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1 | ||
2 | #if 0 /* in case someone actually tries to compile this */ | |
3 | ||
4 | /* example.c - an example of using libpng | |
5 | * Last changed in libpng 1.6.0 [February 14, 2013] | |
6 | * Maintained 1998-2013 Glenn Randers-Pehrson | |
7 | * Maintained 1996, 1997 Andreas Dilger) | |
8 | * Written 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) | |
9 | * To the extent possible under law, the authors have waived | |
10 | * all copyright and related or neighboring rights to this file. | |
11 | * This work is published from: United States. | |
12 | */ | |
13 | ||
14 | /* This is an example of how to use libpng to read and write PNG files. | |
15 | * The file libpng-manual.txt is much more verbose then this. If you have not | |
16 | * read it, do so first. This was designed to be a starting point of an | |
17 | * implementation. This is not officially part of libpng, is hereby placed | |
18 | * in the public domain, and therefore does not require a copyright notice. | |
19 | * | |
20 | * This file does not currently compile, because it is missing certain | |
21 | * parts, like allocating memory to hold an image. You will have to | |
22 | * supply these parts to get it to compile. For an example of a minimal | |
23 | * working PNG reader/writer, see pngtest.c, included in this distribution; | |
24 | * see also the programs in the contrib directory. | |
25 | */ | |
26 | ||
27 | /* The simple, but restricted, approach to reading a PNG file or data stream | |
28 | * just requires two function calls, as in the following complete program. | |
29 | * Writing a file just needs one function call, so long as the data has an | |
30 | * appropriate layout. | |
31 | * | |
32 | * The following code reads PNG image data from a file and writes it, in a | |
33 | * potentially new format, to a new file. While this code will compile there is | |
34 | * minimal (insufficient) error checking; for a more realistic version look at | |
35 | * contrib/examples/pngtopng.c | |
36 | */ | |
37 | #include <stddef.h> | |
38 | #include <stdlib.h> | |
39 | #include <string.h> | |
40 | #include <stdio.h> | |
41 | #include <png.h> | |
42 | #include <zlib.h> | |
43 | ||
44 | int main(int argc, const char **argv) | |
45 | { | |
46 | if (argc == 3) | |
47 | { | |
48 | png_image image; /* The control structure used by libpng */ | |
49 | ||
50 | /* Initialize the 'png_image' structure. */ | |
51 | memset(&image, 0, (sizeof image)); | |
52 | image.version = PNG_IMAGE_VERSION; | |
53 | ||
54 | /* The first argument is the file to read: */ | |
55 | if (png_image_begin_read_from_file(&image, argv[1])) | |
56 | { | |
57 | png_bytep buffer; | |
58 | ||
59 | /* Set the format in which to read the PNG file; this code chooses a | |
60 | * simple sRGB format with a non-associated alpha channel, adequate to | |
61 | * store most images. | |
62 | */ | |
63 | image.format = PNG_FORMAT_RGBA; | |
64 | ||
65 | /* Now allocate enough memory to hold the image in this format; the | |
66 | * PNG_IMAGE_SIZE macro uses the information about the image (width, | |
67 | * height and format) stored in 'image'. | |
68 | */ | |
69 | buffer = malloc(PNG_IMAGE_SIZE(image)); | |
70 | ||
71 | /* If enough memory was available read the image in the desired format | |
72 | * then write the result out to the new file. 'background' is not | |
73 | * necessary when reading the image because the alpha channel is | |
74 | * preserved; if it were to be removed, for example if we requested | |
75 | * PNG_FORMAT_RGB, then either a solid background color would have to | |
76 | * be supplied or the output buffer would have to be initialized to the | |
77 | * actual background of the image. | |
78 | * | |
79 | * The fourth argument to png_image_finish_read is the 'row_stride' - | |
80 | * this is the number of components allocated for the image in each | |
81 | * row. It has to be at least as big as the value returned by | |
82 | * PNG_IMAGE_ROW_STRIDE, but if you just allocate space for the | |
83 | * default, minimum, size using PNG_IMAGE_SIZE as above you can pass | |
84 | * zero. | |
85 | * | |
86 | * The final argument is a pointer to a buffer for the colormap; | |
87 | * colormaps have exactly the same format as a row of image pixels (so | |
88 | * you choose what format to make the colormap by setting | |
89 | * image.format). A colormap is only returned if | |
90 | * PNG_FORMAT_FLAG_COLORMAP is also set in image.format, so in this | |
91 | * case NULL is passed as the final argument. If you do want to force | |
92 | * all images into an index/color-mapped format then you can use: | |
93 | * | |
94 | * PNG_IMAGE_COLORMAP_SIZE(image) | |
95 | * | |
96 | * to find the maximum size of the colormap in bytes. | |
97 | */ | |
98 | if (buffer != NULL && | |
99 | png_image_finish_read(&image, NULL/*background*/, buffer, | |
100 | 0/*row_stride*/, NULL/*colormap*/)) | |
101 | { | |
102 | /* Now write the image out to the second argument. In the write | |
103 | * call 'convert_to_8bit' allows 16-bit data to be squashed down to | |
104 | * 8 bits; this isn't necessary here because the original read was | |
105 | * to the 8-bit format. | |
106 | */ | |
107 | if (png_image_write_to_file(&image, argv[2], 0/*convert_to_8bit*/, | |
108 | buffer, 0/*row_stride*/, NULL/*colormap*/)) | |
109 | { | |
110 | /* The image has been written successfully. */ | |
111 | exit(0); | |
112 | } | |
113 | } | |
114 | ||
115 | else | |
116 | { | |
117 | /* Calling png_free_image is optional unless the simplified API was | |
118 | * not run to completion. In this case if there wasn't enough | |
119 | * memory for 'buffer' we didn't complete the read, so we must free | |
120 | * the image: | |
121 | */ | |
122 | if (buffer == NULL) | |
123 | png_free_image(&image); | |
124 | ||
125 | else | |
126 | free(buffer); | |
127 | } | |
128 | ||
129 | /* Something went wrong reading or writing the image. libpng stores a | |
130 | * textual message in the 'png_image' structure: | |
131 | */ | |
132 | fprintf(stderr, "pngtopng: error: %s\n", image.message); | |
133 | exit (1); | |
134 | } | |
135 | ||
136 | fprintf(stderr, "pngtopng: usage: pngtopng input-file output-file\n"); | |
137 | exit(1); | |
138 | } | |
139 | ||
140 | /* That's it ;-) Of course you probably want to do more with PNG files than | |
141 | * just converting them all to 32-bit RGBA PNG files; you can do that between | |
142 | * the call to png_image_finish_read and png_image_write_to_file. You can also | |
143 | * ask for the image data to be presented in a number of different formats. You | |
144 | * do this by simply changing the 'format' parameter set before allocating the | |
145 | * buffer. | |
146 | * | |
147 | * The format parameter consists of five flags that define various aspects of | |
148 | * the image, you can simply add these together to get the format or you can use | |
149 | * one of the predefined macros from png.h (as above): | |
150 | * | |
151 | * PNG_FORMAT_FLAG_COLOR: if set the image will have three color components per | |
152 | * pixel (red, green and blue), if not set the image will just have one | |
153 | * luminance (grayscale) component. | |
154 | * | |
155 | * PNG_FORMAT_FLAG_ALPHA: if set each pixel in the image will have an additional | |
156 | * alpha value; a linear value that describes the degree the image pixel | |
157 | * covers (overwrites) the contents of the existing pixel on the display. | |
158 | * | |
159 | * PNG_FORMAT_FLAG_LINEAR: if set the components of each pixel will be returned | |
160 | * as a series of 16-bit linear values, if not set the components will be | |
161 | * returned as a series of 8-bit values encoded according to the 'sRGB' | |
162 | * standard. The 8-bit format is the normal format for images intended for | |
163 | * direct display, because almost all display devices do the inverse of the | |
164 | * sRGB transformation to the data they receive. The 16-bit format is more | |
165 | * common for scientific data and image data that must be further processed; | |
166 | * because it is linear simple math can be done on the component values. | |
167 | * Regardless of the setting of this flag the alpha channel is always linear, | |
168 | * although it will be 8 bits or 16 bits wide as specified by the flag. | |
169 | * | |
170 | * PNG_FORMAT_FLAG_BGR: if set the components of a color pixel will be returned | |
171 | * in the order blue, then green, then red. If not set the pixel components | |
172 | * are in the order red, then green, then blue. | |
173 | * | |
174 | * PNG_FORMAT_FLAG_AFIRST: if set the alpha channel (if present) precedes the | |
175 | * color or grayscale components. If not set the alpha channel follows the | |
176 | * components. | |
177 | * | |
178 | * You do not have to read directly from a file. You can read from memory or, | |
179 | * on systems that support it, from a <stdio.h> FILE*. This is controlled by | |
180 | * the particular png_image_read_from_ function you call at the start. Likewise | |
181 | * on write you can write to a FILE* if your system supports it. Check the | |
182 | * macro PNG_STDIO_SUPPORTED to see if stdio support has been included in your | |
183 | * libpng build. | |
184 | * | |
185 | * If you read 16-bit (PNG_FORMAT_FLAG_LINEAR) data you may need to write it in | |
186 | * the 8-bit format for display. You do this by setting the convert_to_8bit | |
187 | * flag to 'true'. | |
188 | * | |
189 | * Don't repeatedly convert between the 8-bit and 16-bit forms. There is | |
190 | * significant data loss when 16-bit data is converted to the 8-bit encoding and | |
191 | * the current libpng implementation of convertion to 16-bit is also | |
192 | * significantly lossy. The latter will be fixed in the future, but the former | |
193 | * is unavoidable - the 8-bit format just doesn't have enough resolution. | |
194 | */ | |
195 | ||
196 | /* If your program needs more information from the PNG data it reads, or if you | |
197 | * need to do more complex transformations, or minimise transformations, on the | |
198 | * data you read, then you must use one of the several lower level libpng | |
199 | * interfaces. | |
200 | * | |
201 | * All these interfaces require that you do your own error handling - your | |
202 | * program must be able to arrange for control to return to your own code any | |
203 | * time libpng encounters a problem. There are several ways to do this, but the | |
204 | * standard way is to use the ANSI-C (C90) <setjmp.h> interface to establish a | |
205 | * return point within your own code. You must do this if you do not use the | |
206 | * simplified interface (above). | |
207 | * | |
208 | * The first step is to include the header files you need, including the libpng | |
209 | * header file. Include any standard headers and feature test macros your | |
210 | * program requires before including png.h: | |
211 | */ | |
212 | #include <png.h> | |
213 | ||
214 | /* The png_jmpbuf() macro, used in error handling, became available in | |
215 | * libpng version 1.0.6. If you want to be able to run your code with older | |
216 | * versions of libpng, you must define the macro yourself (but only if it | |
217 | * is not already defined by libpng!). | |
218 | */ | |
219 | ||
220 | #ifndef png_jmpbuf | |
221 | # define png_jmpbuf(png_ptr) ((png_ptr)->png_jmpbuf) | |
222 | #endif | |
223 | ||
224 | /* Check to see if a file is a PNG file using png_sig_cmp(). png_sig_cmp() | |
225 | * returns zero if the image is a PNG and nonzero if it isn't a PNG. | |
226 | * | |
227 | * The function check_if_png() shown here, but not used, returns nonzero (true) | |
228 | * if the file can be opened and is a PNG, 0 (false) otherwise. | |
229 | * | |
230 | * If this call is successful, and you are going to keep the file open, | |
231 | * you should call png_set_sig_bytes(png_ptr, PNG_BYTES_TO_CHECK); once | |
232 | * you have created the png_ptr, so that libpng knows your application | |
233 | * has read that many bytes from the start of the file. Make sure you | |
234 | * don't call png_set_sig_bytes() with more than 8 bytes read or give it | |
235 | * an incorrect number of bytes read, or you will either have read too | |
236 | * many bytes (your fault), or you are telling libpng to read the wrong | |
237 | * number of magic bytes (also your fault). | |
238 | * | |
239 | * Many applications already read the first 2 or 4 bytes from the start | |
240 | * of the image to determine the file type, so it would be easiest just | |
241 | * to pass the bytes to png_sig_cmp() or even skip that if you know | |
242 | * you have a PNG file, and call png_set_sig_bytes(). | |
243 | */ | |
244 | #define PNG_BYTES_TO_CHECK 4 | |
245 | int check_if_png(char *file_name, FILE **fp) | |
246 | { | |
247 | char buf[PNG_BYTES_TO_CHECK]; | |
248 | ||
249 | /* Open the prospective PNG file. */ | |
250 | if ((*fp = fopen(file_name, "rb")) == NULL) | |
251 | return 0; | |
252 | ||
253 | /* Read in some of the signature bytes */ | |
254 | if (fread(buf, 1, PNG_BYTES_TO_CHECK, *fp) != PNG_BYTES_TO_CHECK) | |
255 | return 0; | |
256 | ||
257 | /* Compare the first PNG_BYTES_TO_CHECK bytes of the signature. | |
258 | Return nonzero (true) if they match */ | |
259 | ||
260 | return(!png_sig_cmp(buf, (png_size_t)0, PNG_BYTES_TO_CHECK)); | |
261 | } | |
262 | ||
263 | /* Read a PNG file. You may want to return an error code if the read | |
264 | * fails (depending upon the failure). There are two "prototypes" given | |
265 | * here - one where we are given the filename, and we need to open the | |
266 | * file, and the other where we are given an open file (possibly with | |
267 | * some or all of the magic bytes read - see comments above). | |
268 | */ | |
269 | #ifdef open_file /* prototype 1 */ | |
270 | void read_png(char *file_name) /* We need to open the file */ | |
271 | { | |
272 | png_structp png_ptr; | |
273 | png_infop info_ptr; | |
274 | unsigned int sig_read = 0; | |
275 | png_uint_32 width, height; | |
276 | int bit_depth, color_type, interlace_type; | |
277 | FILE *fp; | |
278 | ||
279 | if ((fp = fopen(file_name, "rb")) == NULL) | |
280 | return (ERROR); | |
281 | ||
282 | #else no_open_file /* prototype 2 */ | |
283 | void read_png(FILE *fp, unsigned int sig_read) /* File is already open */ | |
284 | { | |
285 | png_structp png_ptr; | |
286 | png_infop info_ptr; | |
287 | png_uint_32 width, height; | |
288 | int bit_depth, color_type, interlace_type; | |
289 | #endif no_open_file /* Only use one prototype! */ | |
290 | ||
291 | /* Create and initialize the png_struct with the desired error handler | |
292 | * functions. If you want to use the default stderr and longjump method, | |
293 | * you can supply NULL for the last three parameters. We also supply the | |
294 | * the compiler header file version, so that we know if the application | |
295 | * was compiled with a compatible version of the library. REQUIRED | |
296 | */ | |
297 | png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, | |
298 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
299 | ||
300 | if (png_ptr == NULL) | |
301 | { | |
302 | fclose(fp); | |
303 | return (ERROR); | |
304 | } | |
305 | ||
306 | /* Allocate/initialize the memory for image information. REQUIRED. */ | |
307 | info_ptr = png_create_info_struct(png_ptr); | |
308 | if (info_ptr == NULL) | |
309 | { | |
310 | fclose(fp); | |
311 | png_destroy_read_struct(&png_ptr, NULL, NULL); | |
312 | return (ERROR); | |
313 | } | |
314 | ||
315 | /* Set error handling if you are using the setjmp/longjmp method (this is | |
316 | * the normal method of doing things with libpng). REQUIRED unless you | |
317 | * set up your own error handlers in the png_create_read_struct() earlier. | |
318 | */ | |
319 | ||
320 | if (setjmp(png_jmpbuf(png_ptr))) | |
321 | { | |
322 | /* Free all of the memory associated with the png_ptr and info_ptr */ | |
323 | png_destroy_read_struct(&png_ptr, &info_ptr, NULL); | |
324 | fclose(fp); | |
325 | /* If we get here, we had a problem reading the file */ | |
326 | return (ERROR); | |
327 | } | |
328 | ||
329 | /* One of the following I/O initialization methods is REQUIRED */ | |
330 | #ifdef streams /* PNG file I/O method 1 */ | |
331 | /* Set up the input control if you are using standard C streams */ | |
332 | png_init_io(png_ptr, fp); | |
333 | ||
334 | #else no_streams /* PNG file I/O method 2 */ | |
335 | /* If you are using replacement read functions, instead of calling | |
336 | * png_init_io() here you would call: | |
337 | */ | |
338 | png_set_read_fn(png_ptr, (void *)user_io_ptr, user_read_fn); | |
339 | /* where user_io_ptr is a structure you want available to the callbacks */ | |
340 | #endif no_streams /* Use only one I/O method! */ | |
341 | ||
342 | /* If we have already read some of the signature */ | |
343 | png_set_sig_bytes(png_ptr, sig_read); | |
344 | ||
345 | #ifdef hilevel | |
346 | /* | |
347 | * If you have enough memory to read in the entire image at once, | |
348 | * and you need to specify only transforms that can be controlled | |
349 | * with one of the PNG_TRANSFORM_* bits (this presently excludes | |
350 | * quantizing, filling, setting background, and doing gamma | |
351 | * adjustment), then you can read the entire image (including | |
352 | * pixels) into the info structure with this call: | |
353 | */ | |
354 | png_read_png(png_ptr, info_ptr, png_transforms, NULL); | |
355 | ||
356 | #else | |
357 | /* OK, you're doing it the hard way, with the lower-level functions */ | |
358 | ||
359 | /* The call to png_read_info() gives us all of the information from the | |
360 | * PNG file before the first IDAT (image data chunk). REQUIRED | |
361 | */ | |
362 | png_read_info(png_ptr, info_ptr); | |
363 | ||
364 | png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, | |
365 | &interlace_type, NULL, NULL); | |
366 | ||
367 | /* Set up the data transformations you want. Note that these are all | |
368 | * optional. Only call them if you want/need them. Many of the | |
369 | * transformations only work on specific types of images, and many | |
370 | * are mutually exclusive. | |
371 | */ | |
372 | ||
373 | /* Tell libpng to strip 16 bit/color files down to 8 bits/color. | |
374 | * Use accurate scaling if it's available, otherwise just chop off the | |
375 | * low byte. | |
376 | */ | |
377 | #ifdef PNG_READ_SCALE_16_TO_8_SUPPORTED | |
378 | png_set_scale_16(png_ptr); | |
379 | #else | |
380 | png_set_strip_16(png_ptr); | |
381 | #endif | |
382 | ||
383 | /* Strip alpha bytes from the input data without combining with the | |
384 | * background (not recommended). | |
385 | */ | |
386 | png_set_strip_alpha(png_ptr); | |
387 | ||
388 | /* Extract multiple pixels with bit depths of 1, 2, and 4 from a single | |
389 | * byte into separate bytes (useful for paletted and grayscale images). | |
390 | */ | |
391 | png_set_packing(png_ptr); | |
392 | ||
393 | /* Change the order of packed pixels to least significant bit first | |
394 | * (not useful if you are using png_set_packing). */ | |
395 | png_set_packswap(png_ptr); | |
396 | ||
397 | /* Expand paletted colors into true RGB triplets */ | |
398 | if (color_type == PNG_COLOR_TYPE_PALETTE) | |
399 | png_set_palette_to_rgb(png_ptr); | |
400 | ||
401 | /* Expand grayscale images to the full 8 bits from 1, 2, or 4 bits/pixel */ | |
402 | if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) | |
403 | png_set_expand_gray_1_2_4_to_8(png_ptr); | |
404 | ||
405 | /* Expand paletted or RGB images with transparency to full alpha channels | |
406 | * so the data will be available as RGBA quartets. | |
407 | */ | |
408 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) | |
409 | png_set_tRNS_to_alpha(png_ptr); | |
410 | ||
411 | /* Set the background color to draw transparent and alpha images over. | |
412 | * It is possible to set the red, green, and blue components directly | |
413 | * for paletted images instead of supplying a palette index. Note that | |
414 | * even if the PNG file supplies a background, you are not required to | |
415 | * use it - you should use the (solid) application background if it has one. | |
416 | */ | |
417 | ||
418 | png_color_16 my_background, *image_background; | |
419 | ||
420 | if (png_get_bKGD(png_ptr, info_ptr, &image_background)) | |
421 | png_set_background(png_ptr, image_background, | |
422 | PNG_BACKGROUND_GAMMA_FILE, 1, 1.0); | |
423 | else | |
424 | png_set_background(png_ptr, &my_background, | |
425 | PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0); | |
426 | ||
427 | /* Some suggestions as to how to get a screen gamma value | |
428 | * | |
429 | * Note that screen gamma is the display_exponent, which includes | |
430 | * the CRT_exponent and any correction for viewing conditions | |
431 | */ | |
432 | if (/* We have a user-defined screen gamma value */) | |
433 | { | |
434 | screen_gamma = user-defined screen_gamma; | |
435 | } | |
436 | /* This is one way that applications share the same screen gamma value */ | |
437 | else if ((gamma_str = getenv("SCREEN_GAMMA")) != NULL) | |
438 | { | |
439 | screen_gamma = atof(gamma_str); | |
440 | } | |
441 | /* If we don't have another value */ | |
442 | else | |
443 | { | |
444 | screen_gamma = 2.2; /* A good guess for a PC monitor in a dimly | |
445 | lit room */ | |
446 | screen_gamma = 1.7 or 1.0; /* A good guess for Mac systems */ | |
447 | } | |
448 | ||
449 | /* Tell libpng to handle the gamma conversion for you. The final call | |
450 | * is a good guess for PC generated images, but it should be configurable | |
451 | * by the user at run time by the user. It is strongly suggested that | |
452 | * your application support gamma correction. | |
453 | */ | |
454 | ||
455 | int intent; | |
456 | ||
457 | if (png_get_sRGB(png_ptr, info_ptr, &intent)) | |
458 | png_set_gamma(png_ptr, screen_gamma, 0.45455); | |
459 | else | |
460 | { | |
461 | double image_gamma; | |
462 | if (png_get_gAMA(png_ptr, info_ptr, &image_gamma)) | |
463 | png_set_gamma(png_ptr, screen_gamma, image_gamma); | |
464 | else | |
465 | png_set_gamma(png_ptr, screen_gamma, 0.45455); | |
466 | } | |
467 | ||
468 | #ifdef PNG_READ_QUANTIZE_SUPPORTED | |
469 | /* Quantize RGB files down to 8 bit palette or reduce palettes | |
470 | * to the number of colors available on your screen. | |
471 | */ | |
472 | if (color_type & PNG_COLOR_MASK_COLOR) | |
473 | { | |
474 | int num_palette; | |
475 | png_colorp palette; | |
476 | ||
477 | /* This reduces the image to the application supplied palette */ | |
478 | if (/* We have our own palette */) | |
479 | { | |
480 | /* An array of colors to which the image should be quantized */ | |
481 | png_color std_color_cube[MAX_SCREEN_COLORS]; | |
482 | ||
483 | png_set_quantize(png_ptr, std_color_cube, MAX_SCREEN_COLORS, | |
484 | MAX_SCREEN_COLORS, NULL, 0); | |
485 | } | |
486 | /* This reduces the image to the palette supplied in the file */ | |
487 | else if (png_get_PLTE(png_ptr, info_ptr, &palette, &num_palette)) | |
488 | { | |
489 | png_uint_16p histogram = NULL; | |
490 | ||
491 | png_get_hIST(png_ptr, info_ptr, &histogram); | |
492 | ||
493 | png_set_quantize(png_ptr, palette, num_palette, | |
494 | max_screen_colors, histogram, 0); | |
495 | } | |
496 | } | |
497 | #endif /* PNG_READ_QUANTIZE_SUPPORTED */ | |
498 | ||
499 | /* Invert monochrome files to have 0 as white and 1 as black */ | |
500 | png_set_invert_mono(png_ptr); | |
501 | ||
502 | /* If you want to shift the pixel values from the range [0,255] or | |
503 | * [0,65535] to the original [0,7] or [0,31], or whatever range the | |
504 | * colors were originally in: | |
505 | */ | |
506 | if (png_get_valid(png_ptr, info_ptr, PNG_INFO_sBIT)) | |
507 | { | |
508 | png_color_8p sig_bit_p; | |
509 | ||
510 | png_get_sBIT(png_ptr, info_ptr, &sig_bit_p); | |
511 | png_set_shift(png_ptr, sig_bit_p); | |
512 | } | |
513 | ||
514 | /* Flip the RGB pixels to BGR (or RGBA to BGRA) */ | |
515 | if (color_type & PNG_COLOR_MASK_COLOR) | |
516 | png_set_bgr(png_ptr); | |
517 | ||
518 | /* Swap the RGBA or GA data to ARGB or AG (or BGRA to ABGR) */ | |
519 | png_set_swap_alpha(png_ptr); | |
520 | ||
521 | /* Swap bytes of 16 bit files to least significant byte first */ | |
522 | png_set_swap(png_ptr); | |
523 | ||
524 | /* Add filler (or alpha) byte (before/after each RGB triplet) */ | |
525 | png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER); | |
526 | ||
527 | #ifdef PNG_READ_INTERLACING_SUPPORTED | |
528 | /* Turn on interlace handling. REQUIRED if you are not using | |
529 | * png_read_image(). To see how to handle interlacing passes, | |
530 | * see the png_read_row() method below: | |
531 | */ | |
532 | number_passes = png_set_interlace_handling(png_ptr); | |
533 | #else | |
534 | number_passes = 1; | |
535 | #endif /* PNG_READ_INTERLACING_SUPPORTED */ | |
536 | ||
537 | ||
538 | /* Optional call to gamma correct and add the background to the palette | |
539 | * and update info structure. REQUIRED if you are expecting libpng to | |
540 | * update the palette for you (ie you selected such a transform above). | |
541 | */ | |
542 | png_read_update_info(png_ptr, info_ptr); | |
543 | ||
544 | /* Allocate the memory to hold the image using the fields of info_ptr. */ | |
545 | ||
546 | /* The easiest way to read the image: */ | |
547 | png_bytep row_pointers[height]; | |
548 | ||
549 | /* Clear the pointer array */ | |
550 | for (row = 0; row < height; row++) | |
551 | row_pointers[row] = NULL; | |
552 | ||
553 | for (row = 0; row < height; row++) | |
554 | row_pointers[row] = png_malloc(png_ptr, png_get_rowbytes(png_ptr, | |
555 | info_ptr)); | |
556 | ||
557 | /* Now it's time to read the image. One of these methods is REQUIRED */ | |
558 | #ifdef entire /* Read the entire image in one go */ | |
559 | png_read_image(png_ptr, row_pointers); | |
560 | ||
561 | #else no_entire /* Read the image one or more scanlines at a time */ | |
562 | /* The other way to read images - deal with interlacing: */ | |
563 | ||
564 | for (pass = 0; pass < number_passes; pass++) | |
565 | { | |
566 | #ifdef single /* Read the image a single row at a time */ | |
567 | for (y = 0; y < height; y++) | |
568 | { | |
569 | png_read_rows(png_ptr, &row_pointers[y], NULL, 1); | |
570 | } | |
571 | ||
572 | #else no_single /* Read the image several rows at a time */ | |
573 | for (y = 0; y < height; y += number_of_rows) | |
574 | { | |
575 | #ifdef sparkle /* Read the image using the "sparkle" effect. */ | |
576 | png_read_rows(png_ptr, &row_pointers[y], NULL, | |
577 | number_of_rows); | |
578 | #else no_sparkle /* Read the image using the "rectangle" effect */ | |
579 | png_read_rows(png_ptr, NULL, &row_pointers[y], | |
580 | number_of_rows); | |
581 | #endif no_sparkle /* Use only one of these two methods */ | |
582 | } | |
583 | ||
584 | /* If you want to display the image after every pass, do so here */ | |
585 | #endif no_single /* Use only one of these two methods */ | |
586 | } | |
587 | #endif no_entire /* Use only one of these two methods */ | |
588 | ||
589 | /* Read rest of file, and get additional chunks in info_ptr - REQUIRED */ | |
590 | png_read_end(png_ptr, info_ptr); | |
591 | #endif hilevel | |
592 | ||
593 | /* At this point you have read the entire image */ | |
594 | ||
595 | /* Clean up after the read, and free any memory allocated - REQUIRED */ | |
596 | png_destroy_read_struct(&png_ptr, &info_ptr, NULL); | |
597 | ||
598 | /* Close the file */ | |
599 | fclose(fp); | |
600 | ||
601 | /* That's it */ | |
602 | return (OK); | |
603 | } | |
604 | ||
605 | /* Progressively read a file */ | |
606 | ||
607 | int | |
608 | initialize_png_reader(png_structp *png_ptr, png_infop *info_ptr) | |
609 | { | |
610 | /* Create and initialize the png_struct with the desired error handler | |
611 | * functions. If you want to use the default stderr and longjump method, | |
612 | * you can supply NULL for the last three parameters. We also check that | |
613 | * the library version is compatible in case we are using dynamically | |
614 | * linked libraries. | |
615 | */ | |
616 | *png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, | |
617 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
618 | ||
619 | if (*png_ptr == NULL) | |
620 | { | |
621 | *info_ptr = NULL; | |
622 | return (ERROR); | |
623 | } | |
624 | ||
625 | *info_ptr = png_create_info_struct(png_ptr); | |
626 | ||
627 | if (*info_ptr == NULL) | |
628 | { | |
629 | png_destroy_read_struct(png_ptr, info_ptr, NULL); | |
630 | return (ERROR); | |
631 | } | |
632 | ||
633 | if (setjmp(png_jmpbuf((*png_ptr)))) | |
634 | { | |
635 | png_destroy_read_struct(png_ptr, info_ptr, NULL); | |
636 | return (ERROR); | |
637 | } | |
638 | ||
639 | /* This one's new. You will need to provide all three | |
640 | * function callbacks, even if you aren't using them all. | |
641 | * If you aren't using all functions, you can specify NULL | |
642 | * parameters. Even when all three functions are NULL, | |
643 | * you need to call png_set_progressive_read_fn(). | |
644 | * These functions shouldn't be dependent on global or | |
645 | * static variables if you are decoding several images | |
646 | * simultaneously. You should store stream specific data | |
647 | * in a separate struct, given as the second parameter, | |
648 | * and retrieve the pointer from inside the callbacks using | |
649 | * the function png_get_progressive_ptr(png_ptr). | |
650 | */ | |
651 | png_set_progressive_read_fn(*png_ptr, (void *)stream_data, | |
652 | info_callback, row_callback, end_callback); | |
653 | ||
654 | return (OK); | |
655 | } | |
656 | ||
657 | int | |
658 | process_data(png_structp *png_ptr, png_infop *info_ptr, | |
659 | png_bytep buffer, png_uint_32 length) | |
660 | { | |
661 | if (setjmp(png_jmpbuf((*png_ptr)))) | |
662 | { | |
663 | /* Free the png_ptr and info_ptr memory on error */ | |
664 | png_destroy_read_struct(png_ptr, info_ptr, NULL); | |
665 | return (ERROR); | |
666 | } | |
667 | ||
668 | /* This one's new also. Simply give it chunks of data as | |
669 | * they arrive from the data stream (in order, of course). | |
670 | * On segmented machines, don't give it any more than 64K. | |
671 | * The library seems to run fine with sizes of 4K, although | |
672 | * you can give it much less if necessary (I assume you can | |
673 | * give it chunks of 1 byte, but I haven't tried with less | |
674 | * than 256 bytes yet). When this function returns, you may | |
675 | * want to display any rows that were generated in the row | |
676 | * callback, if you aren't already displaying them there. | |
677 | */ | |
678 | png_process_data(*png_ptr, *info_ptr, buffer, length); | |
679 | return (OK); | |
680 | } | |
681 | ||
682 | info_callback(png_structp png_ptr, png_infop info) | |
683 | { | |
684 | /* Do any setup here, including setting any of the transformations | |
685 | * mentioned in the Reading PNG files section. For now, you _must_ | |
686 | * call either png_start_read_image() or png_read_update_info() | |
687 | * after all the transformations are set (even if you don't set | |
688 | * any). You may start getting rows before png_process_data() | |
689 | * returns, so this is your last chance to prepare for that. | |
690 | */ | |
691 | } | |
692 | ||
693 | row_callback(png_structp png_ptr, png_bytep new_row, | |
694 | png_uint_32 row_num, int pass) | |
695 | { | |
696 | /* | |
697 | * This function is called for every row in the image. If the | |
698 | * image is interlaced, and you turned on the interlace handler, | |
699 | * this function will be called for every row in every pass. | |
700 | * | |
701 | * In this function you will receive a pointer to new row data from | |
702 | * libpng called new_row that is to replace a corresponding row (of | |
703 | * the same data format) in a buffer allocated by your application. | |
704 | * | |
705 | * The new row data pointer "new_row" may be NULL, indicating there is | |
706 | * no new data to be replaced (in cases of interlace loading). | |
707 | * | |
708 | * If new_row is not NULL then you need to call | |
709 | * png_progressive_combine_row() to replace the corresponding row as | |
710 | * shown below: | |
711 | */ | |
712 | ||
713 | /* Get pointer to corresponding row in our | |
714 | * PNG read buffer. | |
715 | */ | |
716 | png_bytep old_row = ((png_bytep *)our_data)[row_num]; | |
717 | ||
718 | #ifdef PNG_READ_INTERLACING_SUPPORTED | |
719 | /* If both rows are allocated then copy the new row | |
720 | * data to the corresponding row data. | |
721 | */ | |
722 | if ((old_row != NULL) && (new_row != NULL)) | |
723 | png_progressive_combine_row(png_ptr, old_row, new_row); | |
724 | ||
725 | /* | |
726 | * The rows and passes are called in order, so you don't really | |
727 | * need the row_num and pass, but I'm supplying them because it | |
728 | * may make your life easier. | |
729 | * | |
730 | * For the non-NULL rows of interlaced images, you must call | |
731 | * png_progressive_combine_row() passing in the new row and the | |
732 | * old row, as demonstrated above. You can call this function for | |
733 | * NULL rows (it will just return) and for non-interlaced images | |
734 | * (it just does the memcpy for you) if it will make the code | |
735 | * easier. Thus, you can just do this for all cases: | |
736 | */ | |
737 | ||
738 | png_progressive_combine_row(png_ptr, old_row, new_row); | |
739 | ||
740 | /* where old_row is what was displayed for previous rows. Note | |
741 | * that the first pass (pass == 0 really) will completely cover | |
742 | * the old row, so the rows do not have to be initialized. After | |
743 | * the first pass (and only for interlaced images), you will have | |
744 | * to pass the current row as new_row, and the function will combine | |
745 | * the old row and the new row. | |
746 | */ | |
747 | #endif /* PNG_READ_INTERLACING_SUPPORTED */ | |
748 | } | |
749 | ||
750 | end_callback(png_structp png_ptr, png_infop info) | |
751 | { | |
752 | /* This function is called when the whole image has been read, | |
753 | * including any chunks after the image (up to and including | |
754 | * the IEND). You will usually have the same info chunk as you | |
755 | * had in the header, although some data may have been added | |
756 | * to the comments and time fields. | |
757 | * | |
758 | * Most people won't do much here, perhaps setting a flag that | |
759 | * marks the image as finished. | |
760 | */ | |
761 | } | |
762 | ||
763 | /* Write a png file */ | |
764 | void write_png(char *file_name /* , ... other image information ... */) | |
765 | { | |
766 | FILE *fp; | |
767 | png_structp png_ptr; | |
768 | png_infop info_ptr; | |
769 | png_colorp palette; | |
770 | ||
771 | /* Open the file */ | |
772 | fp = fopen(file_name, "wb"); | |
773 | if (fp == NULL) | |
774 | return (ERROR); | |
775 | ||
776 | /* Create and initialize the png_struct with the desired error handler | |
777 | * functions. If you want to use the default stderr and longjump method, | |
778 | * you can supply NULL for the last three parameters. We also check that | |
779 | * the library version is compatible with the one used at compile time, | |
780 | * in case we are using dynamically linked libraries. REQUIRED. | |
781 | */ | |
782 | png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, | |
783 | png_voidp user_error_ptr, user_error_fn, user_warning_fn); | |
784 | ||
785 | if (png_ptr == NULL) | |
786 | { | |
787 | fclose(fp); | |
788 | return (ERROR); | |
789 | } | |
790 | ||
791 | /* Allocate/initialize the image information data. REQUIRED */ | |
792 | info_ptr = png_create_info_struct(png_ptr); | |
793 | if (info_ptr == NULL) | |
794 | { | |
795 | fclose(fp); | |
796 | png_destroy_write_struct(&png_ptr, NULL); | |
797 | return (ERROR); | |
798 | } | |
799 | ||
800 | /* Set error handling. REQUIRED if you aren't supplying your own | |
801 | * error handling functions in the png_create_write_struct() call. | |
802 | */ | |
803 | if (setjmp(png_jmpbuf(png_ptr))) | |
804 | { | |
805 | /* If we get here, we had a problem writing the file */ | |
806 | fclose(fp); | |
807 | png_destroy_write_struct(&png_ptr, &info_ptr); | |
808 | return (ERROR); | |
809 | } | |
810 | ||
811 | /* One of the following I/O initialization functions is REQUIRED */ | |
812 | ||
813 | #ifdef streams /* I/O initialization method 1 */ | |
814 | /* Set up the output control if you are using standard C streams */ | |
815 | png_init_io(png_ptr, fp); | |
816 | ||
817 | #else no_streams /* I/O initialization method 2 */ | |
818 | /* If you are using replacement write functions, instead of calling | |
819 | * png_init_io() here you would call | |
820 | */ | |
821 | png_set_write_fn(png_ptr, (void *)user_io_ptr, user_write_fn, | |
822 | user_IO_flush_function); | |
823 | /* where user_io_ptr is a structure you want available to the callbacks */ | |
824 | #endif no_streams /* Only use one initialization method */ | |
825 | ||
826 | #ifdef hilevel | |
827 | /* This is the easy way. Use it if you already have all the | |
828 | * image info living in the structure. You could "|" many | |
829 | * PNG_TRANSFORM flags into the png_transforms integer here. | |
830 | */ | |
831 | png_write_png(png_ptr, info_ptr, png_transforms, NULL); | |
832 | ||
833 | #else | |
834 | /* This is the hard way */ | |
835 | ||
836 | /* Set the image information here. Width and height are up to 2^31, | |
837 | * bit_depth is one of 1, 2, 4, 8, or 16, but valid values also depend on | |
838 | * the color_type selected. color_type is one of PNG_COLOR_TYPE_GRAY, | |
839 | * PNG_COLOR_TYPE_GRAY_ALPHA, PNG_COLOR_TYPE_PALETTE, PNG_COLOR_TYPE_RGB, | |
840 | * or PNG_COLOR_TYPE_RGB_ALPHA. interlace is either PNG_INTERLACE_NONE or | |
841 | * PNG_INTERLACE_ADAM7, and the compression_type and filter_type MUST | |
842 | * currently be PNG_COMPRESSION_TYPE_BASE and PNG_FILTER_TYPE_BASE. REQUIRED | |
843 | */ | |
844 | png_set_IHDR(png_ptr, info_ptr, width, height, bit_depth, PNG_COLOR_TYPE_???, | |
845 | PNG_INTERLACE_????, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE); | |
846 | ||
847 | /* Set the palette if there is one. REQUIRED for indexed-color images */ | |
848 | palette = (png_colorp)png_malloc(png_ptr, PNG_MAX_PALETTE_LENGTH | |
849 | * (sizeof (png_color))); | |
850 | /* ... Set palette colors ... */ | |
851 | png_set_PLTE(png_ptr, info_ptr, palette, PNG_MAX_PALETTE_LENGTH); | |
852 | /* You must not free palette here, because png_set_PLTE only makes a link to | |
853 | * the palette that you malloced. Wait until you are about to destroy | |
854 | * the png structure. | |
855 | */ | |
856 | ||
857 | /* Optional significant bit (sBIT) chunk */ | |
858 | png_color_8 sig_bit; | |
859 | ||
860 | /* If we are dealing with a grayscale image then */ | |
861 | sig_bit.gray = true_bit_depth; | |
862 | ||
863 | /* Otherwise, if we are dealing with a color image then */ | |
864 | sig_bit.red = true_red_bit_depth; | |
865 | sig_bit.green = true_green_bit_depth; | |
866 | sig_bit.blue = true_blue_bit_depth; | |
867 | ||
868 | /* If the image has an alpha channel then */ | |
869 | sig_bit.alpha = true_alpha_bit_depth; | |
870 | ||
871 | png_set_sBIT(png_ptr, info_ptr, &sig_bit); | |
872 | ||
873 | ||
874 | /* Optional gamma chunk is strongly suggested if you have any guess | |
875 | * as to the correct gamma of the image. | |
876 | */ | |
877 | png_set_gAMA(png_ptr, info_ptr, gamma); | |
878 | ||
879 | /* Optionally write comments into the image */ | |
880 | { | |
881 | png_text text_ptr[3]; | |
882 | ||
883 | char key0[]="Title"; | |
884 | char text0[]="Mona Lisa"; | |
885 | text_ptr[0].key = key0; | |
886 | text_ptr[0].text = text0; | |
887 | text_ptr[0].compression = PNG_TEXT_COMPRESSION_NONE; | |
888 | text_ptr[0].itxt_length = 0; | |
889 | text_ptr[0].lang = NULL; | |
890 | text_ptr[0].lang_key = NULL; | |
891 | ||
892 | char key1[]="Author"; | |
893 | char text1[]="Leonardo DaVinci"; | |
894 | text_ptr[1].key = key1; | |
895 | text_ptr[1].text = text1; | |
896 | text_ptr[1].compression = PNG_TEXT_COMPRESSION_NONE; | |
897 | text_ptr[1].itxt_length = 0; | |
898 | text_ptr[1].lang = NULL; | |
899 | text_ptr[1].lang_key = NULL; | |
900 | ||
901 | char key2[]="Description"; | |
902 | char text2[]="<long text>"; | |
903 | text_ptr[2].key = key2; | |
904 | text_ptr[2].text = text2; | |
905 | text_ptr[2].compression = PNG_TEXT_COMPRESSION_zTXt; | |
906 | text_ptr[2].itxt_length = 0; | |
907 | text_ptr[2].lang = NULL; | |
908 | text_ptr[2].lang_key = NULL; | |
909 | ||
910 | png_set_text(write_ptr, write_info_ptr, text_ptr, 3); | |
911 | } | |
912 | ||
913 | /* Other optional chunks like cHRM, bKGD, tRNS, tIME, oFFs, pHYs */ | |
914 | ||
915 | /* Note that if sRGB is present the gAMA and cHRM chunks must be ignored | |
916 | * on read and, if your application chooses to write them, they must | |
917 | * be written in accordance with the sRGB profile | |
918 | */ | |
919 | ||
920 | /* Write the file header information. REQUIRED */ | |
921 | png_write_info(png_ptr, info_ptr); | |
922 | ||
923 | /* If you want, you can write the info in two steps, in case you need to | |
924 | * write your private chunk ahead of PLTE: | |
925 | * | |
926 | * png_write_info_before_PLTE(write_ptr, write_info_ptr); | |
927 | * write_my_chunk(); | |
928 | * png_write_info(png_ptr, info_ptr); | |
929 | * | |
930 | * However, given the level of known- and unknown-chunk support in 1.2.0 | |
931 | * and up, this should no longer be necessary. | |
932 | */ | |
933 | ||
934 | /* Once we write out the header, the compression type on the text | |
935 | * chunks gets changed to PNG_TEXT_COMPRESSION_NONE_WR or | |
936 | * PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again | |
937 | * at the end. | |
938 | */ | |
939 | ||
940 | /* Set up the transformations you want. Note that these are | |
941 | * all optional. Only call them if you want them. | |
942 | */ | |
943 | ||
944 | /* Invert monochrome pixels */ | |
945 | png_set_invert_mono(png_ptr); | |
946 | ||
947 | /* Shift the pixels up to a legal bit depth and fill in | |
948 | * as appropriate to correctly scale the image. | |
949 | */ | |
950 | png_set_shift(png_ptr, &sig_bit); | |
951 | ||
952 | /* Pack pixels into bytes */ | |
953 | png_set_packing(png_ptr); | |
954 | ||
955 | /* Swap location of alpha bytes from ARGB to RGBA */ | |
956 | png_set_swap_alpha(png_ptr); | |
957 | ||
958 | /* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into | |
959 | * RGB (4 channels -> 3 channels). The second parameter is not used. | |
960 | */ | |
961 | png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE); | |
962 | ||
963 | /* Flip BGR pixels to RGB */ | |
964 | png_set_bgr(png_ptr); | |
965 | ||
966 | /* Swap bytes of 16-bit files to most significant byte first */ | |
967 | png_set_swap(png_ptr); | |
968 | ||
969 | /* Swap bits of 1, 2, 4 bit packed pixel formats */ | |
970 | png_set_packswap(png_ptr); | |
971 | ||
972 | /* Turn on interlace handling if you are not using png_write_image() */ | |
973 | if (interlacing) | |
974 | number_passes = png_set_interlace_handling(png_ptr); | |
975 | ||
976 | else | |
977 | number_passes = 1; | |
978 | ||
979 | /* The easiest way to write the image (you may have a different memory | |
980 | * layout, however, so choose what fits your needs best). You need to | |
981 | * use the first method if you aren't handling interlacing yourself. | |
982 | */ | |
983 | png_uint_32 k, height, width; | |
984 | ||
985 | /* In this example, "image" is a one-dimensional array of bytes */ | |
986 | png_byte image[height*width*bytes_per_pixel]; | |
987 | ||
988 | png_bytep row_pointers[height]; | |
989 | ||
990 | if (height > PNG_UINT_32_MAX/(sizeof (png_bytep))) | |
991 | png_error (png_ptr, "Image is too tall to process in memory"); | |
992 | ||
993 | /* Set up pointers into your "image" byte array */ | |
994 | for (k = 0; k < height; k++) | |
995 | row_pointers[k] = image + k*width*bytes_per_pixel; | |
996 | ||
997 | /* One of the following output methods is REQUIRED */ | |
998 | ||
999 | #ifdef entire /* Write out the entire image data in one call */ | |
1000 | png_write_image(png_ptr, row_pointers); | |
1001 | ||
1002 | /* The other way to write the image - deal with interlacing */ | |
1003 | ||
1004 | #else no_entire /* Write out the image data by one or more scanlines */ | |
1005 | ||
1006 | /* The number of passes is either 1 for non-interlaced images, | |
1007 | * or 7 for interlaced images. | |
1008 | */ | |
1009 | for (pass = 0; pass < number_passes; pass++) | |
1010 | { | |
1011 | /* Write a few rows at a time. */ | |
1012 | png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows); | |
1013 | ||
1014 | /* If you are only writing one row at a time, this works */ | |
1015 | for (y = 0; y < height; y++) | |
1016 | png_write_rows(png_ptr, &row_pointers[y], 1); | |
1017 | } | |
1018 | #endif no_entire /* Use only one output method */ | |
1019 | ||
1020 | /* You can write optional chunks like tEXt, zTXt, and tIME at the end | |
1021 | * as well. Shouldn't be necessary in 1.2.0 and up as all the public | |
1022 | * chunks are supported and you can use png_set_unknown_chunks() to | |
1023 | * register unknown chunks into the info structure to be written out. | |
1024 | */ | |
1025 | ||
1026 | /* It is REQUIRED to call this to finish writing the rest of the file */ | |
1027 | png_write_end(png_ptr, info_ptr); | |
1028 | #endif hilevel | |
1029 | ||
1030 | /* If you png_malloced a palette, free it here (don't free info_ptr->palette, | |
1031 | * as recommended in versions 1.0.5m and earlier of this example; if | |
1032 | * libpng mallocs info_ptr->palette, libpng will free it). If you | |
1033 | * allocated it with malloc() instead of png_malloc(), use free() instead | |
1034 | * of png_free(). | |
1035 | */ | |
1036 | png_free(png_ptr, palette); | |
1037 | palette = NULL; | |
1038 | ||
1039 | /* Similarly, if you png_malloced any data that you passed in with | |
1040 | * png_set_something(), such as a hist or trans array, free it here, | |
1041 | * when you can be sure that libpng is through with it. | |
1042 | */ | |
1043 | png_free(png_ptr, trans); | |
1044 | trans = NULL; | |
1045 | /* Whenever you use png_free() it is a good idea to set the pointer to | |
1046 | * NULL in case your application inadvertently tries to png_free() it | |
1047 | * again. When png_free() sees a NULL it returns without action, thus | |
1048 | * avoiding the double-free security problem. | |
1049 | */ | |
1050 | ||
1051 | /* Clean up after the write, and free any memory allocated */ | |
1052 | png_destroy_write_struct(&png_ptr, &info_ptr); | |
1053 | ||
1054 | /* Close the file */ | |
1055 | fclose(fp); | |
1056 | ||
1057 | /* That's it */ | |
1058 | return (OK); | |
1059 | } | |
1060 | ||
1061 | #endif /* if 0 */ |