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1///////////////////////////////////////////////////////////////////////////////
2// Name: src/common/cmdproc.cpp
3// Purpose: wxCommand and wxCommandProcessor classes
4// Author: Julian Smart (extracted from docview.h by VZ)
5// Modified by:
6// Created: 05.11.00
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows licence
10///////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "cmdproc.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include "wx/intl.h"
33 #include "wx/string.h"
34 #include "wx/menu.h"
35#endif //WX_PRECOMP
36
37#include "wx/cmdproc.h"
38
39// ============================================================================
40// implementation
41// ============================================================================
42
43IMPLEMENT_CLASS(wxCommand, wxObject)
44IMPLEMENT_DYNAMIC_CLASS(wxCommandProcessor, wxObject)
45
46// ----------------------------------------------------------------------------
47// wxCommand
48// ----------------------------------------------------------------------------
49
50wxCommand::wxCommand(bool canUndoIt, const wxString& name)
51{
52 m_canUndo = canUndoIt;
53 m_commandName = name;
54}
55
56wxCommand::~wxCommand()
57{
58}
59
60// ----------------------------------------------------------------------------
61// Command processor
62// ----------------------------------------------------------------------------
63
64wxCommandProcessor::wxCommandProcessor(int maxCommands)
65{
66 m_maxNoCommands = maxCommands;
67 m_currentCommand = (wxNode *) NULL;
68#if wxUSE_MENUS
69 m_commandEditMenu = (wxMenu *) NULL;
70#endif // wxUSE_MENUS
71}
72
73wxCommandProcessor::~wxCommandProcessor()
74{
75 ClearCommands();
76}
77
78bool wxCommandProcessor::DoCommand(wxCommand& cmd)
79{
80 return cmd.Do();
81}
82
83bool wxCommandProcessor::UndoCommand(wxCommand& cmd)
84{
85 return cmd.Undo();
86}
87
88// Pass a command to the processor. The processor calls Do();
89// if successful, is appended to the command history unless
90// storeIt is FALSE.
91bool wxCommandProcessor::Submit(wxCommand *command, bool storeIt)
92{
93 wxCHECK_MSG( command, FALSE, _T("no command in wxCommandProcessor::Submit") );
94
95 if ( !DoCommand(*command) )
96 {
97 // the user code expects the command to be deleted anyhow
98 delete command;
99
100 return FALSE;
101 }
102
103 if ( storeIt )
104 Store(command);
105
106 return TRUE;
107}
108
109void wxCommandProcessor::Store(wxCommand *command)
110{
111 wxCHECK_RET( command, _T("no command in wxCommandProcessor::Store") );
112
113 if (m_commands.Number() == m_maxNoCommands)
114 {
115 wxNode *firstNode = m_commands.First();
116 wxCommand *firstCommand = (wxCommand *)firstNode->Data();
117 delete firstCommand;
118 delete firstNode;
119 }
120
121 // Correct a bug: we must chop off the current 'branch'
122 // so that we're at the end of the command list.
123 if (!m_currentCommand)
124 ClearCommands();
125 else
126 {
127 wxNode *node = m_currentCommand->Next();
128 while (node)
129 {
130 wxNode *next = node->Next();
131 delete (wxCommand *)node->Data();
132 delete node;
133 node = next;
134 }
135 }
136
137 m_commands.Append(command);
138 m_currentCommand = m_commands.Last();
139 SetMenuStrings();
140}
141
142bool wxCommandProcessor::Undo()
143{
144 wxCommand *command = GetCurrentCommand();
145 if ( command && command->CanUndo() )
146 {
147 if ( UndoCommand(*command) )
148 {
149 m_currentCommand = m_currentCommand->Previous();
150 SetMenuStrings();
151 return TRUE;
152 }
153 }
154
155 return FALSE;
156}
157
158bool wxCommandProcessor::Redo()
159{
160 wxCommand *redoCommand = (wxCommand *) NULL;
161 wxNode *redoNode = (wxNode *) NULL;
162
163 if ( m_currentCommand )
164 {
165 // is there anything to redo?
166 if ( m_currentCommand->Next() )
167 {
168 redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
169 redoNode = m_currentCommand->Next();
170 }
171 }
172 else // no current command, redo the first one
173 {
174 if (m_commands.Number() > 0)
175 {
176 redoCommand = (wxCommand *)m_commands.First()->Data();
177 redoNode = m_commands.First();
178 }
179 }
180
181 if (redoCommand)
182 {
183 bool success = DoCommand(*redoCommand);
184 if (success)
185 {
186 m_currentCommand = redoNode;
187 SetMenuStrings();
188 return TRUE;
189 }
190 }
191 return FALSE;
192}
193
194bool wxCommandProcessor::CanUndo() const
195{
196 wxCommand *command = GetCurrentCommand();
197
198 return command && command->CanUndo();
199}
200
201bool wxCommandProcessor::CanRedo() const
202{
203 if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() == (wxNode*) NULL))
204 return FALSE;
205
206 if ((m_currentCommand != (wxNode*) NULL) && (m_currentCommand->Next() != (wxNode*) NULL))
207 return TRUE;
208
209 if ((m_currentCommand == (wxNode*) NULL) && (m_commands.Number() > 0))
210 return TRUE;
211
212 return FALSE;
213}
214
215void wxCommandProcessor::Initialize()
216{
217 m_currentCommand = m_commands.Last();
218 SetMenuStrings();
219}
220
221void wxCommandProcessor::SetMenuStrings()
222{
223#if wxUSE_MENUS
224 if (m_commandEditMenu)
225 {
226 wxString buf;
227 if (m_currentCommand)
228 {
229 wxCommand *command = (wxCommand *)m_currentCommand->Data();
230 wxString commandName(command->GetName());
231 if (commandName == wxT("")) commandName = _("Unnamed command");
232 bool canUndo = command->CanUndo();
233 if (canUndo)
234 buf = wxString(_("&Undo ")) + commandName;
235 else
236 buf = wxString(_("Can't &Undo ")) + commandName;
237
238 m_commandEditMenu->SetLabel(wxID_UNDO, buf);
239 m_commandEditMenu->Enable(wxID_UNDO, canUndo);
240
241 // We can redo, if we're not at the end of the history.
242 if (m_currentCommand->Next())
243 {
244 wxCommand *redoCommand = (wxCommand *)m_currentCommand->Next()->Data();
245 wxString redoCommandName(redoCommand->GetName());
246 if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
247 buf = wxString(_("&Redo ")) + redoCommandName;
248 m_commandEditMenu->SetLabel(wxID_REDO, buf);
249 m_commandEditMenu->Enable(wxID_REDO, TRUE);
250 }
251 else
252 {
253 m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo"));
254 m_commandEditMenu->Enable(wxID_REDO, FALSE);
255 }
256 }
257 else
258 {
259 m_commandEditMenu->SetLabel(wxID_UNDO, _("&Undo"));
260 m_commandEditMenu->Enable(wxID_UNDO, FALSE);
261
262 if (m_commands.Number() == 0)
263 {
264 m_commandEditMenu->SetLabel(wxID_REDO, _("&Redo"));
265 m_commandEditMenu->Enable(wxID_REDO, FALSE);
266 }
267 else
268 {
269 // currentCommand is NULL but there are commands: this means that
270 // we've undone to the start of the list, but can redo the first.
271 wxCommand *redoCommand = (wxCommand *)m_commands.First()->Data();
272 wxString redoCommandName(redoCommand->GetName());
273 if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
274 buf = wxString(_("&Redo ")) + redoCommandName;
275 m_commandEditMenu->SetLabel(wxID_REDO, buf);
276 m_commandEditMenu->Enable(wxID_REDO, TRUE);
277 }
278 }
279 }
280#endif // wxUSE_MENUS
281}
282
283void wxCommandProcessor::ClearCommands()
284{
285 wxNode *node = m_commands.First();
286 while (node)
287 {
288 wxCommand *command = (wxCommand *)node->Data();
289 delete command;
290 delete node;
291 node = m_commands.First();
292 }
293 m_currentCommand = (wxNode *) NULL;
294}
295
296