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moved MGL initialization to earlier stage (crashes otherwise...) and implemented...
[wxWidgets.git] / include / wx / mac / icon.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: icon.h
3// Purpose: wxIcon class
4// Author: AUTHOR
5// Modified by:
6// Created: ??/??/98
7// RCS-ID: $Id$
8// Copyright: (c) AUTHOR
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_ICON_H_
13#define _WX_ICON_H_
14
15#ifdef __GNUG__
16#pragma interface "icon.h"
17#endif
18
19#include "wx/bitmap.h"
20
21// Icon
22class WXDLLEXPORT wxIcon: public wxBitmap
23{
24 DECLARE_DYNAMIC_CLASS(wxIcon)
25
26public:
27 wxIcon();
28
29 // Copy constructors
30 inline wxIcon(const wxIcon& icon) { Ref(icon); }
31
32 wxIcon(const char **data);
33 wxIcon(char **data);
34 wxIcon(const char bits[], int width=-1, int height=-1);
35 wxIcon(const wxString& name, long flags = wxBITMAP_TYPE_ICON_RESOURCE,
36 int desiredWidth = -1, int desiredHeight = -1);
37 ~wxIcon();
38
39 bool LoadFile(const wxString& name, long flags /* = wxBITMAP_TYPE_ICON_RESOURCE */ ,
40 int desiredWidth /* = -1 */ , int desiredHeight = -1);
41 bool LoadFile(const wxString& name ,long flags = wxBITMAP_TYPE_ICON_RESOURCE )
42 { return LoadFile( name , flags , -1 , -1 ) ; }
43
44 inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
45 inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
46 inline bool operator != (const wxIcon& icon) { return m_refData != icon.m_refData; }
47
48 // create from bitmap (which should have a mask unless it's monochrome):
49 // there shouldn't be any implicit bitmap -> icon conversion (i.e. no
50 // ctors, assignment operators...), but it's ok to have such function
51 void CopyFromBitmap(const wxBitmap& bmp);
52};
53
54/*
55class WXDLLEXPORT wxICONFileHandler: public wxBitmapHandler
56{
57 DECLARE_DYNAMIC_CLASS(wxICONFileHandler)
58public:
59 inline wxICONFileHandler()
60 {
61 m_name = "ICO icon file";
62 m_extension = "ico";
63 m_type = wxBITMAP_TYPE_ICO;
64 };
65
66 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
67 int desiredWidth = -1, int desiredHeight = -1);
68};
69*/
70
71class WXDLLEXPORT wxICONResourceHandler: public wxBitmapHandler
72{
73 DECLARE_DYNAMIC_CLASS(wxICONResourceHandler)
74public:
75 inline wxICONResourceHandler()
76 {
77 m_name = "ICON resource";
78 m_extension = "";
79 m_type = wxBITMAP_TYPE_ICON_RESOURCE;
80 };
81
82 virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
83 int desiredWidth = -1, int desiredHeight = -1);
84
85};
86
87#endif
88 // _WX_ICON_H_