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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/sound.cpp | |
3 | // Purpose: wxSound | |
4 | // Author: Julian Smart | |
5 | // Modified by: 2005-07-29: Vadim Zeitlin: redesign | |
6 | // Created: 04/01/98 | |
7 | // Copyright: (c) Julian Smart | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #if defined(__BORLANDC__) | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_SOUND | |
27 | ||
28 | #include "wx/sound.h" | |
29 | #include "wx/msw/private.h" | |
30 | ||
31 | #include <mmsystem.h> | |
32 | ||
33 | // ---------------------------------------------------------------------------- | |
34 | // wxSoundData | |
35 | // ---------------------------------------------------------------------------- | |
36 | ||
37 | // ABC for different sound data representations | |
38 | class wxSoundData | |
39 | { | |
40 | public: | |
41 | wxSoundData() { } | |
42 | ||
43 | // return true if we had been successfully initialized | |
44 | virtual bool IsOk() const = 0; | |
45 | ||
46 | // get the flag corresponding to our content for PlaySound() | |
47 | virtual DWORD GetSoundFlag() const = 0; | |
48 | ||
49 | // get the data to be passed to PlaySound() | |
50 | virtual LPCTSTR GetSoundData() const = 0; | |
51 | ||
52 | virtual ~wxSoundData() { } | |
53 | }; | |
54 | ||
55 | // class for in-memory sound data | |
56 | class wxSoundDataMemory : public wxSoundData | |
57 | { | |
58 | public: | |
59 | // we copy the data | |
60 | wxSoundDataMemory(size_t size, const void* buf); | |
61 | ||
62 | void *GetPtr() const { return m_waveDataPtr; } | |
63 | ||
64 | virtual bool IsOk() const { return GetPtr() != NULL; } | |
65 | virtual DWORD GetSoundFlag() const { return SND_MEMORY; } | |
66 | virtual LPCTSTR GetSoundData() const { return (LPCTSTR)GetPtr(); } | |
67 | ||
68 | private: | |
69 | GlobalPtr m_waveData; | |
70 | GlobalPtrLock m_waveDataPtr; | |
71 | ||
72 | wxDECLARE_NO_COPY_CLASS(wxSoundDataMemory); | |
73 | }; | |
74 | ||
75 | // class for sound files and resources | |
76 | class wxSoundDataFile : public wxSoundData | |
77 | { | |
78 | public: | |
79 | wxSoundDataFile(const wxString& filename, bool isResource); | |
80 | ||
81 | virtual bool IsOk() const { return !m_name.empty(); } | |
82 | virtual DWORD GetSoundFlag() const | |
83 | { | |
84 | return m_isResource ? SND_RESOURCE : SND_FILENAME; | |
85 | } | |
86 | virtual LPCTSTR GetSoundData() const { return m_name.c_str(); } | |
87 | ||
88 | private: | |
89 | const wxString m_name; | |
90 | const bool m_isResource; | |
91 | ||
92 | wxDECLARE_NO_COPY_CLASS(wxSoundDataFile); | |
93 | }; | |
94 | ||
95 | // ============================================================================ | |
96 | // implementation | |
97 | // ============================================================================ | |
98 | ||
99 | // ---------------------------------------------------------------------------- | |
100 | // wxSoundData-derived classes | |
101 | // ---------------------------------------------------------------------------- | |
102 | ||
103 | wxSoundDataMemory::wxSoundDataMemory(size_t size, const void* buf) | |
104 | : m_waveData(size), | |
105 | m_waveDataPtr(m_waveData) | |
106 | { | |
107 | if ( IsOk() ) | |
108 | ::CopyMemory(m_waveDataPtr, buf, size); | |
109 | } | |
110 | ||
111 | wxSoundDataFile::wxSoundDataFile(const wxString& filename, bool isResource) | |
112 | : m_name(filename), | |
113 | m_isResource(isResource) | |
114 | { | |
115 | // check for file/resource existence? | |
116 | } | |
117 | ||
118 | // ---------------------------------------------------------------------------- | |
119 | // wxSound | |
120 | // ---------------------------------------------------------------------------- | |
121 | ||
122 | wxSound::wxSound() | |
123 | { | |
124 | Init(); | |
125 | } | |
126 | ||
127 | wxSound::wxSound(const wxString& filename, bool isResource) | |
128 | { | |
129 | Init(); | |
130 | Create(filename, isResource); | |
131 | } | |
132 | ||
133 | wxSound::wxSound(size_t size, const void* data) | |
134 | { | |
135 | Init(); | |
136 | Create(size, data); | |
137 | } | |
138 | ||
139 | wxSound::~wxSound() | |
140 | { | |
141 | Free(); | |
142 | } | |
143 | ||
144 | void wxSound::Free() | |
145 | { | |
146 | wxDELETE(m_data); | |
147 | } | |
148 | ||
149 | bool wxSound::CheckCreatedOk() | |
150 | { | |
151 | if ( m_data && !m_data->IsOk() ) | |
152 | Free(); | |
153 | ||
154 | return m_data != NULL; | |
155 | } | |
156 | ||
157 | bool wxSound::Create(const wxString& filename, bool isResource) | |
158 | { | |
159 | Free(); | |
160 | ||
161 | m_data = new wxSoundDataFile(filename, isResource); | |
162 | ||
163 | return CheckCreatedOk(); | |
164 | } | |
165 | ||
166 | bool wxSound::Create(size_t size, const void* data) | |
167 | { | |
168 | Free(); | |
169 | ||
170 | m_data = new wxSoundDataMemory(size, data); | |
171 | ||
172 | return CheckCreatedOk(); | |
173 | } | |
174 | ||
175 | bool wxSound::DoPlay(unsigned flags) const | |
176 | { | |
177 | if ( !IsOk() || !m_data->IsOk() ) | |
178 | return false; | |
179 | ||
180 | DWORD flagsMSW = m_data->GetSoundFlag(); | |
181 | HMODULE hmod = flagsMSW == SND_RESOURCE ? wxGetInstance() : NULL; | |
182 | ||
183 | // we don't want replacement default sound | |
184 | flagsMSW |= SND_NODEFAULT; | |
185 | ||
186 | // NB: wxSOUND_SYNC is 0, don't test for it | |
187 | flagsMSW |= (flags & wxSOUND_ASYNC) ? SND_ASYNC : SND_SYNC; | |
188 | if ( flags & wxSOUND_LOOP ) | |
189 | { | |
190 | // looping only works with async flag | |
191 | flagsMSW |= SND_LOOP | SND_ASYNC; | |
192 | } | |
193 | ||
194 | return ::PlaySound(m_data->GetSoundData(), hmod, flagsMSW) != FALSE; | |
195 | } | |
196 | ||
197 | /* static */ | |
198 | void wxSound::Stop() | |
199 | { | |
200 | ::PlaySound(NULL, NULL, 0); | |
201 | } | |
202 | ||
203 | #endif // wxUSE_SOUND | |
204 |