxSocketFlags wxSockFlags;
100#endif // WXWIN_COMPATIBILITY
101
102
103// --------------------------------------------------------------------------
104// wxSocketBase
105// --------------------------------------------------------------------------
106
107class WXDLLEXPORT wxSocketBase : public wxObject
108{
109 DECLARE_CLASS(wxSocketBase)
110
111public:
112
113#if WXWIN_COMPATIBILITY
114 enum
115 {
116 NONE = wxSOCKET_NONE,
117 NOWAIT = wxSOCKET_NOWAIT,
118 WAITALL = wxSOCKET_WAITALL,
119 SPEED = wxSOCKET_BLOCK
120 };
121
122 enum
123 {
124 SOCK_UNINIT = wxSOCKET_UNINIT,
125 SOCK_CLIENT = wxSOCKET_CLIENT,
126 SOCK_SERVER = wxSOCKET_SERVER,
127 SOCK_INTERNAL = wxSOCKET_BASE,
128 SOCK_DATAGRAM = wxSOCKET_DATAGRAM
129 };
130
131 typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
132#endif // WXWIN_COMPATIBILITY
133
134public:
135
136 // Public interface
137 // ----------------
138
139 // ctors and dtors
140 wxSocketBase();
141 wxSocketBase(wxSocketFlags flags, wxSocketType type);
142 virtual ~wxSocketBase();
143 void Init();
144 bool Destroy();
145
146 // state
147 inline bool Ok() const { return (m_socket != NULL); };
148 inline bool Error() const { return m_error; };
149 inline bool IsConnected() const { return m_connected; };
150 inline bool IsData() { return WaitForRead(0, 0); };
151 inline bool IsDisconnected() const { return !IsConnected(); };
152 inline wxUint32 LastCount() const { return m_lcount; }
153 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
154 void SaveState();
155 void RestoreState();
156
157 // addresses
158 virtual bool GetLocal(wxSockAddress& addr_man) const;
159 virtual bool GetPeer(wxSockAddress& addr_man) const;
160
161 // base IO
162 virtual bool Close();
163 wxSocketBase& Discard();
164 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
165 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
166 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
167 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
168 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
169 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
170
171 void InterruptWait() { m_interrupt = TRUE; };
172 bool Wait(long seconds = -1, long milliseconds = 0);
173 bool WaitForRead(long seconds = -1, long milliseconds = 0);
174 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
175 bool WaitForLost(long seconds = -1, long milliseconds = 0);
176
177 inline wxSocketFlags GetFlags() const { return m_flags; }
178 void SetFlags(wxSocketFlags flags);
179 void SetTimeout(long seconds);
180
181 // event handling
182 void *GetClientData() const { return m_clientData; }
183 void SetClientData(void *data) { m_clientData = data; }
184 void SetEventHandler(wxEvtHandler& handler, int id = -1);
185 void SetNotify(wxSocketEventFlags flags);
186 void Notify(bool notify);
187
188 // callbacks are deprecated, use events instead
189#if WXWIN_COMPATIBILITY
190 wxSockCbk Callback(wxSockCbk cbk_);
191 char *CallbackData(char *data);
192#endif // WXWIN_COMPATIBILITY
193
194
195 // Implementation from now on
196 // --------------------------
197
198 // do not use, should be private (called from GSocket)
199 void OnRequest(wxSocketNotify notify);
200
201 // do not use, not documented nor supported
202 inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
203 inline wxSocketType GetType() const { return m_type; }
204
205private:
206 friend class wxSocketClient;
207 friend class wxSocketServer;
208 friend class wxDatagramSocket;
209
210 // low level IO
211 wxUint32 _Read(void* buffer, wxUint32 nbytes);
212 wxUint32 _Write(const void *buffer, wxUint32 nbytes);
213 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
214
215 // pushback buffer
216 void Pushback(const void *buffer, wxUint32 size);
217 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
218
219private:
220 // socket
221 GSocket *m_socket; // GSocket
222 wxSocketType m_type; // wxSocket type
223
224 // state
225 wxSocketFlags m_flags; // wxSocket flags
226 bool m_connected; // connected?
227 bool m_establishing; // establishing connection?
228 bool m_reading; // busy reading?
229 bool m_writing; // busy writing?
230 bool m_error; // did last IO call fail?
231 wxSocketError m_lasterror; // last error (not cleared on success)
232 wxUint32 m_lcount; // last IO transaction size
233 unsigned long m_timeout; // IO timeout value
234 wxList m_states; // stack of states
235 bool m_interrupt; // interrupt ongoing wait operations?
236 bool m_beingDeleted; // marked for delayed deletion?
237
238 // pushback buffer
239 void *m_unread; // pushback buffer
240 wxUint32 m_unrd_size; // pushback buffer size
241 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
242
243 // events
244 int m_id; // socket id
245 wxEvtHandler *m_handler; // event handler
246 void *m_clientData; // client data for events
247 bool m_notify; // notify events to users?
248 wxSocketEventFlags m_eventmask; // which events to notify?
249
250 // callbacks are deprecated, use events instead
251#if WXWIN_COMPATIBILITY
252 wxSockCbk m_cbk; // callback
253 char *m_cdata; // callback data
254#endif // WXWIN_COMPATIBILITY
255};
256
257
258// --------------------------------------------------------------------------
259// wxSocketServer
260// --------------------------------------------------------------------------
261
262class WXDLLEXPORT wxSocketServer : public wxSocketBase
263{
264 DECLARE_CLASS(wxSocketServer)
265
266public:
267 wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
268
269 wxSocketBase* Accept(bool wait = TRUE);
270 bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
271
272 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
273};
274
275
276// --------------------------------------------------------------------------
277// wxSocketClient
278// --------------------------------------------------------------------------
279
280class WXDLLEXPORT wxSocketClient : public wxSocketBase
281{
282 DECLARE_CLASS(wxSocketClient)
283
284public:
285 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
286 virtual ~wxSocketClient();
287
288 virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
289
290 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
291};
292
293
294// --------------------------------------------------------------------------
295// wxDatagramSocket
296// --------------------------------------------------------------------------
297
298// WARNING: still in alpha stage
299
300class wxDatagramSocket : public wxSocketBase
301{
302 DECLARE_CLASS(wxDatagramSocket)
303
304public:
305 wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
306
307 wxDatagramSocket& RecvFrom( wxSockAddress& addr,
308 void* buf,
309 wxUint32 nBytes );
310 wxDatagramSocket& SendTo( wxSockAddress& addr,
311 const void* buf,
312 wxUint32 nBytes );
313
314/* TODO:
315 bool Connect(wxSockAddress& addr);
316*/
317};
318
319
320// --------------------------------------------------------------------------
321// wxSocketEvent
322// --------------------------------------------------------------------------
323
324class WXDLLEXPORT wxSocketEvent : public wxEvent
325{
326public:
327 wxSocketEvent(int id = 0)
328 : wxEvent(id, wxEVT_SOCKET)
329 {
330 }
331
332 wxSocketNotify GetSocketEvent() const { return m_event; }
333 wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
334 void *GetClientData() const { return m_clientData; }
335
336 // backwards compatibility
337#if WXWIN_COMPATIBILITY_2
338 wxSocketNotify SocketEvent() const { return m_event; }
339 wxSocketBase *Socket() const { return (wxSocketBase *) GetEventObject(); }
340#endif // WXWIN_COMPATIBILITY_2
341
342 virtual wxEvent *Clone() const { return new wxSocketEvent(*this); }
343
344public:
345 wxSocketNotify m_event;
346 void *m_clientData;
347
348 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
349};
350
351
352typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
353
354#define EVT_SOCKET(id, func) \
355 DECLARE_EVENT_TABLE_ENTRY( wxEVT_SOCKET, id, -1, \
356 (wxObjectEventFunction) \
357 (wxEventFunction) \
358 (wxSocketEventFunction) & func, \
359 (wxObject *) NULL ),
360
361
362#endif
363 // wxUSE_SOCKETS
364
365#endif
366 // _WX_NETWORK_SOCKET_H