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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/fontutil.cpp | |
3 | // Purpose: font-related helper functions for wxMSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 05.11.99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/string.h" | |
29 | #include "wx/log.h" | |
30 | #include "wx/intl.h" | |
31 | #endif //WX_PRECOMP | |
32 | ||
33 | #include "wx/fontutil.h" | |
34 | #include "wx/fontmap.h" | |
35 | #include "wx/encinfo.h" | |
36 | ||
37 | #include "wx/tokenzr.h" | |
38 | ||
39 | // ============================================================================ | |
40 | // implementation | |
41 | // ============================================================================ | |
42 | ||
43 | // ---------------------------------------------------------------------------- | |
44 | // wxNativeEncodingInfo | |
45 | // ---------------------------------------------------------------------------- | |
46 | ||
47 | // convert to/from the string representation: format is | |
48 | // facename[;charset] | |
49 | ||
50 | bool wxNativeEncodingInfo::FromString(const wxString& s) | |
51 | { | |
52 | wxStringTokenizer tokenizer(s, _T(";")); | |
53 | ||
54 | facename = tokenizer.GetNextToken(); | |
55 | if ( !facename ) | |
56 | return FALSE; | |
57 | ||
58 | wxString tmp = tokenizer.GetNextToken(); | |
59 | if ( !tmp ) | |
60 | { | |
61 | // default charset (don't use DEFAULT_CHARSET though because of subtle | |
62 | // Windows 9x/NT differences in handling it) | |
63 | charset = 0; | |
64 | } | |
65 | else | |
66 | { | |
67 | if ( wxSscanf(tmp, _T("%u"), &charset) != 1 ) | |
68 | { | |
69 | // should be a number! | |
70 | return FALSE; | |
71 | } | |
72 | } | |
73 | ||
74 | return TRUE; | |
75 | } | |
76 | ||
77 | wxString wxNativeEncodingInfo::ToString() const | |
78 | { | |
79 | wxString s(facename); | |
80 | if ( charset != 0 ) | |
81 | { | |
82 | s << _T(';') << charset; | |
83 | } | |
84 | ||
85 | return s; | |
86 | } | |
87 | ||
88 | // ---------------------------------------------------------------------------- | |
89 | // helper functions | |
90 | // ---------------------------------------------------------------------------- | |
91 | ||
92 | bool wxGetNativeFontEncoding(wxFontEncoding encoding, | |
93 | wxNativeEncodingInfo *info) | |
94 | { | |
95 | wxCHECK_MSG( info, FALSE, _T("bad pointer in wxGetNativeFontEncoding") ); | |
96 | ||
97 | if ( encoding == wxFONTENCODING_DEFAULT ) | |
98 | { | |
99 | encoding = wxFont::GetDefaultEncoding(); | |
100 | } | |
101 | ||
102 | info->encoding = encoding ; | |
103 | ||
104 | return TRUE; | |
105 | } | |
106 | ||
107 | bool wxTestFontEncoding(const wxNativeEncodingInfo& info) | |
108 | { | |
109 | // basically we should be able to support every encoding via the OS | |
110 | return true ; | |
111 | } | |
112 | ||
113 |