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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/anidecod.cpp | |
3 | // Purpose: wxANIDecoder, ANI reader for wxImage and wxAnimation | |
4 | // Author: Francesco Montorsi | |
5 | // RCS-ID: $Id$ | |
6 | // Copyright: (c) Francesco Montorsi | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | // For compilers that support precompilation, includes "wx.h". | |
11 | #include "wx/wxprec.h" | |
12 | ||
13 | #ifdef __BORLANDC__ | |
14 | #pragma hdrstop | |
15 | #endif | |
16 | ||
17 | #if wxUSE_STREAMS && wxUSE_ICO_CUR | |
18 | ||
19 | #include "wx/anidecod.h" | |
20 | ||
21 | #ifndef WX_PRECOMP | |
22 | #include "wx/palette.h" | |
23 | #endif | |
24 | ||
25 | #include <stdlib.h> | |
26 | #include <string.h> | |
27 | ||
28 | // static | |
29 | wxCURHandler wxANIDecoder::sm_handler; | |
30 | ||
31 | //--------------------------------------------------------------------------- | |
32 | // wxANIFrameInfo | |
33 | //--------------------------------------------------------------------------- | |
34 | ||
35 | class wxANIFrameInfo | |
36 | { | |
37 | public: | |
38 | wxANIFrameInfo(unsigned int delay = 0, int idx = -1) | |
39 | { m_delay=delay; m_imageIndex=idx; } | |
40 | ||
41 | unsigned int m_delay; | |
42 | int m_imageIndex; | |
43 | }; | |
44 | ||
45 | #include "wx/arrimpl.cpp" // this is a magic incantation which must be done! | |
46 | WX_DEFINE_OBJARRAY(wxImageArray) | |
47 | ||
48 | #include "wx/arrimpl.cpp" // this is a magic incantation which must be done! | |
49 | WX_DEFINE_OBJARRAY(wxANIFrameInfoArray) | |
50 | ||
51 | ||
52 | //--------------------------------------------------------------------------- | |
53 | // wxANIDecoder | |
54 | //--------------------------------------------------------------------------- | |
55 | ||
56 | wxANIDecoder::wxANIDecoder() | |
57 | { | |
58 | } | |
59 | ||
60 | wxANIDecoder::~wxANIDecoder() | |
61 | { | |
62 | } | |
63 | ||
64 | bool wxANIDecoder::ConvertToImage(unsigned int frame, wxImage *image) const | |
65 | { | |
66 | unsigned int idx = m_info[frame].m_imageIndex; | |
67 | *image = m_images[idx]; // copy | |
68 | return image->IsOk(); | |
69 | } | |
70 | ||
71 | ||
72 | //--------------------------------------------------------------------------- | |
73 | // Data accessors | |
74 | //--------------------------------------------------------------------------- | |
75 | ||
76 | wxSize wxANIDecoder::GetFrameSize(unsigned int WXUNUSED(frame)) const | |
77 | { | |
78 | // all frames are of the same size... | |
79 | return m_szAnimation; | |
80 | } | |
81 | ||
82 | wxPoint wxANIDecoder::GetFramePosition(unsigned int WXUNUSED(frame)) const | |
83 | { | |
84 | // all frames are of the same size... | |
85 | return wxPoint(0,0); | |
86 | } | |
87 | ||
88 | wxAnimationDisposal wxANIDecoder::GetDisposalMethod(unsigned int WXUNUSED(frame)) const | |
89 | { | |
90 | // this disposal is implicit for all frames inside an ANI file | |
91 | return wxANIM_TOBACKGROUND; | |
92 | } | |
93 | ||
94 | long wxANIDecoder::GetDelay(unsigned int frame) const | |
95 | { | |
96 | return m_info[frame].m_delay; | |
97 | } | |
98 | ||
99 | wxColour wxANIDecoder::GetTransparentColour(unsigned int frame) const | |
100 | { | |
101 | unsigned int idx = m_info[frame].m_imageIndex; | |
102 | ||
103 | if (!m_images[idx].HasMask()) | |
104 | return wxNullColour; | |
105 | ||
106 | return wxColour(m_images[idx].GetMaskRed(), | |
107 | m_images[idx].GetMaskGreen(), | |
108 | m_images[idx].GetMaskBlue()); | |
109 | } | |
110 | ||
111 | ||
112 | //--------------------------------------------------------------------------- | |
113 | // ANI reading and decoding | |
114 | //--------------------------------------------------------------------------- | |
115 | ||
116 | bool wxANIDecoder::CanRead(wxInputStream& stream) const | |
117 | { | |
118 | wxInt32 FCC1, FCC2; | |
119 | wxUint32 datalen ; | |
120 | ||
121 | wxInt32 riff32; | |
122 | memcpy( &riff32, "RIFF", 4 ); | |
123 | wxInt32 list32; | |
124 | memcpy( &list32, "LIST", 4 ); | |
125 | wxInt32 ico32; | |
126 | memcpy( &ico32, "icon", 4 ); | |
127 | wxInt32 anih32; | |
128 | memcpy( &anih32, "anih", 4 ); | |
129 | ||
130 | stream.SeekI(0); | |
131 | if ( !stream.Read(&FCC1, 4) ) | |
132 | return false; | |
133 | ||
134 | if ( FCC1 != riff32 ) | |
135 | return false; | |
136 | ||
137 | // we have a riff file: | |
138 | while ( stream.IsOk() ) | |
139 | { | |
140 | if ( FCC1 == anih32 ) | |
141 | return true; // found the ANIH chunk - this should be an ANI file | |
142 | ||
143 | // we always have a data size: | |
144 | stream.Read(&datalen, 4); | |
145 | datalen = wxINT32_SWAP_ON_BE(datalen) ; | |
146 | ||
147 | // data should be padded to make even number of bytes | |
148 | if (datalen % 2 == 1) datalen ++ ; | |
149 | ||
150 | // now either data or a FCC: | |
151 | if ( (FCC1 == riff32) || (FCC1 == list32) ) | |
152 | { | |
153 | stream.Read(&FCC2, 4); | |
154 | } | |
155 | else | |
156 | { | |
157 | stream.SeekI(stream.TellI() + datalen); | |
158 | } | |
159 | ||
160 | // try to read next data chunk: | |
161 | if ( !stream.Read(&FCC1, 4) ) | |
162 | { | |
163 | // reading failed -- either EOF or IO error, bail out anyhow | |
164 | return false; | |
165 | } | |
166 | } | |
167 | ||
168 | return false; | |
169 | } | |
170 | ||
171 | // the "anih" RIFF chunk | |
172 | struct wxANIHeader | |
173 | { | |
174 | wxInt32 cbSizeOf; // Num bytes in AniHeader (36 bytes) | |
175 | wxInt32 cFrames; // Number of unique Icons in this cursor | |
176 | wxInt32 cSteps; // Number of Blits before the animation cycles | |
177 | wxInt32 cx; // width of the frames | |
178 | wxInt32 cy; // height of the frames | |
179 | wxInt32 cBitCount; // bit depth | |
180 | wxInt32 cPlanes; // 1 | |
181 | wxInt32 JifRate; // Default Jiffies (1/60th of a second) if rate chunk not present. | |
182 | wxInt32 flags; // Animation Flag (see AF_ constants) | |
183 | ||
184 | // ANI files are always little endian so we need to swap bytes on big | |
185 | // endian architectures | |
186 | #ifdef WORDS_BIGENDIAN | |
187 | void AdjustEndianness() | |
188 | { | |
189 | // this works because all our fields are wxInt32 and they must be | |
190 | // packed without holes between them (if they're not, they wouldn't map | |
191 | // to the file header!) | |
192 | wxInt32 * const start = (wxInt32 *)this; | |
193 | wxInt32 * const end = start + sizeof(wxANIHeader)/sizeof(wxInt32); | |
194 | for ( wxInt32 *p = start; p != end; p++ ) | |
195 | { | |
196 | *p = wxINT32_SWAP_ALWAYS(*p); | |
197 | } | |
198 | } | |
199 | #else | |
200 | void AdjustEndianness() { } | |
201 | #endif | |
202 | }; | |
203 | ||
204 | bool wxANIDecoder::Load( wxInputStream& stream ) | |
205 | { | |
206 | wxInt32 FCC1, FCC2; | |
207 | wxUint32 datalen; | |
208 | unsigned int globaldelay=0; | |
209 | ||
210 | wxInt32 riff32; | |
211 | memcpy( &riff32, "RIFF", 4 ); | |
212 | wxInt32 list32; | |
213 | memcpy( &list32, "LIST", 4 ); | |
214 | wxInt32 ico32; | |
215 | memcpy( &ico32, "icon", 4 ); | |
216 | wxInt32 anih32; | |
217 | memcpy( &anih32, "anih", 4 ); | |
218 | wxInt32 rate32; | |
219 | memcpy( &rate32, "rate", 4 ); | |
220 | wxInt32 seq32; | |
221 | memcpy( &seq32, "seq ", 4 ); | |
222 | ||
223 | stream.SeekI(0); | |
224 | stream.Read(&FCC1, 4); | |
225 | if ( FCC1 != riff32 ) | |
226 | return false; | |
227 | ||
228 | m_nFrames = 0; | |
229 | m_szAnimation = wxDefaultSize; | |
230 | ||
231 | m_images.Clear(); | |
232 | m_info.Clear(); | |
233 | ||
234 | // we have a riff file: | |
235 | while ( stream.IsOk() ) | |
236 | { | |
237 | // we always have a data size: | |
238 | stream.Read(&datalen, 4); | |
239 | datalen = wxINT32_SWAP_ON_BE(datalen); | |
240 | ||
241 | //data should be padded to make even number of bytes | |
242 | if (datalen % 2 == 1) datalen++; | |
243 | ||
244 | // now either data or a FCC: | |
245 | if ( (FCC1 == riff32) || (FCC1 == list32) ) | |
246 | { | |
247 | stream.Read(&FCC2, 4); | |
248 | } | |
249 | else if ( FCC1 == anih32 ) | |
250 | { | |
251 | if ( datalen != sizeof(wxANIHeader) ) | |
252 | return false; | |
253 | ||
254 | if (m_nFrames > 0) | |
255 | return false; // already parsed an ani header? | |
256 | ||
257 | struct wxANIHeader header; | |
258 | stream.Read(&header, sizeof(wxANIHeader)); | |
259 | header.AdjustEndianness(); | |
260 | ||
261 | // we should have a global frame size | |
262 | m_szAnimation = wxSize(header.cx, header.cy); | |
263 | ||
264 | // save interesting info from the header | |
265 | m_nFrames = header.cSteps; // NB: not cFrames!! | |
266 | if ( m_nFrames == 0 ) | |
267 | return false; | |
268 | ||
269 | globaldelay = header.JifRate * 1000 / 60; | |
270 | ||
271 | m_images.Alloc(header.cFrames); | |
272 | m_info.Add(wxANIFrameInfo(), m_nFrames); | |
273 | } | |
274 | else if ( FCC1 == rate32 ) | |
275 | { | |
276 | // did we already process the anih32 chunk? | |
277 | if (m_nFrames == 0) | |
278 | return false; // rate chunks should always be placed after anih chunk | |
279 | ||
280 | wxASSERT(m_info.GetCount() == m_nFrames); | |
281 | for (unsigned int i=0; i<m_nFrames; i++) | |
282 | { | |
283 | stream.Read(&FCC2, 4); | |
284 | m_info[i].m_delay = wxINT32_SWAP_ON_BE(FCC2) * 1000 / 60; | |
285 | } | |
286 | } | |
287 | else if ( FCC1 == seq32 ) | |
288 | { | |
289 | // did we already process the anih32 chunk? | |
290 | if (m_nFrames == 0) | |
291 | return false; // seq chunks should always be placed after anih chunk | |
292 | ||
293 | wxASSERT(m_info.GetCount() == m_nFrames); | |
294 | for (unsigned int i=0; i<m_nFrames; i++) | |
295 | { | |
296 | stream.Read(&FCC2, 4); | |
297 | m_info[i].m_imageIndex = wxINT32_SWAP_ON_BE(FCC2); | |
298 | } | |
299 | } | |
300 | else if ( FCC1 == ico32 ) | |
301 | { | |
302 | // use DoLoadFile() and not LoadFile()! | |
303 | wxImage image; | |
304 | if (!sm_handler.DoLoadFile(&image, stream, false /* verbose */, -1)) | |
305 | return false; | |
306 | ||
307 | image.SetType(wxBITMAP_TYPE_ANI); | |
308 | m_images.Add(image); | |
309 | } | |
310 | else | |
311 | { | |
312 | stream.SeekI(stream.TellI() + datalen); | |
313 | } | |
314 | ||
315 | // try to read next data chunk: | |
316 | stream.Read(&FCC1, 4); | |
317 | } | |
318 | ||
319 | if (m_nFrames==0) | |
320 | return false; | |
321 | ||
322 | if (m_nFrames==m_images.GetCount()) | |
323 | { | |
324 | // if no SEQ chunk is available, display the frames in the order | |
325 | // they were loaded | |
326 | for (unsigned int i=0; i<m_nFrames; i++) | |
327 | if (m_info[i].m_imageIndex == -1) | |
328 | m_info[i].m_imageIndex = i; | |
329 | } | |
330 | ||
331 | // if some frame has an invalid delay, use the global delay given in the | |
332 | // ANI header | |
333 | for (unsigned int i=0; i<m_nFrames; i++) | |
334 | if (m_info[i].m_delay == 0) | |
335 | m_info[i].m_delay = globaldelay; | |
336 | ||
337 | // if the header did not contain a valid frame size, try to grab | |
338 | // it from the size of the first frame (all frames are of the same size) | |
339 | if (m_szAnimation.GetWidth() == 0 || | |
340 | m_szAnimation.GetHeight() == 0) | |
341 | m_szAnimation = wxSize(m_images[0].GetWidth(), m_images[0].GetHeight()); | |
342 | ||
343 | return m_szAnimation != wxDefaultSize; | |
344 | } | |
345 | ||
346 | #endif // wxUSE_STREAMS && wxUSE_ICO_CUR |