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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dragimgg.cpp | |
3 | // Purpose: Generic wxDragImage implementation | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 29/2/2000 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "dragimgg.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #if wxUSE_DRAGIMAGE | |
32 | ||
33 | #ifndef WX_PRECOMP | |
34 | #include <stdio.h> | |
35 | #include "wx/setup.h" | |
36 | #include "wx/window.h" | |
37 | #include "wx/frame.h" | |
38 | #include "wx/dcclient.h" | |
39 | #include "wx/dcscreen.h" | |
40 | #include "wx/dcmemory.h" | |
41 | #include "wx/settings.h" | |
42 | #endif | |
43 | ||
44 | #include "wx/log.h" | |
45 | #include "wx/intl.h" | |
46 | ||
47 | #ifdef __WIN16__ | |
48 | #define wxUSE_IMAGE_IN_DRAGIMAGE 0 | |
49 | #else | |
50 | #define wxUSE_IMAGE_IN_DRAGIMAGE 1 | |
51 | #endif | |
52 | ||
53 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
54 | #include "wx/image.h" | |
55 | #endif | |
56 | ||
57 | #include "wx/generic/dragimgg.h" | |
58 | ||
59 | // ---------------------------------------------------------------------------- | |
60 | // macros | |
61 | // ---------------------------------------------------------------------------- | |
62 | ||
63 | IMPLEMENT_DYNAMIC_CLASS(wxGenericDragImage, wxObject) | |
64 | ||
65 | // ============================================================================ | |
66 | // implementation | |
67 | // ============================================================================ | |
68 | ||
69 | // ---------------------------------------------------------------------------- | |
70 | // wxGenericDragImage ctors/dtor | |
71 | // ---------------------------------------------------------------------------- | |
72 | ||
73 | wxGenericDragImage::~wxGenericDragImage() | |
74 | { | |
75 | if (m_windowDC) | |
76 | { | |
77 | delete m_windowDC; | |
78 | } | |
79 | } | |
80 | ||
81 | void wxGenericDragImage::Init() | |
82 | { | |
83 | m_isDirty = FALSE; | |
84 | m_isShown = FALSE; | |
85 | m_windowDC = (wxDC*) NULL; | |
86 | m_window = (wxWindow*) NULL; | |
87 | m_fullScreen = FALSE; | |
88 | m_pBackingBitmap = (wxBitmap*) NULL; | |
89 | } | |
90 | ||
91 | // Attributes | |
92 | //////////////////////////////////////////////////////////////////////////// | |
93 | ||
94 | ||
95 | // Operations | |
96 | //////////////////////////////////////////////////////////////////////////// | |
97 | ||
98 | // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect) | |
99 | bool wxGenericDragImage::Create(const wxCursor& cursor) | |
100 | { | |
101 | m_cursor = cursor; | |
102 | ||
103 | return TRUE; | |
104 | } | |
105 | ||
106 | // Create a drag image from a bitmap and optional cursor | |
107 | bool wxGenericDragImage::Create(const wxBitmap& image, const wxCursor& cursor) | |
108 | { | |
109 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
110 | // as we drag. This currently will only work within one window. | |
111 | ||
112 | m_cursor = cursor; | |
113 | m_bitmap = image; | |
114 | ||
115 | return TRUE ; | |
116 | } | |
117 | ||
118 | // Create a drag image from an icon and optional cursor | |
119 | bool wxGenericDragImage::Create(const wxIcon& image, const wxCursor& cursor) | |
120 | { | |
121 | // We don't have to combine the cursor explicitly since we simply show the cursor | |
122 | // as we drag. This currently will only work within one window. | |
123 | ||
124 | m_cursor = cursor; | |
125 | m_icon = image; | |
126 | ||
127 | return TRUE ; | |
128 | } | |
129 | ||
130 | // Create a drag image from a string and optional cursor | |
131 | bool wxGenericDragImage::Create(const wxString& str, const wxCursor& cursor) | |
132 | { | |
133 | wxFont font(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); | |
134 | ||
135 | long w, h; | |
136 | wxScreenDC dc; | |
137 | dc.SetFont(font); | |
138 | dc.GetTextExtent(str, & w, & h); | |
139 | dc.SetFont(wxNullFont); | |
140 | ||
141 | wxMemoryDC dc2; | |
142 | dc2.SetFont(font); | |
143 | ||
144 | // Sometimes GetTextExtent isn't accurate enough, so make it longer | |
145 | wxBitmap bitmap((int) ((w+2) * 1.5), (int) h+2); | |
146 | dc2.SelectObject(bitmap); | |
147 | ||
148 | dc2.SetBackground(* wxWHITE_BRUSH); | |
149 | dc2.Clear(); | |
150 | dc2.SetBackgroundMode(wxTRANSPARENT); | |
151 | dc2.SetTextForeground(* wxLIGHT_GREY); | |
152 | dc2.DrawText(str, 0, 0); | |
153 | dc2.DrawText(str, 1, 0); | |
154 | dc2.DrawText(str, 2, 0); | |
155 | dc2.DrawText(str, 1, 1); | |
156 | dc2.DrawText(str, 2, 1); | |
157 | dc2.DrawText(str, 1, 2); | |
158 | dc2.DrawText(str, 2, 2); | |
159 | ||
160 | dc2.SetTextForeground(* wxBLACK); | |
161 | dc2.DrawText(str, 1, 1); | |
162 | ||
163 | dc2.SelectObject(wxNullBitmap); | |
164 | ||
165 | #if wxUSE_IMAGE_IN_DRAGIMAGE | |
166 | // Make the bitmap masked | |
167 | wxImage image(bitmap); | |
168 | image.SetMaskColour(255, 255, 255); | |
169 | bitmap = image.ConvertToBitmap(); | |
170 | #endif | |
171 | ||
172 | return Create(bitmap, cursor); | |
173 | } | |
174 | ||
175 | // Create a drag image for the given tree control item | |
176 | bool wxGenericDragImage::Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id) | |
177 | { | |
178 | wxString str = treeCtrl.GetItemText(id); | |
179 | return Create(str); | |
180 | } | |
181 | ||
182 | // Create a drag image for the given list control item | |
183 | bool wxGenericDragImage::Create(const wxListCtrl& listCtrl, long id) | |
184 | { | |
185 | wxString str = listCtrl.GetItemText(id); | |
186 | return Create(str); | |
187 | } | |
188 | ||
189 | // Begin drag | |
190 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, | |
191 | wxWindow* window, | |
192 | bool fullScreen, | |
193 | wxRect* rect) | |
194 | { | |
195 | wxASSERT_MSG( (window != 0), wxT("Window must not be null in BeginDrag.")); | |
196 | ||
197 | // The image should be offset by this amount | |
198 | m_offset = hotspot; | |
199 | m_window = window; | |
200 | m_fullScreen = fullScreen; | |
201 | ||
202 | if (rect) | |
203 | m_boundingRect = * rect; | |
204 | ||
205 | m_isDirty = FALSE; | |
206 | m_isDirty = FALSE; | |
207 | ||
208 | if (window) | |
209 | { | |
210 | window->CaptureMouse(); | |
211 | ||
212 | if (m_cursor.Ok()) | |
213 | { | |
214 | m_oldCursor = window->GetCursor(); | |
215 | window->SetCursor(m_cursor); | |
216 | } | |
217 | } | |
218 | ||
219 | // Make a copy of the window so we can repair damage done as the image is | |
220 | // dragged. | |
221 | ||
222 | wxSize clientSize; | |
223 | wxPoint pt(0, 0); | |
224 | if (!m_fullScreen) | |
225 | { | |
226 | clientSize = window->GetClientSize(); | |
227 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
228 | m_boundingRect.width = clientSize.x; m_boundingRect.height = clientSize.y; | |
229 | } | |
230 | else | |
231 | { | |
232 | int w, h; | |
233 | wxDisplaySize(& w, & h); | |
234 | clientSize.x = w; clientSize.y = h; | |
235 | if (rect) | |
236 | { | |
237 | pt.x = m_boundingRect.x; pt.y = m_boundingRect.y; | |
238 | clientSize.x = m_boundingRect.width; clientSize.y = m_boundingRect.height; | |
239 | } | |
240 | else | |
241 | { | |
242 | m_boundingRect.x = 0; m_boundingRect.y = 0; | |
243 | m_boundingRect.width = w; m_boundingRect.height = h; | |
244 | } | |
245 | } | |
246 | ||
247 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
248 | ||
249 | if (!backing->Ok() || (backing->GetWidth() < clientSize.x || backing->GetHeight() < clientSize.y)) | |
250 | (*backing) = wxBitmap(clientSize.x, clientSize.y); | |
251 | ||
252 | if (!m_fullScreen) | |
253 | m_windowDC = new wxClientDC(window); | |
254 | else | |
255 | { | |
256 | m_windowDC = new wxScreenDC; | |
257 | ||
258 | #if 0 | |
259 | // Use m_boundingRect to limit the area considered. | |
260 | ((wxScreenDC*) m_windowDC)->StartDrawingOnTop(rect); | |
261 | #endif | |
262 | ||
263 | m_windowDC->SetClippingRegion(m_boundingRect.x, m_boundingRect.y, | |
264 | m_boundingRect.width, m_boundingRect.height); | |
265 | } | |
266 | ||
267 | return TRUE; | |
268 | } | |
269 | ||
270 | // Begin drag. hotspot is the location of the drag position relative to the upper-left | |
271 | // corner of the image. This is full screen only. fullScreenRect gives the | |
272 | // position of the window on the screen, to restrict the drag to. | |
273 | bool wxGenericDragImage::BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect) | |
274 | { | |
275 | wxRect rect; | |
276 | ||
277 | int x = fullScreenRect->GetPosition().x; | |
278 | int y = fullScreenRect->GetPosition().y; | |
279 | ||
280 | wxSize sz = fullScreenRect->GetSize(); | |
281 | ||
282 | if (fullScreenRect->GetParent() && !fullScreenRect->IsKindOf(CLASSINFO(wxFrame))) | |
283 | fullScreenRect->GetParent()->ClientToScreen(& x, & y); | |
284 | ||
285 | rect.x = x; rect.y = y; | |
286 | rect.width = sz.x; rect.height = sz.y; | |
287 | ||
288 | return BeginDrag(hotspot, window, TRUE, & rect); | |
289 | } | |
290 | ||
291 | // End drag | |
292 | bool wxGenericDragImage::EndDrag() | |
293 | { | |
294 | if (m_window) | |
295 | { | |
296 | m_window->ReleaseMouse(); | |
297 | if (m_cursor.Ok() && m_oldCursor.Ok()) | |
298 | { | |
299 | m_window->SetCursor(m_oldCursor); | |
300 | } | |
301 | } | |
302 | ||
303 | if (m_windowDC) | |
304 | { | |
305 | m_windowDC->DestroyClippingRegion(); | |
306 | delete m_windowDC; | |
307 | m_windowDC = (wxDC*) NULL; | |
308 | } | |
309 | ||
310 | m_repairBitmap = wxNullBitmap; | |
311 | ||
312 | return TRUE; | |
313 | } | |
314 | ||
315 | // Move the image: call from OnMouseMove. Pt is in window client coordinates if window | |
316 | // is non-NULL, or in screen coordinates if NULL. | |
317 | bool wxGenericDragImage::Move(const wxPoint& pt) | |
318 | { | |
319 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Move()") ); | |
320 | ||
321 | wxPoint pt2(pt); | |
322 | if (m_fullScreen) | |
323 | pt2 = m_window->ClientToScreen(pt); | |
324 | ||
325 | // Erase at old position, then show at the current position | |
326 | wxPoint oldPos = m_position; | |
327 | ||
328 | bool eraseOldImage = (m_isDirty && m_isShown); | |
329 | ||
330 | if (m_isShown) | |
331 | RedrawImage(oldPos - m_offset, pt2 - m_offset, eraseOldImage, TRUE); | |
332 | ||
333 | m_position = pt2; | |
334 | ||
335 | if (m_isShown) | |
336 | m_isDirty = TRUE; | |
337 | ||
338 | return TRUE; | |
339 | } | |
340 | ||
341 | bool wxGenericDragImage::Show() | |
342 | { | |
343 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Show()") ); | |
344 | ||
345 | // Show at the current position | |
346 | ||
347 | if (!m_isShown) | |
348 | { | |
349 | // This is where we restore the backing bitmap, in case | |
350 | // something has changed on the window. | |
351 | ||
352 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
353 | wxMemoryDC memDC; | |
354 | memDC.SelectObject(* backing); | |
355 | ||
356 | UpdateBackingFromWindow(* m_windowDC, memDC, m_boundingRect, wxRect(0, 0, m_boundingRect.width, m_boundingRect.height)); | |
357 | ||
358 | //memDC.Blit(0, 0, m_boundingRect.width, m_boundingRect.height, m_windowDC, m_boundingRect.x, m_boundingRect.y); | |
359 | memDC.SelectObject(wxNullBitmap); | |
360 | ||
361 | RedrawImage(m_position - m_offset, m_position - m_offset, FALSE, TRUE); | |
362 | } | |
363 | ||
364 | m_isShown = TRUE; | |
365 | m_isDirty = TRUE; | |
366 | ||
367 | return TRUE; | |
368 | } | |
369 | ||
370 | bool wxGenericDragImage::UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC, | |
371 | const wxRect& sourceRect, const wxRect& destRect) const | |
372 | { | |
373 | return destDC.Blit(destRect.x, destRect.y, destRect.width, destRect.height, & windowDC, sourceRect.x, sourceRect.y); | |
374 | } | |
375 | ||
376 | bool wxGenericDragImage::Hide() | |
377 | { | |
378 | wxASSERT_MSG( (m_windowDC != (wxDC*) NULL), wxT("No window DC in wxGenericDragImage::Hide()") ); | |
379 | ||
380 | // Repair the old position | |
381 | ||
382 | if (m_isShown && m_isDirty) | |
383 | { | |
384 | RedrawImage(m_position - m_offset, m_position - m_offset, TRUE, FALSE); | |
385 | } | |
386 | ||
387 | m_isShown = FALSE; | |
388 | m_isDirty = FALSE; | |
389 | ||
390 | return TRUE; | |
391 | } | |
392 | ||
393 | // More efficient: erase and redraw simultaneously if possible | |
394 | bool wxGenericDragImage::RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, | |
395 | bool eraseOld, bool drawNew) | |
396 | { | |
397 | if (!m_windowDC) | |
398 | return FALSE; | |
399 | ||
400 | wxBitmap* backing = (m_pBackingBitmap ? m_pBackingBitmap : (wxBitmap*) & m_backingBitmap); | |
401 | if (!backing->Ok()) | |
402 | return FALSE; | |
403 | ||
404 | wxRect oldRect(GetImageRect(oldPos)); | |
405 | wxRect newRect(GetImageRect(newPos)); | |
406 | ||
407 | wxRect fullRect; | |
408 | ||
409 | // Full rect: the combination of both rects | |
410 | if (eraseOld && drawNew) | |
411 | { | |
412 | int oldRight = oldRect.GetRight(); | |
413 | int oldBottom = oldRect.GetBottom(); | |
414 | int newRight = newRect.GetRight(); | |
415 | int newBottom = newRect.GetBottom(); | |
416 | ||
417 | wxPoint topLeft = wxPoint(wxMin(oldPos.x, newPos.x), wxMin(oldPos.y, newPos.y)); | |
418 | wxPoint bottomRight = wxPoint(wxMax(oldRight, newRight), wxMax(oldBottom, newBottom)); | |
419 | ||
420 | fullRect.x = topLeft.x; fullRect.y = topLeft.y; | |
421 | fullRect.SetRight(bottomRight.x); | |
422 | fullRect.SetBottom(bottomRight.y); | |
423 | } | |
424 | else if (eraseOld) | |
425 | fullRect = oldRect; | |
426 | else if (drawNew) | |
427 | fullRect = newRect; | |
428 | ||
429 | // Make the bitmap bigger than it need be, so we don't | |
430 | // keep reallocating all the time. | |
431 | int excess = 50; | |
432 | ||
433 | if (!m_repairBitmap.Ok() || (m_repairBitmap.GetWidth() < fullRect.GetWidth() || m_repairBitmap.GetHeight() < fullRect.GetHeight())) | |
434 | { | |
435 | m_repairBitmap = wxBitmap(fullRect.GetWidth() + excess, fullRect.GetHeight() + excess); | |
436 | } | |
437 | ||
438 | wxMemoryDC memDC; | |
439 | memDC.SelectObject(* backing); | |
440 | ||
441 | wxMemoryDC memDCTemp; | |
442 | memDCTemp.SelectObject(m_repairBitmap); | |
443 | ||
444 | // Draw the backing bitmap onto the repair bitmap. | |
445 | // If full-screen, we may have specified the rect on the | |
446 | // screen that we're using for our backing bitmap. | |
447 | // So subtract this when we're blitting from the backing bitmap | |
448 | // (translate from screen to backing-bitmap coords). | |
449 | ||
450 | memDCTemp.Blit(0, 0, fullRect.GetWidth(), fullRect.GetHeight(), & memDC, fullRect.x - m_boundingRect.x, fullRect.y - m_boundingRect.y); | |
451 | ||
452 | // If drawing, draw the image onto the mem DC | |
453 | if (drawNew) | |
454 | { | |
455 | wxPoint pos(newPos.x - fullRect.x, newPos.y - fullRect.y) ; | |
456 | DoDrawImage(memDCTemp, pos); | |
457 | } | |
458 | ||
459 | // Now blit to the window | |
460 | // Finally, blit the temp mem DC to the window. | |
461 | m_windowDC->Blit(fullRect.x, fullRect.y, fullRect.width, fullRect.height, & memDCTemp, 0, 0); | |
462 | ||
463 | memDCTemp.SelectObject(wxNullBitmap); | |
464 | memDC.SelectObject(wxNullBitmap); | |
465 | ||
466 | return TRUE; | |
467 | } | |
468 | ||
469 | // Override this if you are using a virtual image (drawing your own image) | |
470 | bool wxGenericDragImage::DoDrawImage(wxDC& dc, const wxPoint& pos) const | |
471 | { | |
472 | if (m_bitmap.Ok()) | |
473 | { | |
474 | dc.DrawBitmap(m_bitmap, pos.x, pos.y, (m_bitmap.GetMask() != 0)); | |
475 | return TRUE; | |
476 | } | |
477 | else if (m_icon.Ok()) | |
478 | { | |
479 | dc.DrawIcon(m_icon, pos.x, pos.y); | |
480 | return TRUE; | |
481 | } | |
482 | else | |
483 | return FALSE; | |
484 | } | |
485 | ||
486 | // Override this if you are using a virtual image (drawing your own image) | |
487 | wxRect wxGenericDragImage::GetImageRect(const wxPoint& pos) const | |
488 | { | |
489 | if (m_bitmap.Ok()) | |
490 | { | |
491 | return wxRect(pos.x, pos.y, m_bitmap.GetWidth(), m_bitmap.GetHeight()); | |
492 | } | |
493 | else if (m_icon.Ok()) | |
494 | { | |
495 | return wxRect(pos.x, pos.y, m_icon.GetWidth(), m_icon.GetHeight()); | |
496 | } | |
497 | else | |
498 | { | |
499 | return wxRect(pos.x, pos.y, 0, 0); | |
500 | } | |
501 | } | |
502 | ||
503 | #endif // wxUSE_DRAGIMAGE |