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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/toplevel.h | |
3 | // Purpose: declares wxTopLevelWindow class, the base class for all | |
4 | // top level windows (such as frames and dialogs) | |
5 | // Author: Vadim Zeitlin, Vaclav Slavik | |
6 | // Modified by: | |
7 | // Created: 06.08.01 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
10 | // Vaclav Slavik <vaclav@wxwidgets.org> | |
11 | // Licence: wxWindows licence | |
12 | /////////////////////////////////////////////////////////////////////////////// | |
13 | ||
14 | #ifndef _WX_TOPLEVEL_BASE_H_ | |
15 | #define _WX_TOPLEVEL_BASE_H_ | |
16 | ||
17 | // ---------------------------------------------------------------------------- | |
18 | // headers | |
19 | // ---------------------------------------------------------------------------- | |
20 | ||
21 | #include "wx/window.h" | |
22 | #include "wx/iconbndl.h" | |
23 | ||
24 | // the default names for various classes | |
25 | extern WXDLLEXPORT_DATA(const wxChar) wxFrameNameStr[]; | |
26 | ||
27 | class WXDLLEXPORT wxTopLevelWindowBase; | |
28 | ||
29 | // ---------------------------------------------------------------------------- | |
30 | // constants | |
31 | // ---------------------------------------------------------------------------- | |
32 | ||
33 | // style common to both wxFrame and wxDialog | |
34 | #define wxSTAY_ON_TOP 0x8000 | |
35 | #define wxICONIZE 0x4000 | |
36 | #define wxMINIMIZE wxICONIZE | |
37 | #define wxMAXIMIZE 0x2000 | |
38 | #define wxCLOSE_BOX 0x1000 | |
39 | ||
40 | #define wxSYSTEM_MENU 0x0800 | |
41 | #define wxMINIMIZE_BOX 0x0400 | |
42 | #define wxMAXIMIZE_BOX 0x0200 | |
43 | #define wxTINY_CAPTION_HORIZ 0x0100 | |
44 | #define wxTINY_CAPTION_VERT 0x0080 | |
45 | #define wxRESIZE_BORDER 0x0040 | |
46 | ||
47 | #if WXWIN_COMPATIBILITY_2_6 | |
48 | ||
49 | // deprecated versions defined for compatibility reasons | |
50 | #define wxRESIZE_BOX wxMAXIMIZE_BOX | |
51 | #define wxTHICK_FRAME wxRESIZE_BORDER | |
52 | ||
53 | // obsolete styles, unused any more | |
54 | #define wxDIALOG_MODAL 0 | |
55 | #define wxDIALOG_MODELESS 0 | |
56 | #define wxNO_3D 0 | |
57 | #define wxUSER_COLOURS 0 | |
58 | ||
59 | #endif // WXWIN_COMPATIBILITY_2_6 | |
60 | ||
61 | // default style | |
62 | // | |
63 | // under Windows CE (at least when compiling with eVC 4) we should create | |
64 | // top level windows without any styles at all for them to appear | |
65 | // "correctly", i.e. as full screen windows with a "hide" button (same as | |
66 | // "close" but round instead of squared and just hides the applications | |
67 | // instead of closing it) in the title bar | |
68 | #if defined(__WXWINCE__) | |
69 | #if defined(__SMARTPHONE__) | |
70 | #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE) | |
71 | #elif defined(__WINCE_STANDARDSDK__) | |
72 | #define wxDEFAULT_FRAME_STYLE (wxMAXIMIZE|wxCLOSE_BOX) | |
73 | #else | |
74 | #define wxDEFAULT_FRAME_STYLE (wxNO_BORDER) | |
75 | #endif | |
76 | #else // !__WXWINCE__ | |
77 | #define wxDEFAULT_FRAME_STYLE \ | |
78 | (wxSYSTEM_MENU | \ | |
79 | wxRESIZE_BORDER | \ | |
80 | wxMINIMIZE_BOX | \ | |
81 | wxMAXIMIZE_BOX | \ | |
82 | wxCLOSE_BOX | \ | |
83 | wxCAPTION | \ | |
84 | wxCLIP_CHILDREN) | |
85 | #endif | |
86 | ||
87 | ||
88 | // Dialogs are created in a special way | |
89 | #define wxTOPLEVEL_EX_DIALOG 0x00000008 | |
90 | ||
91 | // Styles for ShowFullScreen | |
92 | // (note that wxTopLevelWindow only handles wxFULLSCREEN_NOBORDER and | |
93 | // wxFULLSCREEN_NOCAPTION; the rest is handled by wxTopLevelWindow) | |
94 | enum | |
95 | { | |
96 | wxFULLSCREEN_NOMENUBAR = 0x0001, | |
97 | wxFULLSCREEN_NOTOOLBAR = 0x0002, | |
98 | wxFULLSCREEN_NOSTATUSBAR = 0x0004, | |
99 | wxFULLSCREEN_NOBORDER = 0x0008, | |
100 | wxFULLSCREEN_NOCAPTION = 0x0010, | |
101 | ||
102 | wxFULLSCREEN_ALL = wxFULLSCREEN_NOMENUBAR | wxFULLSCREEN_NOTOOLBAR | | |
103 | wxFULLSCREEN_NOSTATUSBAR | wxFULLSCREEN_NOBORDER | | |
104 | wxFULLSCREEN_NOCAPTION | |
105 | }; | |
106 | ||
107 | // Styles for RequestUserAttention | |
108 | enum | |
109 | { | |
110 | wxUSER_ATTENTION_INFO = 1, | |
111 | wxUSER_ATTENTION_ERROR = 2 | |
112 | }; | |
113 | ||
114 | // ---------------------------------------------------------------------------- | |
115 | // wxTopLevelWindow: a top level (as opposed to child) window | |
116 | // ---------------------------------------------------------------------------- | |
117 | ||
118 | class WXDLLEXPORT wxTopLevelWindowBase : public wxWindow | |
119 | { | |
120 | public: | |
121 | // construction | |
122 | wxTopLevelWindowBase(); | |
123 | virtual ~wxTopLevelWindowBase(); | |
124 | ||
125 | // top level wnd state | |
126 | // -------------------- | |
127 | ||
128 | // maximize = true => maximize, otherwise - restore | |
129 | virtual void Maximize(bool maximize = true) = 0; | |
130 | ||
131 | // undo Maximize() or Iconize() | |
132 | virtual void Restore() = 0; | |
133 | ||
134 | // iconize = true => iconize, otherwise - restore | |
135 | virtual void Iconize(bool iconize = true) = 0; | |
136 | ||
137 | // return true if the frame is maximized | |
138 | virtual bool IsMaximized() const = 0; | |
139 | ||
140 | // return true if the frame is always maximized | |
141 | // due to native guidelines or current policy | |
142 | virtual bool IsAlwaysMaximized() const; | |
143 | ||
144 | // return true if the frame is iconized | |
145 | virtual bool IsIconized() const = 0; | |
146 | ||
147 | // get the frame icon | |
148 | const wxIcon& GetIcon() const { return m_icons.GetIcon( -1 ); } | |
149 | ||
150 | // get the frame icons | |
151 | const wxIconBundle& GetIcons() const { return m_icons; } | |
152 | ||
153 | // set the frame icon | |
154 | virtual void SetIcon(const wxIcon& icon) { m_icons = wxIconBundle( icon ); } | |
155 | ||
156 | // set the frame icons | |
157 | virtual void SetIcons(const wxIconBundle& icons ) { m_icons = icons; } | |
158 | ||
159 | // maximize the window to cover entire screen | |
160 | virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL) = 0; | |
161 | ||
162 | // return true if the frame is in fullscreen mode | |
163 | virtual bool IsFullScreen() const = 0; | |
164 | ||
165 | // the title of the top level window: the text which the | |
166 | // window shows usually at the top of the frame/dialog in dedicated bar | |
167 | virtual void SetTitle(const wxString& title) = 0; | |
168 | virtual wxString GetTitle() const = 0; | |
169 | ||
170 | // enable/disable close button [x] | |
171 | virtual bool EnableCloseButton(bool WXUNUSED(enable) ) { return false; } | |
172 | ||
173 | // Set the shape of the window to the given region. | |
174 | // Returns true if the platform supports this feature (and the | |
175 | // operation is successful.) | |
176 | virtual bool SetShape(const wxRegion& WXUNUSED(region)) { return false; } | |
177 | ||
178 | // Attracts the users attention to this window if the application is | |
179 | // inactive (should be called when a background event occurs) | |
180 | virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); | |
181 | ||
182 | // Is this the active frame (highlighted in the taskbar)? | |
183 | virtual bool IsActive() { return wxGetTopLevelParent(FindFocus()) == this; } | |
184 | ||
185 | // this function may be overridden to return false to allow closing the | |
186 | // application even when this top level window is still open | |
187 | // | |
188 | // notice that the window is still closed prior to the application exit and | |
189 | // so it can still veto it even if it returns false from here | |
190 | virtual bool ShouldPreventAppExit() const { return true; } | |
191 | ||
192 | ||
193 | #if defined(__SMARTPHONE__) | |
194 | virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; | |
195 | virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL) = 0; | |
196 | #endif // __SMARTPHONE__ | |
197 | ||
198 | // centre the window on screen: this is just a shortcut | |
199 | void CentreOnScreen(int dir = wxBOTH) { DoCentre(dir | wxCENTRE_ON_SCREEN); } | |
200 | void CenterOnScreen(int dir = wxBOTH) { CentreOnScreen(dir); } | |
201 | ||
202 | ||
203 | // default item access: we have a permanent default item which is the one | |
204 | // set by the user code but we may also have a temporary default item which | |
205 | // would be chosen if the user pressed "Enter" now but the default action | |
206 | // reverts to the "permanent" default as soon as this temporary default | |
207 | // item loses focus | |
208 | ||
209 | // used to reset default if pointing to removed child | |
210 | virtual void RemoveChild(wxWindowBase *child); | |
211 | ||
212 | // get the default item, temporary or permanent | |
213 | wxWindow *GetDefaultItem() const | |
214 | { return m_winTmpDefault ? m_winTmpDefault : m_winDefault; } | |
215 | ||
216 | // set the permanent default item, return the old default | |
217 | wxWindow *SetDefaultItem(wxWindow *win) | |
218 | { wxWindow *old = GetDefaultItem(); m_winDefault = win; return old; } | |
219 | ||
220 | // return the temporary default item, can be NULL | |
221 | wxWindow *GetTmpDefaultItem() const { return m_winTmpDefault; } | |
222 | ||
223 | // set a temporary default item, SetTmpDefaultItem(NULL) should be called | |
224 | // soon after a call to SetTmpDefaultItem(window), return the old default | |
225 | wxWindow *SetTmpDefaultItem(wxWindow *win) | |
226 | { wxWindow *old = GetDefaultItem(); m_winTmpDefault = win; return old; } | |
227 | ||
228 | ||
229 | // implementation only from now on | |
230 | // ------------------------------- | |
231 | ||
232 | // override some base class virtuals | |
233 | virtual bool Destroy(); | |
234 | virtual bool IsTopLevel() const { return true; } | |
235 | virtual bool IsVisible() const { return IsShown(); } | |
236 | virtual wxSize GetMaxSize() const; | |
237 | ||
238 | // event handlers | |
239 | void OnCloseWindow(wxCloseEvent& event); | |
240 | void OnSize(wxSizeEvent& WXUNUSED(event)) { DoLayout(); } | |
241 | ||
242 | // Get rect to be used to center top-level children | |
243 | virtual void GetRectForTopLevelChildren(int *x, int *y, int *w, int *h); | |
244 | ||
245 | // this should go away, but for now it's called from docview.cpp, | |
246 | // so should be there for all platforms | |
247 | void OnActivate(wxActivateEvent &WXUNUSED(event)) { } | |
248 | ||
249 | // do the window-specific processing after processing the update event | |
250 | virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ; | |
251 | ||
252 | protected: | |
253 | virtual void DoSetSizeHints( int minW, int minH, | |
254 | int maxW = wxDefaultCoord, int maxH = wxDefaultCoord, | |
255 | int incW = wxDefaultCoord, int incH = wxDefaultCoord ); | |
256 | ||
257 | // the frame client to screen translation should take account of the | |
258 | // toolbar which may shift the origin of the client area | |
259 | virtual void DoClientToScreen(int *x, int *y) const; | |
260 | virtual void DoScreenToClient(int *x, int *y) const; | |
261 | ||
262 | // add support for wxCENTRE_ON_SCREEN | |
263 | virtual void DoCentre(int dir); | |
264 | ||
265 | // no need to do client to screen translation to get our position in screen | |
266 | // coordinates: this is already the case | |
267 | virtual void DoGetScreenPosition(int *x, int *y) const | |
268 | { | |
269 | DoGetPosition(x, y); | |
270 | } | |
271 | ||
272 | // test whether this window makes part of the frame | |
273 | // (menubar, toolbar and statusbar are excluded from automatic layout) | |
274 | virtual bool IsOneOfBars(const wxWindow *WXUNUSED(win)) const | |
275 | { return false; } | |
276 | ||
277 | // check if we should exit the program after deleting this window | |
278 | bool IsLastBeforeExit() const; | |
279 | ||
280 | // send the iconize event, return true if processed | |
281 | bool SendIconizeEvent(bool iconized = true); | |
282 | ||
283 | // do TLW-specific layout: we resize our unique child to fill the entire | |
284 | // client area | |
285 | void DoLayout(); | |
286 | ||
287 | // Get the default size for the new window if no explicit size given. If | |
288 | // there are better default sizes then these can be changed, just as long | |
289 | // as they are not too small for TLWs (and not larger than screen). | |
290 | static wxSize GetDefaultSize(); | |
291 | static int WidthDefault(int w) { return w == wxDefaultCoord ? GetDefaultSize().x : w; } | |
292 | static int HeightDefault(int h) { return h == wxDefaultCoord ? GetDefaultSize().y : h; } | |
293 | ||
294 | // the frame icon | |
295 | wxIconBundle m_icons; | |
296 | ||
297 | // a default window (usually a button) or NULL | |
298 | wxWindow *m_winDefault; | |
299 | ||
300 | // a temporary override of m_winDefault, use the latter if NULL | |
301 | wxWindow *m_winTmpDefault; | |
302 | ||
303 | DECLARE_NO_COPY_CLASS(wxTopLevelWindowBase) | |
304 | DECLARE_EVENT_TABLE() | |
305 | }; | |
306 | ||
307 | ||
308 | // include the real class declaration | |
309 | #if defined(__WXPALMOS__) | |
310 | #include "wx/palmos/toplevel.h" | |
311 | #define wxTopLevelWindowNative wxTopLevelWindowPalm | |
312 | #elif defined(__WXMSW__) | |
313 | #include "wx/msw/toplevel.h" | |
314 | #define wxTopLevelWindowNative wxTopLevelWindowMSW | |
315 | #elif defined(__WXGTK20__) | |
316 | #include "wx/gtk/toplevel.h" | |
317 | #define wxTopLevelWindowNative wxTopLevelWindowGTK | |
318 | #elif defined(__WXGTK__) | |
319 | #include "wx/gtk1/toplevel.h" | |
320 | #define wxTopLevelWindowNative wxTopLevelWindowGTK | |
321 | #elif defined(__WXX11__) | |
322 | #include "wx/x11/toplevel.h" | |
323 | #define wxTopLevelWindowNative wxTopLevelWindowX11 | |
324 | #elif defined(__WXMGL__) | |
325 | #include "wx/mgl/toplevel.h" | |
326 | #define wxTopLevelWindowNative wxTopLevelWindowMGL | |
327 | #elif defined(__WXDFB__) | |
328 | #include "wx/dfb/toplevel.h" | |
329 | #define wxTopLevelWindowNative wxTopLevelWindowDFB | |
330 | #elif defined(__WXMAC__) | |
331 | #include "wx/mac/toplevel.h" | |
332 | #define wxTopLevelWindowNative wxTopLevelWindowMac | |
333 | #elif defined(__WXCOCOA__) | |
334 | #include "wx/cocoa/toplevel.h" | |
335 | #define wxTopLevelWindowNative wxTopLevelWindowCocoa | |
336 | #elif defined(__WXPM__) | |
337 | #include "wx/os2/toplevel.h" | |
338 | #define wxTopLevelWindowNative wxTopLevelWindowOS2 | |
339 | #elif defined(__WXMOTIF__) | |
340 | #include "wx/motif/toplevel.h" | |
341 | #define wxTopLevelWindowNative wxTopLevelWindowMotif | |
342 | #endif | |
343 | ||
344 | #ifdef __WXUNIVERSAL__ | |
345 | #include "wx/univ/toplevel.h" | |
346 | #else // !__WXUNIVERSAL__ | |
347 | #ifdef wxTopLevelWindowNative | |
348 | class WXDLLEXPORT wxTopLevelWindow : public wxTopLevelWindowNative | |
349 | { | |
350 | public: | |
351 | // construction | |
352 | wxTopLevelWindow() { Init(); } | |
353 | wxTopLevelWindow(wxWindow *parent, | |
354 | wxWindowID winid, | |
355 | const wxString& title, | |
356 | const wxPoint& pos = wxDefaultPosition, | |
357 | const wxSize& size = wxDefaultSize, | |
358 | long style = wxDEFAULT_FRAME_STYLE, | |
359 | const wxString& name = wxFrameNameStr) | |
360 | { | |
361 | Init(); | |
362 | Create(parent, winid, title, pos, size, style, name); | |
363 | } | |
364 | ||
365 | DECLARE_DYNAMIC_CLASS_NO_COPY(wxTopLevelWindow) | |
366 | }; | |
367 | #endif // wxTopLevelWindowNative | |
368 | #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__ | |
369 | ||
370 | ||
371 | #endif // _WX_TOPLEVEL_BASE_H_ |