]> git.saurik.com Git - wxWidgets.git/blame_incremental - include/wx/msw/setup0.h
some stupid attempts to make utf8 work - it doesn't, but the code does no harm and...
[wxWidgets.git] / include / wx / msw / setup0.h
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/msw/setup.h
3// Purpose: Configuration for the library
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SETUP_H_
13#define _WX_SETUP_H_
14
15// ----------------------------------------------------------------------------
16// global settings
17// ----------------------------------------------------------------------------
18
19// define this to 0 when building wxBase library - this can also be done from
20// makefile/project file overriding the value here
21#ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23#endif // wxUSE_GUI
24
25// ----------------------------------------------------------------------------
26// compatibility settings
27// ----------------------------------------------------------------------------
28
29// This setting determines the compatibility with 1.68 API:
30// Level 0: no backward compatibility, all new features
31// Level 1: some extra methods are defined for compatibility.
32//
33// Default is 0.
34//
35// Recommended setting: 0 (in fact the compatibility code is now very minimal
36// so there is little advantage to setting it to 1.
37#define WXWIN_COMPATIBILITY 0
38
39// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40// but this is very dangerous because you can mistakenly pass an icon instead
41// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42// because an icon is not a valid bitmap
43//
44// Starting from 2.1.12, you have the choice under this backwards compatible
45// behaviour (your code will still compile, but probably won't behave as
46// expected!) and not deriving wxIcon class from wxBitmap, but providing a
47// conversion ctor wxBitmap(const wxIcon&) instead.
48//
49// Recommended setting: 0
50#define wxICON_IS_BITMAP 0
51
52// Define as 1 for font size to be backward compatible to 1.63 and earlier.
53// 1.64 and later define point sizes to be compatible with Windows.
54//
55// Default is 0
56//
57// Recommended setting: 0
58#define wxFONT_SIZE_COMPATIBILITY 0
59
60// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61// If migrating between versions, your dialogs may seem to shrink.
62//
63// Default is 1
64//
65// Recommended setting: 0 (the new calculations are more correct!)
66#define wxDIALOG_UNIT_COMPATIBILITY 1
67
68// ----------------------------------------------------------------------------
69// debugging settings
70// ----------------------------------------------------------------------------
71
72// Generic comment about debugging settings: they are very useful if you don't
73// use any other memory leak detection tools such as Purify/BoundsChecker, but
74// are probably redundant otherwise. Also, Visual C++ CRT has the same features
75// as wxWindows memory debugging subsystem built in since version 5.0 and you
76// may prefer to use it instead of built in memory debugging code because it is
77// faster and more fool proof.
78//
79// Using VC++ CRT memory debugging is enabled by default in debug mode
80// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81// and if __NO_VC_CRTDBG__ is not defined.
82
83// If 1, enables wxDebugContext, for writing error messages to file, etc. If
84// __WXDEBUG__ is not defined, will still use normal memory operators. It's
85// recommended to set this to 1, since you may well need to output an error log
86// in a production version (or non-debugging beta).
87//
88// Default is 1.
89//
90// Recommended setting: 1 but see comment above
91#define wxUSE_DEBUG_CONTEXT 1
92
93// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
94// __WXDEBUG__ is also defined.
95//
96// WARNING: this code may not work with all architectures, especially if
97// alignment is an issue. This switch is currently ignored for mingw / cygwin
98//
99// Default is 1
100//
101// Recommended setting: 1 but see comment in the beginning of this section
102#define wxUSE_MEMORY_TRACING 1
103
104// In debug mode, cause new and delete to be redefined globally.
105// If this causes problems (e.g. link errors), set this to 0.
106// This switch is currently ignored for mingw / cygwin
107//
108// Default is 1
109//
110// Recommended setting: 1 but see comment in the beginning of this section
111#define wxUSE_GLOBAL_MEMORY_OPERATORS 1
112
113// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
114// this causes problems (e.g. link errors), set this to 0. You may need to set
115// this to 0 if using templates (at least for VC++). This switch is currently
116// ignored for mingw / cygwin
117//
118// Default is 1
119//
120// Recommended setting: 1 but see comment in the beginning of this section
121#define wxUSE_DEBUG_NEW_ALWAYS 1
122
123// wxHandleFatalExceptions() may be used to catch the program faults at run
124// time and, instead of terminating the program with a usual GPF message box,
125// call the user-defined wxApp::OnFatalException() function. If you set
126// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
127//
128// This setting is for Win32 only and can only be enabled if your compiler
129// supports Win32 structured exception handling (currently only VC++ does)
130//
131// Default is 1
132//
133// Recommended setting: 1 if your compiler supports it.
134#ifdef _MSC_VER
135 #define wxUSE_ON_FATAL_EXCEPTION 1
136#else
137 #define wxUSE_ON_FATAL_EXCEPTION 0
138#endif
139
140// ----------------------------------------------------------------------------
141// Unicode support
142// ----------------------------------------------------------------------------
143
144// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
145// defined as wchar_t, wxString will use Unicode internally. If you set this
146// to 1, you must use wxT() macro for all literal strings in the program.
147//
148// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
149// doesn't support it and the programs compiled in Unicode mode will not run
150// under 9x).
151//
152// Default is 0
153//
154// Recommended setting: 0 (unless you only plan to use Windows NT/2000)
155#define wxUSE_UNICODE 0
156
157// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
158// compiling the program in Unicode mode. More precisely, it will be possible
159// to construct wxString from a wide (Unicode) string and convert any wxString
160// to Unicode.
161//
162// Default is 1
163//
164// Recommended setting: 1
165#define wxUSE_WCHAR_T 1
166
167// ----------------------------------------------------------------------------
168// global features
169// ----------------------------------------------------------------------------
170
171// Support for message/error logging. This includes wxLogXXX() functions and
172// wxLog and derived classes. Don't set this to 0 unless you really know what
173// you are doing.
174//
175// Default is 1
176//
177// Recommended setting: 1 (always)
178#define wxUSE_LOG 1
179
180// Support for multithreaded applications: if 1, compile in thread classes
181// (thread.h) and make the library a bit more thread safe. Although thread
182// support is quite stable by now, you may still consider recompiling the
183// library without it if you have no use for it - this will result in a
184// somewhat smaller and faster operation.
185//
186// This is ignored under Win16, threads are only supported under Win32.
187//
188// Default is 1
189//
190// Recommended setting: 0 unless you do plan to develop MT applications
191#define wxUSE_THREADS 1
192
193// If enabled (1), compiles wxWindows streams classes
194#define wxUSE_STREAMS 1
195
196// Use standard C++ streams if 1. If 0, use wxWin streams implementation.
197#define wxUSE_STD_IOSTREAM 0
198
199// Use serialization (requires utils/serialize)
200#define wxUSE_SERIAL 0
201
202// ----------------------------------------------------------------------------
203// non GUI features selection
204// ----------------------------------------------------------------------------
205
206// Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
207// integer which is implemented in terms of native 64 bit integers if any or
208// uses emulation otherwise.
209//
210// This class is required by wxDateTime and so you should enable it if you want
211// to use wxDateTime. For most modern platforms, it will use the native 64 bit
212// integers in which case (almost) all of its functions are inline and it
213// almost does not take any space, so there should be no reason to switch it
214// off.
215//
216// Recommended setting: 1
217#define wxUSE_LONGLONG 1
218
219// Set wxUSE_TIMEDATE to 1 to compile the wxDateTime and related classes which
220// allow to manipulate dates, times and time intervals. wxDateTime replaces the
221// old wxTime and wxDate classes which are still provided for backwards
222// compatibility (and implemented in terms of wxDateTime).
223//
224// Note that this class is relatively new and is still officially in alpha
225// stage because some features are not yet (fully) implemented. It is already
226// quite useful though and should only be disabled if you are aiming at
227// absolutely minimal version of the library.
228//
229// Requires: wxUSE_LONGLONG
230//
231// Recommended setting: 1
232#define wxUSE_TIMEDATE 1
233
234// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
235// which allow the application to store its settings in the persistent
236// storage. Setting this to 1 will also enable on-demand creation of the
237// global config object in wxApp.
238//
239// See also wxUSE_CONFIG_NATIVE below.
240//
241// Recommended setting: 1
242#define wxUSE_CONFIG 1
243
244// If wxUSE_CONFIG is 1, you may choose to use either the native config
245// classes under Windows (using .INI files under Win16 and the registry under
246// Win32) or the portable text file format used by the config classes under
247// Unix.
248//
249// Default is 1 to use native classes. Note that you may still use
250// wxFileConfig even if you set this to 1 - just the config object created by
251// default for the applications needs will be a wxRegConfig or wxIniConfig and
252// not wxFileConfig.
253//
254// Recommended setting: 1
255#define wxUSE_CONFIG_NATIVE 1
256
257// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
258// to connect/disconnect from the network and be notified whenever the dial-up
259// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
260//
261// Default is 1.
262//
263// Recommended setting: 1
264#define wxUSE_DIALUP_MANAGER 1
265
266// Compile in wxLibrary class for run-time DLL loading and function calling.
267// Required by wxUSE_DIALUP_MANAGER.
268//
269// This setting is for Win32 only
270//
271// Default is 1.
272//
273// Recommended setting: 1
274#define wxUSE_DYNLIB_CLASS 1
275
276// Set to 1 to use socket classes
277#define wxUSE_SOCKETS 1
278
279#if wxUSE_GUI
280
281// Set to 1 to enable virtual file systems (required by wxHTML)
282#define wxUSE_FILESYSTEM 1
283
284// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
285#define wxUSE_FS_ZIP 1
286
287// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
288#define wxUSE_FS_INET 1
289
290// Set to 1 to compile wxZipInput/OutputStream classes.
291#define wxUSE_ZIPSTREAM 1
292
293// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
294// wxUSE_LIBPNG.
295#define wxUSE_ZLIB 1
296
297#else // !wxUSE_GUI
298
299// although it is possible to compile all of those in wxBase, this is not done
300// by default
301#define wxUSE_FILESYSTEM 0
302#define wxUSE_FS_ZIP 0
303#define wxUSE_FS_INET 0
304#define wxUSE_ZIPSTREAM 0
305#define wxUSE_ZLIB 0
306
307#endif // wxUSE_GUI/!wxUSE_GUI
308
309// If enabled, the code written by Apple will be used to write, in a portable
310// way, float on the disk. See extended.c for the license which is different
311// from wxWindows one.
312//
313// Default is 1.
314//
315// Recommended setting: 1 unless you don't like the license terms (unlikely)
316#define wxUSE_APPLE_IEEE 1
317
318// Use wxFile class.
319//
320// Default is 1.
321//
322// Recommended setting: 1 (highly recommended, required i18n code, wxConfig...)
323#define wxUSE_FILE 1
324
325// use wxTextFile class: requires wxFile, required by wxFileConfig
326#define wxUSE_TEXTFILE 1
327
328// i18n support: _() macro, wxLocale class. Requires wxTextFile.
329#define wxUSE_INTL 1
330
331// ----------------------------------------------------------------------------
332// Optional controls
333// ----------------------------------------------------------------------------
334
335// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
336// classes at all. Otherwise, use the native toolbar class unless
337// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
338// supports some features which might not be supported by the native wxToolBar
339// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
340//
341// Default is 1 for all settings.
342//
343// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
344// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
345#define wxUSE_TOOLBAR 1
346#define wxUSE_TOOLBAR_NATIVE 1
347#define wxUSE_TOOLBAR_SIMPLE 1
348
349// wxNotebook is a control with several "tabs" located on one of its sides. It
350// may be used ot logically organise the data presented to the user instead of
351// putting everything in one huge dialog. It replaces wxTabControl and related
352// classes of wxWin 1.6x.
353//
354// Default is 1.
355//
356// Recommended setting: 1
357#define wxUSE_NOTEBOOK 1
358
359// The corresponding controls will be compiled in if wxUSE_<CONTROL> is set to
360// 1 and not compiled into the library otherwise.
361//
362// Default is 1 for everything.
363//
364// Recommended setting: 1 (library might fail to compile for some combinations
365// of disabled controls)
366#define wxUSE_CARET 1
367#define wxUSE_CHECKBOX 1
368#define wxUSE_CHECKLISTBOX 1 // requires wxUSE_OWNER_DRAWN
369#define wxUSE_CHOICE 1
370#define wxUSE_COMBOBOX 1
371#define wxUSE_GAUGE 1
372#define wxUSE_LISTBOX 1
373#define wxUSE_RADIOBOX 1
374#define wxUSE_RADIOBTN 1
375#define wxUSE_SASH 1 // wxSashWindow
376#define wxUSE_SCROLLBAR 1
377#define wxUSE_SLIDER 1
378#define wxUSE_SPINBTN 1
379#define wxUSE_SPINCTRL 1
380#define wxUSE_STATLINE 1
381#define wxUSE_STATUSBAR 1
382#define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip()
383
384// Two status bar implementations are available under Win32: the generic one
385// or the wrapper around native control. For native look and feel the native
386// version should be used.
387//
388// Default is 1.
389//
390// Recommended setting: 1
391#define wxUSE_NATIVE_STATUSBAR 1
392
393// this setting is obsolete, value is ignored
394#define wxUSE_BUTTONBAR 1
395
396// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
397// the new, much imporved and enhanced version. The new version is backwards
398// compatible with the old one and should be used whenever possible, i.e. if
399// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
400//
401// Default is 1 for both options.
402//
403// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
404// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
405// essential.
406//
407// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
408#define wxUSE_GRID 1
409#define wxUSE_NEW_GRID 1
410
411// wxValidator class and related methods
412#define wxUSE_VALIDATORS 1
413
414// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
415#define wxUSE_ACCEL 1
416
417// ----------------------------------------------------------------------------
418// common dialogs
419// ----------------------------------------------------------------------------
420
421// Define 1 to use generic dialogs in Windows, even though they duplicate
422// native common dialog (e.g. wxColourDialog). This is mainly useful for
423// testing.
424//
425// Default is 0
426//
427// Recommended setting: 0
428#define wxUSE_GENERIC_DIALOGS_IN_MSW 0
429
430// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
431// file selector, printer dialog). Switching this off also switches off the
432// printing architecture and interactive wxPrinterDC.
433//
434// Default is 1
435//
436// Recommended setting: 1 (unless it really doesn't work)
437#define wxUSE_COMMON_DIALOGS 1
438
439// text entry dialog and wxGetTextFromUser function
440#define wxUSE_TEXTDLG 1
441
442// progress dialog class for lengthy operations
443#define wxUSE_PROGRESSDLG 1
444
445// wxBusyInfo displays window with message when app is busy. Works in same way
446// as wxBusyCursor
447#define wxUSE_BUSYINFO 1
448
449// wxDirDlg class for getting a directory name from user
450#define wxUSE_DIRDLG 1
451
452// support for startup tips (wxShowTip &c)
453#define wxUSE_STARTUP_TIPS 1
454
455// ----------------------------------------------------------------------------
456// Metafiles support
457// ----------------------------------------------------------------------------
458
459// Windows supports the graphics format known as metafile which is, though not
460// portable, is widely used under Windows and so is supported by wxWin (under
461// Windows only, of course). Win16 (Win3.1) used the so-called "Window
462// MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
463// Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
464// default, WMFs will be used under Win16 and EMFs under Win32. This may be
465// changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
466// wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
467// in any metafile related classes at all.
468//
469// Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
470//
471// Recommended setting: default or 0 for everything for portable programs.
472#define wxUSE_METAFILE 1
473#define wxUSE_ENH_METAFILE 1
474#define wxUSE_WIN_METAFILES_ALWAYS 0
475
476// ----------------------------------------------------------------------------
477// Big GUI components
478// ----------------------------------------------------------------------------
479
480// Set to 0 to disable document/view architecture
481#define wxUSE_DOC_VIEW_ARCHITECTURE 1
482
483// Set to 0 to disable MDI document/view architecture
484#define wxUSE_MDI_ARCHITECTURE 1
485
486// Set to 0 to disable print/preview architecture code
487#define wxUSE_PRINTING_ARCHITECTURE 1
488
489// wxHTML sublibrary allows to display HTML in wxWindow programs and much,
490// much more.
491//
492// Default is 1.
493//
494// Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
495// smaller library.
496#define wxUSE_HTML 1
497
498// wxPlot is a class to display functions plots in wxWindow.
499//
500// Default is 1.
501//
502// Recommended setting: 1
503#define wxUSE_PLOT 1
504
505// OpenGL canvas
506#define wxUSE_GLCANVAS 0
507
508// wxTreeLayout class
509#define wxUSE_TREELAYOUT 1
510
511// ----------------------------------------------------------------------------
512// miscellaneous settings
513// ----------------------------------------------------------------------------
514
515#define wxUSE_IPC 1
516 // 0 for no interprocess comms
517#define wxUSE_HELP 1
518 // 0 for no help facility
519#define wxUSE_MS_HTML_HELP 0
520 // 0 for no MS HTML Help
521#define wxUSE_RESOURCES 1
522 // 0 for no wxGetResource/wxWriteResource
523#define wxUSE_CONSTRAINTS 1
524 // 0 for no window layout constraint system
525
526#define wxUSE_CLIPBOARD 1
527 // 0 for no clipboard functions
528
529#define wxUSE_SPLINES 1
530 // 0 for no splines
531
532#define wxUSE_DRAG_AND_DROP 1
533 // 0 for no drag and drop
534
535#define wxUSE_XPM_IN_MSW 1
536 // 0 for no XPM support in wxBitmap.
537 // Default is 1, as XPM is now fully
538 // supported this makes easier the issue
539 // of portable icons and bitmaps.
540#define wxUSE_IMAGE_LOADING_IN_MSW 1
541 // Use dynamic DIB loading/saving code in utils/dib under MSW.
542#define wxUSE_RESOURCE_LOADING_IN_MSW 1
543 // Use dynamic icon/cursor loading/saving code
544 // under MSW.
545#define wxUSE_WX_RESOURCES 1
546 // Use .wxr resource mechanism (requires PrologIO library)
547
548// ----------------------------------------------------------------------------
549// postscript support settings
550// ----------------------------------------------------------------------------
551
552// Set to 1 for PostScript device context.
553#define wxUSE_POSTSCRIPT 0
554
555// Set to 1 to use font metric files in GetTextExtent
556#define wxUSE_AFM_FOR_POSTSCRIPT 0
557
558// Set to 0 to disable PostScript print/preview architecture code under Windows
559// (just use Windows printing).
560#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
561
562// ----------------------------------------------------------------------------
563// database classes
564// ----------------------------------------------------------------------------
565
566// Define 1 to use ODBC classes
567#define wxUSE_ODBC 0
568
569// For backward compatibility reasons, this parameter now only controls the
570// default scrolling method used by cursors. This default behavior can be
571// overriden by setting the second param of wxDB::wxDbGetConnection() or
572// wxDb() constructor to indicate whether the connection (and any wxDbTable()s
573// that use the connection) should support forward only scrolling of cursors,
574// or both forward and backward support for backward scrolling cursors is
575// dependent on the data source as well as the ODBC driver being used.
576#define wxODBC_FWD_ONLY_CURSORS 1
577
578// Default is 0. Set to 1 to use the deprecated classes, enum types, function,
579// member variables. With a setting of 1, full backward compatability with the
580// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
581// as future development will be done only on the non-deprecated
582// functions/classes/member variables/etc.
583#define wxODBC_BACKWARD_COMPATABILITY 0
584
585// ----------------------------------------------------------------------------
586// other compiler (mis)features
587// ----------------------------------------------------------------------------
588
589// Set this to 0 if your compiler can't cope with omission of prototype
590// parameters.
591//
592// Default is 1.
593//
594// Recommended setting: 1 (should never need to set this to 0)
595#define REMOVE_UNUSED_ARG 1
596
597// VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
598// them. Set to 1 for <iostream.h>, 0 for <iostream>
599//
600// Default is 1.
601//
602// Recommended setting: whatever your compiler likes more
603#define wxUSE_IOSTREAMH 1
604
605// ----------------------------------------------------------------------------
606// image format support
607// ----------------------------------------------------------------------------
608
609// wxImage supports many different image formats which can be configured at
610// compile-time. BMP is always supported, others are optional and can be safely
611// disabled if you don't plan to use images in such format sometimes saving
612// substantial amount of code in the final library.
613//
614// Some formats require an extra library which is included in wxWin sources
615// which is mentioned if it is the case.
616
617// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
618#define wxUSE_LIBPNG 1
619
620// Set to 1 for JPEG format support (requires libjpeg)
621#define wxUSE_LIBJPEG 1
622
623// Set to 1 for TIFF format support (requires libtiff)
624#define wxUSE_LIBTIFF 1
625
626// Set to 1 for GIF format support
627#define wxUSE_GIF 1
628
629// Set to 1 for PNM format support
630#define wxUSE_PNM 1
631
632// Set to 1 for PCX format support
633#define wxUSE_PCX 1
634
635// ----------------------------------------------------------------------------
636// Windows-only settings
637// ----------------------------------------------------------------------------
638
639// Set this to 1 if you want to use wxWindows and MFC in the same program. This
640// will override some other settings (see below)
641//
642// Default is 0.
643//
644// Recommended setting: 0 unless you really have to use MFC
645#define wxUSE_MFC 0
646
647// Set this to 1 for generic OLE support: this is required for drag-and-drop,
648// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
649// can't compile/doesn't have the OLE headers.
650//
651// Default is 1.
652//
653// Recommended setting: 1
654#define wxUSE_OLE 1
655
656// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
657// 3.x. This setting is ignored under Win9x and NT 4.0+.
658//
659// Default is 0 for (most) Win32 (systems), 1 for Win16
660//
661// Recommended setting: same as default
662#if defined(__WIN95__)
663#define wxUSE_CTL3D 0
664#else
665#define wxUSE_CTL3D 1
666#endif
667
668// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
669// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
670// miniframes support instead.
671//
672// Default is 0 for (most) Win32 (systems), 1 for Win16
673//
674// Recommended setting: same as default
675#if defined(__WIN95__)
676#define wxUSE_ITSY_BITSY 0
677#else
678#define wxUSE_ITSY_BITSY 1
679#endif
680
681// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
682// which allows to put more than ~32Kb of text in it even under Win9x (NT
683// doesn't have such limitation).
684//
685// Default is 1 for compilers which support it
686//
687// Recommended setting: 1, only set it to 0 if your compiler doesn't have
688// or can't compile <richedit.h>
689#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
690#define wxUSE_RICHEDIT 1
691#else
692#define wxUSE_RICHEDIT 0
693#endif
694
695// Set this to 1 to enable support for the owner-drawn menu and listboxes. This
696// is required by wxUSE_CHECKLISTBOX.
697//
698// Default is 1.
699//
700// Recommended setting: 1, set to 0 for a small library size reduction
701#define wxUSE_OWNER_DRAWN 1
702
703// ----------------------------------------------------------------------------
704// obsolete settings
705// ----------------------------------------------------------------------------
706
707// NB: all settings in this section are obsolete and should not be used/changed
708// at all, they will disappear
709
710// Set to 1 to use PenWindows
711#define wxUSE_PENWINDOWS 0
712
713// Define 1 to use bitmap messages.
714#define wxUSE_BITMAP_MESSAGE 1
715
716// If 1, enables provision of run-time type information.
717// NOW MANDATORY: don't change.
718#define wxUSE_DYNAMIC_CLASSES 1
719
720// ----------------------------------------------------------------------------
721// disable the settings which don't work for some compilers
722// ----------------------------------------------------------------------------
723
724#ifndef wxUSE_NORLANDER_HEADERS
725#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
726# define wxUSE_NORLANDER_HEADERS 1
727#else
728# define wxUSE_NORLANDER_HEADERS 0
729#endif
730#endif
731
732#if defined(__GNUWIN32__)
733// These don't work as expected for mingw32 and cygwin32
734#undef wxUSE_MEMORY_TRACING
735#define wxUSE_MEMORY_TRACING 0
736
737#undef wxUSE_GLOBAL_MEMORY_OPERATORS
738#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
739
740#undef wxUSE_DEBUG_NEW_ALWAYS
741#define wxUSE_DEBUG_NEW_ALWAYS 0
742
743#undef wxUSE_MS_HTML_HELP
744#define wxUSE_MS_HTML_HELP 0
745
746// Cygwin betas don't have wcslen
747#if defined(__CYGWIN__) || defined(__CYGWIN32__)
748# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
749# undef wxUSE_WCHAR_T
750# define wxUSE_WCHAR_T 0
751# endif
752#endif
753
754#endif // __GNUWIN32__
755
756// MFC duplicates these operators
757#if wxUSE_MFC
758#undef wxUSE_GLOBAL_MEMORY_OPERATORS
759#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
760
761#undef wxUSE_DEBUG_NEW_ALWAYS
762#define wxUSE_DEBUG_NEW_ALWAYS 0
763#endif // wxUSE_MFC
764
765// ODBC classes aren't Unicode-compatible yet
766#if wxUSE_UNICODE
767#undef wxUSE_ODBC
768#define wxUSE_ODBC 0
769#endif
770
771#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
772// Can't use OLE drag and drop in Windows 3.1 because we don't know how
773// to implement UUIDs
774// GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
775#undef wxUSE_DRAG_AND_DROP
776#define wxUSE_DRAG_AND_DROP 0
777#endif
778
779// Only WIN32 supports wxStatusBar95
780#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
781#undef wxUSE_NATIVE_STATUSBAR
782#define wxUSE_NATIVE_STATUSBAR 0
783#endif
784
785#if !wxUSE_OWNER_DRAWN
786#undef wxUSE_CHECKLISTBOX
787#define wxUSE_CHECKLISTBOX 0
788#endif
789
790// Salford C++ doesn't like some of the memory operator definitions
791#ifdef __SALFORDC__
792#undef wxUSE_MEMORY_TRACING
793#define wxUSE_MEMORY_TRACING 0
794
795#undef wxUSE_GLOBAL_MEMORY_OPERATORS
796#define wxUSE_GLOBAL_MEMORY_OPERATORS 0
797
798#undef wxUSE_DEBUG_NEW_ALWAYS
799#define wxUSE_DEBUG_NEW_ALWAYS 0
800
801#undef wxUSE_THREADS
802#define wxUSE_THREADS 0
803
804#undef wxUSE_OWNER_DRAWN
805#define wxUSE_OWNER_DRAWN 0
806#endif // __SALFORDC__
807
808#ifdef __TWIN32__
809
810#undef wxUSE_THREADS
811#define wxUSE_THREADS 0
812
813#undef wxUSE_ODBC
814#define wxUSE_ODBC 0
815
816#endif // __TWIN32__
817
818// BC++/Win16 can't cope with the amount of data in resource.cpp
819#if defined(__WIN16__) && defined(__BORLANDC__)
820#undef wxUSE_WX_RESOURCES
821#define wxUSE_WX_RESOURCES 0
822
823#undef wxUSE_ODBC
824#define wxUSE_ODBC 0
825
826#undef wxUSE_NEW_GRID
827#define wxUSE_NEW_GRID 0
828#endif
829
830#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
831// BC++ 4.0 can't compile JPEG library
832#undef wxUSE_LIBJPEG
833#define wxUSE_LIBJPEG 0
834#endif
835
836#if defined(__BORLANDC__)
837// Need a BC++-specific htmlhelp.lib before we can enable this
838#undef wxUSE_MS_HTML_HELP
839#define wxUSE_MS_HTML_HELP 0
840#endif
841
842// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
843#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
844#undef wxUSE_DEBUG_NEW_ALWAYS
845#define wxUSE_DEBUG_NEW_ALWAYS 0
846#endif
847
848#if defined(__WXMSW__) && defined(__WATCOMC__)
849/*
850#undef wxUSE_GLCANVAS
851#define wxUSE_GLCANVAS 0
852*/
853
854#undef wxUSE_MS_HTML_HELP
855#define wxUSE_MS_HTML_HELP 0
856
857#undef wxUSE_WCHAR_T
858#define wxUSE_WCHAR_T 0
859#endif
860
861#if defined(__WXMSW__) && !defined(__WIN32__)
862
863#undef wxUSE_SOCKETS
864#define wxUSE_SOCKETS 0
865
866#undef wxUSE_THREADS
867#define wxUSE_THREADS 0
868
869#undef wxUSE_TOOLTIPS
870#define wxUSE_TOOLTIPS 0
871
872#undef wxUSE_SPINCTRL
873#define wxUSE_SPINCTRL 0
874
875#undef wxUSE_SPINBTN
876#define wxUSE_SPINBTN 0
877
878#undef wxUSE_LIBPNG
879#define wxUSE_LIBPNG 0
880
881#undef wxUSE_LIBJPEG
882#define wxUSE_LIBJPEG 0
883
884#undef wxUSE_LIBTIFF
885#define wxUSE_LIBTIFF 0
886
887#undef wxUSE_GIF
888#define wxUSE_GIF 0
889
890#undef wxUSE_PNM
891#define wxUSE_PNM 0
892
893#undef wxUSE_PCX
894#define wxUSE_PCX 0
895
896#undef wxUSE_GLCANVAS
897#define wxUSE_GLCANVAS 0
898
899#undef wxUSE_MS_HTML_HELP
900#define wxUSE_MS_HTML_HELP 0
901
902#undef wxUSE_WCHAR_T
903#define wxUSE_WCHAR_T 0
904
905#endif // Win16
906
907// ----------------------------------------------------------------------------
908// undef the things which don't make sense for wxBase build
909// ----------------------------------------------------------------------------
910
911#if !wxUSE_GUI
912
913#undef wxUSE_HTML
914#define wxUSE_HTML 0
915
916#endif // !wxUSE_GUI
917
918// ----------------------------------------------------------------------------
919// check the settings consistency: do it here to abort compilation immediately
920// and not almost in the very end when the relevant file fails to compile and
921// you need to modify setup.h and rebuild everything
922// ----------------------------------------------------------------------------
923
924#if wxUSE_TIMEDATE && !wxUSE_LONGLONG
925 #error wxDateTime requires wxLongLong
926#endif
927
928#if wxUSE_TEXTFILE && !wxUSE_FILE
929 #error You cannot compile wxTextFile without wxFile
930#endif
931
932#if wxUSE_FILESYSTEM && !wxUSE_STREAMS
933 #error You cannot compile virtual file systems without wxUSE_STREAMS
934#endif
935
936#if wxUSE_HTML && !wxUSE_FILESYSTEM
937 #error You cannot compile wxHTML without virtual file systems
938#endif
939
940// add more tests here...
941
942#endif
943 // _WX_SETUP_H_