]> git.saurik.com Git - wxWidgets.git/blame_incremental - src/common/wincmn.cpp
gtk-config now checks for gthread
[wxWidgets.git] / src / common / wincmn.cpp
... / ...
CommitLineData
1/////////////////////////////////////////////////////////////////////////////
2// Name: common/window.cpp
3// Purpose: common (to all ports) wxWindow functions
4// Author: Julian Smart, Vadim Zeitlin
5// Modified by:
6// Created: 13/07/98
7// RCS-ID: $Id$
8// Copyright: (c) wxWindows team
9// Licence: wxWindows license
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "windowbase.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/checkbox.h"
39 #include "wx/radiobut.h"
40 #include "wx/textctrl.h"
41 #include "wx/settings.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44#endif //WX_PRECOMP
45
46#if wxUSE_CONSTRAINTS
47 #include "wx/layout.h"
48 #include "wx/sizer.h"
49#endif // wxUSE_CONSTRAINTS
50
51#if wxUSE_DRAG_AND_DROP
52 #include "wx/dnd.h"
53#endif // wxUSE_DRAG_AND_DROP
54
55#if wxUSE_TOOLTIPS
56 #include "wx/tooltip.h"
57#endif // wxUSE_TOOLTIPS
58
59#if wxUSE_CARET
60 #include "wx/caret.h"
61#endif // wxUSE_CARET
62
63// ----------------------------------------------------------------------------
64// static data
65// ----------------------------------------------------------------------------
66
67int wxWindowBase::ms_lastControlId = -200;
68
69IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
70
71// ----------------------------------------------------------------------------
72// event table
73// ----------------------------------------------------------------------------
74
75BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
76 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
77 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
78 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
79END_EVENT_TABLE()
80
81// ============================================================================
82// implementation of the common functionality of the wxWindow class
83// ============================================================================
84
85// ----------------------------------------------------------------------------
86// initialization
87// ----------------------------------------------------------------------------
88
89// the default initialization
90void wxWindowBase::InitBase()
91{
92 // no window yet, no parent nor children
93 m_parent = (wxWindow *)NULL;
94 m_windowId = -1;
95 m_children.DeleteContents( FALSE ); // don't auto delete node data
96
97 // no constraints on the minimal window size
98 m_minWidth =
99 m_minHeight =
100 m_maxWidth =
101 m_maxHeight = -1;
102
103 // window is created enabled but it's not visible yet
104 m_isShown = FALSE;
105 m_isEnabled = TRUE;
106
107 // no client data (yet)
108 m_clientData = NULL;
109 m_clientDataType = ClientData_None;
110
111 // the default event handler is just this window
112 m_eventHandler = this;
113
114#if wxUSE_VALIDATORS
115 // no validator
116 m_windowValidator = (wxValidator *) NULL;
117#endif // wxUSE_VALIDATORS
118
119 // use the system default colours
120 wxSystemSettings settings;
121
122 m_backgroundColour = settings.GetSystemColour(wxSYS_COLOUR_BTNFACE);
123 // m_foregroundColour = *wxBLACK; // TODO take this from sys settings too?
124 m_foregroundColour = wxSystemSettings::GetSystemColour(wxSYS_COLOUR_WINDOWTEXT);
125
126#if !defined(__WXMAC__) && !defined(__WXGTK__)
127 m_font = *wxSWISS_FONT; // and this?
128#else
129 m_font = settings.GetSystemFont(wxSYS_DEFAULT_GUI_FONT);
130#endif
131
132 // no style bits
133 m_exStyle =
134 m_windowStyle = 0;
135
136 // an optimization for the event processing: checking this flag is much
137 // faster than using IsKindOf(CLASSINFO(wxWindow))
138 m_isWindow = TRUE;
139
140#if wxUSE_CONSTRAINTS
141 // no constraints whatsoever
142 m_constraints = (wxLayoutConstraints *) NULL;
143 m_constraintsInvolvedIn = (wxWindowList *) NULL;
144 m_windowSizer = (wxSizer *) NULL;
145 m_autoLayout = FALSE;
146#endif // wxUSE_CONSTRAINTS
147
148#if wxUSE_DRAG_AND_DROP
149 m_dropTarget = (wxDropTarget *)NULL;
150#endif // wxUSE_DRAG_AND_DROP
151
152#if wxUSE_TOOLTIPS
153 m_tooltip = (wxToolTip *)NULL;
154#endif // wxUSE_TOOLTIPS
155
156#if wxUSE_CARET
157 m_caret = (wxCaret *)NULL;
158#endif // wxUSE_CARET
159}
160
161// common part of window creation process
162bool wxWindowBase::CreateBase(wxWindowBase *parent,
163 wxWindowID id,
164 const wxPoint& WXUNUSED(pos),
165 const wxSize& WXUNUSED(size),
166 long style,
167 const wxValidator& validator,
168 const wxString& name)
169{
170 // m_isWindow is set to TRUE in wxWindowBase::Init() as well as many other
171 // member variables - check that it has been called (will catch the case
172 // when a new ctor is added which doesn't call InitWindow)
173 wxASSERT_MSG( m_isWindow, wxT("Init() must have been called before!") );
174
175 // generate a new id if the user doesn't care about it
176 m_windowId = id == -1 ? NewControlId() : id;
177
178 SetName(name);
179 SetWindowStyleFlag(style);
180 SetParent(parent);
181
182#if wxUSE_VALIDATORS
183 SetValidator(validator);
184#endif // wxUSE_VALIDATORS
185
186 return TRUE;
187}
188
189// ----------------------------------------------------------------------------
190// destruction
191// ----------------------------------------------------------------------------
192
193// common clean up
194wxWindowBase::~wxWindowBase()
195{
196 // FIXME if these 2 cases result from programming errors in the user code
197 // we should probably assert here instead of silently fixing them
198
199 // Just in case the window has been Closed, but we're then deleting
200 // immediately: don't leave dangling pointers.
201 wxPendingDelete.DeleteObject(this);
202
203 // Just in case we've loaded a top-level window via LoadNativeDialog but
204 // we weren't a dialog class
205 wxTopLevelWindows.DeleteObject(this);
206
207 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
208
209 // make sure that there are no dangling pointers left pointing to us
210 wxPanel *panel = wxDynamicCast(GetParent(), wxPanel);
211 if ( panel )
212 {
213 if ( panel->GetLastFocus() == this )
214 {
215 panel->SetLastFocus((wxWindow *)NULL);
216 }
217 }
218
219#if wxUSE_CARET
220 if ( m_caret )
221 delete m_caret;
222#endif // wxUSE_CARET
223
224#if wxUSE_VALIDATORS
225 if ( m_windowValidator )
226 delete m_windowValidator;
227#endif // wxUSE_VALIDATORS
228
229 // we only delete object data, not untyped
230 if ( m_clientDataType == ClientData_Object )
231 delete m_clientObject;
232
233#if wxUSE_CONSTRAINTS
234 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
235 // at deleted windows as they delete themselves.
236 DeleteRelatedConstraints();
237
238 if ( m_constraints )
239 {
240 // This removes any dangling pointers to this window in other windows'
241 // constraintsInvolvedIn lists.
242 UnsetConstraints(m_constraints);
243 delete m_constraints;
244 m_constraints = NULL;
245 }
246
247 if ( m_windowSizer )
248 delete m_windowSizer;
249
250#endif // wxUSE_CONSTRAINTS
251
252#if wxUSE_DRAG_AND_DROP
253 if ( m_dropTarget )
254 delete m_dropTarget;
255#endif // wxUSE_DRAG_AND_DROP
256
257#if wxUSE_TOOLTIPS
258 if ( m_tooltip )
259 delete m_tooltip;
260#endif // wxUSE_TOOLTIPS
261}
262
263bool wxWindowBase::Destroy()
264{
265 delete this;
266
267 return TRUE;
268}
269
270bool wxWindowBase::Close(bool force)
271{
272 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
273 event.SetEventObject(this);
274#if WXWIN_COMPATIBILITY
275 event.SetForce(force);
276#endif // WXWIN_COMPATIBILITY
277 event.SetCanVeto(!force);
278
279 // return FALSE if window wasn't closed because the application vetoed the
280 // close event
281 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
282}
283
284bool wxWindowBase::DestroyChildren()
285{
286 wxWindowList::Node *node;
287 for ( ;; )
288 {
289 // we iterate until the list becomes empty
290 node = GetChildren().GetFirst();
291 if ( !node )
292 break;
293
294 wxWindow *child = node->GetData();
295
296 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
297
298 delete child;
299
300 wxASSERT_MSG( !GetChildren().Find(child),
301 wxT("child didn't remove itself using RemoveChild()") );
302 }
303
304 return TRUE;
305}
306
307// ----------------------------------------------------------------------------
308// size/position related methods
309// ----------------------------------------------------------------------------
310
311// centre the window with respect to its parent in either (or both) directions
312void wxWindowBase::Centre(int direction)
313{
314 int widthParent, heightParent;
315
316 wxWindow *parent = GetParent();
317 if ( !parent )
318 {
319 // no other choice
320 direction |= wxCENTRE_ON_SCREEN;
321 }
322
323 if ( direction & wxCENTRE_ON_SCREEN )
324 {
325 // centre with respect to the whole screen
326 wxDisplaySize(&widthParent, &heightParent);
327 }
328 else
329 {
330 // centre inside the parents rectangle
331 parent->GetClientSize(&widthParent, &heightParent);
332 }
333
334 int width, height;
335 GetSize(&width, &height);
336
337 int xNew = -1,
338 yNew = -1;
339
340 if ( direction & wxHORIZONTAL )
341 xNew = (widthParent - width)/2;
342
343 if ( direction & wxVERTICAL )
344 yNew = (heightParent - height)/2;
345
346 // controls are always centered on their parent because it doesn't make
347 // sense to centre them on the screen
348 if ( !(direction & wxCENTRE_ON_SCREEN) || wxDynamicCast(this, wxControl) )
349 {
350 // theo nly chance to get this is to have a wxControl without parent
351 wxCHECK_RET( parent, wxT("a control must have a parent") );
352
353 // adjust to the parents client area origin
354 wxPoint posParent = parent->ClientToScreen(wxPoint(0, 0));
355
356 xNew += posParent.x;
357 yNew += posParent.y;
358 }
359
360 // move the centre of this window to this position
361 Move(xNew, yNew);
362}
363
364// fits the window around the children
365void wxWindowBase::Fit()
366{
367 if ( GetChildren().GetCount() > 0 )
368 {
369 SetClientSize(DoGetBestSize());
370 }
371 //else: do nothing if we have no children
372}
373
374// return the size best suited for the current window
375wxSize wxWindowBase::DoGetBestSize() const
376{
377 if ( GetChildren().GetCount() > 0 )
378 {
379 // our minimal acceptable size is such that all our windows fit inside
380 int maxX = 0,
381 maxY = 0;
382
383 for ( wxWindowList::Node *node = GetChildren().GetFirst();
384 node;
385 node = node->GetNext() )
386 {
387 wxWindow *win = node->GetData();
388 if ( win->IsTopLevel() )
389 {
390 // dialogs and frames lie in different top level windows -
391 // don't deal with them here
392 continue;
393 }
394
395 int wx, wy, ww, wh;
396 win->GetPosition(&wx, &wy);
397 win->GetSize(&ww, &wh);
398 if ( wx + ww > maxX )
399 maxX = wx + ww;
400 if ( wy + wh > maxY )
401 maxY = wy + wh;
402 }
403
404 // leave a margin
405 return wxSize(maxX + 7, maxY + 14);
406 }
407 else
408 {
409 // for a generic window there is no natural best size - just use the
410 // current one
411 return GetSize();
412 }
413}
414
415// set the min/max size of the window
416void wxWindowBase::SetSizeHints(int minW, int minH,
417 int maxW, int maxH,
418 int WXUNUSED(incW), int WXUNUSED(incH))
419{
420 m_minWidth = minW;
421 m_maxWidth = maxW;
422 m_minHeight = minH;
423 m_maxHeight = maxH;
424}
425
426// ----------------------------------------------------------------------------
427// show/hide/enable/disable the window
428// ----------------------------------------------------------------------------
429
430bool wxWindowBase::Show(bool show)
431{
432 if ( show != m_isShown )
433 {
434 m_isShown = show;
435
436 return TRUE;
437 }
438 else
439 {
440 return FALSE;
441 }
442}
443
444bool wxWindowBase::Enable(bool enable)
445{
446 if ( enable != m_isEnabled )
447 {
448 m_isEnabled = enable;
449
450 return TRUE;
451 }
452 else
453 {
454 return FALSE;
455 }
456}
457// ----------------------------------------------------------------------------
458// RTTI
459// ----------------------------------------------------------------------------
460
461bool wxWindowBase::IsTopLevel() const
462{
463 return FALSE;
464}
465
466// ----------------------------------------------------------------------------
467// reparenting the window
468// ----------------------------------------------------------------------------
469
470void wxWindowBase::AddChild(wxWindowBase *child)
471{
472 wxCHECK_RET( child, wxT("can't add a NULL child") );
473
474 GetChildren().Append(child);
475 child->SetParent(this);
476}
477
478void wxWindowBase::RemoveChild(wxWindowBase *child)
479{
480 wxCHECK_RET( child, wxT("can't remove a NULL child") );
481
482 GetChildren().DeleteObject(child);
483 child->SetParent((wxWindow *)NULL);
484}
485
486bool wxWindowBase::Reparent(wxWindowBase *newParent)
487{
488 wxWindow *oldParent = GetParent();
489 if ( newParent == oldParent )
490 {
491 // nothing done
492 return FALSE;
493 }
494
495 // unlink this window from the existing parent.
496 if ( oldParent )
497 {
498 oldParent->RemoveChild(this);
499 }
500 else
501 {
502 wxTopLevelWindows.DeleteObject(this);
503 }
504
505 // add it to the new one
506 if ( newParent )
507 {
508 newParent->AddChild(this);
509 }
510 else
511 {
512 wxTopLevelWindows.Append(this);
513 }
514
515 return TRUE;
516}
517
518// ----------------------------------------------------------------------------
519// event handler stuff
520// ----------------------------------------------------------------------------
521
522void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
523{
524 handler->SetNextHandler(GetEventHandler());
525 SetEventHandler(handler);
526}
527
528wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
529{
530 wxEvtHandler *handlerA = GetEventHandler();
531 if ( handlerA )
532 {
533 wxEvtHandler *handlerB = handlerA->GetNextHandler();
534 handlerA->SetNextHandler((wxEvtHandler *)NULL);
535 SetEventHandler(handlerB);
536 if ( deleteHandler )
537 {
538 delete handlerA;
539 handlerA = (wxEvtHandler *)NULL;
540 }
541 }
542
543 return handlerA;
544}
545
546// ----------------------------------------------------------------------------
547// cursors, fonts &c
548// ----------------------------------------------------------------------------
549
550bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
551{
552 if ( !colour.Ok() || (colour == m_backgroundColour) )
553 return FALSE;
554
555 m_backgroundColour = colour;
556
557 return TRUE;
558}
559
560bool wxWindowBase::SetForegroundColour( const wxColour &colour )
561{
562 if ( !colour.Ok() || (colour == m_foregroundColour) )
563 return FALSE;
564
565 m_foregroundColour = colour;
566
567 return TRUE;
568}
569
570bool wxWindowBase::SetCursor(const wxCursor& cursor)
571{
572 // don't try to set invalid cursor, always fall back to the default
573 const wxCursor& cursorOk = cursor.Ok() ? cursor : *wxSTANDARD_CURSOR;
574
575 if ( (wxCursor&)cursorOk == m_cursor )
576 {
577 // no change
578 return FALSE;
579 }
580
581 m_cursor = cursorOk;
582
583 return TRUE;
584}
585
586bool wxWindowBase::SetFont(const wxFont& font)
587{
588 // don't try to set invalid font, always fall back to the default
589 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
590
591 if ( (wxFont&)fontOk == m_font )
592 {
593 // no change
594 return FALSE;
595 }
596
597 m_font = fontOk;
598
599 return TRUE;
600}
601
602#if wxUSE_CARET
603void wxWindowBase::SetCaret(wxCaret *caret)
604{
605 if ( m_caret )
606 {
607 delete m_caret;
608 }
609
610 m_caret = caret;
611
612 if ( m_caret )
613 {
614 wxASSERT_MSG( m_caret->GetWindow() == this,
615 wxT("caret should be created associated to this window") );
616 }
617}
618#endif // wxUSE_CARET
619
620#if wxUSE_VALIDATORS
621// ----------------------------------------------------------------------------
622// validators
623// ----------------------------------------------------------------------------
624
625void wxWindowBase::SetValidator(const wxValidator& validator)
626{
627 if ( m_windowValidator )
628 delete m_windowValidator;
629
630 m_windowValidator = (wxValidator *)validator.Clone();
631
632 if ( m_windowValidator )
633 m_windowValidator->SetWindow(this) ;
634}
635#endif // wxUSE_VALIDATORS
636
637// ----------------------------------------------------------------------------
638// update region testing
639// ----------------------------------------------------------------------------
640
641bool wxWindowBase::IsExposed(int x, int y) const
642{
643 return m_updateRegion.Contains(x, y) != wxOutRegion;
644}
645
646bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
647{
648 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
649}
650
651// ----------------------------------------------------------------------------
652// find window by id or name
653// ----------------------------------------------------------------------------
654
655wxWindow *wxWindowBase::FindWindow( long id )
656{
657 if ( id == m_windowId )
658 return (wxWindow *)this;
659
660 wxWindowBase *res = (wxWindow *)NULL;
661 wxWindowList::Node *node;
662 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
663 {
664 wxWindowBase *child = node->GetData();
665 res = child->FindWindow( id );
666 }
667
668 return (wxWindow *)res;
669}
670
671wxWindow *wxWindowBase::FindWindow( const wxString& name )
672{
673 if ( name == m_windowName )
674 return (wxWindow *)this;
675
676 wxWindowBase *res = (wxWindow *)NULL;
677 wxWindowList::Node *node;
678 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
679 {
680 wxWindow *child = node->GetData();
681 res = child->FindWindow(name);
682 }
683
684 return (wxWindow *)res;
685}
686
687// ----------------------------------------------------------------------------
688// dialog oriented functions
689// ----------------------------------------------------------------------------
690
691void wxWindowBase::MakeModal(bool modal)
692{
693 // Disable all other windows
694 if ( IsTopLevel() )
695 {
696 wxWindowList::Node *node = wxTopLevelWindows.GetFirst();
697 while (node)
698 {
699 wxWindow *win = node->GetData();
700 if (win != this)
701 win->Enable(!modal);
702
703 node = node->GetNext();
704 }
705 }
706}
707
708bool wxWindowBase::Validate()
709{
710#if wxUSE_VALIDATORS
711 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
712
713 wxWindowList::Node *node;
714 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
715 {
716 wxWindowBase *child = node->GetData();
717 wxValidator *validator = child->GetValidator();
718 if ( validator && !validator->Validate((wxWindow *)this) )
719 {
720 return FALSE;
721 }
722
723 if ( recurse && !child->Validate() )
724 {
725 return FALSE;
726 }
727 }
728#endif // wxUSE_VALIDATORS
729
730 return TRUE;
731}
732
733bool wxWindowBase::TransferDataToWindow()
734{
735#if wxUSE_VALIDATORS
736 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
737
738 wxWindowList::Node *node;
739 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
740 {
741 wxWindowBase *child = node->GetData();
742 wxValidator *validator = child->GetValidator();
743 if ( validator && !validator->TransferToWindow() )
744 {
745 wxLogWarning(_("Could not transfer data to window"));
746 wxLog::FlushActive();
747
748 return FALSE;
749 }
750
751 if ( recurse )
752 {
753 if ( !child->TransferDataToWindow() )
754 {
755 // warning already given
756 return FALSE;
757 }
758 }
759 }
760#endif // wxUSE_VALIDATORS
761
762 return TRUE;
763}
764
765bool wxWindowBase::TransferDataFromWindow()
766{
767#if wxUSE_VALIDATORS
768 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
769
770 wxWindowList::Node *node;
771 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
772 {
773 wxWindow *child = node->GetData();
774 wxValidator *validator = child->GetValidator();
775 if ( validator && !validator->TransferFromWindow() )
776 {
777 // nop warning here because the application is supposed to give
778 // one itself - we don't know here what might have gone wrongly
779
780 return FALSE;
781 }
782
783 if ( recurse )
784 {
785 if ( !child->TransferDataFromWindow() )
786 {
787 // warning already given
788 return FALSE;
789 }
790 }
791 }
792#endif // wxUSE_VALIDATORS
793
794 return TRUE;
795}
796
797void wxWindowBase::InitDialog()
798{
799 wxInitDialogEvent event(GetId());
800 event.SetEventObject( this );
801 GetEventHandler()->ProcessEvent(event);
802}
803
804// ----------------------------------------------------------------------------
805// tooltips
806// ----------------------------------------------------------------------------
807
808#if wxUSE_TOOLTIPS
809
810void wxWindowBase::SetToolTip( const wxString &tip )
811{
812 // don't create the new tooltip if we already have one
813 if ( m_tooltip )
814 {
815 m_tooltip->SetTip( tip );
816 }
817 else
818 {
819 SetToolTip( new wxToolTip( tip ) );
820 }
821
822 // setting empty tooltip text does not remove the tooltip any more - use
823 // SetToolTip((wxToolTip *)NULL) for this
824}
825
826void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
827{
828 if ( m_tooltip )
829 delete m_tooltip;
830
831 m_tooltip = tooltip;
832}
833
834#endif // wxUSE_TOOLTIPS
835
836// ----------------------------------------------------------------------------
837// constraints and sizers
838// ----------------------------------------------------------------------------
839
840#if wxUSE_CONSTRAINTS
841
842void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
843{
844 if ( m_constraints )
845 {
846 UnsetConstraints(m_constraints);
847 delete m_constraints;
848 }
849 m_constraints = constraints;
850 if ( m_constraints )
851 {
852 // Make sure other windows know they're part of a 'meaningful relationship'
853 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
854 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
855 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
856 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
857 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
858 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
859 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
860 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
861 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
862 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
863 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
864 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
865 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
866 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
867 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
868 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
869 }
870}
871
872// This removes any dangling pointers to this window in other windows'
873// constraintsInvolvedIn lists.
874void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
875{
876 if ( c )
877 {
878 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
879 c->left.GetOtherWindow()->RemoveConstraintReference(this);
880 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
881 c->top.GetOtherWindow()->RemoveConstraintReference(this);
882 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
883 c->right.GetOtherWindow()->RemoveConstraintReference(this);
884 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
885 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
886 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
887 c->width.GetOtherWindow()->RemoveConstraintReference(this);
888 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
889 c->height.GetOtherWindow()->RemoveConstraintReference(this);
890 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
891 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
892 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
893 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
894 }
895}
896
897// Back-pointer to other windows we're involved with, so if we delete this
898// window, we must delete any constraints we're involved with.
899void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
900{
901 if ( !m_constraintsInvolvedIn )
902 m_constraintsInvolvedIn = new wxWindowList;
903 if ( !m_constraintsInvolvedIn->Find(otherWin) )
904 m_constraintsInvolvedIn->Append(otherWin);
905}
906
907// REMOVE back-pointer to other windows we're involved with.
908void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
909{
910 if ( m_constraintsInvolvedIn )
911 m_constraintsInvolvedIn->DeleteObject(otherWin);
912}
913
914// Reset any constraints that mention this window
915void wxWindowBase::DeleteRelatedConstraints()
916{
917 if ( m_constraintsInvolvedIn )
918 {
919 wxWindowList::Node *node = m_constraintsInvolvedIn->GetFirst();
920 while (node)
921 {
922 wxWindow *win = node->GetData();
923 wxLayoutConstraints *constr = win->GetConstraints();
924
925 // Reset any constraints involving this window
926 if ( constr )
927 {
928 constr->left.ResetIfWin(this);
929 constr->top.ResetIfWin(this);
930 constr->right.ResetIfWin(this);
931 constr->bottom.ResetIfWin(this);
932 constr->width.ResetIfWin(this);
933 constr->height.ResetIfWin(this);
934 constr->centreX.ResetIfWin(this);
935 constr->centreY.ResetIfWin(this);
936 }
937
938 wxWindowList::Node *next = node->GetNext();
939 delete node;
940 node = next;
941 }
942
943 delete m_constraintsInvolvedIn;
944 m_constraintsInvolvedIn = (wxWindowList *) NULL;
945 }
946}
947
948void wxWindowBase::SetSizer(wxSizer *sizer)
949{
950 if (m_windowSizer) delete m_windowSizer;
951
952 m_windowSizer = sizer;
953}
954
955bool wxWindowBase::Layout()
956{
957 // If there is a sizer, use it instead of the constraints
958 if ( GetSizer() )
959 {
960 int w, h;
961 GetClientSize(&w, &h);
962
963 GetSizer()->SetDimension( 0, 0, w, h );
964 }
965 else
966 {
967 wxLayoutConstraints *constr = GetConstraints();
968 bool wasOk = constr && constr->AreSatisfied();
969
970 ResetConstraints(); // Mark all constraints as unevaluated
971
972 // if we're a top level panel (i.e. our parent is frame/dialog), our
973 // own constraints will never be satisfied any more unless we do it
974 // here
975 if ( wasOk )
976 {
977 int noChanges = 1;
978 while ( noChanges > 0 )
979 {
980 constr->SatisfyConstraints(this, &noChanges);
981 }
982 }
983
984 DoPhase(1); // Layout children
985 DoPhase(2); // Layout grand children
986 SetConstraintSizes(); // Recursively set the real window sizes
987 }
988
989 return TRUE;
990}
991
992
993// Do a phase of evaluating constraints: the default behaviour. wxSizers may
994// do a similar thing, but also impose their own 'constraints' and order the
995// evaluation differently.
996bool wxWindowBase::LayoutPhase1(int *noChanges)
997{
998 wxLayoutConstraints *constr = GetConstraints();
999 if ( constr )
1000 {
1001 return constr->SatisfyConstraints(this, noChanges);
1002 }
1003 else
1004 return TRUE;
1005}
1006
1007bool wxWindowBase::LayoutPhase2(int *noChanges)
1008{
1009 *noChanges = 0;
1010
1011 // Layout children
1012 DoPhase(1);
1013 DoPhase(2);
1014 return TRUE;
1015}
1016
1017// Do a phase of evaluating child constraints
1018bool wxWindowBase::DoPhase(int phase)
1019{
1020 int noIterations = 0;
1021 int maxIterations = 500;
1022 int noChanges = 1;
1023 int noFailures = 0;
1024 wxWindowList succeeded;
1025 while ((noChanges > 0) && (noIterations < maxIterations))
1026 {
1027 noChanges = 0;
1028 noFailures = 0;
1029 wxWindowList::Node *node = GetChildren().GetFirst();
1030 while (node)
1031 {
1032 wxWindow *child = node->GetData();
1033 if ( !child->IsTopLevel() )
1034 {
1035 wxLayoutConstraints *constr = child->GetConstraints();
1036 if ( constr )
1037 {
1038 if ( !succeeded.Find(child) )
1039 {
1040 int tempNoChanges = 0;
1041 bool success = ( (phase == 1) ? child->LayoutPhase1(&tempNoChanges) : child->LayoutPhase2(&tempNoChanges) ) ;
1042 noChanges += tempNoChanges;
1043 if ( success )
1044 {
1045 succeeded.Append(child);
1046 }
1047 }
1048 }
1049 }
1050 node = node->GetNext();
1051 }
1052
1053 noIterations++;
1054 }
1055
1056 return TRUE;
1057}
1058
1059void wxWindowBase::ResetConstraints()
1060{
1061 wxLayoutConstraints *constr = GetConstraints();
1062 if ( constr )
1063 {
1064 constr->left.SetDone(FALSE);
1065 constr->top.SetDone(FALSE);
1066 constr->right.SetDone(FALSE);
1067 constr->bottom.SetDone(FALSE);
1068 constr->width.SetDone(FALSE);
1069 constr->height.SetDone(FALSE);
1070 constr->centreX.SetDone(FALSE);
1071 constr->centreY.SetDone(FALSE);
1072 }
1073
1074 wxWindowList::Node *node = GetChildren().GetFirst();
1075 while (node)
1076 {
1077 wxWindow *win = node->GetData();
1078 if ( !win->IsTopLevel() )
1079 win->ResetConstraints();
1080 node = node->GetNext();
1081 }
1082}
1083
1084// Need to distinguish between setting the 'fake' size for windows and sizers,
1085// and setting the real values.
1086void wxWindowBase::SetConstraintSizes(bool recurse)
1087{
1088 wxLayoutConstraints *constr = GetConstraints();
1089 if ( constr && constr->AreSatisfied() )
1090 {
1091 int x = constr->left.GetValue();
1092 int y = constr->top.GetValue();
1093 int w = constr->width.GetValue();
1094 int h = constr->height.GetValue();
1095
1096 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1097 (constr->height.GetRelationship() != wxAsIs) )
1098 {
1099 SetSize(x, y, w, h);
1100 }
1101 else
1102 {
1103 // If we don't want to resize this window, just move it...
1104 Move(x, y);
1105 }
1106 }
1107 else if ( constr )
1108 {
1109 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1110 GetClassInfo()->GetClassName(),
1111 GetName().c_str());
1112 }
1113
1114 if ( recurse )
1115 {
1116 wxWindowList::Node *node = GetChildren().GetFirst();
1117 while (node)
1118 {
1119 wxWindow *win = node->GetData();
1120 if ( !win->IsTopLevel() )
1121 win->SetConstraintSizes();
1122 node = node->GetNext();
1123 }
1124 }
1125}
1126
1127// Only set the size/position of the constraint (if any)
1128void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1129{
1130 wxLayoutConstraints *constr = GetConstraints();
1131 if ( constr )
1132 {
1133 if ( x != -1 )
1134 {
1135 constr->left.SetValue(x);
1136 constr->left.SetDone(TRUE);
1137 }
1138 if ( y != -1 )
1139 {
1140 constr->top.SetValue(y);
1141 constr->top.SetDone(TRUE);
1142 }
1143 if ( w != -1 )
1144 {
1145 constr->width.SetValue(w);
1146 constr->width.SetDone(TRUE);
1147 }
1148 if ( h != -1 )
1149 {
1150 constr->height.SetValue(h);
1151 constr->height.SetDone(TRUE);
1152 }
1153 }
1154}
1155
1156void wxWindowBase::MoveConstraint(int x, int y)
1157{
1158 wxLayoutConstraints *constr = GetConstraints();
1159 if ( constr )
1160 {
1161 if ( x != -1 )
1162 {
1163 constr->left.SetValue(x);
1164 constr->left.SetDone(TRUE);
1165 }
1166 if ( y != -1 )
1167 {
1168 constr->top.SetValue(y);
1169 constr->top.SetDone(TRUE);
1170 }
1171 }
1172}
1173
1174void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1175{
1176 wxLayoutConstraints *constr = GetConstraints();
1177 if ( constr )
1178 {
1179 *w = constr->width.GetValue();
1180 *h = constr->height.GetValue();
1181 }
1182 else
1183 GetSize(w, h);
1184}
1185
1186void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1187{
1188 wxLayoutConstraints *constr = GetConstraints();
1189 if ( constr )
1190 {
1191 *w = constr->width.GetValue();
1192 *h = constr->height.GetValue();
1193 }
1194 else
1195 GetClientSize(w, h);
1196}
1197
1198void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1199{
1200 wxLayoutConstraints *constr = GetConstraints();
1201 if ( constr )
1202 {
1203 *x = constr->left.GetValue();
1204 *y = constr->top.GetValue();
1205 }
1206 else
1207 GetPosition(x, y);
1208}
1209
1210#endif // wxUSE_CONSTRAINTS
1211
1212// ----------------------------------------------------------------------------
1213// do Update UI processing for child controls
1214// ----------------------------------------------------------------------------
1215
1216// TODO: should this be implemented for the child window rather
1217// than the parent? Then you can override it e.g. for wxCheckBox
1218// to do the Right Thing rather than having to assume a fixed number
1219// of control classes.
1220void wxWindowBase::UpdateWindowUI()
1221{
1222 wxUpdateUIEvent event(GetId());
1223 event.m_eventObject = this;
1224
1225 if ( GetEventHandler()->ProcessEvent(event) )
1226 {
1227 if ( event.GetSetEnabled() )
1228 Enable(event.GetEnabled());
1229
1230 if ( event.GetSetText() )
1231 {
1232 wxControl *control = wxDynamicCast(this, wxControl);
1233 if ( control )
1234 {
1235 wxTextCtrl *text = wxDynamicCast(control, wxTextCtrl);
1236 if ( text )
1237 text->SetValue(event.GetText());
1238 else
1239 control->SetLabel(event.GetText());
1240 }
1241 }
1242
1243#if wxUSE_CHECKBOX
1244 wxCheckBox *checkbox = wxDynamicCast(this, wxCheckBox);
1245 if ( checkbox )
1246 {
1247 if ( event.GetSetChecked() )
1248 checkbox->SetValue(event.GetChecked());
1249 }
1250#endif // wxUSE_CHECKBOX
1251
1252#if wxUSE_RADIOBTN
1253 wxRadioButton *radiobtn = wxDynamicCast(this, wxRadioButton);
1254 if ( radiobtn )
1255 {
1256 if ( event.GetSetChecked() )
1257 radiobtn->SetValue(event.GetChecked());
1258 }
1259#endif // wxUSE_RADIOBTN
1260 }
1261}
1262
1263// ----------------------------------------------------------------------------
1264// dialog units translations
1265// ----------------------------------------------------------------------------
1266
1267wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1268{
1269 int charWidth = GetCharWidth();
1270 int charHeight = GetCharHeight();
1271 wxPoint pt2(-1, -1);
1272 if (pt.x != -1)
1273 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1274 if (pt.y != -1)
1275 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1276
1277 return pt2;
1278}
1279
1280wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1281{
1282 int charWidth = GetCharWidth();
1283 int charHeight = GetCharHeight();
1284 wxPoint pt2(-1, -1);
1285 if (pt.x != -1)
1286 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1287 if (pt.y != -1)
1288 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1289
1290 return pt2;
1291}
1292
1293// ----------------------------------------------------------------------------
1294// client data
1295// ----------------------------------------------------------------------------
1296
1297void wxWindowBase::DoSetClientObject( wxClientData *data )
1298{
1299 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1300 wxT("can't have both object and void client data") );
1301
1302 if ( m_clientObject )
1303 delete m_clientObject;
1304
1305 m_clientObject = data;
1306 m_clientDataType = ClientData_Object;
1307}
1308
1309wxClientData *wxWindowBase::DoGetClientObject() const
1310{
1311 // it's not an error to call GetClientObject() on a window which doesn't
1312 // have client data at all - NULL will be returned
1313 wxASSERT_MSG( m_clientDataType != ClientData_Void,
1314 wxT("this window doesn't have object client data") );
1315
1316 return m_clientObject;
1317}
1318
1319void wxWindowBase::DoSetClientData( void *data )
1320{
1321 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1322 wxT("can't have both object and void client data") );
1323
1324 m_clientData = data;
1325 m_clientDataType = ClientData_Void;
1326}
1327
1328void *wxWindowBase::DoGetClientData() const
1329{
1330 // it's not an error to call GetClientData() on a window which doesn't have
1331 // client data at all - NULL will be returned
1332 wxASSERT_MSG( m_clientDataType != ClientData_Object,
1333 wxT("this window doesn't have void client data") );
1334
1335 return m_clientData;
1336}
1337
1338// ----------------------------------------------------------------------------
1339// event handlers
1340// ----------------------------------------------------------------------------
1341
1342// propagate the colour change event to the subwindows
1343void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1344{
1345 wxWindowList::Node *node = GetChildren().GetFirst();
1346 while ( node )
1347 {
1348 // Only propagate to non-top-level windows
1349 wxWindow *win = node->GetData();
1350 if ( !win->IsTopLevel() )
1351 {
1352 wxSysColourChangedEvent event2;
1353 event.m_eventObject = win;
1354 win->GetEventHandler()->ProcessEvent(event2);
1355 }
1356
1357 node = node->GetNext();
1358 }
1359}
1360
1361// the default action is to populate dialog with data when it's created
1362void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1363{
1364 TransferDataToWindow();
1365}
1366
1367// process Ctrl-Alt-mclick
1368void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1369{
1370 if ( event.ControlDown() && event.AltDown() )
1371 {
1372 // don't translate these strings
1373 wxString port;
1374 switch ( wxGetOsVersion() )
1375 {
1376 case wxMOTIF_X: port = _T("Motif"); break;
1377 case wxMACINTOSH: port = _T("Mac"); break;
1378 case wxBEOS: port = _T("BeOS"); break;
1379 case wxGTK:
1380 case wxGTK_WIN32:
1381 case wxGTK_OS2:
1382 case wxGTK_BEOS: port = _T("GTK"); break;
1383 case wxWINDOWS:
1384 case wxPENWINDOWS:
1385 case wxWINDOWS_NT:
1386 case wxWIN32S:
1387 case wxWIN95:
1388 case wxWIN386: port = _T("MS Windows"); break;
1389 case wxMGL_UNIX:
1390 case wxMGL_X:
1391 case wxMGL_WIN32:
1392 case wxMGL_OS2: port = _T("MGL"); break;
1393 case wxWINDOWS_OS2:
1394 case wxOS2_PM: port = _T("OS/2"); break;
1395 default: port = _T("unknown"); break;
1396 }
1397
1398 wxMessageBox(wxString::Format(
1399 _T(
1400 " wxWindows Library (%s port)\n"
1401 "Version %u.%u.%u, compiled at %s %s\n"
1402 " Copyright (c) 1995-2000 wxWindows team"
1403 ),
1404 port.c_str(),
1405 wxMAJOR_VERSION,
1406 wxMINOR_VERSION,
1407 wxRELEASE_NUMBER,
1408 __DATE__,
1409 __TIME__
1410 ),
1411 _T("wxWindows information"),
1412 wxICON_INFORMATION | wxOK,
1413 (wxWindow *)this);
1414 }
1415 else
1416 {
1417 event.Skip();
1418 }
1419}
1420
1421// ----------------------------------------------------------------------------
1422// list classes implementation
1423// ----------------------------------------------------------------------------
1424
1425void wxWindowListNode::DeleteData()
1426{
1427 delete (wxWindow *)GetData();
1428}
1429