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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: aui/aui.h | |
3 | // Purpose: interface of wxAuiManager | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows licence | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | ||
10 | /** | |
11 | @todo wxAuiPaneInfo dock direction types used with wxAuiManager. | |
12 | */ | |
13 | enum wxAuiManagerDock | |
14 | { | |
15 | wxAUI_DOCK_NONE = 0, | |
16 | wxAUI_DOCK_TOP = 1, | |
17 | wxAUI_DOCK_RIGHT = 2, | |
18 | wxAUI_DOCK_BOTTOM = 3, | |
19 | wxAUI_DOCK_LEFT = 4, | |
20 | wxAUI_DOCK_CENTER = 5, | |
21 | wxAUI_DOCK_CENTRE = wxAUI_DOCK_CENTER | |
22 | }; | |
23 | ||
24 | ||
25 | /** | |
26 | wxAuiManager behaviour and visual effects style flags. | |
27 | */ | |
28 | enum wxAuiManagerOption | |
29 | { | |
30 | /// Allow a pane to be undocked to take the form of a wxMiniFrame. | |
31 | wxAUI_MGR_ALLOW_FLOATING = 1 << 0, | |
32 | /// Change the color of the title bar of the pane when it is activated. | |
33 | wxAUI_MGR_ALLOW_ACTIVE_PANE = 1 << 1, | |
34 | /// Make the pane transparent during its movement. | |
35 | wxAUI_MGR_TRANSPARENT_DRAG = 1 << 2, | |
36 | /// The possible location for docking is indicated by a translucent area. | |
37 | wxAUI_MGR_TRANSPARENT_HINT = 1 << 3, | |
38 | /// The possible location for docking is indicated by a gradually appearing | |
39 | /// partially transparent area. | |
40 | wxAUI_MGR_VENETIAN_BLINDS_HINT = 1 << 4, | |
41 | /// The possible location for docking is indicated by a rectangular outline. | |
42 | wxAUI_MGR_RECTANGLE_HINT = 1 << 5, | |
43 | /// The translucent area where the pane could be docked appears gradually. | |
44 | wxAUI_MGR_HINT_FADE = 1 << 6, | |
45 | /// Used in complement of wxAUI_MGR_VENETIAN_BLINDS_HINT to show the hint immediately. | |
46 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE = 1 << 7, | |
47 | /// When a docked pane is resized, its content is refreshed in live (instead of moving | |
48 | /// the border alone and refreshing the content at the end). | |
49 | wxAUI_MGR_LIVE_RESIZE = 1 << 8, | |
50 | /// Default behavior. | |
51 | wxAUI_MGR_DEFAULT = wxAUI_MGR_ALLOW_FLOATING | | |
52 | wxAUI_MGR_TRANSPARENT_HINT | | |
53 | wxAUI_MGR_HINT_FADE | | |
54 | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE | |
55 | }; | |
56 | ||
57 | /** | |
58 | @class wxAuiManager | |
59 | ||
60 | wxAuiManager is the central class of the wxAUI class framework. | |
61 | ||
62 | wxAuiManager manages the panes associated with it for a particular wxFrame, | |
63 | using a pane's wxAuiPaneInfo information to determine each pane's docking | |
64 | and floating behaviour. | |
65 | ||
66 | wxAuiManager uses wxWidgets' sizer mechanism to plan the layout of each | |
67 | frame. It uses a replaceable dock art class to do all drawing, so all | |
68 | drawing is localized in one area, and may be customized depending on an | |
69 | application's specific needs. | |
70 | ||
71 | wxAuiManager works as follows: the programmer adds panes to the class, | |
72 | or makes changes to existing pane properties (dock position, floating | |
73 | state, show state, etc.). To apply these changes, wxAuiManager's | |
74 | Update() function is called. This batch processing can be used to avoid | |
75 | flicker, by modifying more than one pane at a time, and then "committing" | |
76 | all of the changes at once by calling Update(). | |
77 | ||
78 | Panes can be added quite easily: | |
79 | ||
80 | @code | |
81 | wxTextCtrl* text1 = new wxTextCtrl(this, -1); | |
82 | wxTextCtrl* text2 = new wxTextCtrl(this, -1); | |
83 | m_mgr.AddPane(text1, wxLEFT, "Pane Caption"); | |
84 | m_mgr.AddPane(text2, wxBOTTOM, "Pane Caption"); | |
85 | m_mgr.Update(); | |
86 | @endcode | |
87 | ||
88 | Later on, the positions can be modified easily. The following will float | |
89 | an existing pane in a tool window: | |
90 | ||
91 | @code | |
92 | m_mgr.GetPane(text1).Float(); | |
93 | @endcode | |
94 | ||
95 | ||
96 | @section auimanager_layers Layers, Rows and Directions, Positions | |
97 | ||
98 | Inside wxAUI, the docking layout is figured out by checking several pane | |
99 | parameters. Four of these are important for determining where a pane will | |
100 | end up: | |
101 | ||
102 | @li Direction: Each docked pane has a direction, Top, Bottom, Left, Right, | |
103 | or Center. This is fairly self-explanatory. The pane will be placed in | |
104 | the location specified by this variable. | |
105 | @li Position: More than one pane can be placed inside of a dock. Imagine | |
106 | two panes being docked on the left side of a window. One pane can be | |
107 | placed over another. In proportionally managed docks, the pane | |
108 | position indicates its sequential position, starting with zero. So, in | |
109 | our scenario with two panes docked on the left side, the top pane in | |
110 | the dock would have position 0, and the second one would occupy | |
111 | position 1. | |
112 | @li Row: A row can allow for two docks to be placed next to each other. | |
113 | One of the most common places for this to happen is in the toolbar. | |
114 | Multiple toolbar rows are allowed, the first row being row 0, and the | |
115 | second row 1. Rows can also be used on vertically docked panes. | |
116 | @li Layer: A layer is akin to an onion. Layer 0 is the very center of the | |
117 | managed pane. Thus, if a pane is in layer 0, it will be closest to the | |
118 | center window (also sometimes known as the "content window"). | |
119 | Increasing layers "swallow up" all layers of a lower value. This can | |
120 | look very similar to multiple rows, but is different because all panes | |
121 | in a lower level yield to panes in higher levels. The best way to | |
122 | understand layers is by running the wxAUI sample. | |
123 | ||
124 | @beginStyleTable | |
125 | @style{wxAUI_MGR_ALLOW_FLOATING} | |
126 | Allow a pane to be undocked to take the form of a wxMiniFrame. | |
127 | @style{wxAUI_MGR_ALLOW_ACTIVE_PANE} | |
128 | Change the color of the title bar of the pane when it is activated. | |
129 | @style{wxAUI_MGR_TRANSPARENT_DRAG} | |
130 | Make the pane transparent during its movement. | |
131 | @style{wxAUI_MGR_TRANSPARENT_HINT} | |
132 | The possible location for docking is indicated by a translucent area. | |
133 | @style{wxAUI_MGR_VENETIAN_BLINDS_HINT} | |
134 | The possible location for docking is indicated by gradually | |
135 | appearing partially transparent hint. | |
136 | @style{wxAUI_MGR_RECTANGLE_HINT} | |
137 | The possible location for docking is indicated by a rectangular | |
138 | outline. | |
139 | @style{wxAUI_MGR_HINT_FADE} | |
140 | The translucent area where the pane could be docked appears gradually. | |
141 | @style{wxAUI_MGR_NO_VENETIAN_BLINDS_FADE} | |
142 | Used in complement of wxAUI_MGR_VENETIAN_BLINDS_HINT to show the | |
143 | docking hint immediately. | |
144 | @style{wxAUI_MGR_LIVE_RESIZE} | |
145 | When a docked pane is resized, its content is refreshed in live (instead of moving | |
146 | the border alone and refreshing the content at the end). | |
147 | @style{wxAUI_MGR_DEFAULT} | |
148 | Default behavior, combines: wxAUI_MGR_ALLOW_FLOATING | wxAUI_MGR_TRANSPARENT_HINT | | |
149 | wxAUI_MGR_HINT_FADE | wxAUI_MGR_NO_VENETIAN_BLINDS_FADE. | |
150 | @endStyleTable | |
151 | ||
152 | @beginEventEmissionTable{wxAuiManagerEvent} | |
153 | @event{EVT_AUI_PANE_BUTTON(func)} | |
154 | Triggered when any button is pressed for any docked panes. | |
155 | @event{EVT_AUI_PANE_CLOSE(func)} | |
156 | Triggered when a docked or floating pane is closed. | |
157 | @event{EVT_AUI_PANE_MAXIMIZE(func)} | |
158 | Triggered when a pane is maximized. | |
159 | @event{EVT_AUI_PANE_RESTORE(func)} | |
160 | Triggered when a pane is restored. | |
161 | @event{EVT_AUI_RENDER(func)} | |
162 | This event can be caught to override the default renderer in order to | |
163 | custom draw your wxAuiManager window (not recommended). | |
164 | @endEventTable | |
165 | ||
166 | @library{wxbase} | |
167 | @category{aui} | |
168 | ||
169 | @see @ref overview_aui, wxAuiNotebook, wxAuiDockArt, wxAuiPaneInfo | |
170 | */ | |
171 | class wxAuiManager : public wxEvtHandler | |
172 | { | |
173 | public: | |
174 | /** | |
175 | Constructor. | |
176 | ||
177 | @param managed_wnd | |
178 | Specifies the wxFrame which should be managed. | |
179 | @param flags | |
180 | Specifies the frame management behaviour and visual effects | |
181 | with the ::wxAuiManagerOption's style flags. | |
182 | */ | |
183 | wxAuiManager(wxWindow* managed_wnd = NULL, | |
184 | unsigned int flags = wxAUI_MGR_DEFAULT); | |
185 | ||
186 | /** | |
187 | Dtor. | |
188 | */ | |
189 | virtual ~wxAuiManager(); | |
190 | ||
191 | //@{ | |
192 | /** | |
193 | AddPane() tells the frame manager to start managing a child window. | |
194 | There are several versions of this function. The first version allows | |
195 | the full spectrum of pane parameter possibilities. The second version is | |
196 | used for simpler user interfaces which do not require as much configuration. | |
197 | The last version allows a drop position to be specified, which will determine | |
198 | where the pane will be added. | |
199 | */ | |
200 | bool AddPane(wxWindow* window, const wxAuiPaneInfo& pane_info); | |
201 | bool AddPane(wxWindow* window, int direction = wxLEFT, | |
202 | const wxString& caption = wxEmptyString); | |
203 | bool AddPane(wxWindow* window, | |
204 | const wxAuiPaneInfo& pane_info, | |
205 | const wxPoint& drop_pos); | |
206 | //@} | |
207 | ||
208 | /** | |
209 | Tells the wxAuiManager to stop managing the pane specified by window. | |
210 | The window, if in a floated frame, is reparented to the frame managed | |
211 | by wxAuiManager. | |
212 | */ | |
213 | bool DetachPane(wxWindow* window); | |
214 | ||
215 | /** | |
216 | Returns an array of all panes managed by the frame manager. | |
217 | */ | |
218 | wxAuiPaneInfoArray& GetAllPanes(); | |
219 | ||
220 | /** | |
221 | Returns the current art provider being used. | |
222 | @see wxAuiDockArt. | |
223 | */ | |
224 | wxAuiDockArt* GetArtProvider() const; | |
225 | ||
226 | /** | |
227 | Returns the current dock constraint values. | |
228 | See SetDockSizeConstraint() for more information. | |
229 | */ | |
230 | void GetDockSizeConstraint(double* widthpct, double* heightpct) const; | |
231 | ||
232 | /** | |
233 | Returns the current ::wxAuiManagerOption's flags. | |
234 | */ | |
235 | unsigned int GetFlags() const; | |
236 | ||
237 | /** | |
238 | Returns the frame currently being managed by wxAuiManager. | |
239 | */ | |
240 | wxWindow* GetManagedWindow() const; | |
241 | ||
242 | /** | |
243 | Calling this method will return the wxAuiManager for a given window. | |
244 | The @a window parameter should specify any child window or sub-child | |
245 | window of the frame or window managed by wxAuiManager. | |
246 | ||
247 | The @a window parameter need not be managed by the manager itself, nor does it | |
248 | even need to be a child or sub-child of a managed window. It must however | |
249 | be inside the window hierarchy underneath the managed window. | |
250 | */ | |
251 | static wxAuiManager* GetManager(wxWindow* window); | |
252 | ||
253 | //@{ | |
254 | /** | |
255 | GetPane() is used to lookup a wxAuiPaneInfo object either by window pointer | |
256 | or by pane name, which acts as a unique id for a window pane. | |
257 | ||
258 | The returned wxAuiPaneInfo object may then be modified to change a pane's | |
259 | look, state or position. After one or more modifications to wxAuiPaneInfo, | |
260 | wxAuiManager::Update() should be called to commit the changes to the user | |
261 | interface. If the lookup failed (meaning the pane could not be found in the | |
262 | manager), a call to the returned wxAuiPaneInfo's IsOk() method will return @false. | |
263 | */ | |
264 | wxAuiPaneInfo& GetPane(wxWindow* window); | |
265 | wxAuiPaneInfo& GetPane(const wxString& name); | |
266 | //@} | |
267 | ||
268 | /** | |
269 | HideHint() hides any docking hint that may be visible. | |
270 | */ | |
271 | virtual void HideHint(); | |
272 | ||
273 | /** | |
274 | This method is used to insert either a previously unmanaged pane window | |
275 | into the frame manager, or to insert a currently managed pane somewhere | |
276 | else. InsertPane() will push all panes, rows, or docks aside and | |
277 | insert the window into the position specified by @a insert_location. | |
278 | ||
279 | Because @a insert_location can specify either a pane, dock row, or dock | |
280 | layer, the @a insert_level parameter is used to disambiguate this. | |
281 | The parameter @a insert_level can take a value of wxAUI_INSERT_PANE, | |
282 | wxAUI_INSERT_ROW or wxAUI_INSERT_DOCK. | |
283 | */ | |
284 | bool InsertPane(wxWindow* window, | |
285 | const wxAuiPaneInfo& insert_location, | |
286 | int insert_level = wxAUI_INSERT_PANE); | |
287 | ||
288 | /** | |
289 | LoadPaneInfo() is similar to LoadPerspective, with the exception that it | |
290 | only loads information about a single pane. It is used in combination with | |
291 | SavePaneInfo(). | |
292 | */ | |
293 | void LoadPaneInfo(wxString pane_part, wxAuiPaneInfo& pane); | |
294 | ||
295 | /** | |
296 | Loads a saved perspective. If update is @true, wxAuiManager::Update() | |
297 | is automatically invoked, thus realizing the saved perspective on screen. | |
298 | */ | |
299 | bool LoadPerspective(const wxString& perspective, | |
300 | bool update = true); | |
301 | ||
302 | /** | |
303 | SavePaneInfo() is similar to SavePerspective, with the exception that it only | |
304 | saves information about a single pane. It is used in combination with | |
305 | LoadPaneInfo(). | |
306 | */ | |
307 | wxString SavePaneInfo(wxAuiPaneInfo& pane); | |
308 | ||
309 | /** | |
310 | Saves the entire user interface layout into an encoded wxString, which | |
311 | can then be stored by the application (probably using wxConfig). | |
312 | ||
313 | When a perspective is restored using LoadPerspective(), the entire user | |
314 | interface will return to the state it was when the perspective was saved. | |
315 | */ | |
316 | wxString SavePerspective(); | |
317 | ||
318 | /** | |
319 | Instructs wxAuiManager to use art provider specified by parameter | |
320 | @a art_provider for all drawing calls. | |
321 | This allows plugable look-and-feel features. The previous art provider object, | |
322 | if any, will be deleted by wxAuiManager. | |
323 | ||
324 | @see wxAuiDockArt. | |
325 | */ | |
326 | void SetArtProvider(wxAuiDockArt* art_provider); | |
327 | ||
328 | /** | |
329 | When a user creates a new dock by dragging a window into a docked position, | |
330 | often times the large size of the window will create a dock that is unwieldly | |
331 | large. wxAuiManager by default limits the size of any new dock to 1/3 of the | |
332 | window size. For horizontal docks, this would be 1/3 of the window height. | |
333 | For vertical docks, 1/3 of the width. | |
334 | ||
335 | Calling this function will adjust this constraint value. The numbers must be | |
336 | between 0.0 and 1.0. For instance, calling SetDockSizeContraint with | |
337 | 0.5, 0.5 will cause new docks to be limited to half of the size of the | |
338 | entire managed window. | |
339 | */ | |
340 | void SetDockSizeConstraint(double widthpct, double heightpct); | |
341 | ||
342 | /** | |
343 | This method is used to specify ::wxAuiManagerOption's flags. @a flags | |
344 | specifies options which allow the frame management behaviour to be modified. | |
345 | */ | |
346 | void SetFlags(unsigned int flags); | |
347 | ||
348 | /** | |
349 | Called to specify the frame or window which is to be managed by wxAuiManager. | |
350 | Frame management is not restricted to just frames. Child windows or custom | |
351 | controls are also allowed. | |
352 | */ | |
353 | void SetManagedWindow(wxWindow* managed_wnd); | |
354 | ||
355 | /** | |
356 | This function is used by controls to explicitly show a hint window at the | |
357 | specified rectangle. It is rarely called, and is mostly used by controls | |
358 | implementing custom pane drag/drop behaviour. | |
359 | The specified rectangle should be in screen coordinates. | |
360 | */ | |
361 | virtual void ShowHint(const wxRect& rect); | |
362 | ||
363 | /** | |
364 | Uninitializes the framework and should be called before a managed frame or | |
365 | window is destroyed. UnInit() is usually called in the managed wxFrame's | |
366 | destructor. It is necessary to call this function before the managed frame | |
367 | or window is destroyed, otherwise the manager cannot remove its custom event | |
368 | handlers from a window. | |
369 | */ | |
370 | void UnInit(); | |
371 | ||
372 | /** | |
373 | This method is called after any number of changes are | |
374 | made to any of the managed panes. Update() must be invoked after | |
375 | AddPane() or InsertPane() are called in order to "realize" or "commit" | |
376 | the changes. In addition, any number of changes may be made to | |
377 | wxAuiPaneInfo structures (retrieved with wxAuiManager::GetPane), but to | |
378 | realize the changes, Update() must be called. This construction allows | |
379 | pane flicker to be avoided by updating the whole layout at one time. | |
380 | */ | |
381 | void Update(); | |
382 | ||
383 | protected: | |
384 | ||
385 | /** | |
386 | ProcessDockResult() is a protected member of the wxAUI layout manager. | |
387 | It can be overridden by derived classes to provide custom docking calculations. | |
388 | */ | |
389 | virtual bool ProcessDockResult(wxAuiPaneInfo& target, | |
390 | const wxAuiPaneInfo& new_pos); | |
391 | }; | |
392 | ||
393 | ||
394 | ||
395 | /** | |
396 | @class wxAuiPaneInfo | |
397 | ||
398 | wxAuiPaneInfo is part of the wxAUI class framework. | |
399 | See also @ref overview_aui. | |
400 | ||
401 | wxAuiPaneInfo specifies all the parameters for a pane. | |
402 | These parameters specify where the pane is on the screen, whether it is docked | |
403 | or floating, or hidden. | |
404 | In addition, these parameters specify the pane's docked position, floating | |
405 | position, preferred size, minimum size, caption text among many other parameters. | |
406 | ||
407 | @library{wxbase} | |
408 | @category{aui} | |
409 | ||
410 | @see wxAuiManager, wxAuiDockArt | |
411 | */ | |
412 | class wxAuiPaneInfo | |
413 | { | |
414 | public: | |
415 | wxAuiPaneInfo(); | |
416 | ||
417 | /** | |
418 | Copy constructor. | |
419 | */ | |
420 | wxAuiPaneInfo(const wxAuiPaneInfo& c); | |
421 | ||
422 | //@{ | |
423 | /** | |
424 | BestSize() sets the ideal size for the pane. The docking manager will attempt | |
425 | to use this size as much as possible when docking or floating the pane. | |
426 | */ | |
427 | wxAuiPaneInfo& BestSize(const wxSize& size); | |
428 | wxAuiPaneInfo& BestSize(int x, int y); | |
429 | //@} | |
430 | ||
431 | /** | |
432 | Bottom() sets the pane dock position to the bottom side of the frame. This is | |
433 | the same thing as calling Direction(wxAUI_DOCK_BOTTOM). | |
434 | */ | |
435 | wxAuiPaneInfo& Bottom(); | |
436 | ||
437 | /** | |
438 | BottomDockable() indicates whether a pane can be docked at the bottom of the | |
439 | frame. | |
440 | */ | |
441 | wxAuiPaneInfo& BottomDockable(bool b = true); | |
442 | ||
443 | /** | |
444 | Caption() sets the caption of the pane. | |
445 | */ | |
446 | wxAuiPaneInfo& Caption(const wxString& c); | |
447 | ||
448 | /** | |
449 | CaptionVisible indicates that a pane caption should be visible. If @false, no | |
450 | pane caption is drawn. | |
451 | */ | |
452 | wxAuiPaneInfo& CaptionVisible(bool visible = true); | |
453 | ||
454 | //@{ | |
455 | /** | |
456 | Center() sets the pane dock position to the left side of the frame. | |
457 | The centre pane is the space in the middle after all border panes (left, top, | |
458 | right, bottom) are subtracted from the layout. | |
459 | This is the same thing as calling Direction(wxAUI_DOCK_CENTRE). | |
460 | */ | |
461 | wxAuiPaneInfo& Centre(); | |
462 | wxAuiPaneInfo& Center(); | |
463 | //@} | |
464 | ||
465 | //@{ | |
466 | /** | |
467 | CentrePane() specifies that the pane should adopt the default center pane | |
468 | settings. Centre panes usually do not have caption bars. | |
469 | This function provides an easy way of preparing a pane to be displayed in | |
470 | the center dock position. | |
471 | */ | |
472 | wxAuiPaneInfo& CentrePane(); | |
473 | wxAuiPaneInfo& CenterPane(); | |
474 | //@} | |
475 | ||
476 | /** | |
477 | CloseButton() indicates that a close button should be drawn for the pane. | |
478 | */ | |
479 | wxAuiPaneInfo& CloseButton(bool visible = true); | |
480 | ||
481 | /** | |
482 | DefaultPane() specifies that the pane should adopt the default pane settings. | |
483 | */ | |
484 | wxAuiPaneInfo& DefaultPane(); | |
485 | ||
486 | /** | |
487 | DestroyOnClose() indicates whether a pane should be destroyed when it is closed. | |
488 | Normally a pane is simply hidden when the close button is clicked. | |
489 | Setting DestroyOnClose to @true will cause the window to be destroyed when | |
490 | the user clicks the pane's close button. | |
491 | */ | |
492 | wxAuiPaneInfo& DestroyOnClose(bool b = true); | |
493 | ||
494 | /** | |
495 | Direction() determines the direction of the docked pane. It is functionally the | |
496 | same as calling Left(), Right(), Top() or Bottom(), except that docking direction | |
497 | may be specified programmatically via the parameter. | |
498 | */ | |
499 | wxAuiPaneInfo& Direction(int direction); | |
500 | ||
501 | /** | |
502 | Dock() indicates that a pane should be docked. It is the opposite of Float(). | |
503 | */ | |
504 | wxAuiPaneInfo& Dock(); | |
505 | ||
506 | /** | |
507 | DockFixed() causes the containing dock to have no resize sash. This is useful | |
508 | for creating panes that span the entire width or height of a dock, but should | |
509 | not be resizable in the other direction. | |
510 | */ | |
511 | wxAuiPaneInfo& DockFixed(bool b = true); | |
512 | ||
513 | /** | |
514 | Dockable() specifies whether a frame can be docked or not. It is the same as | |
515 | specifying TopDockable(b).BottomDockable(b).LeftDockable(b).RightDockable(b). | |
516 | */ | |
517 | wxAuiPaneInfo& Dockable(bool b = true); | |
518 | ||
519 | /** | |
520 | Fixed() forces a pane to be fixed size so that it cannot be resized. After | |
521 | calling Fixed(), IsFixed() will return @true. | |
522 | */ | |
523 | wxAuiPaneInfo& Fixed(); | |
524 | ||
525 | /** | |
526 | Float() indicates that a pane should be floated. It is the opposite of Dock(). | |
527 | */ | |
528 | wxAuiPaneInfo& Float(); | |
529 | ||
530 | /** | |
531 | Floatable() sets whether the user will be able to undock a pane and turn it | |
532 | into a floating window. | |
533 | */ | |
534 | wxAuiPaneInfo& Floatable(bool b = true); | |
535 | ||
536 | //@{ | |
537 | /** | |
538 | FloatingPosition() sets the position of the floating pane. | |
539 | */ | |
540 | wxAuiPaneInfo& FloatingPosition(const wxPoint& pos); | |
541 | wxAuiPaneInfo& FloatingPosition(int x, int y); | |
542 | //@} | |
543 | ||
544 | //@{ | |
545 | /** | |
546 | FloatingSize() sets the size of the floating pane. | |
547 | */ | |
548 | wxAuiPaneInfo& FloatingSize(const wxSize& size); | |
549 | wxAuiPaneInfo& FloatingSize(int x, int y); | |
550 | //@} | |
551 | ||
552 | /** | |
553 | Gripper() indicates that a gripper should be drawn for the pane. | |
554 | */ | |
555 | wxAuiPaneInfo& Gripper(bool visible = true); | |
556 | ||
557 | /** | |
558 | GripperTop() indicates that a gripper should be drawn at the top of the pane. | |
559 | */ | |
560 | wxAuiPaneInfo& GripperTop(bool attop = true); | |
561 | ||
562 | /** | |
563 | HasBorder() returns @true if the pane displays a border. | |
564 | */ | |
565 | bool HasBorder() const; | |
566 | ||
567 | /** | |
568 | HasCaption() returns @true if the pane displays a caption. | |
569 | */ | |
570 | bool HasCaption() const; | |
571 | ||
572 | /** | |
573 | HasCloseButton() returns @true if the pane displays a button to close the pane. | |
574 | */ | |
575 | bool HasCloseButton() const; | |
576 | ||
577 | /** | |
578 | HasFlag() returns @true if the property specified by flag is active for | |
579 | the pane. | |
580 | */ | |
581 | bool HasFlag(int flag) const; | |
582 | ||
583 | /** | |
584 | HasGripper() returns @true if the pane displays a gripper. | |
585 | */ | |
586 | bool HasGripper() const; | |
587 | ||
588 | /** | |
589 | HasGripper() returns @true if the pane displays a gripper at the top. | |
590 | */ | |
591 | bool HasGripperTop() const; | |
592 | ||
593 | /** | |
594 | HasMaximizeButton() returns @true if the pane displays a button to maximize the | |
595 | pane. | |
596 | */ | |
597 | bool HasMaximizeButton() const; | |
598 | ||
599 | /** | |
600 | HasMinimizeButton() returns @true if the pane displays a button to minimize the | |
601 | pane. | |
602 | */ | |
603 | bool HasMinimizeButton() const; | |
604 | ||
605 | /** | |
606 | HasPinButton() returns @true if the pane displays a button to float the pane. | |
607 | */ | |
608 | bool HasPinButton() const; | |
609 | ||
610 | /** | |
611 | Hide() indicates that a pane should be hidden. | |
612 | */ | |
613 | wxAuiPaneInfo& Hide(); | |
614 | ||
615 | /** | |
616 | Icon() sets the icon of the pane. | |
617 | ||
618 | Notice that the height of the icon should be smaller than the value | |
619 | returned by wxAuiDockArt::GetMetric(wxAUI_DOCKART_CAPTION_SIZE) to | |
620 | ensure that it appears correctly. | |
621 | ||
622 | @since 2.9.2 | |
623 | */ | |
624 | wxAuiPaneInfo& Icon(const wxBitmap& b); | |
625 | ||
626 | /** | |
627 | IsBottomDockable() returns @true if the pane can be docked at the bottom of the | |
628 | managed frame. | |
629 | ||
630 | @see IsDockable() | |
631 | */ | |
632 | bool IsBottomDockable() const; | |
633 | ||
634 | /** | |
635 | Returns @true if the pane can be docked at any side. | |
636 | ||
637 | @see IsTopDockable(), IsBottomDockable(), IsLeftDockable(), IsRightDockable() | |
638 | ||
639 | @since 2.9.2 | |
640 | */ | |
641 | bool IsDockable() const; | |
642 | ||
643 | /** | |
644 | IsDocked() returns @true if the pane is currently docked. | |
645 | */ | |
646 | bool IsDocked() const; | |
647 | ||
648 | /** | |
649 | IsFixed() returns @true if the pane cannot be resized. | |
650 | */ | |
651 | bool IsFixed() const; | |
652 | ||
653 | /** | |
654 | IsFloatable() returns @true if the pane can be undocked and displayed as a | |
655 | floating window. | |
656 | */ | |
657 | bool IsFloatable() const; | |
658 | ||
659 | /** | |
660 | IsFloating() returns @true if the pane is floating. | |
661 | */ | |
662 | bool IsFloating() const; | |
663 | ||
664 | /** | |
665 | IsLeftDockable() returns @true if the pane can be docked on the left of the | |
666 | managed frame. | |
667 | ||
668 | @see IsDockable() | |
669 | */ | |
670 | bool IsLeftDockable() const; | |
671 | ||
672 | /** | |
673 | IsMoveable() returns @true if the docked frame can be undocked or moved to | |
674 | another dock position. | |
675 | */ | |
676 | bool IsMovable() const; | |
677 | ||
678 | /** | |
679 | IsOk() returns @true if the wxAuiPaneInfo structure is valid. A pane structure | |
680 | is valid if it has an associated window. | |
681 | */ | |
682 | bool IsOk() const; | |
683 | ||
684 | /** | |
685 | IsResizable() returns @true if the pane can be resized. | |
686 | */ | |
687 | bool IsResizable() const; | |
688 | ||
689 | /** | |
690 | IsRightDockable() returns @true if the pane can be docked on the right of the | |
691 | managed frame. | |
692 | ||
693 | @see IsDockable() | |
694 | */ | |
695 | bool IsRightDockable() const; | |
696 | ||
697 | /** | |
698 | IsShown() returns @true if the pane is currently shown. | |
699 | */ | |
700 | bool IsShown() const; | |
701 | ||
702 | /** | |
703 | IsToolbar() returns @true if the pane contains a toolbar. | |
704 | */ | |
705 | bool IsToolbar() const; | |
706 | ||
707 | /** | |
708 | IsTopDockable() returns @true if the pane can be docked at the top of the | |
709 | managed frame. | |
710 | ||
711 | @see IsDockable() | |
712 | */ | |
713 | bool IsTopDockable() const; | |
714 | ||
715 | /** | |
716 | Layer() determines the layer of the docked pane. The dock layer is similar to | |
717 | an onion, the inner-most layer being layer 0. Each shell moving in the outward | |
718 | direction has a higher layer number. This allows for more complex docking layout | |
719 | formation. | |
720 | */ | |
721 | wxAuiPaneInfo& Layer(int layer); | |
722 | ||
723 | /** | |
724 | Left() sets the pane dock position to the left side of the frame. This is the | |
725 | same thing as calling Direction(wxAUI_DOCK_LEFT). | |
726 | */ | |
727 | wxAuiPaneInfo& Left(); | |
728 | ||
729 | /** | |
730 | LeftDockable() indicates whether a pane can be docked on the left of the frame. | |
731 | */ | |
732 | wxAuiPaneInfo& LeftDockable(bool b = true); | |
733 | ||
734 | //@{ | |
735 | /** | |
736 | MaxSize() sets the maximum size of the pane. | |
737 | */ | |
738 | wxAuiPaneInfo& MaxSize(const wxSize& size); | |
739 | wxAuiPaneInfo& MaxSize(int x, int y); | |
740 | //@} | |
741 | ||
742 | /** | |
743 | MaximizeButton() indicates that a maximize button should be drawn for the pane. | |
744 | */ | |
745 | wxAuiPaneInfo& MaximizeButton(bool visible = true); | |
746 | ||
747 | //@{ | |
748 | /** | |
749 | MinSize() sets the minimum size of the pane. Please note that this is only | |
750 | partially supported as of this writing. | |
751 | */ | |
752 | wxAuiPaneInfo& MinSize(const wxSize& size); | |
753 | wxAuiPaneInfo& MinSize(int x, int y); | |
754 | //@} | |
755 | ||
756 | /** | |
757 | MinimizeButton() indicates that a minimize button should be drawn for the pane. | |
758 | */ | |
759 | wxAuiPaneInfo& MinimizeButton(bool visible = true); | |
760 | ||
761 | /** | |
762 | Movable indicates whether a frame can be moved. | |
763 | */ | |
764 | wxAuiPaneInfo& Movable(bool b = true); | |
765 | ||
766 | /** | |
767 | Name() sets the name of the pane so it can be referenced in lookup functions. | |
768 | If a name is not specified by the user, a random name is assigned to the pane | |
769 | when it is added to the manager. | |
770 | */ | |
771 | wxAuiPaneInfo& Name(const wxString& n); | |
772 | ||
773 | /** | |
774 | PaneBorder indicates that a border should be drawn for the pane. | |
775 | */ | |
776 | wxAuiPaneInfo& PaneBorder(bool visible = true); | |
777 | ||
778 | /** | |
779 | PinButton() indicates that a pin button should be drawn for the pane. | |
780 | */ | |
781 | wxAuiPaneInfo& PinButton(bool visible = true); | |
782 | ||
783 | /** | |
784 | Position() determines the position of the docked pane. | |
785 | */ | |
786 | wxAuiPaneInfo& Position(int pos); | |
787 | ||
788 | /** | |
789 | Resizable() allows a pane to be resized if the parameter is @true, and forces it | |
790 | to be a fixed size if the parameter is @false. This is simply an antonym for Fixed(). | |
791 | */ | |
792 | wxAuiPaneInfo& Resizable(bool resizable = true); | |
793 | ||
794 | /** | |
795 | Right() sets the pane dock position to the right side of the frame. | |
796 | */ | |
797 | wxAuiPaneInfo& Right(); | |
798 | ||
799 | /** | |
800 | RightDockable() indicates whether a pane can be docked on the right of the | |
801 | frame. | |
802 | */ | |
803 | wxAuiPaneInfo& RightDockable(bool b = true); | |
804 | ||
805 | /** | |
806 | Row() determines the row of the docked pane. | |
807 | */ | |
808 | wxAuiPaneInfo& Row(int row); | |
809 | ||
810 | /** | |
811 | Write the safe parts of a newly loaded PaneInfo structure "source" into "this" | |
812 | used on loading perspectives etc. | |
813 | */ | |
814 | void SafeSet(wxAuiPaneInfo source); | |
815 | ||
816 | /** | |
817 | SetFlag() turns the property given by flag on or off with the option_state | |
818 | parameter. | |
819 | */ | |
820 | wxAuiPaneInfo& SetFlag(int flag, bool option_state); | |
821 | ||
822 | /** | |
823 | Show() indicates that a pane should be shown. | |
824 | */ | |
825 | wxAuiPaneInfo& Show(bool show = true); | |
826 | ||
827 | /** | |
828 | ToolbarPane() specifies that the pane should adopt the default toolbar pane | |
829 | settings. | |
830 | */ | |
831 | wxAuiPaneInfo& ToolbarPane(); | |
832 | ||
833 | /** | |
834 | Top() sets the pane dock position to the top of the frame. | |
835 | */ | |
836 | wxAuiPaneInfo& Top(); | |
837 | ||
838 | /** | |
839 | TopDockable() indicates whether a pane can be docked at the top of the frame. | |
840 | */ | |
841 | wxAuiPaneInfo& TopDockable(bool b = true); | |
842 | ||
843 | /** | |
844 | Window() assigns the window pointer that the wxAuiPaneInfo should use. | |
845 | This normally does not need to be specified, as the window pointer is | |
846 | automatically assigned to the wxAuiPaneInfo structure as soon as it is added | |
847 | to the manager. | |
848 | */ | |
849 | wxAuiPaneInfo& Window(wxWindow* w); | |
850 | ||
851 | /** | |
852 | Makes a copy of the wxAuiPaneInfo object. | |
853 | */ | |
854 | wxAuiPaneInfo& operator=(const wxAuiPaneInfo& c); | |
855 | }; | |
856 | ||
857 | ||
858 | ||
859 | /** | |
860 | @class wxAuiManagerEvent | |
861 | ||
862 | Event used to indicate various actions taken with wxAuiManager. | |
863 | ||
864 | See wxAuiManager for available event types. | |
865 | ||
866 | @beginEventTable{wxAuiManagerEvent} | |
867 | @event{EVT_AUI_PANE_BUTTON(func)} | |
868 | Triggered when any button is pressed for any docked panes. | |
869 | @event{EVT_AUI_PANE_CLOSE(func)} | |
870 | Triggered when a docked or floating pane is closed. | |
871 | @event{EVT_AUI_PANE_MAXIMIZE(func)} | |
872 | Triggered when a pane is maximized. | |
873 | @event{EVT_AUI_PANE_RESTORE(func)} | |
874 | Triggered when a pane is restored. | |
875 | @event{EVT_AUI_RENDER(func)} | |
876 | This event can be caught to override the default renderer in order to | |
877 | custom draw your wxAuiManager window (not recommended). | |
878 | @endEventTable | |
879 | ||
880 | @library{wxaui} | |
881 | @category{events,aui} | |
882 | ||
883 | @see wxAuiManager, wxAuiPaneInfo | |
884 | */ | |
885 | class wxAuiManagerEvent : public wxEvent | |
886 | { | |
887 | public: | |
888 | /** | |
889 | Constructor. | |
890 | */ | |
891 | wxAuiManagerEvent(wxEventType type = wxEVT_NULL); | |
892 | ||
893 | /** | |
894 | @return @true if this event can be vetoed. | |
895 | ||
896 | @see Veto() | |
897 | */ | |
898 | bool CanVeto(); | |
899 | ||
900 | /** | |
901 | @return The ID of the button that was clicked. | |
902 | */ | |
903 | int GetButton(); | |
904 | ||
905 | /** | |
906 | @todo What is this? | |
907 | */ | |
908 | wxDC* GetDC(); | |
909 | ||
910 | /** | |
911 | @return @true if this event was vetoed. | |
912 | ||
913 | @see Veto() | |
914 | */ | |
915 | bool GetVeto(); | |
916 | ||
917 | /** | |
918 | @return The wxAuiManager this event is associated with. | |
919 | */ | |
920 | wxAuiManager* GetManager(); | |
921 | ||
922 | /** | |
923 | @return The pane this event is associated with. | |
924 | */ | |
925 | wxAuiPaneInfo* GetPane(); | |
926 | ||
927 | /** | |
928 | Sets the ID of the button clicked that triggered this event. | |
929 | */ | |
930 | void SetButton(int button); | |
931 | ||
932 | /** | |
933 | Sets whether or not this event can be vetoed. | |
934 | */ | |
935 | void SetCanVeto(bool can_veto); | |
936 | ||
937 | /** | |
938 | @todo What is this? | |
939 | */ | |
940 | void SetDC(wxDC* pdc); | |
941 | ||
942 | /** | |
943 | Sets the wxAuiManager this event is associated with. | |
944 | */ | |
945 | void SetManager(wxAuiManager* manager); | |
946 | ||
947 | /** | |
948 | Sets the pane this event is associated with. | |
949 | */ | |
950 | void SetPane(wxAuiPaneInfo* pane); | |
951 | ||
952 | /** | |
953 | Cancels the action indicated by this event if CanVeto() is @true. | |
954 | */ | |
955 | void Veto(bool veto = true); | |
956 | }; | |
957 |