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1\section{\class{wxThread}}\label{wxthread}
2
3A thread is basically a path of execution through a program. Threads are
4sometimes called {\it light-weight processes}, but the fundamental difference
5between threads and processes is that memory spaces of different processes are
6separated while all threads share the same address space. While it makes it
7much easier to share common data between several threads, it also makes much
8easier to shoot oneself in the foot, so careful use of synchronization objects
9such as \helpref{mutexes}{wxmutex} and/or \helpref{critical sections}{wxcriticalsection} is recommended.
10
11There are two types of threads in wxWidgets: {\it detached} and {\it joinable}
12ones, just as in the POSIX thread API (but unlike Win32 threads where all threads
13are joinable). The difference between the two is that only joinable threads
14can return a return code -- this is returned by the Wait() function. Detached
15threads (the default type) cannot be waited for.
16
17You shouldn't hurry to create all the threads joinable, however, because this
18has a disadvantage as well: you {\bf must} Wait() for a joinable thread or the
19system resources used by it will never be freed, and you also must delete the
20corresponding wxThread object yourself. In contrast, detached threads are of the
21"fire-and-forget" kind: you only have to start a detached thread and it will
22terminate and destroy itself.
23
24This means, of course, that all detached threads {\bf must} be created on the
25heap because the thread will call {\tt delete this;} upon termination. Joinable
26threads may be created on the stack although more usually they will be created
27on the heap as well. Don't create global thread objects because they allocate
28memory in their constructor, which will cause problems for the memory checking
29system.
30
31\wxheading{Derived from}
32
33None.
34
35\wxheading{Include files}
36
37<wx/thread.h>
38
39\wxheading{See also}
40
41\helpref{wxMutex}{wxmutex}, \helpref{wxCondition}{wxcondition}, \helpref{wxCriticalSection}{wxcriticalsection}
42
43\latexignore{\rtfignore{\wxheading{Members}}}
44
45
46\membersection{wxThread::wxThread}\label{wxthreadctor}
47
48\func{}{wxThread}{\param{wxThreadKind }{kind = wxTHREAD\_DETACHED}}
49
50This constructor creates a new detached (default) or joinable C++ thread object. It
51does not create or start execution of the real thread -- for this you should
52use the \helpref{Create}{wxthreadcreate} and \helpref{Run}{wxthreadrun} methods.
53
54The possible values for {\it kind} parameters are:
55
56\twocolwidtha{7cm}
57\begin{twocollist}\itemsep=0pt
58\twocolitem{{\bf wxTHREAD\_DETACHED}}{Create a detached thread.}
59\twocolitem{{\bf wxTHREAD\_JOINABLE}}{Create a joinable thread}
60\end{twocollist}
61
62
63\membersection{wxThread::\destruct{wxThread}}
64
65\func{}{\destruct{wxThread}}{\void}
66
67The destructor frees the resources associated with the thread. Notice that you
68should never delete a detached thread -- you may only call
69\helpref{Delete}{wxthreaddelete} on it or wait until it terminates (and auto
70destructs) itself. Because the detached threads delete themselves, they can
71only be allocated on the heap.
72
73Joinable threads should be deleted explicitly. The \helpref{Delete}{wxthreaddelete} and \helpref{Kill}{wxthreadkill} functions
74will not delete the C++ thread object. It is also safe to allocate them on
75stack.
76
77
78\membersection{wxThread::Create}\label{wxthreadcreate}
79
80\func{wxThreadError}{Create}{\param{unsigned int }{stackSize = 0}}
81
82Creates a new thread. The thread object is created in the suspended state, and you
83should call \helpref{Run}{wxthreadrun} to start running it. You may optionally
84specify the stack size to be allocated to it (Ignored on platforms that don't
85support setting it explicitly, eg. Unix).
86
87\wxheading{Return value}
88
89One of:
90
91\twocolwidtha{7cm}
92\begin{twocollist}\itemsep=0pt
93\twocolitem{{\bf wxTHREAD\_NO\_ERROR}}{There was no error.}
94\twocolitem{{\bf wxTHREAD\_NO\_RESOURCE}}{There were insufficient resources to create a new thread.}
95\twocolitem{{\bf wxTHREAD\_RUNNING}}{The thread is already running.}
96\end{twocollist}
97
98
99\membersection{wxThread::Delete}\label{wxthreaddelete}
100
101\func{void}{Delete}{\void}
102
103Calling \helpref{Delete}{wxthreaddelete} is a graceful way to terminate the
104thread. It asks the thread to terminate and, if the thread code is well
105written, the thread will terminate after the next call to
106\helpref{TestDestroy}{wxthreadtestdestroy} which should happen quite soon.
107
108However, if the thread doesn't call \helpref{TestDestroy}{wxthreadtestdestroy}
109often enough (or at all), the function will not return immediately, but wait
110until the thread terminates. As it may take a long time, and the message processing
111is not stopped during this function execution, message handlers may be
112called from inside it!
113
114Delete() may be called for a thread in any state: running, paused or even not
115yet created. Moreover, it must be called if \helpref{Create}{wxthreadcreate} or
116\helpref{Run}{wxthreadrun} fail in order to free the memory occupied by the
117thread object. However, you should not call Delete() on a detached thread which
118already terminated -- doing so will probably result in a crash because the
119thread object doesn't exist any more.
120
121For detached threads Delete() will also delete the C++ thread object, but it
122will not do this for joinable ones.
123
124This function can only be called from another thread context.
125
126
127\membersection{wxThread::Entry}\label{wxthreadentry}
128
129\func{virtual ExitCode}{Entry}{\void}
130
131This is the entry point of the thread. This function is pure virtual and must
132be implemented by any derived class. The thread execution will start here.
133
134The returned value is the thread exit code which is only useful for
135joinable threads and is the value returned by \helpref{Wait}{wxthreadwait}.
136
137This function is called by wxWidgets itself and should never be called
138directly.
139
140
141\membersection{wxThread::Exit}\label{wxthreadexit}
142
143\func{void}{Exit}{\param{ExitCode }{exitcode = 0}}
144
145This is a protected function of the wxThread class and thus can only be called
146from a derived class. It also can only be called in the context of this
147thread, i.e. a thread can only exit from itself, not from another thread.
148
149This function will terminate the OS thread (i.e. stop the associated path of
150execution) and also delete the associated C++ object for detached threads.
151\helpref{wxThread::OnExit}{wxthreadonexit} will be called just before exiting.
152
153
154\membersection{wxThread::GetCPUCount}\label{wxthreadgetcpucount}
155
156\func{static int}{GetCPUCount}{\void}
157
158Returns the number of system CPUs or -1 if the value is unknown.
159
160\wxheading{See also}
161
162\helpref{SetConcurrency}{wxthreadsetconcurrency}
163
164
165\membersection{wxThread::GetCurrentId}\label{wxthreadgetcurrentid}
166
167\func{static unsigned long}{GetCurrentId}{\void}
168
169Returns the platform specific thread ID of the current thread as a
170long. This can be used to uniquely identify threads, even if they are
171not wxThreads.
172
173
174\membersection{wxThread::GetId}\label{wxthreadgetid}
175
176\constfunc{unsigned long}{GetId}{\void}
177
178Gets the thread identifier: this is a platform dependent number that uniquely identifies the
179thread throughout the system during its existence (i.e. the thread identifiers may be reused).
180
181
182\membersection{wxThread::GetPriority}\label{wxthreadgetpriority}
183
184\constfunc{int}{GetPriority}{\void}
185
186Gets the priority of the thread, between zero and 100.
187
188The following priorities are defined:
189
190\twocolwidtha{7cm}
191\begin{twocollist}\itemsep=0pt
192\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
193\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
194\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
195\end{twocollist}
196
197
198\membersection{wxThread::IsAlive}\label{wxthreadisalive}
199
200\constfunc{bool}{IsAlive}{\void}
201
202Returns \true if the thread is alive (i.e. started and not terminating).
203
204Note that this function can only be saely used with joinable threads, not
205detached ones as the latter delete themselves and so when the real thread is
206not alive any longer it is not possible to call this function neither because
207the wxThread object doesn't exist any more as well.
208
209
210\membersection{wxThread::IsDetached}\label{wxthreadisdetached}
211
212\constfunc{bool}{IsDetached}{\void}
213
214Returns \true if the thread is of the detached kind, \false if it is a joinable
215one.
216
217
218\membersection{wxThread::IsMain}\label{wxthreadismain}
219
220\func{static bool}{IsMain}{\void}
221
222Returns \true if the calling thread is the main application thread.
223
224
225\membersection{wxThread::IsPaused}\label{wxthreadispaused}
226
227\constfunc{bool}{IsPaused}{\void}
228
229Returns \true if the thread is paused.
230
231
232\membersection{wxThread::IsRunning}\label{wxthreadisrunning}
233
234\constfunc{bool}{IsRunning}{\void}
235
236Returns \true if the thread is running.
237
238This method may only be safely used for joinable threads, see the remark in
239\helpref{IsAlive}{wxthreadisalive}.
240
241
242\membersection{wxThread::Kill}\label{wxthreadkill}
243
244\func{wxThreadError}{Kill}{\void}
245
246Immediately terminates the target thread. {\bf This function is dangerous and should
247be used with extreme care (and not used at all whenever possible)!} The resources
248allocated to the thread will not be freed and the state of the C runtime library
249may become inconsistent. Use \helpref{Delete()}{wxthreaddelete} instead.
250
251For detached threads Kill() will also delete the associated C++ object.
252However this will not happen for joinable threads and this means that you will
253still have to delete the wxThread object yourself to avoid memory leaks.
254In neither case \helpref{OnExit}{wxthreadonexit} of the dying thread will be
255called, so no thread-specific cleanup will be performed.
256
257This function can only be called from another thread context, i.e. a thread
258cannot kill itself.
259
260It is also an error to call this function for a thread which is not running or
261paused (in the latter case, the thread will be resumed first) -- if you do it,
262a {\tt wxTHREAD\_NOT\_RUNNING} error will be returned.
263
264
265\membersection{wxThread::OnExit}\label{wxthreadonexit}
266
267\func{void}{OnExit}{\void}
268
269Called when the thread exits. This function is called in the context of the
270thread associated with the wxThread object, not in the context of the main
271thread. This function will not be called if the thread was
272\helpref{killed}{wxthreadkill}.
273
274This function should never be called directly.
275
276
277\membersection{wxThread::Pause}\label{wxthreadpause}
278
279\func{wxThreadError}{Pause}{\void}
280
281Suspends the thread. Under some implementations (Win32), the thread is
282suspended immediately, under others it will only be suspended when it calls
283\helpref{TestDestroy}{wxthreadtestdestroy} for the next time (hence, if the
284thread doesn't call it at all, it won't be suspended).
285
286This function can only be called from another thread context.
287
288
289\membersection{wxThread::Run}\label{wxthreadrun}
290
291\func{wxThreadError}{Run}{\void}
292
293Starts the thread execution. Should be called after
294\helpref{Create}{wxthreadcreate}.
295
296This function can only be called from another thread context.
297
298
299\membersection{wxThread::SetPriority}\label{wxthreadsetpriority}
300
301\func{void}{SetPriority}{\param{int}{ priority}}
302
303Sets the priority of the thread, between $0$ and $100$. It can only be set
304after calling \helpref{Create()}{wxthreadcreate} but before calling
305\helpref{Run()}{wxthreadrun}.
306
307The following priorities are already defined:
308
309\twocolwidtha{7cm}
310\begin{twocollist}\itemsep=0pt
311\twocolitem{{\bf WXTHREAD\_MIN\_PRIORITY}}{0}
312\twocolitem{{\bf WXTHREAD\_DEFAULT\_PRIORITY}}{50}
313\twocolitem{{\bf WXTHREAD\_MAX\_PRIORITY}}{100}
314\end{twocollist}
315
316
317\membersection{wxThread::Sleep}\label{wxthreadsleep}
318
319\func{static void}{Sleep}{\param{unsigned long }{milliseconds}}
320
321Pauses the thread execution for the given amount of time.
322
323This function should be used instead of \helpref{wxSleep}{wxsleep} by all worker
324threads (i.e. all except the main one).
325
326
327\membersection{wxThread::Resume}\label{wxthreadresume}
328
329\func{wxThreadError}{Resume}{\void}
330
331Resumes a thread suspended by the call to \helpref{Pause}{wxthreadpause}.
332
333This function can only be called from another thread context.
334
335
336\membersection{wxThread::SetConcurrency}\label{wxthreadsetconcurrency}
337
338\func{static bool}{SetConcurrency}{\param{size\_t }{level}}
339
340Sets the thread concurrency level for this process. This is, roughly, the
341number of threads that the system tries to schedule to run in parallel.
342The value of $0$ for {\it level} may be used to set the default one.
343
344Returns \true on success or false otherwise (for example, if this function is
345not implemented for this platform -- currently everything except Solaris).
346
347
348\membersection{wxThread::TestDestroy}\label{wxthreadtestdestroy}
349
350\func{virtual bool}{TestDestroy}{\void}
351
352This function should be called periodically by the thread to ensure that calls
353to \helpref{Pause}{wxthreadpause} and \helpref{Delete}{wxthreaddelete} will
354work. If it returns \true, the thread should exit as soon as possible.
355
356Notice that under some platforms (POSIX), implementation of
357\helpref{Pause}{wxthreadpause} also relies on this function being called, so
358not calling it would prevent both stopping and suspending thread from working.
359
360
361\membersection{wxThread::This}\label{wxthreadthis}
362
363\func{static wxThread *}{This}{\void}
364
365Return the thread object for the calling thread. NULL is returned if the calling thread
366is the main (GUI) thread, but \helpref{IsMain}{wxthreadismain} should be used to test
367whether the thread is really the main one because NULL may also be returned for the thread
368not created with wxThread class. Generally speaking, the return value for such a thread
369is undefined.
370
371
372\membersection{wxThread::Yield}\label{wxthreadyield}
373
374\func{void}{Yield}{\void}
375
376Give the rest of the thread time slice to the system allowing the other threads to run.
377See also \helpref{Sleep()}{wxthreadsleep}.
378
379
380\membersection{wxThread::Wait}\label{wxthreadwait}
381
382\constfunc{ExitCode}{Wait}{\void}
383
384Waits until the thread terminates and returns its exit code or {\tt (ExitCode)-1} on error.
385
386You can only Wait() for joinable (not detached) threads.
387
388This function can only be called from another thread context.
389