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1 | ||
2 | ================================================= | |
3 | Welcome to wxWidgets/CE 2.6.2 | |
4 | ================================================= | |
5 | ||
6 | You have downloaded version 2.6.2 of the Windows CE port of | |
7 | the wxWidgets GUI library. This runs on Pocket PC 2002/2003, | |
8 | Smartphone 2002/2003, and Windows CE .NET 4.x. | |
9 | ||
10 | More information about the wxWidgets project as a whole | |
11 | can be found at: | |
12 | ||
13 | http://www.wxwidgets.org | |
14 | ||
15 | Information about the Windows CE port in particular can be found in | |
16 | the wxWinCE topic in the wxWidgets reference manual. | |
17 | ||
18 | Supported platforms | |
19 | =================== | |
20 | ||
21 | These are the supported platforms at the moment: | |
22 | ||
23 | - x86 emulator build in eVC 3 and eVC 4.x | |
24 | - Pocket PC (StrongARM) | |
25 | - Smartphone (StrongARM) | |
26 | ||
27 | You can test the library and applications using the Pocket PC emulator | |
28 | and/or Compaq iPAQ or other PDAs using Pocket PC. | |
29 | ||
30 | Compiler installation | |
31 | ===================== | |
32 | ||
33 | Get the Visual C++ embedded (FREE) from Microsoft website | |
34 | http://msdn.microsoft.com/vstudio/device/embedded/download.asp | |
35 | ||
36 | You must use Embedded Visual C++ 3.0 or Embedded Visual C++ 4.x. | |
37 | ||
38 | You can download the Smartphone 2002/3 and Pocket PC 2002/3 | |
39 | SDKs separately. | |
40 | ||
41 | wxWidgets/CE Configuration | |
42 | ================================ | |
43 | ||
44 | You may wish to customize the following file | |
45 | before compiling wxWinCE: | |
46 | ||
47 | include/wx/msw/wince/setup.h | |
48 | ||
49 | wxWidgets/CE Compilation | |
50 | ================================ | |
51 | ||
52 | NOTE: to generate targets not in the standard project files, | |
53 | you should rebuild the project files using Bakefile. | |
54 | Also, if you are building from a CVS version of wxWidgets, | |
55 | you need to create eVC++ project files or get them from | |
56 | somewhere, such as the daily makefile builds here: | |
57 | ||
58 | http://biolpc22.york.ac.uk/pub/CVS_Makefiles/ | |
59 | ||
60 | See technote docs/tech/tn0016.txt for details on using Bakefile, | |
61 | and you can get Bakefile from: | |
62 | ||
63 | http://bakefile.sf.net | |
64 | ||
65 | Open build/wince/wx.vcw, select an ARM or x86 target (or emulator | |
66 | target for eVC++ 4), and compile. | |
67 | ||
68 | Then open samples/minimal/minimal.vcw, select an ARM, x86 or emulator | |
69 | target, and compile. You can use the emulator or real hardware to run | |
70 | the sample. | |
71 | ||
72 | There may be long delays while eVC++ computes dependencies, and expect | |
73 | to wait a long time for loading and saving workspaces. Do not attempt to | |
74 | save the wxWidgets library project file: it will take forever and generate | |
75 | a huge file, so make alterations either using Bakefile or by editing the | |
76 | project file with a text editor, and reloading. Sample project files are OK | |
77 | to save. | |
78 | ||
79 | To compile using the emulator on eVC++3: | |
80 | ||
81 | - Open build/wince/wx.vcw, select the | |
82 | WIN32 (WCE x86) Debug Unicode configuration, close the dialog, | |
83 | then select Pocket PC 2002 and Pocket PC 2002 Emulation on the toolbar, | |
84 | and compile. | |
85 | ||
86 | - Open samples/minimal/minimal.vcw, select the | |
87 | WIN32 (WCE x86 Debug) configuration, and select Pocket PC 2002 and | |
88 | Pocket PC 2002 Emulation as before. | |
89 | ||
90 | To compile using the emulator on eVC++4: | |
91 | ||
92 | - Open build/wince/wx.vcw, select the | |
93 | WIN32 (WCE Emulator) Debug configuration, and compile. | |
94 | ||
95 | - Open samples/minimal/minimal.vcw with eVC++, select the | |
96 | WIN32 (WCE emulator) Debug configuration, and compile. | |
97 | ||
98 | Note: builds for the different SDKs (Smartphone, PPC, .Net) | |
99 | use the same directory and library names, so for the moment | |
100 | these builds cannot co-exist simultaneously. | |
101 | ||
102 | Status | |
103 | ====== | |
104 | ||
105 | It's possible to create working Pocket PC or Smartphone | |
106 | applications with this port. For further information | |
107 | about how to use wxWidgets with Windows CE, and further | |
108 | work that needs to be done, see the wxWinCE topic in the | |
109 | reference manual, and also: | |
110 | ||
111 | http://wiki.wxwindows.org/wiki.pl?Developers_Notebook/WxWinCE | |
112 | ||
113 | The "Life!" demo in demos/life has some adaptations for | |
114 | wxWinCE, and also demonstrates how to make an installer for | |
115 | a Pocket PC application. | |
116 | ||
117 | Disclaimer | |
118 | ========== | |
119 | ||
120 | All product names are used for identification purposes and are trademarks | |
121 | or registered trademarks owned by their respective companies. | |
122 |