]> git.saurik.com Git - wxWidgets.git/blame_incremental - include/wx/os2/button.h
MSW fixes; added wxUSE_XPM to wxUniv's setup.h so now widgets sample works
[wxWidgets.git] / include / wx / os2 / button.h
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: button.h
3// Purpose: wxButton class
4// Author: David Webster
5// Modified by:
6// Created: 10/13/99
7// RCS-ID: $Id$
8// Copyright: (c) David Webster
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BUTTON_H_
13#define _WX_BUTTON_H_
14
15#include "wx/control.h"
16
17WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;
18
19// Pushbutton
20class WXDLLEXPORT wxButton: public wxControl
21{
22 DECLARE_DYNAMIC_CLASS(wxButton)
23 public:
24 inline wxButton() {}
25 inline wxButton(wxWindow *parent, wxWindowID id, const wxString& label,
26 const wxPoint& pos = wxDefaultPosition,
27 const wxSize& size = wxDefaultSize, long style = 0,
28#if wxUSE_VALIDATORS
29 const wxValidator& validator = wxDefaultValidator,
30#endif
31 const wxString& name = wxButtonNameStr)
32 {
33 Create(parent, id, label, pos, size, style, validator, name);
34 }
35
36 bool Create(wxWindow *parent, wxWindowID id, const wxString& label,
37 const wxPoint& pos = wxDefaultPosition,
38 const wxSize& size = wxDefaultSize, long style = 0,
39#if wxUSE_VALIDATORS
40 const wxValidator& validator = wxDefaultValidator,
41#endif
42 const wxString& name = wxButtonNameStr);
43
44 virtual ~wxButton();
45
46 virtual void SetDefault();
47
48 static wxSize GetDefaultSize();
49
50 virtual void Command(wxCommandEvent& event);
51 virtual bool OS2Command(WXUINT param, WXWORD id);
52 virtual WXHBRUSH OnCtlColor(WXHDC pDC,
53 WXHWND pWnd,
54 WXUINT nCtlColor,
55 WXUINT message,
56 WXWPARAM wParam,
57 WXLPARAM lParam);
58protected:
59 // send a notification event, return TRUE if processed
60 bool SendClickEvent();
61
62 virtual wxSize DoGetBestSize() const;
63};
64
65#endif
66 // _WX_BUTTON_H_